Diablo 4 Season 8 Boss Powers: What Are Their Effects?
In 2.2.0 PTR released on March 11, I believe that players must have learned about the new powers in Season 8. The theme of Season 8 will be Boss Power! That’s right, when you defeat Bosses, in addition to gold, materials, and equipment, you will also gain their powers! This news is much more shocking than Witch Power! This time Boss Powers and Witch Powers are somewhat similar but different in detail.
Any Boss killed in Sanctuary will grant you a Boss Power. Magic Powers Powers can be obtained at any difficulty. Lair Boss Powers are unlocked by defeating them at Torment 1 or higher.
Boss Powers
There are a total of 24 Boss Powers in Season 8, which are divided into three qualities:
- Magic Powers: 10
- Rare Powers: 9
- Legendary Powers: 5
Players can only carry 1 Boss Power and 3 modifiers at a time. All 24 Boss Powers can be used as primary powers or modifiers. Primary Boss Powers work by enhancing the abilities of your class. Modifiers are used to amplify Boss Powers. These Boss Powers will be a great help when farming Diablo 4 Gold, exploring dungeons, or challenging The Pit.
Legendary Powers
Andariel’s Flaming Skull
- Source: Andariel, Maiden of Anguish.
- Main: After standing for 1 second, summon a skull for 4 seconds that spins around you and spews flames, burning enemies for 1,200% damage over 3 seconds.
- Modifier: Damage over time effects that burn enemies deal 21% more damage. For 5 seconds after activating Main Boss Power, all your other attacks will burn enemies for 1,800% damage over 3 seconds.
Belial’s Eye Beams
- Source: Belial, Lord of Lies.
- Main: After drinking a healing potion, gain 75% damage reduction for 2 seconds and summon eye beams that corrupt enemies for 1,750% damage over 3.5 seconds. Your healing potions will then become inactive for 5 seconds. You can drink healing potions at full health.
- Modifier: Activate your main Boss power to gain 2 seconds of unbreakable Stealth. While Stealth, you deal 11% [x] more Overpower Damage.
Duriel’s Burrow
- Source: Duriel, King of Maggots.
- Main: You now burrow underground when you Evade, incapacitating nearby enemies for 5 seconds and dealing 200% damage when you enter and leave. While burrowed, you deal 200% damage every 0.25 seconds. Evade’s cooldown is increased by 4 seconds, and Evade’s cooldown reduction effect is 50%.
- Modifier: Activating your main Boss power increases your chance to dodge by 21% [+] for 2 seconds. Whenever you dodge an attack, you incapacitate nearby enemies for 3 seconds.
Lilith’s Wind Of Hate
- Source: Echo of Lilith.
- Main: When casting a skill, attack enemies with a spike wave that lasts for 2 seconds, dealing 250% physical damage. Each time Wind of Hate hits an enemy, enemies take 60% [x] more damage, up to a maximum of 300% [x].
- Modifier: Hitting an elite enemy with the main Boss power creates a Blister Clone with 10% of their maximum health for 15 seconds. Killing a Blister removes 5.25% of Elite’s health. Elites can have up to 3 Blisters active at once, excluding World Bosses.
Harbinger Of Hatred’s Volley
- Source: Harbinger of Hatred.
- Main: After damaging a vulnerable enemy, fire a piercing projectile for 1.3 seconds that deals 400% Fire damage and applies Vulnerability. Deal 40% [x] bonus damage to vulnerable enemies.
- Modifier: Casting a basic skill at max resources consumes all resources, making all nearby enemies vulnerable. Activating the main Boss power increases vulnerability by 11% [x] for 5 seconds.
Rare Powers
Beast in the Ice’s Sleet
- Source: Beast in the Ice.
- Primary: After casting 3 skills that apply crowd control or stagger effects, fire a hail spike that deals 800% Cold damage and Freezes enemies for 2 seconds.
- Modifier: your main Boss power now Freezes enemies, and it damages by 2.5% [x].
