WoW Classic 20th Anniversary Darkmoon Faire In Phase 3: How To Prepare For This Event?
As a long-standing but still very popular old MMORPG, the commemorative craze brought by the 20th anniversary celebration of World of Warcraft, which began in 2024, has been successfully continued to this day through Classic 20th Anniversary server and will continue to receive updates!
In order to ensure that WoW Classic 20th can continue to attract new and old players to join, the game will be released in 6 phases in sequence. Currently in progress is phase 2, which started on January 9, but soon you will usher in the exciting phase 3 on March 20.
The core new content of phase 3 is expected to be Blackwing Lair and Darkmoon Faire. Fortunately, we have brought you information about Blackwing Lair based on predictions not long ago, so this time we will focus on helping you prepare for the experience of Darkmoon Faire.
What Is Darkmoon Faire?
You can think of Darkmoon Faire as an event in WoW 20th Anniversary, which is usually held once a month and is open in only one place at a time - the location usually rotates between Elwynn Forest and Mulgore. There are many exotic merchants who will travel with Darkmoon Faire’s owner Silas Darkmoon to bring you goodies that you can’t usually see. At that time, you will be able to exchange the goods you want through WoW Anniversary Gold or Darkmoon Faire tickets.
Specific Opening Time Of Darkmoon Faire
The opening time of the faire is usually scheduled on the first day of each month, and it is guaranteed to be Monday as much as possible, so it may start setting up at the end of the previous month or even open directly. If you want to participate in this event, you must pay more attention to the key time nodes. Since the opening time of phase 3 of WoW 20th Anniversary is March 20, this time it may be opened in advance on the basis of the end of the month to allow you to experience it.
Generally speaking, Darkmoon Faire will arrive at the corresponding location on Friday and start setting up on the weekend, then open on next Monday, and last for a week until the next Sunday. It should be noted that during the faire setup period from Friday to next Monday, although you will see members busy setting up, you cannot participate in it. If you are afraid of missing the event, don’t worry, the crier Melnan Darkstone from Ironforge and Kruban Darkblade from Orgrimmar will announce the arrival of the faire for you after Darkmoon Faire opens.
How To Find Darkmoon Faire?
Darkmoon Faire will only be held alternately in Elwynn Forest and Mulgore, the former is located near Goldshire and the latter is southwest of Thunder Bluff. It is worth noting that the specific route to go will vary depending on your faction identity.
Horde Players Route
If you are a Horde player, it will be easier to reach Darkmoon Faire when it in Elwynn Forest. The following is a specific route that can avoid Alliance guards:
- Go to the airship platform in Ogrimmar or Undercity and take the airship to Grom’gol Base Camp in Stranglethorn Vale.
- Once you reach Grom’gol, walk northeast from the camp.
- Turn left at the first T-junction and continue north until you pass through Duskwood.
- You may find a small Alliance guard camp near the intersection of the east and west roads on the right side of the road. You can turn west to avoid this, but be careful not to turn onto the road. Instead, walk north between Duskwood and Raven Hill Cemetery.
- You will then encounter a river, with the estimated coordinates being around Duskwood 30,24. Cross the river to enter Elwynn Forest.
- Continue walking north, keeping Maclure Vineyards on your right, and you will soon see Darkmoon Faire site.
Alliance Players Route
If you are an Alliance player, you may encounter Horde guards when going to Darkmoon Faire in Mulgore, but it’s okay as long as you are more careful. The route we recommend next is more suitable for Alliance players above level 40, because it is more timesaving but risky, and low-level players may not be able to deal with it.
- Once you reach Menethil Harbor in Wetlands, take a boat to Theramore.
- Once you reach Theramore, head northwest into Dustwallow Marsh, then west toward Barrens.
- Once you enter Barrens, head west, then north on the main road, and when you see Camp Taurajo, turn west toward the mountains, and just south of Camp Taurajo, take the other road west to Mulgore.
- Shortly after entering Mulgore you will see a small dirt road heading north, just east of a pond, keep the pond to your left and follow it until you find the road north again, and then you can enter Darkmoon Faire.
Darkmoon Decks And Cards
This should be the item you should focus on when participating in Darkmoon Faire event. Because at the market brought by Darkmoon Faire, there are some epic items that can only be exchanged through Darkmoon decks and cards. Once you have the cards, you will need to assemble them into 4 decks and present them to Professor Thaddeus Paleo in Darkmoon Faire. These 4 decks are:
- Beasts Deck
- Elementals Deck
- Portals Deck
- Warlords Deck
We hope that this information will help you have a great time playing Darkmoon Faire once phase 3 arrives. Thank you for reading.
