WoW Classic 20th Anniversary Phase 4 Zul’Gurub Rewards: What Rewards Can You Get?
WoW 20th Phase 3 has been open for some time, and the estimated opening time of Phase 4 is the spring of 2025, and it may be officially opened soon. The content of Phase 4 Rise of The Blood God is equally exciting. It will mainly open two contents, Zul’Gurub Raid and The Dragons of Nightmare World Bosses.
Zul’Gurub Raid is the first 20-man team dungeon launched in WoW 20th Anniversary. It is also considered a catch-up team raid, allowing players who are a little behind in progress to grow quickly. The difficulty and mechanism of the raid are more friendly to players and guilds, and the reset time is shorter. Zul’Gurub Raid offers rewards including 20th WoW Gold, gear, and two mounts: Swift Razzashi Raptor and Swift Zulian Tiger.
Zul’Gurub Raid
Zul’Gurub is located in the northeastern portion of Stranglethorn Vale, east of Lake Nazferiti. It was once the capital of Gurubashi Trolls, but was eventually destroyed by civil war and corruption. Centuries later, Atal’ai Priests returned to Zul’Gurub to summon Blood God, Hakkar, for evil purposes.
Zandalar Tribe now seeks adventurers to help them stop this summoning. Zul’Gurub Raid resets every 72 hours (basically every 3 days). Alliance players can choose to enter Zul’Gurub from Duskwood into Stranglethorn Vale, or go north from Booty Bay. The fastest route for Horde players is from Grom’gol Base Camp in Stranglethorn Vale.
Boss Overview
In Zul’Gurub Raid, you must first defeat the five high priests before fighting Blood God, Hakkar, because these five high priests will provide very powerful buffs to Blood God, Hakkar. Killing the corresponding high priest will make Hakkar lose the corresponding buff. If you challenge Blood God, Hakkar directly, it will be very difficult.
The buffs provided by each high priest to Hakkar are as follows:
- Aspect of Jeklik (High Priestess Jeklik): Causes about 1500 AOE damage and silences everyone in the area for 8 seconds, an average of once every 21 seconds.
- Aspect of Venoxis (High Priest Venoxis): Corrupted Blood will cause about 450 damage to the team every 2 seconds, and the frequency of activation is relatively high.
- Aspect of Mar’li (High Priestess Mar’li): Launched against the target with the highest hatred, Gouges for 2 seconds, and clears the hatred of this target. Tanks are required to accumulate hatred in turns.
- Aspect of Thekal (High Priest Thekal): Hakkar’s attack speed is increased by 150%.
- Aspect of Arlokk (High Priestess Arlokk: Usually launched on the target with the highest hatred, stunning it for 6 seconds.
Zul’Gurub Raid Loot
Boss Loots
Each high priest has a separate loot pool, but some loot is shared:
- Band of Servitude
- Seal of the Gurubashi Berserker
- Belt of Untapped Power
- Blooddrenched Mask
- Cloak of the Hakkari Worshipers
- Gloves of the Tormented
- Might of the Tribe
- Sacrificial Gauntlets
- Zulian Headdress
- Zulian Scepter of Rites
The loot in Zul’Gurub Raid is very rich, including various weapons, gears, rings and amulets and WoW Classic 20th Anniversary Gold. Because of space limitations, the following are some of the more important loot:
- Band of Servitude
- Heart of Hakkar
- Seal of the Gurubashi Berserker
- Swift Razzashi Raptor
- Swift Zulian Tiger
- Warblade of the Hakkari (Main hand) & Warblade of the Hakkari (Offhand)
- Zin’rokh, Destroyer of Worlds
Non-Boss Loots
Zul’Gurub will also provide a new set of armor for each class. Each set contains 5 pieces of epic quality gear. However, the sets themselves are not boss drops in Zul’Gurub Raids, but are obtained through quest rewards and reputation requirements with Zandalar Tribe. Instead, you need to collect loot to craft the armor.
