Diablo 4 Season 6: How To Get Enough Living Steel To Summon Grigoire? - Farming Method & Usage
As Diablo 4 enters Season of Hatred Rising, the difficulty of some enemies has also increased with the upgrade of the difficulty system in the new season, which may require you to learn more combat skills and strategies. But what will not change is that for some Uber Bosses, you still need to use some summoning materials to summon them, instead of waiting for your challenge in the arena.
Among all the summoning materials, Living Steel can be said to be very important. Not only because it is very rare but also because it can summon Galvanic Saint Grigoire, which can provide you with a lot of Uniques. This is a very powerful Boss added in the previous season. Of course, besides Uniques, this Boss will also reward you with Shards of Agony, which can be used to summon Echo of Duriel, which is more powerful but can also provide you with more loot. So Living Steel is the source of all your rewards, and its importance can be seen.
Although Living Steel is very difficult to obtain, this guide will tell you that it is very difficult to obtain. Here we will introduce you to multiple ways to farm Living Steel and tell you how to use it, striving to provide you with a one-stop service.
Farming Methods
Once you have passed all the experience and reached Torment 1, you can start farming Living Steel. Here is a suggestion for you: your farming efficiency will be higher in higher levels of Tormented difficulty. Living Steel mainly drops when you run some endgame activities, such as Kurast Undercity or Nightmare Dungeons exclusive to Season 6.
Of course, you may find that the drop rate of Living Steel in these dungeons is too low after your first run. If you don’t want to participate in the more tough challenges, you can only grind in these two dungeons multiple times to increase the probability of Living Steel dropping.
Or you can also find Living Steel in Tortured Gifts that appear in Helltide events, where the chance will be slightly higher. Once you’ve completed the main campaign, Helltides will appear on the map, and you can join them through a portal and defeat some enemies with a powerful build enhanced by Diablo 4 Gold.
After you defeat all the enemies and complete the events, you’ll earn the special currency in Helltides called Aberrant Cinders. You’ll need to use it to open Helltides Chests that may contain Living Steel, but don’t be sad if you don’t have the summoning material you want, because some of the powerful items in them are also very valuable and can be used to enhance your build and character.
If you want to do a targeted farming of Living Steel, you can use 250 Aberrant Cinders to get Tortured Gifts, which have a greatly increased drop rate of this summoning material, and you can even get 14 Living Steel at once, while other Helltides Chests can only give you 1-2 at most!
In addition, you can also specifically pick the time when Helltides appears in Kehjistan, because this is the only region with three Tortured Gifts. Once you enter this Helltide, spend 600 Aberrant Cinders to open all Tortured Gifts, and you can even get 42 Living Steel in less than an hour.
It should be noted here that you can only get this Tortured Gift after unlocking Torment Difficulties, which is also a prerequisite for participating in the endgame event.
Usage
Living Steel is used to summon Tormented Grigoire. You need to take these summoning materials to Hall of the Penitent in any Torment difficulties and find a summoning altar there. If you can’t find this special location, you can use Ked Bardu, the capital of Dry Steppes, as a landmark, which is just south of the capital.
It costs 12 Living Steel each time you summon Tormented Grigoire, and this cost does not increase with the increase of Torment difficulties. After you place the summoning materials, this Uber Boss will appear.
Here are some combat tips for you: First, if your Lightning Resistance cap is less than 70%, you need to equip an Elixir of Lightning Resistance II in your build to increase your resistance to magic damage cast by Grigoire. In addition, during the battle, try to go around it from behind to attack it, so that you can avoid a lot of frontal attacks.
When its health is only 40%, Grigoire will summon some small monsters to help it. At this time, your attack target should be changed to these small monsters, otherwise they will also be very deadly to you. After you successfully defeat it, you can pick up some very valuable loot and Diablo 4 Gold. The following is a list of loot it provides.