Mar-18-2025
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WoW Classic 20th Anniversar ...
WoW 20th Phase 3 has been open for some time, and the estimated opening time of Phase 4 is the spring of 2025, and it may be officially opened soon. The content of Phase 4 Rise of The Blood God is equally exciting. It will mainly open two contents, Zul’Gurub Raid and The Dragons of Nightmare World Bosses. Zul’Gurub Raid is the first 20-man team dungeon launched in WoW 20th Anniversary. It is also considered a catch-up team raid, allowing players who are a little behind in progress to grow quickly. The difficulty and mechanism of the raid are more friendly to players and guilds, and the reset time is shorter. Zul’Gurub Raid offers rewards including 20th WoW Gold, gear, and two mounts: Swift Razzashi Raptor and Swift Zulian Tiger. Zul’Gurub Raid Zul’Gurub is located in the northeastern portion of Stranglethorn Vale, east of Lake Nazferiti. It was once the capital of Gurubashi Trolls, but was eventually destroyed by civil war and corruption. Centuries later, Atal’ai Priests returned to Zul’Gurub to summon Blood God, Hakkar, for evil purposes. Zandalar Tribe now seeks adventurers to help them stop this summoning. Zul’Gurub Raid resets every 72 hours (basically every 3 days). Alliance players can choose to enter Zul’Gurub from Duskwood into Stranglethorn Vale, or go north from Booty Bay. The fastest route for Horde players is from Grom’gol Base Camp in Stranglethorn Vale. Boss Overview In Zul’Gurub Raid, you must first defeat the five high priests before fighting Blood God, Hakkar, because these five high priests will provide very powerful buffs to Blood God, Hakkar. Killing the corresponding high priest will make Hakkar lose the corresponding buff. If you challenge Blood God, Hakkar directly, it will be very difficult. The buffs provided by each high priest to Hakkar are as follows: Aspect of Jeklik (High Priestess Jeklik): Causes about 1500 AOE damage and silences everyone in the area for 8 seconds, an average of once every 21 seconds. Aspect of Venoxis (High Priest Venoxis): Corrupted Blood will cause about 450 damage to the team every 2 seconds, and the frequency of activation is relatively high. Aspect of Mar’li (High Priestess Mar’li): Launched against the target with the highest hatred, Gouges for 2 seconds, and clears the hatred of this target. Tanks are required to accumulate hatred in turns. Aspect of Thekal (High Priest Thekal): Hakkar’s attack speed is increased by 150%. Aspect of Arlokk (High Priestess Arlokk: Usually launched on the target with the highest hatred, stunning it for 6 seconds. Zul’Gurub Raid Loot Boss Loots Each high priest has a separate loot pool, but some loot is shared: Band of Servitude Seal of the Gurubashi Berserker Belt of Untapped Power Blooddrenched Mask Cloak of the Hakkari Worshipers Gloves of the Tormented Might of the Tribe Sacrificial Gauntlets Zulian Headdress Zulian Scepter of Rites The loot in Zul’Gurub Raid is very rich, including various weapons, gears, rings and amulets and WoW Classic 20th Anniversary Gold. Because of space limitations, the following are some of the more important loot: Band of Servitude Heart of Hakkar Seal of the Gurubashi Berserker Swift Razzashi Raptor Swift Zulian Tiger Warblade of the Hakkari (Main hand) & Warblade of the Hakkari (Offhand) Zin’rokh, Destroyer of Worlds Non-Boss Loots Zul’Gurub will also provide a new set of armor for each class. Each set contains 5 pieces of epic quality gear. However, the sets themselves are not boss drops in Zul’Gurub Raids, but are obtained through quest rewards and reputation requirements with Zandalar Tribe. Instead, you need to collect loot to craft the armor. These armors are: Druid: Haruspex’s Garb Hunter: Predator’s Armor Mage: Illusionist’s Attire Paladin: Freethinker’s Armor Priest: Confessor’s Raiment Rogue: Madcap’s Outfit