These armors are:
- Druid: Haruspex’s Garb
- Hunter: Predator’s Armor
- Mage: Illusionist’s Attire
- Paladin: Freethinker’s Armor
- Priest: Confessor’s Raiment
- Rogue: Madcap’s Outfit
- Shaman: Augur’s Regalia
- Warlock: Demoniac’s Threads
- Warrior: Vindicator’s Battlegear
Note that while all 5 pieces are part of a set, you can only obtain the actual necklace when you reach Exalted status with Zandalar Tribe. Once you have reached enough reputation with Zandalar Tribe, you can add enchants with specific class properties to your Helm or Leg slots at Zanza the Restless. Here are the enchantments:
- Druid (Animist’s Caress): +10 Stamina +10 Intellect, +24 Healing
- Hunter (Falcon’s Call): +24 Ranged Attack Power, +10 Stamina, +1% Hit
- Mage (Presence of Sight): +18 Damage/Healing, +1% Spell Hit
- Paladin (Syncretist’s Sigil): +10 Stamina, +7 Defense, +24 Healing
- Priest (Prophetic Aura): +10 Stamina, +4 mana/5 sec, +24 Healing
- Rogue (Death’s Embrace): +28 Attack Power, +1% Dodge
- Shaman (Vodouisant’s Vigilant Embrace): +15 Intellect, +13 Damage/Healing
- Warlock (Hoodoo Hex): +10 Stamina, +18 Damage/Healing
- Warrior (Presence of Might): +10 Stamina, +7 Defense, +15 Shield Block
How To Gain Reputation?
There are 4 ways to collect reputation with Zandalar Tribe.
1. Zul’Gurub Raid
Each completed Zul’Gurub Raid will give you 2,500-3,000 reputation points.
2. Quests
Zandalar Tribe has various quests. Collect these quests and complete them to gain reputation.
3. Collect Bijous
Any monster or boss you kill in Zul’Gurub has a chance to drop various Bijous. In the quest “A Bijou for Zanza”, you need to give these Bijous to Vinchaxa on Yojamba Isle. After completing Destroy Bijou, you will gain Zandalar Honor Tokens with Zandalar Tribe.
The gems that can be collected are as follows:
- Blue Hakkari Bijou
- Bronze Hakkari Bijou
- Gold Hakkari Bijou
- Green Hakkari Bijou
- Orange Hakkari Bijou
- Purple Hakkari Bijou
- Red Hakkari Bijou
- Silver Hakkari Bijou
- Yellow Hakkari Bijou
4. Collect Coins
Similar to Collect Bijou, you need to collect various coins and give them to Vinchaxa to complete the task. The coins that can be collected are:
- Bloodscalp Coin
- Gurubashi Coin
- Hakkari Coin
- Razzashi Coin
- Sandfury Coin
- Skullsplitter Coin
- Vilebranch Coin
- Witherbark Coin
- Zulian Coin
After you have collected enough reputation, you can redeem rewards with Zandalar Honor Tokens at Rin’wosho the Trader. Some of his products can also be directly redeemed with gold.
The above is a brief introduction to Zu’Gurub rewards. Because Zu’Gurub Raid has so much content, there are still many rewards that have not been introduced in detail. New and old players can look forward to it.
Apr-02-2025
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WoW Classic 20th Anniversar ...
On March 20, the first part of WoW 20th Anniversary Phase 3 was officially launched! New content in this part includes Blackwing Lair raid, level 50 class quests, Warsong Gulch reputation lists, Eternal Quintessence, and Darkmoon Faire. I wonder how you have completed them? If you haven’t started yet, you must hurry up, because the second part will open Arathi Basin for you! In the second week after the start of Phase 3, WoW Classic 20th will continue to bring new changes on April 3, such as the cancellation of PVP honor rank 11 cap, and the most important resource battle that will be launched in Arathi Basin! Considering that you may not be very familiar with the original game before, we will introduce you to some things to know about fighting in Arathi Basin in detail. WoW Classic 20th Arathi Basin Arathi Basin in WoW Classic 20th Phase 3 will officially open on April 3 at 3:00 PM PDT, where you will be able to join other players in a 15-on-15 resource battle. The winning team will not only ensure that everyone has the opportunity to win WoW Classic 20th Anniversary Gold through fighting, but also win more opportunities for their faction to continue to grow. To make your team win, you must hone your team coordination skills with your teammates, so that you have a chance to capture and hold five different bases on the map in the battle to accumulate resources. It is worth noting that the starting point of the battle will be