Diablo 4 Season 8 New Unique Items And Aspect: Do They Have A Big Impact On Classes?
In Season 8 of Diablo 4, a ton of items will be added to the game. The good news is that boss summoning items are being removed in Season 8, making your backpack a lot cleaner.
In Season 8, each class will have a new unique item and a new Legendary Aspect. This will definitely have an impact on the performance of each build. Let’s take a look at what items are added to each class.
Barbarian
Ancestral Unique Gloves: Bane Of Ahjad-Den
- [8.0 - 12.5]% Cooldown Reduction
- + [4 - 6] to Mighty Throw
- + [114.0 - 150.0]% Critical Strike Damage
- + [7 - 10] Fury per Second
Every 12 seconds, your next Mighty Throw will immediately detonate a pulse, dealing Fire damage, and dealing [400.0 - 600.0]% [x] bonus damage.
Aspect Of Delayed Extinction
Allowed Item Types:
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Amulet (Power increased by 50%)
- Ring
Mighty Throw and Steel Grasp now gain multiplicative damage from Cooldown Reduction instead of Cooldown, and their damage is increased by an additional [125 - 250]% [x]
Mighty Throw Barbarian was great in Season 7 due to its high damage, but the best endgame build was HotA Earthquake Barbarian. With these buffs, Mighty Throw Barbarian may become the best endgame build.
Druid
Ancestral Unique Helm: Gathlen’s Birthright
- +128 Armor
- Anima of the Forest grants 15% attack speed
- + [10.5 - 15.0]% Willpower
- + [2 - 3to] Humanity
- + [224 - 296] Armor
- + [17.5 - 23.0]% Movement Speed in Human Form
While in Human Form, critically hitting an enemy with Nature Magic [400 - 200] times grants you Anima of the Forest for 10 seconds. After infusing Anima of the Forest, you will gain Perfect Storm and Earthen Might key passives.
Aspect Of Impending Deluge
Allowed Item Types:
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Amulet (Power increased by 50%)
- Ring
Storm Strike’s damage is increased by 50% [x], and the target takes [20 - 40]% [x] more damage from other spells for 6 seconds.
Druids are already very strong in the game, and this buff to Storm Strike makes them more efficient at farming Diablo 4 Gold and clearing dungeons in season 8.
Necromancer
Ancestral Unique Two-Handed Sword: Sanguivor, Blade Of Zir
- 496 Damage Per Second
- [397 - 595] Damage per Hit
- 1.00 Attacks per Second (Slow)
- +60.0% Skeleton Mage Damage
- +60.0% Golem Damage
- + [160 - 188] Intelligence
- + [1,222 - 1,316] Maximum Life
- +2 to Skeletal Warrior Mastery, Golem Mastery and Skeletal Mage Mastery
- + [32.0 - 50.0]% Chance for Army of the Dead to Deal Double Damage
Damage dealt by your summons causes enemies to be affected by Vampiric Curse. Consuming corpses also contributes a soul to Vampiric Curse, which can now stack up to 20 souls.
Army of the Dead can now release Vampiric Curse souls, increasing the damage done by Army of the Dead and souls by [5.0 - 10.0]% [x] per soul released.
Aspect Of Service and Sacrifice
Allowed Item Types:
- Amulet (Power increased by 50%)
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Ring
Skeleton Warriors explode upon death, dealing [150 - 300] physical damage to nearby enemies. They lose 25% of their health per second in combat. Skeleton Mages take 90% less damage and deal [50.0 - 100.0]% [x] more damage.
Summoning-dependent Necromancers are able to perform well in leveling up and farming gold, but their performance in the endgame is average, not as good as Blood Wave Necromancers, and this may not change in Season 8.
Read More: Diablo 4 New Expansion Will Be Delayed Until 2026!
Rogue
Ancestral Unique Gloves: Bands Of Ichorous Rose
- 64 Armor
- +4 Maximum Poison Traps
- + [18.5 - 27.5]% Poison Trap triggers twice
- + [10.5 - 15.0]% Attack Speed
- + [3.0 - 5.0]% Maximum Poison Resistance
- + [41.5 - 55.0]% Poison Resistance
Poison Traps always deal full damage over 3 seconds, and benefit from all upgrades, increasing damage by [50.0 - 100.0]% [x].
Poison Trap also:
- Benefits from Combo Points
- Has no Cooldown during Inner Sight
- Cooldown is reduced by Preparation
Aspect Of Contamination
Allowed Item Types:
- Amulet (Power increased by 50%)
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Ring
When triggered, Poison Trap explodes, dealing [225 - 375] Poison damage. If this explosion is a critical hit, you deal [20 - 40]% [x] Poison damage for 5 seconds.
