Diablo 4 Season 8 New Unique Items And Aspect: Do They Have A Big Impact On Classes?
In Season 8 of Diablo 4, a ton of items will be added to the game. The good news is that boss summoning items are being removed in Season 8, making your backpack a lot cleaner.
In Season 8, each class will have a new unique item and a new Legendary Aspect. This will definitely have an impact on the performance of each build. Let’s take a look at what items are added to each class.
Barbarian
Ancestral Unique Gloves: Bane Of Ahjad-Den
- [8.0 - 12.5]% Cooldown Reduction
- + [4 - 6] to Mighty Throw
- + [114.0 - 150.0]% Critical Strike Damage
- + [7 - 10] Fury per Second
Every 12 seconds, your next Mighty Throw will immediately detonate a pulse, dealing Fire damage, and dealing [400.0 - 600.0]% [x] bonus damage.
Aspect Of Delayed Extinction
Allowed Item Types:
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Amulet (Power increased by 50%)
- Ring
Mighty Throw and Steel Grasp now gain multiplicative damage from Cooldown Reduction instead of Cooldown, and their damage is increased by an additional [125 - 250]% [x]
Mighty Throw Barbarian was great in Season 7 due to its high damage, but the best endgame build was HotA Earthquake Barbarian. With these buffs, Mighty Throw Barbarian may become the best endgame build.
Druid
Ancestral Unique Helm: Gathlen’s Birthright
- +128 Armor
- Anima of the Forest grants 15% attack speed
- + [10.5 - 15.0]% Willpower
- + [2 - 3to] Humanity
- + [224 - 296] Armor
- + [17.5 - 23.0]% Movement Speed in Human Form
While in Human Form, critically hitting an enemy with Nature Magic [400 - 200] times grants you Anima of the Forest for 10 seconds. After infusing Anima of the Forest, you will gain Perfect Storm and Earthen Might key passives.
Aspect Of Impending Deluge
Allowed Item Types:
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Amulet (Power increased by 50%)
- Ring
Storm Strike’s damage is increased by 50% [x], and the target takes [20 - 40]% [x] more damage from other spells for 6 seconds.
Druids are already very strong in the game, and this buff to Storm Strike makes them more efficient at farming Diablo 4 Gold and clearing dungeons in season 8.
Necromancer
Ancestral Unique Two-Handed Sword: Sanguivor, Blade Of Zir
- 496 Damage Per Second
- [397 - 595] Damage per Hit
- 1.00 Attacks per Second (Slow)
- +60.0% Skeleton Mage Damage
- +60.0% Golem Damage
- + [160 - 188] Intelligence
- + [1,222 - 1,316] Maximum Life
- +2 to Skeletal Warrior Mastery, Golem Mastery and Skeletal Mage Mastery
- + [32.0 - 50.0]% Chance for Army of the Dead to Deal Double Damage
Damage dealt by your summons causes enemies to be affected by Vampiric Curse. Consuming corpses also contributes a soul to Vampiric Curse, which can now stack up to 20 souls.
Army of the Dead can now release Vampiric Curse souls, increasing the damage done by Army of the Dead and souls by [5.0 - 10.0]% [x] per soul released.
Aspect Of Service and Sacrifice
Allowed Item Types:
- Amulet (Power increased by 50%)
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Ring
Skeleton Warriors explode upon death, dealing [150 - 300] physical damage to nearby enemies. They lose 25% of their health per second in combat. Skeleton Mages take 90% less damage and deal [50.0 - 100.0]% [x] more damage.
Summoning-dependent Necromancers are able to perform well in leveling up and farming gold, but their performance in the endgame is average, not as good as Blood Wave Necromancers, and this may not change in Season 8.
Read More: Diablo 4 New Expansion Will Be Delayed Until 2026!
Rogue
Ancestral Unique Gloves: Bands Of Ichorous Rose
- 64 Armor
- +4 Maximum Poison Traps
- + [18.5 - 27.5]% Poison Trap triggers twice
- + [10.5 - 15.0]% Attack Speed
- + [3.0 - 5.0]% Maximum Poison Resistance
- + [41.5 - 55.0]% Poison Resistance
Poison Traps always deal full damage over 3 seconds, and benefit from all upgrades, increasing damage by [50.0 - 100.0]% [x].