Belial’s Crystal Decoy
- Source: Belial Lair Ambush.
- Main: When you cast an Agility, Defensive, or Macabre skill, a crystal is created that taunts enemies and explodes after 3 seconds for 600% Shadow damage.
- Modifier: Activating your main Boss power causes nearby enemies to be feared for 0.75 seconds and deal 50% Shadow damage to them.
Varshan’s Life Steal
- Source: Echo of Varshan.
- Main: Whenever you lose 25% of your maximum health, attach a life steal beam to attackers, restoring 10% of your maximum health and dealing 1200% Corrosive damage to them over 3 seconds.
- Modifier: Activating your main Boss power deals 200% Corrosive damage over 2 seconds to nearby enemies.
Grigoire’s Lightning Square
- Source: Grigoire, the Galvanic Saint.
- Main: After casting a core ability, lightning shoots outward for 1.2 seconds, dealing 300% Lightning damage per hit.
- Modifier: Each time you activate, damage an enemy with your main Boss power, stunning enemies hit for 0.25 seconds.
Lord Zir’s Blood Pool
- Source: Lord Zir.
- Main: After you damage an enemy, create a pool of blood that deals 400% Bleeding damage per second for 4 seconds. You can have up to 3 active blood pools.
- Modifier: Activating your main Boss power heals you for 5.5% of your maximum health over 3 seconds.
Urivar’s Lobbed Bombs
- Source: Urivar.
- Main: After casting your ultimate, drop 4 bombs that deal 800% Fire damage and reduce the cooldown of your ultimate by 5 seconds.
- Modifier: Killing an enemy with your main Boss power reduces the cooldown of your ultimate by 0.2 seconds.
Ashava’s Poison Breath
- Source: Ashava the Pestilent.
- Main: Hitting an enemy affected by Damage Over Time creates a wave of acid that deals 400% Poison damage over 4 seconds. Poison increases by 10% for every 1% of the target’s current health taken by Damage Over Time.
- Modifier: Each time activated, damaging an enemy with your main Boss power also deals 45% Poison damage over 3 seconds.
Avarice’s Explosive Ore
- Source: Avarice the Gold Cursed.
- Main: When you gain excess main resources, create a block of ore. After 2.5 seconds, the ore explodes, dealing 700% Fire damage. You can create up to 3 blocks of ore at a time.
- Modifier: Activating your main Boss power consumes all of your primary resources, increasing its damage by 1.5% [x] for each resource point consumed.
Wandering Death’s Chest Beam
- Source: Wandering Death.
- Main: While channeling a skill, create a beam that deals 300% Frostbite damage per second. Enemies hit take 50% [x] increased damage for 1 second.
- Modifier: your main Boss power instantly executes non-Boss enemies below 15% health. When you execute an enemy, you gain 25 primary resources.
In Season 8, killing a World Boss will now grant Rare Powers in addition to gold and large chests, with no difficulty limit.
Magic Boss Powers
Allek’s Talons
- Source: Allek Apparition.
- Main: Casting a basic skill deals 200% spark damage to enemies hit for 4 seconds.
- Modifier: Gain 5% increased movement speed, and for every 1% cooldown reduction, increase movement speed by 0.5%, up to a maximum of 11%.
Beastmaster’s Training
- Source: Beastmaster Apparition.
- Main: Whenever you cast a summon skill or call in a mercenary for reinforcement, one of your summons or mercenaries taunts an enemy and gains 40% reduced damage.
- Modifier: Your summons deal 5% [x] more damage, and for every 1% extra critical damage you gain from items and paragons, increase it by 0.25% [x], up to a maximum of 17% [x].
Blackmailer’s Sabotage
- Source: Blackmailer Apparition.
- Main: Casting a core skill while shielded knocks down nearby enemies for 1.1 seconds. This effect cannot occur more than once every 5 seconds on the same enemy.
- Modifier: Whenever you gain a fortify, gain 20% more shield.