Poison Trap is not a mainstream skill in Rogue and has little impact on Rogue builds. Perhaps it can be slightly enhanced for Death Trap Rogue builds.
Sorcerer
Ancestral Unique Helm: Hail Of Verglas
- 128 Armor
- +7.5% Maximum Cold Resistance
- +50.0% Cold Resistance
- + [4 - 6] to Ice Shards
- + [10.5 - 15.0]% Intelligence
- + [10.5 - 15.0]% Attack Speed
- [13.0 - 17.5]% Maximum Life
Ice Shards now spread 2 additional shards. Each time Ice Shards damage an enemy, the damage dealt is increased by [1.0 - 1.5]% [x] over 5 seconds, up to a maximum of [50.0 - 75.0]% [x].
Shivering Aspect
Allowed Item Types:
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Amulet (Power increased by 50%)
- Ring
Depending on how Frozen or Stunned the enemy is, they take up to [20 - 40]% [x] more damage. The Chill you apply is increased by 15%.
Ice Sorcerer underperformed in Season 7 and was abandoned by players. The best Sorcerer builds focused on Lightning and Fire builds. This buff may help Ice Sorcerer perform a little better in the endgame.
Spiritborn
Ancestral Unique Amulet: Sunbird’s Gorget
- + [16.0 - 25.0]% Movement Speed
- + [2 - 3] to Acceleration
- + [2 - 3] to Furnace
- + [2 - 3] to Potent
Pick up a Storm Feather to create a Firestorm around you that lasts for 8 seconds, dealing [225 - 450] Fire damage every 0.5 seconds. For every 5 additional Storm Feathers you pick up, Firestorm grows stronger, increasing its damage by 100% [x], but does not refresh its duration. Firestorm counts as an Eagle, Jaguar, and Storm Feather Skill.
Rip And Tear Aspect
Allowed Item Types:
- 1H Weapon
- 2H Weapon (Power increased by 100%)
- Gloves
- Amulet (Power increased by 50%)
- Ring
Rushing Claw deals [10 - 30]% [x] more damage, and is enhanced based on the number of charges you have when you cast it:
- 1. Restores 15% of your maximum health.
- 2. Guaranteed suppression.
- 3. Guaranteed critical hit.
- 4. Attacks once more.
Spiritborn is a very strong class, and performs well in leveling up, farming gold and completing quests. This unique item is undoubtedly another big boost for Spiritborn.
The above are the new unique items and Aspects of Season 8. They may have an impact on the next season, but the overall impact is not significant. They just provide players with more choices.
Mar-14-2025
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Diablo 4 Season 8 Character ...
The exciting Diablo 4 Season 8 is finally here! To be honest, this season has changed a lot compared to the previous ones. On the one hand, they have increased the difficulty of the game, especially the difficulty of challenges such as Penitent Difficulty has been greatly increased; on the other hand, XP rewards in the new season have been slightly weakened compared to Season 7. In Season 6, it took players an average of 15 to 17 hours to reach level 60, while Season 7 took 9 hours, basically half of the former. The progress of Season 8 will be between the two, taking about 10 hours. Therefore, we want to know how to maximize the leveling speed and how to maximize the player’s combat power to break through the higher level Torment. Preparation So, let’s start from the beginning. Here are some things you need to do before you really start leveling. First, you need to create a character and make sure to choose to skip the campaign. Then, we can jump directly into the leveling stage. It is recommended that you start with Normal difficulty first, although Normal rewards fewer XP than higher difficulties like Hard or Expert. However, the increase in difficulty and the significantly increased time required to kill each enemy is not really worth it. If you luck out and get some incredible drops during your leveling process and end up with a very powerful build earlier than you expected, you may be able to choose Hard level, depending on how things go after you enter the game. In addition to this, you can also visit Pet tab and equip a pet to run around and pick up Diablo 4 Gold and materials for you, saving you time. It is worth noting that before you continue to advance any content, you need to talk to your Mercenaries immediately, unlock and equip one. This way, you have a companion to help you as you progress. Levels 1 To 15 Now, let’s talk about how to start actually leveling up in Kyovashad. You actually need to start Raising Spirits Side Quest by talking to a guard on the north side of town. Within seconds, you will be cheering next to the guard and handing in the quest. This will give you a bunch of herbs, which saves you the time of having to collect them in the world yourself. However, Elixirs currently for sale in iGMeet do the same thing, allowing you to skip the time of gathering these materials. Now, when you are ready, you will have a bunch of herbs to make Elixirs, which will