Shaman: Augur’s Regalia Warlock: Demoniac’s Threads Warrior: Vindicator’s Battlegear Note that while all 5 pieces are part of a set, you can only obtain the actual necklace when you reach Exalted status with Zandalar Tribe. Once you have reached enough reputation with Zandalar Tribe, you can add enchants with specific class properties to your Helm or Leg slots at Zanza the Restless. Here are the enchantments: Druid (Animist’s Caress): +10 Stamina +10 Intellect, +24 Healing Hunter (Falcon’s Call): +24 Ranged Attack Power, +10 Stamina, +1% Hit Mage (Presence of Sight): +18 Damage/Healing, +1% Spell Hit Paladin (Syncretist’s Sigil): +10 Stamina, +7 Defense, +24 Healing Priest (Prophetic Aura): +10 Stamina, +4 mana/5 sec, +24 Healing Rogue (Death’s Embrace): +28 Attack Power, +1% Dodge Shaman (Vodouisant’s Vigilant Embrace): +15 Intellect, +13 Damage/Healing Warlock (Hoodoo Hex): +10 Stamina, +18 Damage/Healing Warrior (Presence of Might): +10 Stamina, +7 Defense, +15 Shield Block How To Gain Reputation? There are 4 ways to collect reputation with Zandalar Tribe. 1. Zul’Gurub Raid Each completed Zul’Gurub Raid will give you 2,500-3,000 reputation points. 2. Quests Zandalar Tribe has various quests. Collect these quests and complete them to gain reputation. 3. Collect Bijous Any monster or boss you kill in Zul’Gurub has a chance to drop various Bijous. In the quest “A Bijou for Zanza”, you need to give these Bijous to Vinchaxa on Yojamba Isle. After completing Destroy Bijou, you will gain Zandalar Honor Tokens with Zandalar Tribe. The gems that can be collected are as follows: Blue Hakkari Bijou Bronze Hakkari Bijou Gold Hakkari Bijou Green Hakkari Bijou Orange Hakkari Bijou Purple Hakkari Bijou Red Hakkari Bijou Silver Hakkari Bijou Yellow Hakkari Bijou 4. Collect Coins Similar to Collect Bijou, you need to collect various coins and give them to Vinchaxa to complete the task. The coins that can be collected are: Bloodscalp Coin Gurubashi Coin Hakkari Coin Razzashi Coin Sandfury Coin Skullsplitter Coin Vilebranch Coin Witherbark Coin Zulian Coin After you have collected enough reputation, you can redeem rewards with Zandalar Honor Tokens at Rin’wosho the Trader. Some of his products can also be directly redeemed with gold. The above is a brief introduction to Zu’Gurub rewards. Because Zu’Gurub Raid has so much content, there are still many rewards that have not been introduced in detail. New and old players can look forward to it.Apr-02-2025
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WoW Classic 20th Anniversar ...
Temple of Atal’Hakkar, also known as Sunken Temple, is a level 50-60 dungeon located below Swamp of Sorrows. Green Dragonflight guards the site, but Emerald Nightmare has quietly influenced them, allowing Atal’ai trolls to lurk in the temple and attempt to summon the ancient blood god and Hakkar the Soulflayer back to Azeroth. Players can take on a few quests for Temple of Atal’Hakkar in Phase 1, and in phase 3, there are more class quests available. Completing these quests will earn players XP, WoW 20th gold, and unique class rewards for each class! Class Quest Rewards Class Quests contain rewards for three valuable items that focus on each class’s specialties. After completing the quest, you will be given the following three options: Druid: Grizzled Pelt, Forest’s Embrace, Moonshadow Stave Hunter: Hunting Spear, Devilsaur Eye, Devilsaur Tooth Mage: Glacial Spike, Arcane Crystal Pendant, Fire Ruby Paladin: Lightforged Blade, Sanctified Orb, Chivalrous Signet Priest: Blessed Prayer Beads, Woestave, Circle of Hope Rogue: Ebon Mask, Whisperwalk Boots, Duskbat Drape Shaman: Azurite Fists, Wildstaff, Enamored Water Spirit Warlock: Soul Harvester, Abyss Shard, Robes of Servitude Warrior: Fury Visor, Diamond Flask, Razorsteel Shoulders These rewards are relatively common for each class. Compared to these class items, perhaps