WoW Classic 20th Anniversary Phase 3 Temple Of Atal’hakkar: How To Complete The Quest?
Temple of Atal’Hakkar, also known as Sunken Temple, is a level 50-60 dungeon located below Swamp of Sorrows. Green Dragonflight guards the site, but Emerald Nightmare has quietly influenced them, allowing Atal’ai trolls to lurk in the temple and attempt to summon the ancient blood god and Hakkar the Soulflayer back to Azeroth.
Players can take on a few quests for Temple of Atal’Hakkar in Phase 1, and in phase 3, there are more class quests available. Completing these quests will earn players XP, WoW 20th gold, and unique class rewards for each class!
Class Quest Rewards
Class Quests contain rewards for three valuable items that focus on each class’s specialties. After completing the quest, you will be given the following three options:
- Druid: Grizzled Pelt, Forest’s Embrace, Moonshadow Stave
- Hunter: Hunting Spear, Devilsaur Eye, Devilsaur Tooth
- Mage: Glacial Spike, Arcane Crystal Pendant, Fire Ruby
- Paladin: Lightforged Blade, Sanctified Orb, Chivalrous Signet
- Priest: Blessed Prayer Beads, Woestave, Circle of Hope
- Rogue: Ebon Mask, Whisperwalk Boots, Duskbat Drape
- Shaman: Azurite Fists, Wildstaff, Enamored Water Spirit
- Warlock: Soul Harvester, Abyss Shard, Robes of Servitude
- Warrior: Fury Visor, Diamond Flask, Razorsteel Shoulders
These rewards are relatively common for each class. Compared to these class items, perhaps XP reward provided by completing the quest will be more important.
Quest
The God Hakkar (Neutral)
Requirement: Leveling 40
Quest Reward:
- Experience
- Choose one of the following: Gemburst Circlet, Lifeforce Dirk, Avenguard Helm.
- 2 WoW 20th Gold and 40 Silver
This quest is available to both Alliance and Horde players. You can pick it up by going to Yeh’kinya in Tanaris, at Steamwheedle Port, in North Eastern part of the zone.
After completing a series of quests given to you by Yeh’kinya, you will be able to unlock The God Hakkar. You need to enter Temple of Atal’Hakkar and collect Avatar of Hakkar in Egg of Hakkar.
You can find the summoning chamber in Pit of Sacrifice, where you will find a summoning circle of candles surrounding a skeleton. You can use Egg of Hakkar to summon Avatar of Hakkar in this place. After defeating it, you can pick up the summon and complete the quest.
Into the Depths (Neutral)
Requirement: Leveling 46
Quest Reward:
- Experience
Horde and Alliance players need to go to 52 45 in Tanaris and find Marvon Rivetseeker to accept the quest. The quest location is in The Pit of Refuse, and players need to solve the puzzles of the snake statues around the room.
Secret of the Circle (Neutral)
Requirement: Leveling 46
Quest Reward:
- Experience
- Hakkari Urn
This quest is also available to both Alliance and Horde players. You need to accept this quest from Marvon Rivetseeker, who is on Tanaris. This quest needs to be completed during the Into Depths quest.
Your task is to solve the puzzle of the snake statues on the balcony above the altar. You need to go up a set of stairs to approach the statues and interact with them. When the player clicks on the statues in the correct order, the statues will turn green. The order is as follows:
- 1.South
- 2. North
- 3. Southwest
- 4. Southeast
- 5. Northwest
- 6. Northeast
After clicking all six statues in order, a statue of Idol of Hakkar and Atal’alarion will appear at the bottom. Click the statue after defeating it to complete the quest.
Haze Of Evil/Zapper Fuel (Neutral)
Requirement: Leveling 47
Quest Reward:
- Experience
- 75 Silver
Both Alliance and Horde players need to pick up this quest in Un’Goro Crater. Alliance players need to look for Gregan Brewspewer in Feralas, while Horde players need to find Liv Rizzlefix in Ratchet, The Barrens.
This quest requires Atal’ai Haze, which can be collected from Deep Lurkers, Murk Worms and Saturated Oozes.
Jammal’an the Prophet (Neutral)
Requirement: Leveling 38
Quest Reward:
- Experience
- Choose one of Rainstrider Leggings and Helm of Exile
Atal’ai Exile has tasked you with retrieving Head of Jammal’an. Head of Jammal’an can be found in Lair of the Chosen, which is located in the upper level of the dungeon.