increase your XP gain by 5% for the entire duration. Otherwise, we will follow the opening quest of the new season questline, which can also be found by the new NPC in Kyovashad. We will advance to a certain stage until you make your first bottle of Tier 1 Elixir after reaching level 10. Then from then on, Elixir is always effective. Remember, Elixir comes in two levels: basic and advanced. Basic elixirs increase your XP gain by 5%, while advanced elixirs increase your XP gain by 8%, but this is not available until level 50. So once you reach level 50, you can start making and using these elixirs. But before that, you can’t use them. If you are wondering what elixirs you should make ahead of time, please note that the quantity does not really matter, because different classes and builds have different requirements for elixirs. Also, another very important aspect of this season is the new Season Journey, which has changed drastically because Season Blessings have been moved to Season Journey. Previously, they were in the Battle Pass, and you needed to play the game to win Favors, and eventually you could get Season Blessings to increase XP. But now you can get or enhance other season rewards, all of which are in Season Journey. So Season 8 wants you to pay more attention to your Season Journey and complete it as soon as possible, because every time you have a chance to complete any of these goals, the rewards will be more generous, which will make your character better in the long run. On the other hand, the new Battle Pass is not as important in terms of equipment and character development. You can choose your rewards and develop them in a different order, but it is not important for character leveling. Levels 15 To 50 But you don’t have to worry too much, because since you reach level 15, class quests are no longer a problem. Just like we encountered since Season 7, you don’t actually need to do them anymore. Once you hit level 15, you’ll automatically unlock the passives, assuming you’ve done the class quest before. Then you just need to make sure to open your class passives page, like checking your Book of the Dead or something, to activate those new skills that just opened up. Technically, you can still complete the class quest again, and you’ll be rewarded with a special chest that gives you some specific items to help you complete your builds. This is great, but will it be worth spending more time completing them when you understand the actual power of these gear in higher-level content? Probably not at this time. Now that you have a basic build configuration and your class passives unlocked, it’s time to increase the difficulty level to increase your XP drop rate. Remember, you can only do this if you kill all enemies effortlessly, if it takes you several seconds to kill anything, then maybe adjusting the difficulty too high is not a good thing for you. Next, we can just continue with the seasonal quest line, focusing on Apparition Incursions as much as possible. If you want to maintain a consistent and efficient XP farming rhythm, then replace it with Helltide events when the limited-time Incursions are not available, where there will be a lot of high-quality resources. Levels 50 To 60 We need to do this until level 50, and then clean up Strongholds on Normal difficulty as usual. Since these Strongholds will provide the same XP as the final reward no matter what difficulty you are in, there is no need to choose a harder difficulty. You might as well choose Normal difficulty so that you can maximize your time. Note that you need to move back and forth between all Strongholds on the map during this period, which will help you maximize the efficiency of farming XP. In addition to the most difficult Strongholds, you can also continue to do Apparition Incursions and Helltide. But I still want to emphasize the value of dungeon XP farming. Because if you find Tributes with relevant perks during the leveling process, it will become an important source of Masterworking materials, crafting materials, and specific equipment drops, which can greatly improve your leveling efficiency. When you are almost at level 60, or at level 60, it’s time to prepare for Torment 1. You need to change the difficulty to Penitent and upgrade your equipment. It’s time to prepare for the endgame! Anyway, this is my overview of how to effectively and efficiently advance your character leveling progress in Diablo 4 Season 8. But reaching the level cap does not mean the end of the challenge. On the contrary, it is the signal that the game is fully started and you can freely enjoy all the features and mechanics and start your adventure in the dangerous time of Sanctuary.Apr-29-2025
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Diablo 4 DLC: What Special ...