XP reward provided by completing the quest will be more important. Quest The God Hakkar (Neutral) Requirement: Leveling 40 Quest Reward: Experience Choose one of the following: Gemburst Circlet, Lifeforce Dirk, Avenguard Helm. 2 WoW 20th Gold and 40 Silver This quest is available to both Alliance and Horde players. You can pick it up by going to Yeh’kinya in Tanaris, at Steamwheedle Port, in North Eastern part of the zone. After completing a series of quests given to you by Yeh’kinya, you will be able to unlock The God Hakkar. You need to enter Temple of Atal’Hakkar and collect Avatar of Hakkar in Egg of Hakkar. You can find the summoning chamber in Pit of Sacrifice, where you will find a summoning circle of candles surrounding a skeleton. You can use Egg of Hakkar to summon Avatar of Hakkar in this place. After defeating it, you can pick up the summon and complete the quest. Into the Depths (Neutral) Requirement: Leveling 46 Quest Reward: Experience Horde and Alliance players need to go to 52 45 in Tanaris and find Marvon Rivetseeker to accept the quest. The quest location is in The Pit of Refuse, and players need to solve the puzzles of the snake statues around the room. Secret of the Circle (Neutral) Requirement: Leveling 46 Quest Reward: Experience Hakkari Urn This quest is also available to both Alliance and Horde players. You need to accept this quest from Marvon Rivetseeker, who is on Tanaris. This quest needs to be completed during the Into Depths quest. Your task is to solve the puzzle of the snake statues on the balcony above the altar. You need to go up a set of stairs to approach the statues and interact with them. When the player clicks on the statues in the correct order, the statues will turn green. The order is as follows: 1.South 2. North 3. Southwest 4. Southeast 5. Northwest 6. Northeast After clicking all six statues in order, a statue of Idol of Hakkar and Atal’alarion will appear at the bottom. Click the statue after defeating it to complete the quest. Haze Of Evil/Zapper Fuel (Neutral) Requirement: Leveling 47 Quest Reward: Experience 75 Silver Both Alliance and Horde players need to pick up this quest in Un’Goro Crater. Alliance players need to look for Gregan Brewspewer in Feralas, while Horde players need to find Liv Rizzlefix in Ratchet, The Barrens. This quest requires Atal’ai Haze, which can be collected from Deep Lurkers, Murk Worms and Saturated Oozes. Jammal’an the Prophet (Neutral) Requirement: Leveling 38 Quest Reward: Experience Choose one of Rainstrider Leggings and Helm of Exile Atal’ai Exile has tasked you with retrieving Head of Jammal’an. Head of Jammal’an can be found in Lair of the Chosen, which is located in the upper level of the dungeon. The Essence of Eranikus (Neutral) Requirement: Leveling 48 Quest Reward: Experience Chained Essence of Eranikus After defeating the final boss, Shade of Eranikus, you can collect Essence of Eranikus, which is the reward for this quest. You must immediately give it to Stone Essence Pool at the back left of the room to put Eranikus to rest. Into The Temple Of Atal’Hakkar (Alliance Only) Requirement: Leveling 38 Quest Reward: Experience Guardian Talisman Players need to go to Stormwind City and accept Brohann Caskbelly’s commission to find 10 Atal’ai Tablets in Temple of Atal’hakkar. You can find these tablets inside and outside the dungeon. The Temple Of Atal’Hakkar (Horde Only) Requirement: Leveling 38 Quest Reward: Experience Guardian Talisman You need to investigate Temple of Atal’hakkar and obtain 10 Atal’ai Artifact and 20 Fetish of Hakkar to complete this quest. That’s about it for Class Quest Rewards. With the cap of the third stage, these quests have been opened in WoW Classic 20th Anniversary. Complete these quests to gain XP, gold, and class equipment.Mar-23-2025
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WoW Classic 20th Anniversar ...