different depending on your faction: Alliance players will start near Stables at Trollbane Hall, while Horde players will start near the Defiler’s Den farm. After that, the first team to collect 2,000 resources wins. Here is a more intuitive list of Arathi Basin gameplay: Number of players: 15 vs. 15 Level range: 20+ Capture points: Farm, Mine, Blacksmith, Lumberyard and Stable Resources required to win: 2000 Arathi Basin Battleground Strategy The above is the overall idea of playing Arathi Basin battle in WoW 20th Anniversary Phase 3, but in order to minimize the confusion you will encounter when April 3 arrives, we will introduce more relevant information further. What Is Arathi Basin? Arathi Basin is located in Arathi Highlands. Due to its special geographical location and rich resource storage, Alliance and Horde have long used it as one of the main positions for competing for natural resources. The zone first appeared in the original game in patch 1.7 in 2005 as a control point battlefield and the associated factions are The League of Arathor and The Defilers. How To Enter Arathi Basin? If you don’t want to be lost when all your teammates have gathered, you need to figure out the route to Arathi Basin in advance. If you are an Alliance player, the entrance is at 45.4, 44.2 Sanctuary, and for Horde players, the entrance is at 73.7, 29.3 north of Hammerfell. Or you can find 6 Arathi Basin Battlemasters in the main cities of the game and queue up to enter Arathi Basin. Keras Wolfheart: Darnassus, Warrior’s Terrace, 58, 37 Donal Osgood: Ironforge, Military Ward, 70, 89 Lady Hoteshem: Stormwind, Stormwind Keep, 78, 17 Deze Snowbane: Orgrimmar, Valley of Honor, 79, 29 Martin Lindsey: Thunder Bluff, Spirit Rise, 28, 21 Sir Malory Wheeler: Undercity, Royal Quarter, 61, 93 How To Accumulate Resources As Quickly As Possible? In order to accumulate 2000 resources before the enemy team, you must work with your teammates to occupy all resource nodes completely as quickly as possible and protect them from being recaptured, because when a resource node is completely controlled by you, it will not only generate a certain amount of resources at a fixed time but also the more nodes you control, the faster the resource generation speed. If you can occupy all 5 resource nodes, the resource generation speed can even increase tenfold. It is worth noting that these nodes do not belong to any faction before the battle begins. After that, you and your teammates can start from your starting point and expand your influence to the following areas: Stables: Nearest Trollbane Hall in the north. Gold Mine: Northeast corner of the map. Blacksmith: Center of the map. Lumber Mill: Southeast of the map. Farm: Closest to Defiler’s Den in the south. What Are Resource Node Flags? In order to show the ownership status of the current resource nodes to all players clearly, these nodes will be equipped with flags in three different states: White flag: This is the starting state of the flag, indicating that neither side has claimed the node. Gray flag marked with Alliance or Horde symbol: This means that one party is attacking the node and is waiting for the original occupying party to fight back. Alliance blue flag/Horde red flag: Indicates that the node has been attacked and occupied by a faction and has begun to generate resources. If you want to capture the flag, you or your teammates need to attack any unclaimed or contested/occupied flag and gain control by guiding for 8 seconds. However, if you are damaged or stunned by the enemy during this period, the 8-second attack will be interrupted and you must start over. After the 8-second channel is completed, the flag of the node will be contested. If 60 seconds pass without being attacked by the enemy again, the node will be considered occupied by you and start generating resources for you. But if the enemy can successfully defend the flag, the corresponding node will remain under the control of the enemy. I believe that after reading our introduction, you will feel more comfortable in the battle for Arathi Basin in WoW 20th Anniversary after April 3. Wish you good luck!Mar-26-2025
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WoW Classic 20th Anniversar ...