Diablo 4’s Vessel of Hatred expansion has been released for a while, and many players have completed the storyline in DLC and experienced the fun of Spiritborn. However, the game did not stop because of a successful update. Instead, it is making final preparations for the upcoming Halloween event. According to official news, Diablo 4 will officially launch the “macabre celebration” Halloween event at 10 am Pacific Time on October 29, and it will last until the same time on November 5. During this period, all participating players will receive a series of limited-time free store items as rewards. In addition, a particularly noteworthy highlight is Butcher-exclusive “Meat or Treat” Dungeon Shrine modifier, which will also be available during this period. This means that players can explore more different game content through this interesting mechanism. For players who like Diablo 4 series and want to spend a Halloween holiday full of surprises and fun in the game, it is definitely worth logging in to the game during this period. Whether you want to collect rare items, accumulate Diablo 4 Gold, or just feel the festive atmosphere, the “macabre celebration” can meet your needs. Free Goodies Diablo 4’s Halloween event brings a series of exciting benefits to players, the most notable of which is that during the event, players can get free store items by simply logging into the game. This generous move can make every participant feel the sincerity of the development team and the importance of the player community. Specifically, starting from October 29, a new cosmetic item will be available in the store every day for players to receive for free. Each cosmetic item has a unique design. It should be noted that although Halloween event itself will last until November 5, the free cosmetic items will end on November 1. Besides the free cosmetics, Diablo 4’s Halloween event also includes the following free items: October 29: Recluse’s Host Mount October 30: Ichorflame Torch Mount Trophy October 31: Recluse’s Flask Mount Trophy November 1: Reclusive Trappings Mount Armor In Diablo 4’s Halloween event, October 29 marks the start of a series of unique and seasonal free mounts and loot for players to claim in the in-game store. First up is Recluse’s Host Mount, a uniquely designed zombie horse with a decayed flesh and empty eye sockets that perfectly fit the horror theme of Halloween, adding a festive touch to players’ rides through the vast world of Sanctuary. Then, on the next day, October 30, players can claim Ichorflame Torch Mount Trophy, a creative item featuring a large recluse spider with one side clasping a burning flame, adding a mysterious and powerful aura to the player’s character. On the last day of the event, November 1, the store will offer Reclusive Trappings Mount Armor, a piece of armor designed specifically for the aforementioned zombie horse, which is covered in dense spider webs to make its entire body more terrifying and also strengthen the mount’s defense capabilities. During this Halloween event, players do not need to log in to the game every day to claim the free items. Each date marks the time when the item is available in the store, and players can claim it after the item is available until November 5 at 12 noon Pacific Time. Therefore, as long as players log in once between November 1 and November 5, they can claim all the free decorative items offered by the event. If you want some other game items, you can pay attention to Diablo 4 Season 6 giveaway event that iGMeet discord has been doing. Just leave your favorite emoji to participate in the draw. Also Read: Long-Term Diablo 4 Promotions & Giveaways - Real And Valid A Dungeon Modifier Diablo 4 also launched Butcher’s ‘Meat or Treat’ event during Halloween event. The essence of this event lies in its influence mechanism on Dungeon Shrines. When players activate any Dungeon Shrines during the event, they may trigger this special effect. Once activated, Shrines will show different “surprise” effects from the usual, which may include additional loot, enhanced attributes or other unexpected gains. However, although these surprise effects are tempting, they may also be accompanied by certain risks and challenges, which will have unpredictable negative effects on the operation of the dungeon. Therefore, for players who are eager to explore and experience this event, how to wisely choose when and where to activate the dungeon shrine during the event from October 29 to November 5 has become an important strategic consideration. Although Diablo 4’s Halloween event may not include a lot of substantial game content updates, it is worth being able to receive a few new cosmetic items for free during the holiday. In addition, regarding Butcher’s game of “Meat or Treat,” Diablo 4 development team has maintained a mysterious silence and has not clearly informed players of the specific advantages and disadvantages they will face after activating a Dungeon Shrine. Players need to explore and experience the event content in person after the event starts in order to discover the secrets and surprises. This may mean that activating a Dungeon Shrine after the event is officially launched may bring some unexpected benefits.Oct-25-2024
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Diablo 4 Season 6: What Are ...