Poison Trap also:
- Benefits from Combo Points
- Has no Cooldown during Inner Sight
- Cooldown is reduced by Preparation
Aspect Of Contamination
Allowed Item Types:
- Amulet (Power increased by 50%)
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Ring
When triggered, Poison Trap explodes, dealing [225 - 375] Poison damage. If this explosion is a critical hit, you deal [20 - 40]% [x] Poison damage for 5 seconds.
Poison Trap is not a mainstream skill in Rogue and has little impact on Rogue builds. Perhaps it can be slightly enhanced for Death Trap Rogue builds.
Sorcerer
Ancestral Unique Helm: Hail Of Verglas
- 128 Armor
- +7.5% Maximum Cold Resistance
- +50.0% Cold Resistance
- + [4 - 6] to Ice Shards
- + [10.5 - 15.0]% Intelligence
- + [10.5 - 15.0]% Attack Speed
- [13.0 - 17.5]% Maximum Life
Ice Shards now spread 2 additional shards. Each time Ice Shards damage an enemy, the damage dealt is increased by [1.0 - 1.5]% [x] over 5 seconds, up to a maximum of [50.0 - 75.0]% [x].
Shivering Aspect
Allowed Item Types:
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Amulet (Power increased by 50%)
- Ring
Depending on how Frozen or Stunned the enemy is, they take up to [20 - 40]% [x] more damage. The Chill you apply is increased by 15%.
Ice Sorcerer underperformed in Season 7 and was abandoned by players. The best Sorcerer builds focused on Lightning and Fire builds. This buff may help Ice Sorcerer perform a little better in the endgame.
Spiritborn
Ancestral Unique Amulet: Sunbird’s Gorget
- + [16.0 - 25.0]% Movement Speed
- + [2 - 3] to Acceleration
- + [2 - 3] to Furnace
- + [2 - 3] to Potent
Pick up a Storm Feather to create a Firestorm around you that lasts for 8 seconds, dealing [225 - 450] Fire damage every 0.5 seconds. For every 5 additional Storm Feathers you pick up, Firestorm grows stronger, increasing its damage by 100% [x], but does not refresh its duration. Firestorm counts as an Eagle, Jaguar, and Storm Feather Skill.
Rip And Tear Aspect
Allowed Item Types:
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Amulet (Power increased by 50%)
- Ring
Rushing Claw deals [10 - 30]% [x] more damage, and is enhanced based on the number of charges you have when you cast it:
- 1. Restores 15% of your maximum health.
- 2. Guaranteed suppression.
- 3. Guaranteed critical hit.
- 4. Attacks once more.
Spiritborn is a very strong class, and performs well in leveling up, farming gold and completing quests. This unique item is undoubtedly another big boost for Spiritborn.
The above are the new unique items and Aspects of Season 8. They may have an impact on the next season, but the overall impact is not significant. They just provide players with more choices.
Mar-14-2025
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Diablo 4 Season 7 Headhunts ...