Loot - According To Class
Barbarian
- Twin Strikes
- Rage of Harrogath
- Battle Trance
- The Butcher’s Cleaver
- Unbroken Chain
Druid
- Earthbreaker
- Insatiable Fury
- Hunter’s Zenith
- Waxing Gibbous
- The Butcher’s Cleaver
Necromancer
- Ebonpiercer
- Howl from Below
- Greaves of the Empty Tomb
- The Butcher’s Cleaver
- Path of Trag’Oul
Rogue
- Saboteur’s Signet
- Word of Hakan
- Grasp of Shadow
- Shroud of Khanduras
Sorcerer
- Flameweaver
- Staff of Lam Esen
- Iceheart Brais
- Axial Conduit
Spiritborn
- Protection of the Prime
- Peacemonger’s Signet
- Ring of the Midnight Sun
- Loyalty’s Mantle
Of course, the higher Torment difficulties, the more items it drops, and it is more likely to drop Mythic Uniques. So if you can choose a Grigoire of the appropriate level to challenge according to the strength of your build. The following is a list of Mythic Uniques that Grigoire will provide.
Barbarian
- The Grandfather
Druid
- Ahavarion, Spear of Lycander
Necromancer
- The Grandfather
Sorcerer
- Ahavarion, Spear of Lycander
Spiritborn
- Nesekem, the Herald
The above is the farming method and some specific uses of Living Steel in Diablo 4 Season 6. I hope you can challenge Grigoire faster and more easily with the help of this guide. If you want to know about other Uber Boss battle strategies, you are welcome to join iGMeet Discord to ask questions. You will definitely find the best answers there. And you can also participate in a lucky draw. The prize includes Living Steel we introduced today! The list of winners will be announced on November 4th. Wish you good luck!
Oct-31-2024
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Diablo 4 Season 8 Virtual C ...
Although Diablo 4 can be considered a stand-alone game, it can actually be played online and has some in-game transactions. The developers have made a lot of money from players through the battle pass, limited-time skins, and mounts launched each season. Perhaps it would be more appropriate to call this game a “semi-stand-alone game”. However, this part of the transaction is not transparent to players because these developers deliberately confuse their value, making it difficult for players to figure out how much money they have wasted on these contents. Recently, Consumer Protection Cooperation Network (CPC) coordinated with European Commission to publish a set of guidelines specifically for virtual currencies in games, with the aim of protecting children and people who are susceptible to gambling temptations, as well as providing a more transparent player experience and complying with EU consumer protection laws. The virtual currency here does not refer to in-game currencies such as Diablo 4 gold or POE 2 currency, but refers to currencies such as FIFA 25 Points and Diablo 4 Platinum. In-Game Virtual Currency Principles CPC Network lists the following non-exhaustive key principles that CPC expects video game companies and gambling operators to follow when offering in-game virtual currency: 1. Product value display should be clear and transparent. 2. Practices that conceal the cash required for in-game digital content and services should be avoided. 3. Practices that force consumers to redeem unwanted in-game virtual currency should be avoided. 4. Consumers should be provided with clear and understandable pre-contract information. 5. Consumers’ right of withdrawal should be respected. 6. Contract terms should be fair and written in simple and clear language. 7. Game design and gameplay should respect different consumer vulnerabilities. These terms are intended to make the value of in-game virtual items more intuitive and understandable, and also to prevent developers from secretly manipulating and inflating the value of virtual items. And players as consumers have a right of withdrawal. These provisions are not laws, but a set of guidelines agreed upon by national authorities within the alliance that regulate gambling activities. This means that if a gaming company does not follow these guidelines, anyone who sues the company will have the support of national authorities and is likely to win. So the effect is immediate. Will Diablo 4 Be Affected? Undoubtedly, yes! Aside from the transactions between Diablo players, the game publisher has also introduced a currency called Platinum in the game. It is different from Diablo 4 Gold. It is a “premium currency” specifically used to unlock passes or limited