Flesh Reaper’s Disruption
- Source: Flesh Reaper Apparition.
- Main: Damaging a vulnerable enemy removes the vulnerability, then stuns them and surrounding enemies for 0.5 seconds. This stun applies 100% stagger to Bosses.
- Modifier: Gain 5% [x] vulnerability, increasing by 0.25% [x] for every 1% bonus to crowd control duration, up to 10.5% [x].
Hatred’s Embrace’s Haste
- Source: Hatred’s Embrace Apparition.
- Main: Casting a Shadow or Fire skill increases movement speed by 1.1% for 3 seconds, up to 11%.
- Modifier: Gain 5% [+] critical strike chance, increasing by 0.5% [+] for every 1% Shadow resistance, up to 22.5% [+].
Kirma’s Sparks
- Source: Kirma Apparition.
- Main: When you dodge, deal 200% Spark damage over 4 seconds to close enemies.
- Modifier: Your dodge cooldown is reduced by 5%, and for every 1% increase in Lightning Resistance, your dodge cooldown is increased by 0.2%, up to a maximum of 11%.
Outlaw Sharpshooter’s Eye
- Source: Outlaw Sharpshooter Apparition.
- Main: Deal direct damage to a ranged enemy, slowing them and nearby enemies by 40% for 5 seconds.
- Modifier: The farther away an enemy is from you, the more damage you deal to them, up to a maximum of 10.5% [x].
Sinerat’s Flames
- Source: Sinerat Apparition.
- Main: Use mobility skills to burn close enemies, dealing 200% Burn damage over 4 seconds.
- Modifier: Increases damage from all elements by 5% [x]. For every 1% increase in elemental resistance, increase the damage of that element by 0.2% [x], up to a maximum of 15.5% [x].
Skerg’s Toxins
- Source: Skerg Apparition.
- Main: When an enemy applies Damage Over Time effect to you, inflict 1000% Poison Damage to them over 4 seconds.
- Modifier: When you take damage from Damage Over Time effect, you have a 5% chance to be healed, with a bonus of 50% increased Poison Resistance, up to a maximum of 12%.
Torusk’s Rage
- Source: Torusk Apparition.
- Main: Damaging a disabled enemy makes them and surrounding enemies Unstoppable, but increases your damage, attack speed, and movement speed by 10.5% [x] for 3 seconds.
- Modifier: Gain 5% [+] attack speed, and for every 1% damage dealt to controlled enemies, the attack speed will increase by 0.25% [+], up to a maximum of 10.5% [+].
The above are Boss powers of Season 8. There should be some changes before Season 8 is officially launched. But this should only be an adjustment to the numerical aspects, and there should not be too many changes in other aspects. Let us wait and see.
Mar-12-2025
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Diablo 4 Season 8 Best Buil ...
In the current ongoing Diablo 4 Season 8, the most difficult boss to defeat is Belial, which is also one of the most important seasonal themes of this season. In this encounter, you need a build with strong single-target burst damage, super high mobility and solid survivability to cope with the two-stage battle of this boss. So before the challenge, you need to choose the best build that meets the above conditions, and spend Distilled Fear, Resplendent Sparks or Diablo 4 Gold as much as possible to upgrade the gear in the build to the extreme, so as to efficiently complete this battle task. In view of this, this guide summarizes several of the most suitable builds for defeating Belial and the gear options they need based on the current attributes of each class in D4 S8 and the effectiveness of each item. It is worth noting that the statistics here are based on the latest Diablo 4 patch, so they are likely to change as the game develops. Twisting Blades Rogue After many player tests and statistical calculations, Twisting Blades Rogue is a build with super damage capabilities in the current season. It can deal huge burst damage to enemies with its counterattack mechanism, and when you choose Shadow Clone as a secondary attack skill, it will further enhance the damage you cast. Not only that, the super high mobility, practical traps and dodge ability of this build can help you successfully eliminate Belial, a highly challenging boss, while protecting your own safety. But it is worth reminding you that it is best to use Shadow Clone before consuming Belial’s final health in the second stage of the battle, which will be more effective. Core Gear Bladedancer’s Aspect (Offensive Aspect) Aspect of the Expectant (Offensive Aspect) Condemnation (Unique 1H Dagger) Grasp of Shadow (Unique Gloves) Lightning Spear Sorcerer Of all Sorcerer builds that heavily focus on mana damage, the one that is most likely to successfully defeat Belial is the one that centers around Lightning Spear. It uses continuous auto-casting and focuses on crit stacking, giving Unstable Currents a very large burst window for very heavy AoE damage. In addition, its high survivability and mobility make it a good fit for this long encounter with a lot of harmful AoE damage in Arena. As a reminder, it is recommended to always keep your Teleport active to facilitate faster movement and evasion. Core Gear Gravitational Aspect (Utility Aspect) Aspect of Control (Offensive Aspect) Aspect of Splintering Energy (Offensive Aspect) The Oculus (Unique Wand) Raiment of the Infinite (Unique Chest Armor) Pulverize Werebear Druid Pulverize Werebear was very good in the first few seasons of Diablo 4 and has become one of the main skills that players focus on when using Druid class. Thankfully, Season 8 did not make any major changes to it, so it is still a strong build that can both attack and defend. The secondary skill you can choose for it is Grizzly Rage, because it can maximize the duration of your critical strike ability and strengthen the synergy of Fortify stat in the build. But try to use it in the second phase of the fight with Belial, because this time the excellent stun potential, tankiness and burst of this build will be at maximum, and it can easily defeat Belial. Core Gear Shockwave Aspect (Offensive Aspect) Aspect of the Rampaging Werebeast (Offensive Aspect) Vasily’s Prayer (Unique Helm) Insatiable Fury (Unique Chest Armor) Bone Spear Necromancer Based on the feedback from many player communities and social platforms, the Bone Spear Necromancer build has become the best build in the game that can cast single-target damage, so it is also very suitable for fighting Belial without many helpers. Even the long vulnerability duration, high critical bonus and the secondary focus skill Corpse Tendrils, which can control corpses to help in combat, can successfully eliminate Belial before it becomes more dangerous. For rotation between skills, you can use Tendrils and Bone Storm to clear small monsters in the arena that may cause you some damage, and trap Belial in place, and then cast Bone Spears from a distance to cause unpredictable damage to it. Core Gear Splintering Aspect (Offensive Aspect) Aspect of Grasping Veins (Offensive Aspect) Lidless Wall (Unique Shield) Black River (Unique 1H Scythe) Dust Devil Barbarian When you add the powerful skill combination of Walking Arsenal and Dust Devil to a Barbarian build, you get a character with super high single-target damage. And when you spend more D4 Gold to keep your mobility high, Dust Devils will do more Overpower Damage to Belial. While this build itself doesn’t have any obvious shortcomings, you’ll still need to keep Walking Arsenal active and maximize the duration of Dust Devils while rotating skills, which may make your fight easier. Core Gear Aspect of the Dire Whirlwind (Offensive Aspect) Aspect of Limitless Rage (Offensive Aspect) Gohr’s Devastating Grips (Unique Gloves) 100,000 Steps (Unique Boots) Quill Volley Spiritborn While some of Spiritborn’s abilities and gear have been nerfed in Diablo 4’s Season 7 and Season 8, a build focused on Quill Volley ability, which lets you fire projectiles that can quickly penetrate enemies, can still give you an edge in encounters with Belial. And staying mobile during the skill rotation window or at the start of Phase 2 will give this build a significant increase in attack speed and critical chance, which is very useful for dealing high damage to Belial in a short period of time. Core Gear Rebounding Aspect (Offensive Aspect) Harmony of Ebewaka (Unique Helm) Rod of Kepeleke (Unique Quarterstaff) Ring of the Midnight Sun (Unique Ring) The above are the best builds for each class in Diablo 4 Season 8 that are very suitable for farming Belial, the ultimate boss of the current season. Hopefully, you can successfully deal with all the attacks of this boss and get the season rewards with the help of these reliable and super effective builds. Have fun playing!May-20-2025
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Diablo 4 Season 7 Occult Ge ...