Diablo 4, which is loved by many players, will enter its seventh season on January 21st, with the theme of Season of Witchcraft. It has added a lot of new game content, including but not limited to the addition of Witchcraft powers, a new game reputation system, and a new zone event called Headhunts that will be introduced in this guide. In this new game event, you may experience a completely different combat experience and functions from previous seasons. Here, we will give you a detailed introduction to these Headhunts and the new game content based on the information currently released, so that you can explore it after the season is released. About Headhunts Headhunts in Season 7 are similar to Helltides in previous seasons, so like this type of event, Tree of Whispers will periodically activate it in random areas of Sanctuary. After activation, several types of specific events will be provided in these areas, and each event will provide you with Grim Favors. You can think of Headhunts as similar to Helltides, where you have to fight bosses like Restless Rot, defeat specific enemies in specific areas, and patrol areas with NPCs. In most cases, you can complete the specific events in one go if your build is strong enough. Headrotten Headrotten is also a new addition to Sanctuary, and there are several variants of enemies. After you defeat these very scary monsters, you will be rewarded with Restless Rot, which is an important crafting material for Season 7’s new gear Occult Gems, as well as a large amount of Diablo 4 Gold. Completing Whispers in Headhunt will spawn numerous Exposed Roots, and there is a certain chance to get Uprooted Cocoon, which can spawn some Headless Husks. These Husks have a chance to be possessed by Fugitive Head, so you need to defeat these very complex monsters one by one in Headrotten. It’s important to note that exploring Headrotten at higher difficulty levels and using the new Draught of Whispers will increase your chances of encountering those Husks, so if you want to farm gear and Diablo 4 Gold in it, you can do it in Torment IV. After you defeat Elites, you can pick up Fugitive Head, which you can use with Restless Rot and Gem Fragments to craft Occult Gems at Tree of Whispers. Of course, as Diablo 4 items, these new gems will also have Magic, Rare, and Legendary differences, and the characteristics and effects they can provide to build are also different. Headhunt Whispers You can find a variety of Whisper activities and objectives in Headhunt, which is the most effective way to gain The Coven Reputation in Season 7. Some tasks only take a minute or two to complete. Although some activities can be a bit tedious, it's fun to just look at them as a way to farm reputation. Here are the names of the specific Whispers activities and the tasks you need to complete in them. Dispel: Kill enemies standing in a large purple void zone. However, it should be noted that enemies will continue to spawn in this zone, and you need to defeat a steady stream of enemies until runs out. Fugitive: Defeat a Headless Husk in any area where Headhunt is activated. Patrol: Defeat enemies in the circular boundary of the patrolling guard, which can be found by the shield icon on the minimap. Purge the Rot: Kill any Headrotten enemies while Headhunt is active. Scour: Search for a specified number of herbs in a specified area. The advice here is to collect as many herbs as possible, because you will also need them in high quantities in combat. Seek: Talk to ghostly frogs and follow them for a distance. Your focus is not on these frogs, but on the Headrotten that will appear at any time and kill them. Shepherd: Enter the boundary around wild animals and accompany them to the safety zone. Wisps: This is the hardest of the entire activity. You need to destroy Exposed Root and follow Wisps that just spawned, but stay within its boundaries. During this time, you also need to kill a group of Headrotten. This process will repeat several times until Wisps’ health is fully restored. Slay: Kill designated Elite enemies in Headhunt zone. About Silent Rootholds In fact, Silent Rootholds is very similar to Hellbreaches, Nightmare Dungeons, and Infernal Hordes, which are short-lived seasonal dungeons. The information currently known is that some familiar mechanics may appear in it, such as the need to use Whispering Woods before exploring, which is very similar to Nightmare Dungeon Sigils in previous seasons. Once you enter Silent Roothold, you may encounter Rites, Rituals, and Ceremonies, which are actually very similar to Boons and Banes in Infernal Hordes in Season 5, increasing the rewards you get from exploring, such as Diablo 4 Gold and loot, but the difficulty will be greatly increased. Here are some examples for you to use as a reference. Rite of Engorged Hearts: Increases the health of Root-spawned enemies by 20%, and adds an Exposed Roots spawn in the next section. Rite of Hubris: Increases the damage of Root-spawned Bosses and Elites by 50%, and adds an Exposed Roots spawn in the next section. Ritual of Aching Thirst: The cooldown of potions you use in this mechanic is increased by 3 seconds, but Roots now grant you a Minor Reward. Ritual of Futility: Root-spawned Bosses and Elites in this mechanic have a chance to become Unstoppable, but grant you a Minor Reward. Ritual of Rust and Rain: All your resistances in this mechanic are reduced by 20%, but the rewards you receive from Roots are increased by one. Ritual of Shackles: Your dodge cooldown is increased by 3 seconds, but also grants you a Minor Reward. These are some mechanics you can currently encounter in Silent Rootholds, but it should be noted that there are many criteria for completing this dungeon, such as performing two 2 Rites, removing Exposed Roots, or defeating a boss, etc. You can choose the mechanics you want to challenge after the new season is released, although they will sometimes appear repeatedly. The above are some details about Headhunts in the upcoming Diablo 4 Season 7. In this new season, you may get a completely different gaming experience in the new game content, but before exploring, if your gold inventory is insufficient, you can participate in the frequent giveaways in iGMeet Discord, so that you can get a step ahead at the beginning of the season and get the strongest build. I wish you a happy game!Jan-13-2025
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Diablo 4 DLC: How To Comple ...