As a long-standing but still very popular old MMORPG, the commemorative craze brought by the 20th anniversary celebration of World of Warcraft, which began in 2024, has been successfully continued to this day through Classic 20th Anniversary server and will continue to receive updates! In order to ensure that WoW Classic 20th can continue to attract new and old players to join, the game will be released in 6 phases in sequence. Currently in progress is phase 2, which started on January 9, but soon you will usher in the exciting phase 3 on March 20. The core new content of phase 3 is expected to be Blackwing Lair and Darkmoon Faire. Fortunately, we have brought you information about Blackwing Lair based on predictions not long ago, so this time we will focus on helping you prepare for the experience of Darkmoon Faire. What Is Darkmoon Faire? You can think of Darkmoon Faire as an event in WoW 20th Anniversary, which is usually held once a month and is open in only one place at a time - the location usually rotates between Elwynn Forest and Mulgore. There are many exotic merchants who will travel with Darkmoon Faire’s owner Silas Darkmoon to bring you goodies that you can’t usually see. At that time, you will be able to exchange the goods you want through WoW Anniversary Gold or Darkmoon Faire tickets. Specific Opening Time Of Darkmoon Faire The opening time of the faire is usually scheduled on the first day of each month, and it is guaranteed to be Monday as much as possible, so it may start setting up at the end of the previous month or even open directly. If you want to participate in this event, you must pay more attention to the key time nodes. Since the opening time of phase 3 of WoW 20th Anniversary is March 20, this time it may be opened in advance on the basis of the end of the month to allow you to experience it. Generally speaking, Darkmoon Faire will arrive at the corresponding location on Friday and start setting up on the weekend, then open on next Monday, and last for a week until the next Sunday. It should be noted that during the faire setup period from Friday to next Monday, although you will see members busy setting up, you cannot participate in it. If you are afraid of missing the event, don’t worry, the crier Melnan Darkstone from Ironforge and Kruban Darkblade from Orgrimmar will announce the arrival of the faire for you after Darkmoon Faire opens. How To Find Darkmoon Faire? Darkmoon Faire will only be held alternately in Elwynn Forest and Mulgore, the former is located near Goldshire and the latter is southwest of Thunder Bluff. It is worth noting that the specific route to go will vary depending on your faction identity. Horde Players Route If you are a Horde player, it will be easier to reach Darkmoon Faire when it in Elwynn Forest. The following is a specific route that can avoid Alliance guards: Go to the airship platform in Ogrimmar or Undercity and take the airship to Grom’gol Base Camp in Stranglethorn Vale. Once you reach Grom’gol, walk northeast from the camp. Turn left at the first T-junction and continue north until you pass through Duskwood. You may find a small Alliance guard camp near the intersection of the east and west roads on the right side of the road. You can turn west to avoid this, but be careful not to turn onto the road. Instead, walk north between Duskwood and Raven Hill Cemetery. You will then encounter a river, with the estimated coordinates being around Duskwood 30,24. Cross the river to enter Elwynn Forest. Continue walking north, keeping Maclure Vineyards on your right, and you will soon see Darkmoon Faire site. Alliance Players Route If you are an Alliance player, you may encounter Horde guards when going to Darkmoon Faire in Mulgore, but it’s okay as long as you are more careful. The route we recommend next is more suitable for Alliance players above level 40, because it is more timesaving but risky, and low-level players may not be able to deal with it. Once you reach Menethil Harbor in Wetlands, take a boat to Theramore. Once you reach Theramore, head northwest into Dustwallow Marsh, then west toward Barrens. Once you enter Barrens, head west, then north on the main road, and when you see Camp Taurajo, turn west toward the mountains, and just south of Camp Taurajo, take the other road west to Mulgore. Shortly after entering Mulgore you will see a small dirt road heading north, just east of a pond, keep the pond to your left and follow it until you find the road north again, and then you can enter Darkmoon Faire. Darkmoon Decks And Cards This should be the item you should focus on when participating in Darkmoon Faire event. Because at the market brought by Darkmoon Faire, there are some epic items that can only be exchanged through Darkmoon decks and cards. Once you have the cards, you will need to assemble them into 4 decks and present them to Professor Thaddeus Paleo in Darkmoon Faire. These 4 decks are: Beasts Deck Elementals Deck Portals Deck Warlords Deck We hope that this information will help you have a great time playing Darkmoon Faire once phase 3 arrives. Thank you for reading.Mar-18-2025
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WoW Classic 20th Anniversar ...