While WoW 20th Anniversary will soon begin its third phase on March 20, you’ll be able to experience more new game content, but perhaps you’ve just joined the server, or you just don’t know how to improve your combat efficiency, so you may not have yet completed the dungeons and quests in the previous phases, such as Molten Core and Onyxia’s Lair. Of course, it’s not impossible to experience the latest content directly, but if you want to accumulate more WoW Classic 20th Anniversary Gold for your character, you shouldn’t miss any opportunity to provide gold. So we’ve provided you with detailed information about these two dungeons. Molten Core To access this dungeon, you first need to go to Burning Steppes and make sure your character level is at least 60. Since Molten Core is a group dungeon, if you want to defeat the final boss Ragnaros with your teammates, you must know the specific information about the 10 bosses in the dungeon. 1. Lucifron This is a patient and ambitious man who will wait until you show a flaw before attacking you, or substitute in when his flame summoner is in danger of being defeated by you. In addition, Lucifron and his two flame summoners guard the huge core hound Magmadar, the favorite pet of the ultimate boss Ragnaros. 2. Magmadar As the name of the dungeon suggests, it is a terrifying behemoth made of fire and rolling magma, and is also the origin of the core hounds wandering in the earthen halls of Molten Core. When you encounter it, you will find that there are also a group of ferocious hounds around it, so you must be more careful. 3. Gehennas This boss is at the bottom of the elemental hierarchy of the fire lords, and because of this, he has always coveted the power and status of his superiors, resulting in almost no one trusting him except his two loyal guards. In fact, these two guards believe that they may benefit from Gehennas’ promotion. Read More: What Challenges Do You Need To Face To Get Coldflame Tempest Mount In WoW Classic 20th Anniversary? 4. Garr As one of Ragnaros’ lieutenants during War of the Three Hammers, Garr betrayed and defeated Prince Thunderran alongside Baron Geddon, and later guarded Rune of Blaz with eight Firesworn guards. 5. Baron Geddon This is a fire elemental boss that patrols Shazzrah’s spawn area while guarding Rune of Zeth, so be careful of any attacks from him when you come near it. 6. Shazzrah Of all the fire summoners that entered Azeroth with Ragnaros, Shazzrah has the most arcane talent, and he has been trying to intensify the conflict between Garr and Baron Geddon in order to obtain the full Talisman of Elemental Binding, which allows him to become more powerful by absorbing its energy. 7. Sulfuron Harbinger This is also a favored flame summoner of Ragnaros, who will command Ambassador Flamelash and other lesser flame summoners from the outside world to attack you and your teammates from the depths of the infernal depths of Molten Core. 8. Golemagg The Incinerator As you know, the most terrible soldiers in Ragnaros’ elemental forces are the lava giants, and Golemagg the Incinerator is even more powerful among them. He can even keep the offspring of Magmadar as pets. 9. Majordomo Executus This boss is at the top of the elemental hierarchy and is the most terrible emissary under Ragnaros. In fact, he has proved his lofty status through his combat performance. 10. Ragnaros Finally, here we are - this elemental fire lord is more terrible than any of the previous bosses. He destroyed Redridge Mountains and masterminded his rise to power in the last days of Azeroth. Onyxia’s Lair This dungeon is located in Dustwallow Marsh, and is also a level 60, 40-player dungeon. Onyxia will protect her new egg as much as possible within the scope of this dungeon, and it is also the habitat of Black Dragonflight. However, the arrival of you and your teammates will disrupt the balance here and will also arouse Onyxia’s anger. What Does The Loot In This Dungeon Do? First, to enter Onyxia’s Lair, you must obtain Drakefire amulet and put it in your bag so that you can obtain the final loot by winning the three-stage battle - they will help you complete your adventure in Azeroth. If you are a Horde player, you can give Onyxia’s head to the chief after winning to complete Victory for the Horde quest. This will not only earn your character a lot of honor and XP, but all members who participated in the raid will also receive an additional 20th Anniversary Gold, gems, and 18 Onyxia Hide backpack. Additionally, the rewards from this dungeon are required to complete class quests for Hunters, Paladins, and Warriors. For example, Hunters can obtain Mature Black Dragon Sinew to forge Rhok’delar, Longbow of the Ancient Keepers; Paladins and Warriors can forge Quel’Serrar by placing Unfired Ancient Blade on the ground in front of Onyxia, as long as you make sure to let this item be hit by Onyxia’s breath in the final stage and then kill her with it. Hopefully, this information will help you earn as much gold and resources as possible in WoW Classic 20th Anniversary. Have fun!Mar-12-2025
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WoW Classic 20th Anniversar ...