Strongholds have returned to Diablo 4 Vessel of Hatred and are still exactly the same as you would expect. There are three Strongholds spread across Nahantu. Strongholds were a feature introduced when Diablo 4 first launched. Once these small dungeons are completed, they permanently change the map. After clearing all enemies, you will not only gain 100 reputation, but also unlock further waypoints, side quests, or dungeons. This guide will introduce the three Strongholds in Diablo 4 Vessel of Hatred. Chakhir Chakhir is located to the west of Seven Stones. The main quest for this Stronghold is to clear the slag and discover the source of the poisonous magic that enhances it. First, you need to find all the brewing cauldrons and destroy them. Some cauldrons will be protected by enemies called Cauldron Keepers, which you will need to kill to remove the protective barrier before you can destroy the cauldron. Additionally, you will come across some cauldrons that can only be destroyed after removing Befouled Briars. After dealing with all the cauldrons, head to the middle area of Stronghold and prepare to engage Darm. Be sure to watch out for the flowers on the ground during the fight, as standing on them will cause them to explode. After defeating Darm, go into the middle room and destroy the four Falo Blooms to summon Sinerat and Skerg. Watch out for the flames and exploding flowers on the ground when dealing with these two bosses. Once both bosses are defeated, go to Wanderer’s Shrine and interact with them. After completing Chakhir, you will be rewarded with 100 Renown and some Diablo 4 Gold. Kichuk Kichuk is located on the northeastern edge of Teganze Plateau. This Stronghold mission is to clear out Lacuni that is attacking Kichuk. Besides dealing with Lacuni as you encounter them, your first task is to free the villagers from their cages. Once all the villagers are rescued, reunite with the survivors and then fight off the wave of Lacuni attacks. To prevent the village from further invasion, you need to go through the caves and destroy the pillars. As you destroy the pillars, more powerful lacuni will attack you. Once you have destroyed all the pillars in the cave, you need to run back to the entrance as quickly as possible before the timer runs out. If you don’t escape in the allotted time, you will be damaged by a large amount of falling rocks. Once you return to the village, head to the circled location on the mini-map to find the leader of this Stronghold, Kirma. When attacking it, you need to pay special attention to two things. When you deal enough damage, it will transform and restore all health. In addition, Kirma will disappear and reappear periodically. To make it easier to defeat Kirma, you can follow Giveaway channel on iGMeet discord for information about Diablo 4 related products and stay active in the discord group. After completing Kichuk, you will not only receive 100 Renown as a reward, but also unlock a waypoint. After defeating the boss, you can go to the shrine. Festering Dark Compared to the other two Strongholds, Festering Dark is more complicated because of its unique mechanics. The goal of this level is to bring lanterns to braziers throughout Stronghold and light them. Festering Dark is located in the southern part of Restless Canopy, and only one of the two entrances will be available until you complete Strongholds. Once inside, you’ll see a lantern on the ground. If you accidentally lose your lantern later on the mission, you can regain it by activating a rune. While you’re holding the lantern, you won’t be able to attack. Pressing any button will cause the lantern to fall to the ground each time you’re attacked, and you can pick it up again after the fight. Each time you light a brazier, the lamp will begin to move automatically. You’ll need to follow it as it leads you to and destroy some obstacles, then continue on to find more braziers. As you light more braziers, more areas of Stronghold will gradually open up. When you successfully light enough braziers, Vesicator will appear, but this mini-boss doesn’t have particularly dangerous attacks. Eventually, you’ll enter a new area called Gates of the Necropolis. After lighting the braziers in this area, be prepared for a fight with Maleficium. During the fight with Maleficium, the giant red circle that appears on the ground and the lines that form on the battlefield will cause a lot of damage, and Maleficium will only be damaged when it is in the light. There are five lit braziers in the game, giving players some room to maneuver. However, when Maleficium’s health drops below 50%, it will extinguish all braziers and become completely invincible. At this time, the player needs to quickly run under the lamp, find a brazier that is not covered by dark energy and light it. Then, continue to attack the boss after it enters the light. Finally, eliminate the remaining health of Maleficium and use the shrine to clear Stronghold. After completing Festering Dark, you will receive 100 Renown, unlock Betrayed Tomb dungeon and Gates of the Necropolis Waypoint. Hopefully, the above content will help you better deal with these challenges. Good luck!Oct-07-2024
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Diablo 4 Season 5: How To G ...