In Diablo Season 7, Witch Powers is the theme of this season. Occult Gems are also new items in Season 7. They can be used with Witch Powers to exert greater power. Unlike Witch Powers, Occult Gems require players to collect materials to craft. And crafting Occult Gems does not require gold, but many fragments, and you also need to participate in Headhunts and collect Fugitive Heads. Occult Gems are more powerful than ordinary gems, and their performance is much better than traditional gems. Each Occult Gem can provide your character with high armor and other effect bonuses. Occult Gems There are three different types of mysterious gems: Magic Rarity Rare Rarity Legendary Rarity The higher the rarity, the better the effect of these Occult Gems. At the same time, each gem can provide your character with 8% of all resistances and 160 armor. To make Occult Gems of different rarity, you need Occult Gems of the previous rarity as raw materials. Magic Rarity Occult Gems need Fugitive Heads to make. If you want to make Occult Gems quickly, you need to participate in Headhunts a lot. Not only can you get Fugitive Heads in this event, you can also get a lot of fragments and Diablo 4 Gold. Magic Rarity Occult Gems 1. Wicked Pact Common Eldritch Powers are 25% more potent. Requires: 1,000 Restless Rot 50,000 Amethyst Fragments 1 Fugitive Head 2. Heart Of Anima Common Psyche Powers are 25% more potent. Requires: 1,000 Restless Rot 50,000 Sapphire Fragments 1 Fugitive Head 3. Toadling’s Wish Common Growth & Decay Powers are 25% more potent. Requires: 1,000 Restless Rot 50,000 Emerald Fragments 1 Fugitive Head 4. Phantom String Deal 15% increased Overpower Damage to Hexed enemies. Requires: 1,000 Restless Rot 50,000 Skull Fragments 1 Fugitive Head 5. Elder Sigil Agility, Corpse, Incarnate, Mastery, Weapon Mastery, and Wrath skills deal 25% increased direct damage to Hexed enemies. Requires: 1,000 Restless Rot 50,000 Ruby Fragments 1 Fugitive Head 6. Vulture Talon While you have an Aura active, DoT effects tick 50% faster. Requires: 1,000 Restless Rot 50,000 Topaz Fragments 1 Fugitive Head 7. Pointed Finger Summons deal 15% more direct damage to Hexed Elites. Requires: 1,000 Restless Rot 50,000 Diamond Fragments 1 Fugitive Head Rare Rarity Occult Gems 1. Killing Wind While you have three or more Eldritch powers equipped, gain 15% Critical Strike Chance and 25% Movement Speed. Requires: 75,000 Skull Fragments 1 Elder Sigil 1 Wicked Pact 2. Cornucopia While you have three or more Growth & Decay powers equipped, generate 30% more Barrier and Fortify, and gain 30% more Thorns. Requires: 75,000 Skull Fragments 1 Vulture Talon 1 Toadling’s Wish 3. Hungering Void As you have an Aura active, pull Nearby enemies toward you every 8 seconds. Requires: 75,000 Skull Fragments 1 Elder Sigil 1 Wicked Pact 4. Vile Phylactery Fatal damage is prevented when you have a Summon Witch Power. You then gain a Barrier equal to 100% of your Max Life, and all Summon Witch Powers are disabled for 6 seconds. Occurs once every 75 seconds. Requires: 75,000 Skull Fragments 1 Toadling’s Wish 1 Pointed Finger 5. Raging Enigma Your Unique Witch Power deals 40% more damage. Requires: 75,000 Skull Fragments 1 Wicked Pact 1 Phantom String 6. Spiral Coin While you have three or more Psyche powers equipped, gain 30% Crowd Control Duration and 20% Lucky Hit Chance. Requires: 75,000 Skull Fragments 1 Heart Of Anima 1 Phantom String Legendary Rarity Occult Gems 1. Dust Stone Enemies take 2.5% more damage for each Aura and Hex affecting them. Requires: 100,000 Diamond Fragments 1 Toadling’s Wish 1 Phantom String 1 Hungering Void 2. Witching Hour Every 1 second, the next Core skill you cast counts as an Eldritch Witch Power when you have three or more Eldritch powers equipped. Requires: 100,000 Diamond Fragments 