skins. For example, it takes 1,000 Platinum to unlock a season pass, which is about 10USD, but the developers of Diablo 4 will not show you this when you intend to unlock the pass. And this is exactly the opacity that CPC wants to eliminate. Game developers must clearly mark the value of their virtual products. And because of the existence of this clause, “Should avoid forcing consumers to invest in unwanted game virtual currency.” Players will be able to unlock these in-game contents directly with cash, rather than exchanging cash for Platinum in the game and then using them to unlock in-game virtual items. The key point of virtual currency is that it can distinguish the value you actually get from the amount you have to use. Since digital assets can be freely distributed, while companies benefit from people using currency for short-term consumption, they actually prefer you to use and recharge virtual currency as much as possible because this is the driver of their ongoing revenue. Therefore, people not making frequent consumption and becoming conservative with virtual currency will hurt the revenue of game publishers. These provisions will effectively combat situations where in-game items cost $6 to unlock, but you can only redeem $5 of virtual currency. Diablo 4 often faces this problem in Platinum, where the 1,000 Platinum pack is too little to unlock most skins, but the 2,800 Platinum pack will leave some Platinum to entice players to continue consumption to “not waste”. In other words, this clause will combat the practice of game developers forcing consumers to consume. What Should Diablo 4 Do? In order for game publishers to avoid being investigated by state laws due to Consumer Protection Act, any electronic games or other content released should be reviewed and modified if necessary. These new key principles will bring significant changes to many existing games because they target practices that are currently common in the market. If the developers of Diablo 4 fail to complete the review and transformation in time, they may face a fine of up to 4% of their annual turnover. In any case, this is a good thing for players. This new clause does not affect the exchange of Diablo 4 Gold and items between players, but mainly targets the publishers of the game. Currencies such as Platinum will not disappear in a short time, because the value of these virtual currencies is not fixed and can be manipulated by game developers at will. However, publishers, including Diablo 4, should mark the real product value below the virtual items. If this policy is implemented smoothly, we can predict that other game manufacturers, including Diablo 4 developers, will use the trick of “using virtual currency is more favorable than using real money” to attract players to exchange their virtual currency with real money. The actual results of these new guidelines remain to be seen. All companies need some time to adjust, and the changes should happen in the next period. Perhaps we will see these changes in Season 8. Although this only applies to players in Europe, once there is a clear and mature set of rules regarding in-game virtual items, it will be beneficial to all consumers.Mar-25-2025
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Diablo 4 Season 8 Boss  ...
In 2.2.0 PTR released on March 11, I believe that players must have learned about the new powers in Season 8. The theme of Season 8 will be Boss Power! That’s right, when you defeat Bosses, in addition to gold, materials, and equipment, you will also gain their powers! This news is much more shocking than Witch Power! This time Boss Powers and Witch Powers are somewhat similar but different in detail. Any Boss killed in Sanctuary will grant you a Boss Power. Magic Powers Powers can be obtained at any difficulty. Lair Boss Powers are unlocked by defeating them at Torment 1 or higher. Boss Powers There are a total of 24 Boss Powers in Season 8, which are divided into three qualities: Magic Powers: 10 Rare Powers: 9 Legendary Powers: 5 Players can only carry 1 Boss Power and 3 modifiers at a time. All 24 Boss Powers can be used as primary powers or modifiers. Primary Boss Powers work by enhancing the abilities of your class. Modifiers are used to amplify Boss Powers. These Boss Powers will be a great help when farming Diablo 4 Gold, exploring dungeons, or challenging The Pit. Legendary Powers Andariel’s Flaming Skull