While WoW 20th Anniversary will soon begin its third phase on March 20, you’ll be able to experience more new game content, but perhaps you’ve just joined the server, or you just don’t know how to improve your combat efficiency, so you may not have yet completed the dungeons and quests in the previous phases, such as Molten Core and Onyxia’s Lair. Of course, it’s not impossible to experience the latest content directly, but if you want to accumulate more WoW Classic 20th Anniversary Gold for your character, you shouldn’t miss any opportunity to provide gold. So we’ve provided you with detailed information about these two dungeons. Molten Core To access this dungeon, you first need to go to Burning Steppes and make sure your character level is at least 60. Since Molten Core is a group dungeon, if you want to defeat the final boss Ragnaros with your teammates, you must know the specific information about the 10 bosses in the dungeon. 1. Lucifron This is a patient and ambitious man who will wait until you show a flaw before attacking you, or substitute in when his flame summoner is in danger of being defeated by you. In addition, Lucifron and his two flame summoners guard the huge core hound Magmadar, the favorite pet of the ultimate boss Ragnaros. 2. Magmadar As the name of the dungeon suggests, it is a terrifying behemoth made of fire and rolling magma, and is also the origin of the core hounds wandering in the earthen halls of Molten Core. When you encounter it, you will find that there are also a group of ferocious hounds around it, so you must be more careful. 3. Gehennas This boss is at the bottom of the elemental hierarchy of the fire lords, and because of this, he has always coveted the power and status of his superiors, resulting in almost no one trusting him except his two loyal guards. In fact, these two guards believe that they may benefit from Gehennas’ promotion. Read More: What Challenges Do You Need To Face To Get Coldflame Tempest Mount In WoW Classic 20th Anniversary? 4. Garr As one of Ragnaros’ lieutenants during War of the Three Hammers, Garr betrayed and defeated Prince Thunderran alongside Baron Geddon, and later guarded Rune of Blaz with eight Firesworn guards. 5. Baron Geddon This is a fire elemental boss that patrols Shazzrah’s spawn area while guarding Rune of Zeth, so be careful of any attacks from him when you come near it. 6. Shazzrah Of all the fire summoners that entered Azeroth with Ragnaros, Shazzrah has the most arcane talent, and he has been trying to intensify the conflict between Garr and Baron Geddon in order to obtain the full Talisman of Elemental Binding, which allows him to become more powerful by absorbing its energy. 7. Sulfuron Harbinger This is also a favored flame summoner of Ragnaros, who will command Ambassador Flamelash and other lesser flame summoners from the outside world to attack you and your teammates from the depths of the infernal depths of Molten Core. 8. Golemagg The Incinerator As you know, the most terrible soldiers in Ragnaros’ elemental forces are the lava giants, and Golemagg the Incinerator is even more powerful among them. He can even keep the offspring of Magmadar as pets. 9. Majordomo Executus This boss is at the top of the elemental hierarchy and is the most terrible emissary under Ragnaros. In fact, he has proved his lofty status through his combat performance. 10. Ragnaros Finally, here we are - this elemental fire lord is more terrible than any of the previous bosses. He destroyed Redridge Mountains and masterminded his rise to power in the last days of Azeroth. Onyxia’s Lair This dungeon is located in Dustwallow Marsh, and is also a level 60, 40-player dungeon. Onyxia will protect her new egg as much as possible within the scope of this dungeon, and it is also the habitat of Black Dragonflight. However, the arrival of you and your teammates will disrupt the balance here and will also arouse Onyxia’s anger. What Does The Loot In This Dungeon Do? First, to enter Onyxia’s Lair, you must obtain Drakefire amulet and put it in your bag so that you can obtain the final loot by winning the three-stage battle - they will help you complete your adventure in Azeroth. If you are a Horde player, you can give Onyxia’s head to the chief after winning to complete Victory for the Horde quest. This will not only earn your character a lot of honor and XP, but all members who participated in the raid will also receive an additional 20th Anniversary Gold, gems, and 18 Onyxia Hide backpack. Additionally, the rewards from this dungeon are required to complete class quests for Hunters, Paladins, and Warriors. For example, Hunters can obtain Mature Black Dragon Sinew to forge Rhok’delar, Longbow of the Ancient Keepers; Paladins and Warriors can forge Quel’Serrar by placing Unfired Ancient Blade on the ground in front of Onyxia, as long as you make sure to let this item be hit by Onyxia’s breath in the final stage and then kill her with it. Hopefully, this information will help you earn as much gold and resources as possible in WoW Classic 20th Anniversary. Have fun!Mar-12-2025
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WoW Classic 20th Anniversar ...