1 Pointed Finger 1 Phantom String 1 Killing Wind 3. Mind Wreath While you have three or more Psyche powers equipped, your Defensive, Macabre, Trap Skills gain 20% Cooldown Reduction. Requires: 100,000 Diamond Fragments 1 Wicked Pact 1 Pointed Finger 1 Spiral Coin 4. Voice Of The Stars While you have an Aura active, your Ultimate is treated as all Witchcraft Power tags and deals 10% more damage. Requires: 100,000 Diamond Fragments 1 Elder Sigil 1 Heart of Anima 1 Raging Enigma 5. Friend Of The Bog While you have three or more Growth & Decay equipped, gain 8% more Primary Core Stats, 10% Max Life, and Unhindered. Requires: 100,000 Diamond Fragments 1 Wicked Pact 1 Vulture Talon 1 Vile Phylactery 6. Moonlight Ward For each rank of your Unique Witchcraft Power, gain 3% Damage Reduction and 0.5% Maximum Resistance to All Elements. Requires: 100,000 Diamond Fragments 1 Heart of Anima 1 Elder Sigil 1 Cornucopia It takes a lot of fragments to create Occult Gems. In addition to hunting monsters in Headhunt area to obtain fragments, you can also do Infernal Hordes quest and open the material box in this quest. Many of the effects of Occult Gems are directly auxiliary to Witch Powers or are affected by Witch Powers. The two work together to exert greater power in Season 7. Choosing the right combination of Occult Gems and Witch Powers can greatly improve the efficiency of farming gold and defeating Bosses. Players can first confirm which build they want to play in Season 7, then match Witch Powers for it according to the characteristics of the build, and finally choose Occult Gems based on Witch Powers. Occult Gems can only be placed in accessories, and only one can be placed at a time, so choose carefully. Don’t waste fragments to create an Occult Gem you don’t need.Feb-07-2025
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Diablo 4 DLC: How To Farm O ...
If you want to maximize the effectiveness of your gear in Diablo 4, you must make full use of Tempering and Masterworking system in the game, which are aimed at offering you more agency and freedom in the aspects of item properties. Once you already have god rolls, you need Obducite to give it more power. As the main resource for Masterworking gear, Obducite is quite essential to level up your performance. Unfortunately, this item is pretty scarce, but it is still easy to operate if you know the specific location information and method. If you want to maximize the effectiveness of Legendary or Unique items like Wound Drinker, then be sure to collect enough Obducite and Masterwork them. This article mainly introduces the ways to get Obducite for your reference, and the difficulty of each game varies. It is undoubtable that the difficulties are proportional to the amount that you are gonna to embrace. Infernal Hordes Infernal Hordes serve as a great channel to get both gear and crafting materials. Players are required to fend off waves of demons while collecting Aether simultaneously, a kind of currency specialized in Infernal Hordes and is basically used to open chests at the radar of the activity. It is surprised to see one of these chests yield nothing but gem fragments Obducite. Therefore, by completing the Infernal Hordes activity, repeatedly joining in each run can easily get thousands of Obducite. In Infernal Hordes, Infernal Compass is an essential item, which can be obtained by opening Helltide chests and Tree of Whispers caches. Or to claim them by completing Nightmare Dungeons and The Pit. Nightmare Dungeons As long as you have a spare Nightmare Dungeon Keys, then a ton of crafting materials together with some decent loots are waiting for you to pick up. Comparing to Infernal Hordes mentioned above, the quests in this dungeon are relatively simple and easy to deal with. And the time you devoted in