Source: Andariel, Maiden of Anguish. Main: After standing for 1 second, summon a skull for 4 seconds that spins around you and spews flames, burning enemies for 1,200% damage over 3 seconds. Modifier: Damage over time effects that burn enemies deal 21% more damage. For 5 seconds after activating Main Boss Power, all your other attacks will burn enemies for 1,800% damage over 3 seconds. Belial’s Eye Beams Source: Belial, Lord of Lies. Main: After drinking a healing potion, gain 75% damage reduction for 2 seconds and summon eye beams that corrupt enemies for 1,750% damage over 3.5 seconds. Your healing potions will then become inactive for 5 seconds. You can drink healing potions at full health. Modifier: Activate your main Boss power to gain 2 seconds of unbreakable Stealth. While Stealth, you deal 11% [x] more Overpower Damage. Duriel’s Burrow Source: Duriel, King of Maggots. Main: You now burrow underground when you Evade, incapacitating nearby enemies for 5 seconds and dealing 200% damage when you enter and leave. While burrowed, you deal 200% damage every 0.25 seconds. Evade’s cooldown is increased by 4 seconds, and Evade’s cooldown reduction effect is 50%. Modifier: Activating your main Boss power increases your chance to dodge by 21% [+] for 2 seconds. Whenever you dodge an attack, you incapacitate nearby enemies for 3 seconds. Lilith’s Wind Of Hate Source: Echo of Lilith. Main: When casting a skill, attack enemies with a spike wave that lasts for 2 seconds, dealing 250% physical damage. Each time Wind of Hate hits an enemy, enemies take 60% [x] more damage, up to a maximum of 300% [x]. Modifier: Hitting an elite enemy with the main Boss power creates a Blister Clone with 10% of their maximum health for 15 seconds. Killing a Blister removes 5.25% of Elite’s health. Elites can have up to 3 Blisters active at once, excluding World Bosses. Harbinger Of Hatred’s Volley Source: Harbinger of Hatred. Main: After damaging a vulnerable enemy, fire a piercing projectile for 1.3 seconds that deals 400% Fire damage and applies Vulnerability. Deal 40% [x] bonus damage to vulnerable enemies. Modifier: Casting a basic skill at max resources consumes all resources, making all nearby enemies vulnerable. Activating the main Boss power increases vulnerability by 11% [x] for 5 seconds. Rare Powers Beast in the Ice’s Sleet Source: Beast in the Ice. Primary: After casting 3 skills that apply crowd control or stagger effects, fire a hail spike that deals 800% Cold damage and Freezes enemies for 2 seconds. Modifier: your main Boss power now Freezes enemies, and it damages by 2.5% [x]. Belial’s Crystal Decoy Source: Belial Lair Ambush. Main: When you cast an Agility, Defensive, or Macabre skill, a crystal is created that taunts enemies and explodes after 3 seconds for 600% Shadow damage. Modifier: Activating your main Boss power causes nearby enemies to be feared for 0.75 seconds and deal 50% Shadow damage to them. Varshan’s Life Steal Source: Echo of Varshan. Main: Whenever you lose 25% of your maximum health, attach a life steal beam to attackers, restoring 10% of your maximum health and dealing 1200% Corrosive damage to them over 3 seconds. Modifier: Activating your main Boss power deals 200% Corrosive damage over 2 seconds to nearby enemies. Grigoire’s Lightning Square Source: Grigoire, the Galvanic Saint. Main: After casting a core ability, lightning shoots outward for 1.2 seconds, dealing 300% Lightning damage per hit. Modifier: Each time you activate, damage an enemy with your main Boss power, stunning enemies hit for 0.25 seconds. Lord Zir’s Blood Pool Source: Lord Zir. Main: After you damage an enemy, create a pool of blood that deals 400% Bleeding damage per second for 4 seconds. You can have up to 3 active blood pools. Modifier: Activating your main Boss power heals you for 5.5% of your maximum health over 3 seconds. Urivar’s Lobbed Bombs Source: Urivar. Main: After casting your ultimate, drop 4 bombs that deal 800% Fire damage and reduce the cooldown of your ultimate by 5 seconds. Modifier: Killing an enemy with your main Boss power reduces the cooldown of your ultimate by 0.2 seconds. Ashava’s Poison Breath Source: Ashava the Pestilent. Main: Hitting an enemy affected by Damage Over Time creates a wave of acid that deals 400% Poison damage over 4 seconds. Poison increases by 10% for every 1% of the target’s current health taken by Damage Over Time. Modifier: Each time