The Essence of Eranikus (Neutral)
Requirement: Leveling 48
Quest Reward:
- Experience
- Chained Essence of Eranikus
After defeating the final boss, Shade of Eranikus, you can collect Essence of Eranikus, which is the reward for this quest. You must immediately give it to Stone Essence Pool at the back left of the room to put Eranikus to rest.
Into The Temple Of Atal’Hakkar (Alliance Only)
Requirement: Leveling 38
Quest Reward:
- Experience
- Guardian Talisman
Players need to go to Stormwind City and accept Brohann Caskbelly’s commission to find 10 Atal’ai Tablets in Temple of Atal’hakkar. You can find these tablets inside and outside the dungeon.
The Temple Of Atal’Hakkar (Horde Only)
Requirement: Leveling 38
Quest Reward:
- Experience
- Guardian Talisman
You need to investigate Temple of Atal’hakkar and obtain 10 Atal’ai Artifact and 20 Fetish of Hakkar to complete this quest.
That’s about it for Class Quest Rewards. With the cap of the third stage, these quests have been opened in WoW Classic 20th Anniversary. Complete these quests to gain XP, gold, and class equipment.
Mar-23-2025
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WoW Classic 20th Anniversar ...
WoW 20th Phase 3 has been open for some time, and the estimated opening time of Phase 4 is the spring of 2025, and it may be officially opened soon. The content of Phase 4 Rise of The Blood God is equally exciting. It will mainly open two contents, Zul’Gurub Raid and The Dragons of Nightmare World Bosses. Zul’Gurub Raid is the first 20-man team dungeon launched in WoW 20th Anniversary. It is also considered a catch-up team raid, allowing players who are a little behind in progress to grow quickly. The difficulty and mechanism of the raid are more friendly to players and guilds, and the reset time is shorter. Zul’Gurub Raid offers rewards including 20th WoW Gold, gear, and two mounts: Swift Razzashi Raptor and Swift Zulian Tiger. Zul’Gurub Raid Zul’Gurub is located in the northeastern portion of Stranglethorn Vale, east of Lake Nazferiti. It was once the capital of Gurubashi Trolls, but was eventually destroyed by civil war and corruption. Centuries later, Atal’ai Priests returned to Zul’Gurub to summon Blood God, Hakkar, for evil purposes. Zandalar Tribe now seeks adventurers to help them stop this summoning. Zul’Gurub Raid resets every 72 hours (basically every 3 days). Alliance players can choose to enter Zul’Gurub from Duskwood into Stranglethorn Vale, or go north from Booty Bay. The fastest route for Horde players is from Grom’gol Base Camp in Stranglethorn Vale. Boss Overview In Zul’Gurub Raid, you must first defeat the five high priests before fighting Blood God, Hakkar, because these five high priests will provide very powerful buffs to Blood God, Hakkar. Killing the corresponding high priest will make Hakkar lose the corresponding buff. If you challenge Blood God, Hakkar directly, it will be very difficult. The buffs provided by each high priest to Hakkar are as follows: Aspect of Jeklik (High Priestess Jeklik): Causes about 1500 AOE damage and silences everyone in the area for 8 seconds, an average of once every 21 seconds. Aspect of Venoxis (High Priest Venoxis): Corrupted Blood will cause about 450 damage to the team every 2 seconds, and the frequency of activation is relatively high. Aspect of Mar’li (High Priestess Mar’li): Launched against the target with the highest hatred, Gouges for 2 seconds, and clears the hatred of this target. Tanks are required to accumulate hatred in turns. Aspect of Thekal (High Priest Thekal): Hakkar’s attack speed is increased by 150%. Aspect of Arlokk (High Priestess Arlokk: Usually launched on the target with the highest hatred, stunning it for 6 seconds. Zul’Gurub Raid Loot Boss Loots Each high priest