When you are in World of WarCraft, the first stage of the game is always the most difficult, because at this time you have neither enough XP to help your character become stronger through upgrading, nor powerful gear to arm and protect yourself, everything is waiting for you to go to the starting area to explore. Therefore, the choice of starting zones is crucial. In 2024, WoW Classic launched its 20th Anniversary server, allowing you to experience new areas and new content, and feel the sense of achievement of upgrading from scratch in the classic version again. Since you may not have played WoW Classic for a long time before this, and the game itself has also undergone some adjustments, in order not to affect your WoW 20th Anniversary upgrade experience, you must choose your starting zones carefully. Based on this, we have ranked the 6 zones in the game from low to high. And introduce them to you one by one. If you want to know which one is the best, please see the end! 6. Teldrassil This is the habitat of the popular Night Elf, but it is not a good starting zone because once you leave Shadowglen, you will find that the rest of Teldrassil is full of dangerous tomb nests, which are inhabited by many monsters. Although clearing them can bring a lot of 20th Anniversary Gold, the high density of monsters is not suitable for a new character to face. In addition, due to the circular shape of Teldrassil, you are rarely far away from your target, which makes it difficult to avoid enemy attacks by pulling away in combat. However, these are not to say that Teldrassil is useless. In fact, it may be the best of all the starting zones in terms of aesthetics, and due to its small overall area, it will save time to explore - provided that you are strong enough to defeat all enemies within range. 5. Mulgore One reason why Mulgore is unpopular may be that Tauren race living here is not popular. Even if someone chooses Tauren, it is probably because it is the only Druid in Horde. However, what really affects the popularity of Mulgore is that although it is beautiful, it is very large. If you don’t have a mount, it may take half an hour to visit each location, and because the quests are scattered, you may even have to run all over the zone. Even more tricky is that the danger of crossing between areas in Mulgore is also very high. For example, when you reach the wasteland, you may not be able to guarantee that you can survive smoothly, whether in Hardcore or Classic 20th Anniversary. However, the advantage of Mulgore is that the scenery here is good, and the strength of Tauren is enough to handle most quests within the range. 4. Dun Morogh In terms of the beauty of the landscape, Dun Morogh is famous in the game community for its moving snow scenery. If you choose this as the starting zone, although it takes a lot of time to cross the entire zone, fortunately, the exploration of Ironforge and the mountains is not very difficult, and the quests can provide a lot of WoW Classic 20th Anniversary Gold as rewards, and the difficulty is not too high. Although there are a few dangerous caves in this zone, it is much better than Teldrassil or Mulgore, and the connection between Ironforge and Stormwind also makes the journey between areas easier. In addition, it is recommended that you go to Loch Modan to upgrade your character level before reaching Westfall. 3. Tirisfal Glades The areas in this zone have a high quest and monster appearance rate, which can improve your gold farming efficiency. Among all the areas, Deathknell is the fastest and easiest, and the spider cave is more difficult. But after leaving Deathknell, you will find that the road to other areas will be tortuous, and you may always have to go back. Perhaps this is the main reason Tirisfal Glades did not enter the top 2. 2. Durotar This is the starting area for Orcs and Trolls. It is vast and very difficult to cross. Fortunately, the quest density here is very high, which can ensure that your journey is fulfilling and meaningful. You can knock down three or four enemies during almost every trip, and most of the quests are also simple, just clean the map or collect some props. In addition, Durotar’s Ragefire Chasm, as the lowest level dungeon in the game, can still provide you with some excellent equipment at a lower difficulty. However, please be careful of Fizzle and his gang, as well as Skull Rock when traversing Durotar. 1. Elwynn Forest In fact, not only in World of WarCraft series, Elwynn Forest can even be regarded as the most famous explorable zone in most MMORPGs. For WoW 20th Anniversary players, the exploration difficulty here is not high. There is almost no real threat except for Hogger or some kobold caves. You can even get your first green out in the game through Hogger’s quest. As for the density of quests, Elwynn Forest is even more comfortable. You will find that the quests are evenly distributed between the west and the east, and there are enough vendors to help you manage your luggage during the journey. At the same time, the difficulty of the quests is not high. Although the long journey between the east and the west may make you tired, it is relatively short compared to the walking routes of the lower-ranked zones. Perhaps after understanding the above ranking information, you will be more willing to choose top 1 as your starting zone for WoW Classic 20th Anniversary, but in fact you can also enter those zones with lower rankings but more difficult to challenge yourself!Mar-03-2025