is comparatively short. So it’s understandable that it yields less Obducite. But generally speaking, Nightmare Dungeons are more profitable. Not only can players get equipment by defeating enemies and looting chests, but more valuable items can be embraced. For example, materials needed for summoning Diablo 4 bosses like the Beast in Ice. Kurast Undercity As a new dungeon that has been introduced in Diablo 4 Vessel of Hatred expansion, Kurast Undercity serves as the last best source in the game. This activity is unique because the specific reward objects can be chosen. Kurast Undercity activity offers players an opportunity to pick and choose what loot they get by the advantage of Tributes and Bargains system. As for Obducite farming, Tribute of Refinement is needed, which will award you Masterworking Materials once being successfully completed. Tributes are obtained randomly, but except for Tribute of Refinement, which can provide you with Obducite, other types of Tributes are not applicable. Therefore, if you make farming Obducite your main goal, you will inevitably invest more time and effort in this dungeon. Transmute At Alchemist If you don’t collect enough Obducite in the above three activities, it is recommended to convert directly. But the premise is that you have enough Ingoliths or Neathiron TO transform them to Obducite directly. But it can only be transformed in Eternal Realm. Obtainable After Reaching Level 60 As a late-game Masterworking material, Obducite is obtainable after reaching level 60. Completing various activities at higher difficulties will greatly increase your chances of obtaining Obducite. How To Use Obducite? As mentioned above, Obducite is mainly used to upgrade equipment. Obducite is quite essential to enhancing equipment affixes via Masterworking at Blacksmith. Equipped with enough Obducite and make an interaction with Blacksmith and switch to Masterworks Tab, you can upgrade your equipment. How To Masterwork Equipment? Temper Your Equipment The first step to masterwork your equipment is to temper it at any blacksmith. Depending on the level of the equipment, the number of tempers required varies. Common equipment only needs to be tempered for only one time, but Ancestral equipment required to be tempered twice to be Masterworked. After tempering, comes the role of Obducite that you have collected before. You can obtain it in the five ways mentioned above. Begin Masterwork Once you have the necessary materials, you can proceed to masterwork. Depending on the type, rarity, and level of the equipment being crafted, the amount and materials required will vary, so it is best to prepare more in advance. You can also reset the rank of any equipment you’ve Masterworked by clicking the red circle next to the item. This will cost you 30 Iron Chunks or Raw Hide, 20 Veiled Crystals, 5 Forgotten Souls, and 5,000,000 Diablo 4 Gold in total. It is important to note that Masterworking differs from the regular equipment upgrades of Blacksmith. Your equipment will not be improved by this, but only by adding affixes. Therefore, those who say that Masterworking will replace the position of Blacksmith are not reasonable. Masterwork mechanic can enhance the affixes on your equipment by 5% every rank. The above is an introduction to how to get Obducite, an important resource in Diablo 4 Vessel of Hatred expansion. If you want more information about resources, please enter iGMeet discord. There is a lucky draw being held on October 28th. Enter your favorite emojis to take part in. There will be 10 players who will evenly share 2,000 Duriel Materials, 2,000 Andariel Materials, 10,000 Living Steel as well as 10,000 Exquisite Blood. Thank you for reading.Oct-21-2024
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Diablo 4 Season 6: How To P ...