has a separate loot pool, but some loot is shared: Band of Servitude Seal of the Gurubashi Berserker Belt of Untapped Power Blooddrenched Mask Cloak of the Hakkari Worshipers Gloves of the Tormented Might of the Tribe Sacrificial Gauntlets Zulian Headdress Zulian Scepter of Rites The loot in Zul’Gurub Raid is very rich, including various weapons, gears, rings and amulets and WoW Classic 20th Anniversary Gold. Because of space limitations, the following are some of the more important loot: Band of Servitude Heart of Hakkar Seal of the Gurubashi Berserker Swift Razzashi Raptor Swift Zulian Tiger Warblade of the Hakkari (Main hand) & Warblade of the Hakkari (Offhand) Zin’rokh, Destroyer of Worlds Non-Boss Loots Zul’Gurub will also provide a new set of armor for each class. Each set contains 5 pieces of epic quality gear. However, the sets themselves are not boss drops in Zul’Gurub Raids, but are obtained through quest rewards and reputation requirements with Zandalar Tribe. Instead, you need to collect loot to craft the armor. These armors are: Druid: Haruspex’s Garb Hunter: Predator’s Armor Mage: Illusionist’s Attire Paladin: Freethinker’s Armor Priest: Confessor’s Raiment Rogue: Madcap’s Outfit Shaman: Augur’s Regalia Warlock: Demoniac’s Threads Warrior: Vindicator’s Battlegear Note that while all 5 pieces are part of a set, you can only obtain the actual necklace when you reach Exalted status with Zandalar Tribe. Once you have reached enough reputation with Zandalar Tribe, you can add enchants with specific class properties to your Helm or Leg slots at Zanza the Restless. Here are the enchantments: Druid (Animist’s Caress): +10 Stamina +10 Intellect, +24 Healing Hunter (Falcon’s Call): +24 Ranged Attack Power, +10 Stamina, +1% Hit Mage (Presence of Sight): +18 Damage/Healing, +1% Spell Hit Paladin (Syncretist’s Sigil): +10 Stamina, +7 Defense, +24 Healing Priest (Prophetic Aura): +10 Stamina, +4 mana/5 sec, +24 Healing Rogue (Death’s Embrace): +28 Attack Power, +1% Dodge Shaman (Vodouisant’s Vigilant Embrace): +15 Intellect, +13 Damage/Healing Warlock (Hoodoo Hex): +10 Stamina, +18 Damage/Healing Warrior (Presence of Might): +10 Stamina, +7 Defense, +15 Shield Block How To Gain Reputation? There are 4 ways to collect reputation with Zandalar Tribe. 1. Zul’Gurub Raid Each completed Zul’Gurub Raid will give you 2,500-3,000 reputation points. 2. Quests Zandalar Tribe has various quests. Collect these quests and complete them to gain reputation. 3. Collect Bijous Any monster or boss you kill in Zul’Gurub has a chance to drop various Bijous. In the quest “A Bijou for Zanza”, you need to give these Bijous to Vinchaxa on Yojamba Isle. After completing Destroy Bijou, you will gain Zandalar Honor Tokens with Zandalar Tribe. The gems that can be collected are as follows: Blue Hakkari Bijou Bronze Hakkari Bijou Gold Hakkari Bijou Green Hakkari Bijou Orange Hakkari Bijou Purple Hakkari Bijou Red Hakkari Bijou Silver Hakkari Bijou Yellow Hakkari Bijou 4. Collect Coins Similar to Collect Bijou, you need to collect various coins and give them to Vinchaxa to complete the task. The coins that can be collected are: Bloodscalp Coin Gurubashi Coin Hakkari Coin Razzashi Coin Sandfury Coin Skullsplitter Coin Vilebranch Coin Witherbark Coin Zulian Coin After you have collected enough reputation, you can redeem rewards with Zandalar Honor Tokens at Rin’wosho the Trader. Some of his products can also be directly redeemed with gold. The above is a brief introduction to Zu’Gurub rewards. Because Zu’Gurub Raid has so much content, there are still many rewards that have not been introduced in detail. New and old players can look forward to it.Apr-02-2025
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WoW Classic 20th Anniversar ...