activated, damaging an enemy with your main Boss power also deals 45% Poison damage over 3 seconds. Avarice’s Explosive Ore Source: Avarice the Gold Cursed. Main: When you gain excess main resources, create a block of ore. After 2.5 seconds, the ore explodes, dealing 700% Fire damage. You can create up to 3 blocks of ore at a time. Modifier: Activating your main Boss power consumes all of your primary resources, increasing its damage by 1.5% [x] for each resource point consumed. Wandering Death’s Chest Beam Source: Wandering Death. Main: While channeling a skill, create a beam that deals 300% Frostbite damage per second. Enemies hit take 50% [x] increased damage for 1 second. Modifier: your main Boss power instantly executes non-Boss enemies below 15% health. When you execute an enemy, you gain 25 primary resources. In Season 8, killing a World Boss will now grant Rare Powers in addition to gold and large chests, with no difficulty limit. Magic Boss Powers Allek’s Talons Source: Allek Apparition. Main: Casting a basic skill deals 200% spark damage to enemies hit for 4 seconds. Modifier: Gain 5% increased movement speed, and for every 1% cooldown reduction, increase movement speed by 0.5%, up to a maximum of 11%. Beastmaster’s Training Source: Beastmaster Apparition. Main: Whenever you cast a summon skill or call in a mercenary for reinforcement, one of your summons or mercenaries taunts an enemy and gains 40% reduced damage. Modifier: Your summons deal 5% [x] more damage, and for every 1% extra critical damage you gain from items and paragons, increase it by 0.25% [x], up to a maximum of 17% [x]. Blackmailer’s Sabotage Source: Blackmailer Apparition. Main: Casting a core skill while shielded knocks down nearby enemies for 1.1 seconds. This effect cannot occur more than once every 5 seconds on the same enemy. Modifier: Whenever you gain a fortify, gain 20% more shield. Flesh Reaper’s Disruption Source: Flesh Reaper Apparition. Main: Damaging a vulnerable enemy removes the vulnerability, then stuns them and surrounding enemies for 0.5 seconds. This stun applies 100% stagger to Bosses. Modifier: Gain 5% [x] vulnerability, increasing by 0.25% [x] for every 1% bonus to crowd control duration, up to 10.5% [x]. Hatred’s Embrace’s Haste Source: Hatred’s Embrace Apparition. Main: Casting a Shadow or Fire skill increases movement speed by 1.1% for 3 seconds, up to 11%. Modifier: Gain 5% [+] critical strike chance, increasing by 0.5% [+] for every 1% Shadow resistance, up to 22.5% [+]. Kirma’s Sparks Source: Kirma Apparition. Main: When you dodge, deal 200% Spark damage over 4 seconds to close enemies. Modifier: Your dodge cooldown is reduced by 5%, and for every 1% increase in Lightning Resistance, your dodge cooldown is increased by 0.2%, up to a maximum of 11%. Outlaw Sharpshooter’s Eye Source: Outlaw Sharpshooter Apparition. Main: Deal direct damage to a ranged enemy, slowing them and nearby enemies by 40% for 5 seconds. Modifier: The farther away an enemy is from you, the more damage you deal to them, up to a maximum of 10.5% [x]. Sinerat’s Flames Source: Sinerat Apparition. Main: Use mobility skills to burn close enemies, dealing 200% Burn damage over 4 seconds. Modifier: Increases damage from all elements by 5% [x]. For every 1% increase in elemental resistance, increase the damage of that element by 0.2% [x], up to a maximum of 15.5% [x]. Skerg’s Toxins Source: Skerg Apparition. Main: When an enemy applies Damage Over Time effect to you, inflict 1000% Poison Damage to them over 4 seconds. Modifier: When you take damage from Damage Over Time effect, you have a 5% chance to be healed, with a bonus of 50% increased Poison Resistance, up to a maximum of 12%. Torusk’s Rage Source: Torusk Apparition. Main: Damaging a disabled enemy makes them and surrounding enemies Unstoppable, but increases your damage, attack speed, and movement speed by 10.5% [x] for 3 seconds. Modifier: Gain 5% [+] attack speed, and for every 1% damage dealt to controlled enemies, the attack speed will increase by 0.25% [+], up to a maximum of 10.5% [+]. The above are Boss powers of Season 8. There should be some changes before Season 8 is officially launched. But this should only be an adjustment to the numerical aspects, and there should not be too many changes in other aspects. Let us wait and see.Mar-12-2025
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Diablo 4 Seasonal Content C ...