In the eager anticipation of many players, Diablo 4 Season 6 will be launched on October 8. Facing new Season, in order to respond to the various preparations made by players, the game makers have prepared a wealth of new gameplay and new Events to satisfy players. Among them, new Event Realmwalker Event is quite worth playing. As a new Event in a new Season, there are undoubtedly some key points that players need to pay attention to when participating in it, especially Main Mechanism of Event. Based on this, we introduce relevant Event Mechanism and the main gameplay for players: Basic Information About Diablo 4 Season 6 Before participating in Realmwalker Event, since this is an Event in Season 6 Hatred Rising, you must have a basic understanding of Diablo 4 Season 6 in order to better participate in related Events, so as not to waste some Diablo 4 Gold in the game process. Similar to Blood Harvests of Diablo 4 Season 2, Diablo 4 Season 6 uses a zone Event approach when planning some Events, such as Realmwalker Event. Zones of Hatred Rising use green Demon’s Head Icon on Map to represent these Events. In a sense, they also represent Corrupted Minions of Mephisto. In Zones of Hatred Rising, random Portals are generated, filling corresponding Area with swarms of Enemies, who will Attack you when you enter Area. Some of these Enemies will be enhanced by hatred, making them more difficult to Defeat than normal Enemies you encounter. Although they are not very threatening and harmful, they cannot be directly Defeated by optimized Builds because of their sturdiness. Of course, if you want to join Realwalker Event, you need to enter these Zones of Hatred Rising. Deep in these terrifying Zones, hide terrible new Enemies waiting for players to conquer and Kill them. Basic Information On Realmwalker Events When you start exploring Zone of Hatred Rising corresponding to an Event in the game, you will enter corresponding Portal. In fact, these are just a small part of Hulking Realmwalker that has Burrowed itself in Ground. At Specified Time Interval of the game, Realmwalker will Wake up from its Slumber, and then it will slowly Move through Zone of Hatred Rising. The main goal of the players is to kill Realmwalkers, but they are invincible for mostly when they pass through Zone of Hatred Rising, and even swarms of Enemies will spawn. So before Killing Realmwalkers, the player must first kill these Enemies. After these Enemies are killed, a meter will be filled, which will cause Realmwalker to summon Elite Enemies known as Bloodbound Guardians. However, the good thing is that after Defeating Bloodbound Guardians, most of Life of Realmwalkers will be consumed to a certain extent. When Realmwalker reaches the end of its Journey, you will have a Boss Battle with it. The difficulty of Battle depends on how many Bloodbound Guardians you manage to Kill on the way. If you manage to Defeat Realmwalkers, you will enter Portal on its back. After that, you will enter Seething Realm. Traversing Seething Realm In fact, Seething Realm is like a bonus Dungeon for Realmwalker Event. Because if you have Defeated Realmwalkers and Minions they spawn before, you will not have much trouble in Seething Realm. Seething Realm is divided into two floors. After passing through the first floor, you will reach Realm Gate, where you can choose what kind of Rewards you want to get on the second floor. By trading a certain amount of resources such as Murmuring Obols, you can choose Gold, Materials, Equipment, and Socketables as main Rewards. After that, you will fight Enemies that will drop these Rewards in the second floor, and then reach the last Area of Seething Realm. After fighting more Enemies, you can get an open Radiant Chest there. The most important Prize is Seething Opals. What Seething Opals Do? Boiling Opals work very similarly to Elixirs in Diablo 4. They are consumables that provide you with many Standard Buffs and change Drops from Enemies based on the type of Opals you consume. Each Boiling Opal lasts for 30 minutes and Triggers the following effects: Enemies Drop Rewards based on the type of Opals. Killings accumulate Reputation with Zakarum Remnants. Players gain 15% Increased Experience. By choosing which Realm Gate to cross in Seething Realm, specific types of Seething Opals will be Dropped. Seething Opals of Torment, for example, will Drop Boss Summoning Materials for Tormented Bosses. Also, if you have Vessel of Hatred expansion, Seething Opals of Socketables will cause Enemies to Drop new Runewords. This gives you a chance to try to Craft Runewords you want. To maximize the value of Seething Opals, you’ll want to use them before entering a Helltide or beginning a Realmwalker Event. This will allow you to face large numbers of Enemies with a high frequency of Enemies Dropping Rewards you want. That’s all for the main content of Diablo 4 Season 6 Realmwalker Event, as well as some of the key points for participating in it. If you want to learn more, you can join iGMeet Discord to communicate with others, and there’s also a chance to win game prizes through the giveaway channel! Hurry up and join!Oct-06-2024