When you are in World of WarCraft, the first stage of the game is always the most difficult, because at this time you have neither enough XP to help your character become stronger through upgrading, nor powerful gear to arm and protect yourself, everything is waiting for you to go to the starting area to explore. Therefore, the choice of starting zones is crucial. In 2024, WoW Classic launched its 20th Anniversary server, allowing you to experience new areas and new content, and feel the sense of achievement of upgrading from scratch in the classic version again. Since you may not have played WoW Classic for a long time before this, and the game itself has also undergone some adjustments, in order not to affect your WoW 20th Anniversary upgrade experience, you must choose your starting zones carefully. Based on this, we have ranked the 6 zones in the game from low to high. And introduce them to you one by one. If you want to know which one is the best, please see the end! 6. Teldrassil This is the habitat of the popular Night Elf, but it is not a good starting zone because once you leave Shadowglen, you will find that the rest of Teldrassil is full of dangerous tomb nests, which are inhabited by many monsters. Although clearing them can bring a lot of 20th Anniversary Gold, the high density of monsters is not suitable for a new character to face. In addition, due to the circular shape of Teldrassil, you are rarely far away from your target, which makes it difficult to avoid enemy attacks by pulling away in combat. However, these are not to say that Teldrassil is useless. In fact, it may be the best of all the starting zones in terms of aesthetics, and due to its small overall area, it will save time to explore - provided that you are strong enough to defeat all enemies within range. 5. Mulgore One reason why Mulgore is unpopular may be that Tauren race living here is not popular. Even if someone chooses Tauren, it is probably because it is the only Druid in Horde. However, what really affects the popularity of Mulgore is that although it is beautiful, it is very large. If you don’t have a mount, it may take half an hour to visit each location, and because the quests are scattered, you may even have to run all over the zone. Even more tricky is that the danger of crossing between areas in Mulgore is also very high. For example, when you reach the wasteland, you may not be able to guarantee that you can survive smoothly, whether in Hardcore or Classic 20th Anniversary. However, the advantage of Mulgore is that the scenery here is good, and the strength of Tauren is enough to handle most quests within the range. 4. Dun Morogh In terms of the beauty of the landscape, Dun Morogh is famous in the game community for its moving snow scenery. If you choose this as the starting zone, although it takes a lot of time to cross the entire zone, fortunately, the exploration of Ironforge and the mountains is not very difficult, and the quests can provide a lot of WoW Classic 20th Anniversary Gold as rewards, and the difficulty is not too high. Although there are a few dangerous caves in this zone, it is much better than Teldrassil or Mulgore, and the connection between Ironforge and Stormwind also makes the journey between areas easier. In addition, it is recommended that you go to Loch Modan to upgrade your character level before reaching Westfall. 3. Tirisfal Glades The areas in this zone have a high quest and monster appearance rate, which can improve your gold farming efficiency. Among all the areas, Deathknell is the fastest and easiest, and the spider cave is more difficult. But after leaving Deathknell, you will find that the road to other areas will be tortuous, and you may always have to go back. Perhaps this is the main reason Tirisfal Glades did not enter the top 2. 2. Durotar This is the starting area for Orcs and Trolls. It is vast and very difficult to cross. Fortunately, the quest density here is very high, which can ensure that your journey is fulfilling and meaningful. You can knock down three or four enemies during almost every trip, and most of the quests are also simple, just clean the map or collect some props. In addition, Durotar’s Ragefire Chasm, as the lowest level dungeon in the game, can still provide you with some excellent equipment at a lower difficulty. However, please be careful of Fizzle and his gang, as well as Skull Rock when traversing Durotar. 1. Elwynn Forest In fact, not only in World of WarCraft series, Elwynn Forest can even be regarded as the most famous explorable zone in most MMORPGs. For WoW 20th Anniversary players, the exploration difficulty here is not high. There is almost no real threat except for Hogger or some kobold caves. You can even get your first green out in the game through Hogger’s quest. As for the density of quests, Elwynn Forest is even more comfortable. You will find that the quests are evenly distributed between the west and the east, and there are enough vendors to help you manage your luggage during the journey. At the same time, the difficulty of the quests is not high. Although the long journey between the east and the west may make you tired, it is relatively short compared to the walking routes of the lower-ranked zones. Perhaps after understanding the above ranking information, you will be more willing to choose top 1 as your starting zone for WoW Classic 20th Anniversary, but in fact you can also enter those zones with lower rankings but more difficult to challenge yourself!Mar-03-2025
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WoW Classic 20th Anniversar ...