If you are an old player of Diablo series, you may also have this annoyance, that is, frequent season updates are too troublesome. This is not only because the update content of each season is very limited, and players cannot get a deeper game experience, but more importantly, they need to start a new character and build after each season, which greatly disrupts the player’s game plan. Therefore, after 7 seasons of updates, the voices in Diablo 4 community for removing seasonal content are getting louder and louder! They are eager for developers to abolish some repetitive seasonal content and just keep the content updated as in the past. Although the response to Season 7 is still good, and the new Witch Powers are well-liked by players, this cannot cover up the fact that seasonal content is still on the decline. We can even expect that almost after waiting for players to be enthusiastic about this new season mechanism, they will give up continuing this game, and Season of Witchcraft will not be much different from previous seasons. This may be because there are no more new classes in Diablo 4 for players to try, and players don’t want to start a new character again and again, or it may be because many players are really tired of the endgame content that does not challenge anything. Therefore, more and more players have reported that Diablo 4 should have less of these boring and repetitive grinding content, which will only make players more and more disappointed with the game. We are eager for the game to have more improvements in completing tasks, not only in terms of the difficulty of tasks but also in the rewards we can get after completing tasks, including more loot and Diablo 4 Gold drop rate. This will give players more breathing space in the boring grinding life. The Call For Canceling Seasonal Content Is Getting Louder Considering these factors, many Diablo fans have asked developers to cancel seasonal content and move more time to Eternal Realm. What developers need to do is to add more content to Eternal Realm so that players can enjoy the game at any time, rather than moving some of the past seasonal features to Eternal Realm. After all, no one wants to invest a lot of time in a temporary feature that is about to disappear. Many players think that canceling the season update and focusing only on the basic content update and expansion content is a wise choice. Because frequent season updates are completely unfavorable to extending the life of a game. Especially every season update requires players to start from scratch, rebuild a new character build, and restart the campaign, which is really unnecessary. More importantly, it means that all the hard work you put into your character in the previous season will be wasted. Therefore, more players would rather continue to experience new content with existing characters rather than starting from scratch. If someone is really willing to start over, then recreating a small account to experience the game may be a better choice. However, some pessimistic players believe that in order to maximize profits and make money from stores and Battle Pass, the developer will not choose to make changes in order to listen to players’ opinions. But who knows? Also Read: Diablo 4 New Expansion Will Be Delayed Until 2026! Reset Of Seasonal Content Can Still Stimulate Players’ Interest Of course, many players are happy and welcome the reset of the season. They said that it is precisely because of the seasonal content that they have become more interested in the game. Only by setting up new content can players maintain the freshness of the game. However, the balance and improvement of class and build should also be paid attention to, which will make players more willing to spend time to experience the game. A single update cannot improve their sense of participation in the game at all. Therefore, the way to prevent Diablo 4 players from being tired and disgusted with frequent updates and seasonal content is to add Eternal Realm to the original game to add new content, increase the drop rate of Diablo 4 Gold, increase the reward mechanism, and continuously enrich the game to attract more players. Final Opinion In short, although many players resist the frequent updates of Diablo 4, and the voices for the abandonment of seasonal content are also rising, there are also some players who hold the opposite view, believing that seasonal resets are essential, which increases the participation of game players and motivates them to continue to love the game. As for how to coordinate the opinions of various players, I think a better way is probably that the developers of Diablo 4 can add Eternal Realm content, while the seasonal updates remain unchanged, so that the two parts of players with different opinions can return to the game in a unified and reasonable manner. I hope that in the future Season 8, the developers can better balance the two parts of content. Let us look forward to it!Feb-28-2025
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Diablo 4 DLC: Does The New ...