World of Warcraft is a very different place than it was two decades ago. The 20th Anniversary of WoW Classic brings quality-of-life changes to the game, such as a Looking for Group tool, removal of the game’s original buff/debuff limit, and Dual Spec options, which allow classes to switch specializations, such as the ability to switch from frost to fire. This guide will help you choose the best class to secure a raid spot in Molten Core with these changes. 9. Druid In WoW Classic, Druids have a variety of role abilities, including tanking, healing, and damage. However, in actual gameplay, other classes tend to excel in these areas. As a result, most raid teams usually only use one or two Druids. Despite this, Druids still have some important spells, such as Mark of the Wild, Innervate, Faerie Fire and Rebirth. These spells are very useful in team fights, providing additional buffs and resurrection opportunities for teammates. Druids also perform well in PvP. They are considered one of the best flag bearers on Warsong Gulch because of their travel form and ability to escape crowd control. 8. Paladin Paladins also can tank, heal, and deal damage. Again, they tend to perform worse than other classes in actual gameplay. As a result, it is difficult to find a tanking or damage-dealing Paladin in most teams. And leveling up a Paladin is considered one of the most monotonous processes. Many players choose to spend WoW 20th Anniversary Gold to speed up this process. Despite this, Paladins bring very important buffs to the team, such as Blessing of Kings, Blessing of Might, and Blessing of Wisdom. And when you are in danger in PvE or PvP, Paladins can protect themselves and even Hearthstone from danger while being protected from enemy attacks. 7. Shaman The actual strength of Shaman is healing. While Enhancement or Elemental Shamans excel in PvP, Restoration Shamans are more common and powerful in PvE content. Restoration Shamans provide massive healing via Chain Heal. Their totems are even more critical. Windfury Totem boosts melee damage, while Mana Tide Totem helps teammates restore mana, so teams often have multiple Restoration Shamans. 6. Hunter Hunters often forget to disband their pets and accidentally pull extra mobs, ruining their team. Despite the imperfect pet AI, Hunters still provide solid damage, usually in the middle of the damage scale, slightly behind melee classes. Hunters also have unique utilities, such as Aspect of the Pack to increase team movement speed, and Explosive Trap and Freezing Trap to increase control. In addition, Feign Death can help Hunters escape battles in PvE and PvP. Hunters are reliable all-around damage dealers in WoW Classic. Just pay attention to pet management. 5. Warlock Warlocks primarily deal damage with Shadowbolt in endgame content, but with the debuff restrictions removed, their other spells like Corruption and Drain Life will also see more use in Classic Anniversary. Warlocks have increased flexibility, allowing them to play a bigger role in raids. Classic Warlocks are also known for their pets, summoning a variety of pets from an imp to a succubus. The spell Soul Link is very powerful in PvP, transferring damage to pets, while sacrificing Voidwalker to provide a temporary shield, and Fear spell is also effective in crowd control. 4. Mage Mage is the strongest caster in Classic, with a simple rotation that usually only requires casting frostbolt, which may make some players feel too simple. But this simplicity makes Mage rank high in most damage statistics. Mage also performs well in PvP, using Frost Nova and Polymorph to keep enemies at a distance. Mages also provide utility to the team, such as summoning food, water, portals, or teleporting to large cities on their own. In addition, Mage’s Arcane Intellect buff can increase the intellect of himself or his teammates. 3. Rogue In World of Warcraft Classic, Rogue is the high-damage melee class second only to Warriors. Accumulate combo points through Sinister Strike and Backstab and then deal heavy damage with finishing moves such as Eviscerate and Rupture. Rogue can also increase attack speed with Slice and Dice. Rogue can also apply various poisons, such as Instant Poison and Deadly Poison to weapons, providing additional damage. In PvP, Rogue uses Stealth and Ambush to surprise, and has control skills such as Gouge, Cheap Shot and Blind, as well as Vanish to escape from battle. 2. Priest Priest is a top healer in both PvP and PvE. Priests have a variety of healing spells, such as Flash Heal, Greater Heal, and Renew. Holy Priests’ Power Word: Fortitude buff increases stamina, and Discipline Priests’ Power Infusion increases spell damage and healing. Priests also have powerful utility skills, such as Fade, Psychic Scream, and Dispel Magic. In terms of damage, Shadow Priests increase the shadow damage taken by enemies through Shadow Weaving, and Vampiric Embrace can damage enemies and heal teammates at the same time. 1. Warrior Warriors occupy most team positions. As the strongest tank and damage dealer, Warriors are also very powerful in PvP, especially when equipped with Mortal Strike and a wonderful healer. With key skills such as Sunder Armor and Battle Shout, Warriors are suitable for any serious content. The only downside is their reliance on equipment and weapons, as well as their high maintenance costs, as they wear plate armor and are often in melee range, which requires a lot of WoW Classic 20th Anniversary Gold to repair after a raid. By mastering the unique skills of each profession, you can earn a place in WoW Classic 20th Anniversary and contribute to your team. Finally, you can also enter the giveaway channel of iGMeet Discord and pay attention to the game giveaway information to get some free props.Dec-17-2024