World of Warcraft is a very different place than it was two decades ago. The 20th Anniversary of WoW Classic brings quality-of-life changes to the game, such as a Looking for Group tool, removal of the game’s original buff/debuff limit, and Dual Spec options, which allow classes to switch specializations, such as the ability to switch from frost to fire. This guide will help you choose the best class to secure a raid spot in Molten Core with these changes. 9. Druid In WoW Classic, Druids have a variety of role abilities, including tanking, healing, and damage. However, in actual gameplay, other classes tend to excel in these areas. As a result, most raid teams usually only use one or two Druids. Despite this, Druids still have some important spells, such as Mark of the Wild, Innervate, Faerie Fire and Rebirth. These spells are very useful in team fights, providing additional buffs and resurrection opportunities for teammates. Druids also perform well in PvP. They are considered one of the best flag bearers on Warsong Gulch because of their travel form and ability to escape crowd control. 8. Paladin Paladins also can tank, heal, and deal damage. Again, they tend to perform worse than other classes in actual gameplay. As a result, it is difficult to find a tanking or damage-dealing Paladin in most teams. And leveling up a Paladin is considered one of the most monotonous processes. Many players choose to spend WoW 20th Anniversary Gold to speed up this process. Despite this, Paladins bring very important buffs to the team, such as Blessing of Kings, Blessing of Might, and Blessing of Wisdom. And when you are in danger in PvE or PvP, Paladins can protect themselves and even Hearthstone from danger while being protected from enemy attacks. 7. Shaman The actual strength of Shaman is healing. While Enhancement or Elemental Shamans excel in PvP, Restoration Shamans are more common and powerful in PvE content. Restoration Shamans provide massive healing via Chain Heal. Their totems are even more critical. Windfury Totem boosts melee damage, while Mana Tide Totem helps teammates restore mana, so teams often have multiple Restoration Shamans. 6. Hunter Hunters often forget to disband their pets and accidentally pull extra mobs, ruining their team. Despite the imperfect pet AI, Hunters still provide solid damage, usually in the middle of the damage scale, slightly behind melee classes. Hunters also have unique utilities, such as Aspect of the Pack to increase team movement speed, and Explosive Trap and Freezing Trap to increase control. In addition, Feign Death can help Hunters escape battles in PvE and PvP. Hunters are reliable all-around damage dealers in WoW Classic. Just pay attention to pet management. 5. Warlock Warlocks primarily deal damage with Shadowbolt in endgame content, but with the debuff restrictions removed, their other spells like Corruption and Drain Life will also see more use in Classic Anniversary. Warlocks have increased flexibility, allowing them to play a bigger role in raids. Classic Warlocks are also known for their pets, summoning a variety of pets from an imp to a succubus. The spell Soul Link is very powerful in PvP, transferring damage to pets, while sacrificing Voidwalker to provide a temporary shield, and Fear spell is also effective in crowd control. 4. Mage Mage is the strongest caster in Classic, with a simple rotation that usually only requires casting frostbolt, which may make some players feel too simple. But this simplicity makes Mage rank high in most damage statistics. Mage also performs well in PvP, using Frost Nova and Polymorph to keep enemies at a distance. Mages also provide utility to the team, such as summoning food, water, portals, or teleporting to large cities on their own. In addition, Mage’s Arcane Intellect buff can increase the intellect of himself or his teammates. 3. Rogue In World of Warcraft Classic, Rogue is the high-damage melee class second only to Warriors. Accumulate combo points through Sinister Strike and Backstab and then deal heavy damage with finishing moves such as Eviscerate and Rupture. Rogue can also increase attack speed with Slice and Dice. Rogue can also apply various poisons, such as Instant Poison and Deadly Poison to weapons, providing additional damage. In PvP, Rogue uses Stealth and Ambush to surprise, and has control skills such as Gouge, Cheap Shot and Blind, as well as Vanish to escape from battle. 2. Priest Priest is a top healer in both PvP and PvE. Priests have a variety of healing spells, such as Flash Heal, Greater Heal, and Renew. Holy Priests’ Power Word: Fortitude buff increases stamina, and Discipline Priests’ Power Infusion increases spell damage and healing. Priests also have powerful utility skills, such as Fade, Psychic Scream, and Dispel Magic. In terms of damage, Shadow Priests increase the shadow damage taken by enemies through Shadow Weaving, and Vampiric Embrace can damage enemies and heal teammates at the same time. 1. Warrior Warriors occupy most team positions. As the strongest tank and damage dealer, Warriors are also very powerful in PvP, especially when equipped with Mortal Strike and a wonderful healer. With key skills such as Sunder Armor and Battle Shout, Warriors are suitable for any serious content. The only downside is their reliance on equipment and weapons, as well as their high maintenance costs, as they wear plate armor and are often in melee range, which requires a lot of WoW Classic 20th Anniversary Gold to repair after a raid. By mastering the unique skills of each profession, you can earn a place in WoW Classic 20th Anniversary and contribute to your team. Finally, you can also enter the giveaway channel of iGMeet Discord and pay attention to the game giveaway information to get some free props.Dec-17-2024
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WoW Classic 20th Anniversar ...