Diablo 4 Season 4 together with Season 5 has made sweeping changes in the aspects of Diablo 4’s items, endgame loop, and crafting system. Helltides has also been reworked and overhauled, with the new ways to farm Exquisite Blood, which enjoys more efficiency than the previous one. Considering the reliability of the chance of new Blood Maidens to drop Exquisite Blood, and the new items added to Lord Zir’s Loot Table, slaying Blood Maidens to get Exquisite Blood enjoys great popularity in the game. Lord Zir drops multitude of high-level items, Unique Items, and even Mythic Uniques. As a must-have item to defeat this vampire - Exquisite Blood, is of particular significance. The more Exquisite Blood a player has, the more likely they are to defeat Lord Zir and then obtain a large number of high-class items. After that, if you want to summon this boss, players need nine Exquisite Blood to summon. This article will mainly introduce how to get Exquisite Blood in detail. The Way To Get Exquisite Blood Exquisite Blood is relatively rare, and players can only get it from specific activities. Here are those specific events for your reference: World Bosses - Getting from Boss itself or the relevant Chests Legion Events - From Base and Mastery Chests Helltides - From Tortured Gift Chests, Hellborne, Helltide Assassins, and Blood Maidens Whispers Caches - Enjoy a chance of dropping all Boss Summon Materials, with those for Duriel and Andariel being excluded Treasure Goblins - Killing a Treasure Goblin drops one Summon Material Nightmare Dungeons - Boss Summon Materials for Lord Zir, Beast in the Ice, Varshan, and Gregoire often drop as loots Although there are many ways to obtain Exquisite Blood, players can also directly trade this Boss Summoning Materials. Therefore, if players have enough Diablo 4 Gold to spare, they can get Exquisite Blood through the way of Trade Chat Channel in the game. To activate this channel, transfer to Social tab in Options Menu, then click Trade Chat directly. The Best Way To Get Exquisite Blood In Season 5 In Season 5, Helltides, the end game activity, serves as the most appropriate channel to get Exquisite Blood. And players can also farm Living Steel at the same time as an additional reward. Amounts of things in Helltides will drop Exquisite Blood. For example, opening Tortured Gifts Chests, fighting bosses such as Hellborne and Helltide Assassins, and fighting with Blood Maiden. To farm Exquisite Blood and Living Steel with high efficiency at the same time, you do better to follow these demands below: Farm as many Aberrant Cinders as possible in a short time to raise their threat level. Kill any Hellborne or Helltide Assassins that could spawn. Open any Tortured Gifts of Living Steel or Tortured Gifts of Mysteries in Helltide Zone and collect all Baneful Hearts and Boss Summoning Materials that may drop. When there are approximately 10 to 15 minutes left in Helltide, travel to Blood Maiden Ritual Location (marked on the map with a horned demon icon). Use Baneful Hearts you have collected to summon Blood Maiden, killing her and all her minions until the remaining Baneful Hearts are running out or comes a conclusion of Helltide. That’s all about how to get Exquisite Blood. But surprisingly, you still have a chance to get Exquisite Blood now. Please join iGMeet discord, where a lottery will be held on September 2nd, and 10 lucky players will be drawn to evenly share the rewards of 1,000 Duriel materials, 1,000 Andariel materials, 5,000 Stygian stones and 5,000 Exquisite Blood. Please believe in your good luck and actively participate. Thanks for reading.Aug-28-2024
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Diablo 4 Season 4: These Es ...