In Diablo 4 DLC Vessel of Hatred released on October 7, in order to live up to the expectations of players, the game developers not only added some new content: such as the new class Spiritborn and the new explorable area Nahantu, but also updated the main story based on Diablo 4 base game. If you often play MMO games, you will find that the main story in these games is the key to stringing together the entire series of games, and the same is true in Diablo 4. besides some casual gameplay or some daily repetitive tasks that can farm Diablo 4 Gold, other world bosses and major events are often centered on the main story. As an expansion of Diablo 4, the updated story content in Vessel of Hatred is essentially a continuation and supplement to the story of the base game. It should also play a role in filling the gaps in Diablo 4 story and paving the way for the new season or new DLC. But does the update of the story in Vessel of Hatred really do these things? If you want to know, let’s find out together. What Does The New Story Of Vessel Of Hatred Tell? Diablo series of games is as dark and treacherous as its name leaves players with the impression that it is full of conspiracy and battles. The game is centered on Eternal Conflict between High Heavens and Burning Hells for Worldstone, and uses this conflict as the foreground and background of the story of each game in the series. In Diablo 4, humans live in Sanctuary between Eternal Conflict. This setting not only emphasizes the importance of human movements in war, but also shows how humans will use their free will to influence this conflict through the subsequent development of the story. In the updated story of Vessel of Hatred, the girl Neyrelle takes Soulstone containing Mephisto to the jungle area of Nahantu, hoping to face Mephisto directly and prevent his influence from spreading further to Sanctuary. In fact, this is basically the theme of the story in Vessel of Hatred. Because if you’ve experienced the expansion, you’ll find that a large part of the story is about chasing Neyrelle’s footsteps, hoping to find her before the corruption of Soulstone destroys her from the inside out. Therefore, this storyline does not further portray the battle of High Heavens and Burning Hells, but focuses more on Neyrelle. It can be said that this is a smaller and more personal story compared to the stories in the previous few games. On this basis, the newly added Nahantu area in DLC is a refreshing change, replacing the dark and endless despair in the previous Sanctuary with bright and saturated colors. And as a background location, it effectively complements the tribal theme of the story and sets off the special ability of the new Spiritborn class to use animal souls to gain supernatural powers. In fact, you will find that the background of Vessel of Hatred has nothing to do with the main battle in the series of games. The people of Nahantu have always been working hard to defend their land. This is where Eru, a key character in DLC, comes into play, as his greatest wish is to ensure that Nahantu is protected from Mephisto’s corruption. Unfortunately, he ultimately makes a deal with Mephisto for a variety of reasons, and loses everything for it. There Is A Story Disconnect Between Vessel Of Hatred And Base Game Of Diablo 4 While the new story and setting of Vessel of Hatred gives players, a brief respite from Eternal Conflict and a chance to experience different areas and classes than before, it is precisely because of these elements that there is a certain disconnect between the story of the DLC and the main story of the base game of Diablo 4. One of the biggest unresolved plot points in the story of the main campaign of Diablo 4 is that Neyrelle trapped the essence of Mephisto in Soustone and then disappeared without explaining the subsequent developments. Therefore, people were originally looking forward to the game makers to explain this plot point in Vessel of Hatred. At the end of Vessel of Hatred, although Neyrelle is freed from her connection to Mephisto Soulstone, some dialogue confirms that she is still connected to Mephisto and will face him at some point in the future. In a sense, you can think that the unresolved plot point of Diablo 4 has been resolved, but this is not specific and complete enough to be convincing. All the main story of Diablo 4 set up for the expansion Vessel of Hatred never fully resolved the plot holes left in the base game, but only extended its original ending. This also means that although Vessel of Hatred has many highlights, it still does not really continue the story of the base game. However, this is not entirely a disadvantage for players. Since there is no strong coherence between the stories, players can directly enter the expansion without playing the main campaign of Diablo 4. This is good, but it also shows that the story of Vessel of Hatred is not very meaningful to the overall narrative of Diablo 4. However, we can also expect the game developers to release new expansions to resolve these unresolved plot points. Related: Long-Term Diablo 4 Promotions & Giveaways - Real And Valid If you want to know more about the story of Vessel of Hatred, you can enter iGMeet Discord to communicate with other players. And if you participate in the giveaway channel lottery here now, you will have a chance to win Duriel Materials * 250 + Andariel Materials * 250 + Living Steel * 1000 + Exquisite Blood * 1000 as prizes on November 11!Nov-08-2024