With the 20th anniversary, World of WarCraft series launched a new anniversary server on November 21: WoW Classic 20th Anniversary, and it is progressing smoothly. As a result, you will find that many new characters can also take this opportunity to level up in the early game. Although the leveling process of WoW Classic is slow, with the 20th Anniversary version, you can actually level up faster than usual if you choose the right zone. WoW series has many zones covering the entire two continents, but not all of them provide you with the same leveling bonus. Although the new zones brought by WoW Classic 20th Anniversary may make you want to try to challenge those less common zones, if you also plan to reach the end of the game as soon as possible, those destinations that provide rich trials and allow you to get a lot of WoW Classic 20th Anniversary Gold and XP drops can speed up the process. Based on this, we will provide you with some valuable references for choosing zones for leveling up. What Are The Characteristics Of The Zone Suitable For Leveling Up? In fact, all great leveling zones have their own characteristics. Leveling in WoW Classic used to rely more on defeating monsters to gain XP, which was reflected in the quest design as a variation in killing and gathering quests. Quests are a luxury for zones, and not every zone has the same number of quests that can provide you with monster grinding. In WoW series, one of the core components of a good leveling zone is many quests, because only in this way can you be guided and rewarded enough XP. And unlike zone balance and the ever-increasing WoW leveling speed, zone selection can make the standard glacial speed feel less overwhelming. Now to further improve the efficiency of WoW Classic 20th Anniversary zones, top questing zones will have both high quest and monster density. And since you can’t unlock ground mounts until level 40, if you want to pick the best leveling zone, you also need to consider the amount of travel - quests and objectives are best when they can be put together. In fact, by minimizing downtime, you can easily flow between quests and zones. Don’t forget to make sure you’re also leveling up your professions as you travel between zones, as keeping professions in sync with your character level can minimize backtracking to save you time. Best Leveling Zones For Horde Players If you’re a Horde player, then after leaving the three starting zones, it’s recommended that you prioritize The Barrens as your next destination. Not only is it the most classic leveling zone in WoW Classic 20th Anniversary, it’s also full of rich and challenging content and supports level 10-25. It’s worth mentioning that The Barrens chat is also one of the most active chats in the history of WoW series, because there are so many quests, players, and content here. In addition, another benefit of The Barrens is that it is the first dungeon worth entering as a Horde player, and it’s just a few minutes away from your initial quest center. In The Barrens, Hillsbrad Foothills is a solid choice to fill the level gap between quests. Nearly every quest is located in the central hub, Tarren Mill: Shadowfang Keep is located in nearby Silverpine Forest, which can provide you with some nice early-game gear if you’re an intellect user; the West Needles zone in Thousand Needles can fill the level gap in The Barrens, as it’s close to The Barrens. Best Leveling Zones For Alliance Players Since Alliance zones were created earlier, you’ll find that you’ll feel more guided when choosing a leveling zone if you’re an Alliance player. After completing the three respective starting zones, Elywnn Forest, Teldrassil, and Dun Murough, you can head to Westfall. Westfall is essentially a perpetual autumn farmland besieged by bandits, with iconic visuals and storylines. Of course, it also has a surprisingly large density of mobs and quests to keep you leveling up, as well as access to loot-rich Deadmines. Before you head into Deadmines, though, don’t forget to complete the long quest chain starting with The Defias Brotherhood to get a huge chunk of Classic 20th Anniversary Gold. Westfall has a lot of plot lines that are intertwined with the surrounding zones of Duskwood and Redridge. So not only can you easily move between zones to make up for level gaps, but you can also get attractive rewards after completing the related quests. In fact, there is a lot of fluidity between the three zones, and if you want to level up quickly as an Alliance player, it’s best to find a way to get into these three closely connected zones as soon as possible. Obviously, depending on which faction you play, there are different zones suitable for you to level up quickly in WoW Classic 20th Anniversary. If you also want to get some free props to help with the leveling quest, you can enter the giveaway channel of iGMeet Discord and pay attention to the game giveaway information there. Thanks for reading.Dec-08-2024