In Diablo 4 Season 4, one of the major highlights introduced is the tormented bosses, which are torment versions of all the Uber bosses. These bosses offer greater rewards and present more challenging encounters. However, to summon these tormented bosses, players need Stygian Stones, which can enhance the excitement of the boss fight. How To Obtain? When it comes to obtain Stygian Stones, there are a few ways available. You can obtain a handful through the season journey, specifically in the last two chapters, which reward a total of 11 Stygian Stones. Completing Iron Wolves Reputation grind up to Level 18 can give you 4 Stygian Stones. However, this process is time-consuming and not very efficient for farming Stygian Stones. Players may gather around 1 and a half to 2 dozen of Stygian Stones through regular gameplay. After exhausting these initial sources, players are left with grinding the Pit, where the issue becomes apparent. Although expectations of Stygian Stones dropping deep in the Pit, they're elusive. Even after extensive grinding, Stones are scarce, with drop rates seemingly inconsistent across different Pit levels. While some players report finding Stygian Stones as early as Pit Level 50, others, like myself, have had no luck below Level 61. The drop rate doesn't seem to scale significantly with higher Pit levels. The rarity of Stygian Stones is a significant obstacle, hindering players from accessing tormented bosses as intended. The discrepancy between drop rates for Stygian Stones compared to other boss materials exacerbates the issue, leaving players questioning the intended design and seeking alternative methods to acquire these elusive resources. Low Drop Rate The drop rate for Stygian Stones in the Pit seems to be extremely low, roughly around 2% per time, equating to about a one in 50 drop rate. After countless runs, players like myself have only obtained a handful of these Stones, contrasting sharply with the abundance of other boss materials obtained from similar efforts. The introduction of tormented bosses was intended to ease the pain of repeatedly farming lower-level bosses like Varshan or Duriel. Despite the promise of enhanced loot from tormented bosses, the reality is disappointing. These tormented bosses don't yield more materials, making them less appealing compared to their normal counterparts. There is a noticeable difference in the drop rates between tormented bosses and regular Bosses. While larger bosses like Andariel and Duriel boast a 2% drop rate for Uber , smaller bosses only offer a meager 0.5% drop rate in normal versions. Even when multiplied by 5 for tormented versions, it only amounts to a 2.5% drop rate. This disparity undermines the notion of equal difficulty among tormented bosses deserves the developer's attention. The rarity of Stygian Stone creates a significant obstacle to our intended access to tormented bosses. Rectifying this issue and ensuring equitable drop rates across boss encounters would enhance the gameplay experience and promote diversity in boss farming strategies. Boss Farming For now, I can only recommend focusing on farming Uber bosses as much as possible with those Stygian Stones if you have any. It seems to be the safest in terms of Uber Unique drops, and the encounter is relatively easy compared to some of the others. However, you don't really want to farm Grigoire because of the lower drop rates and potential issues with materials. Instead, you should focus on farming Duriel as much as possible. That being said, the tormented versions are also a good way to obtain level 925 unique drops. However, with the changes to item power and the availability of 925 loot, it's not as critical as it was in the past. Tormented Grigoire versus normal Grigoire might give you an edge in terms of getting certain weapons, but it's not a significant concern anymore. Greater Affixes There's also another very strange phenomenon that maybe you have not noticed yet or heard yet. Every time you defeat one of those bosses on the boss ladder, the Unique that drops cannot have Greater Affixes. At least, I have not gotten a single item that has a Greater Affix that is unique from those bosses. But the normal , all these like Tibault's Will, Flickersteps and X'Fal rings, they all have zero Greater Affixes. So, that may be intended because the bosses are kind of like the easy way to get your build going, to get those that you may want for your build, but they just don't have Greater Affixes. This is kind of strange, so you can't really go find them and try to hope for like a really big drop or something like that. Final Thought I must express some disappointment in how low the Stygian Stone drop rate is. I expected to obtain more, not necessarily every run in the Pit. Especially when compared to the abundance of other boss materials dropping. It's impossible to catch up to those materials with Stygian Stones. This means I'll always have to go back and farm the low-level versions repeatedly, which is tedious and inefficient. I hope that Blizzard will reconsider this and buff the Stygian Stone drop rate, as well as the drop rates of all the tormented versions, to the same level. This would allow us to farm any of them and obtain Uber Uniques, as well as potentially acquire any other we may want from those bosses. Currently, it seems pointless to do anything besides boss farming, as it's easier and more rewarding than the other tormented bosses. This imbalance needs to be addressed.May-27-2024