Recently, Diablo 4 S6 PTR is being explored and discovered by many players. Obviously, there are many new contents and gameplays in this PTR, including new Skills for each Class. There are currently five Classes in Diablo 4, namely Barbarian, Druid, Necromancer, Rogue, and Sorcerer. Although new Classes have been added to new PTR, there is no doubt that these five inherent Classes are still the main ones. Among them, Rogue is one of the more popular Classes, and its new Skills in PTR are undoubtedly also curious about many players. In Diablo 4, Skills of each Class mainly include Active Skills and Passive Skills. Here, based on the various performances of Rogue in current PTR, we will mainly introduce you to Rogue’s new Active Skill. New Active Skill: Dance Of Knives Rogue’s new Active Skill in PTR is called Dance of Knives. As an Active Skill, it is also included in Rogue Class Skill Tree, is part of Agility Cluster, and belongs to Cutthroat Agility Skill. You can find and use it in the game through Icons in Skill Tree Menu. In Diablo 4, you can upgrade Active Skills by consuming a certain amount of Skill Points. Starting from Rank 1, it can be upgraded to Rank 5. After effectively Enhance Dance of Knives, you can start upgrading it. After upgrading, you can get Methodical Dance of Knives or Disciplined Dance of Knives. Note that you can only choose one of the two! So after upgrading, you need to choose the upgrade based on their characteristics and your own needs. Methodical Dance of Knives means that when you stop Channel Dance of Knives, you can throw up to 12 Stun Grenades. Each Stun Grenades can cause 20% Weapon Damage to Enemies. However, the specific number of Stun Grenades thrown depends on the duration of your previous Channel Dance of Knives. Disciplined Dance of Knives means that in combat, you can use Dance of Knives to cause 25% Slow to Enemies for 3 seconds, and each knife has a 20% chance to Pierce Enemy. What Will You Gain When Channel Dance Of Knives? In fact, Dance of Knives can help you move quickly and irregularly among many Enemies to confuse Enemies and make them unable to catch your movement trajectory. During this movement, you can also cause corresponding Damage to Enemies! During use, Dance of Knives can have six Charges and a 1-second Charge Cooldown. If you make relevant optimizations, your Charge speed will be faster. During combat, when you are Channeling this Skill, you can get a 20%+ Movement Speed bonus and a 10%+ Dodge Chance. In terms of Damage, it can throw Knives at Enemies near you. Each knife can cause 42% Weapon Damage to Enemies hit. In addition, Movement Speed is also crucial for Dance of Knives Channel. During Channel Dance of Knives, you can get corresponding Charges for every 30 meters you move. This is actually an Enhancement for Dance of Knives. Charges are essential for your effective Channel Dance of Knives. So in theory, if your Movement Speed is kept fast enough, you can keep Channel Dance of Knives. Try To Combine Dance Of Knives With Other Skills Or Items The power of a combination is always better than fighting alone. In Diablo 4, there are other Rogue Skills and Diablo 4 Items that Rogues can use. Using them in conjunction with Dance of Knives may also bring you unexpected surprise effects. For example, previous Rogue Skills in Diablo 4. When you equip Daggers and Poison Imbuement them, it will give you a certain Damage bonus in combat. This will undoubtedly make you feel more powerful when Channel Dance of Knives. There is a hybrid Poison Imbuement that allows you to cause 75% Damage Boost to Enemies every time you Crit in combat, thus bringing a certain Enhancement. And if you also have Imbuements Concealment Skill when Channel Dance of Knives, then every knife you throw will cause a Critical Strike to Enemies. So if you can combine Dance of Knives and Imbuements Concealment and use them, theoretically, as long as you keep doing this, you can even get unlimited Critical Strike in this way. In addition, you can also combine Damage effect of Dance of Knives with the help provided by other Skills and wearable Armors in the game to form a richer gaming experience. For example, in PTR Key Passive Skill Victimized has been Revamped as never before. On this basis, combined with Charge feature of Dance of Knives’ Movement Speed, an effective new Build is formed. Through this Build, Dance of Knives’ high Attack Speed and Lucky Hit Chances are Enhanced at the same time. This allows Build to fully utilize the advantages of Helmet called Heir of Perdition while maintaining high-intensity DPS. Thereby improving Procs played by Victimized. This means that you can form more effective Damage against Enemies in battle. At this point, I believe you have a certain understanding of the features and usage of Dance of Knives. However, when you experience it in person, you will definitely get more unexpected gains. If you want to communicate with other Diablo 4 players about Dance of Knives, you can enter iGMeet Discord. Here you can not only meet like-minded people, but also can win various game materials by entering the giveaway channel, to make your gaming experience even better!Sep-12-2024
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Diablo 4 DLC: A Brief Intro ...
I don’t think I need to go into detail about Diablo 4, as it’s not new to everyone. Many people love this ARPG and have become fans of it. The game has already had seasonal content and updates this year. After extensive hands-on with the upcoming character class, Spiritborn, I’m very happy with it and I’m going to play it in my free time. This class blends Diablo's ecosystem with varied classes, opening up a whole extra dimension. On top of that, you can summon a giant spectral gorilla, and you can crush Hulk-smash demons like pink giblets. After exploring Vessel of Hatred’s spooky jungles and dark dungeons, I decided to play Spiritborn class. Also, I focused almost exclusively on Spiritborn character class in a Vessel of Hatred, and then went into Nahantu region to explore. After entering Nahantu region, I started crafting my build and dismember everything in sight. Although I didn’t see any NPCs there, I just got some Diablo 4 Items while exploring the area. However, I think I have a good understanding of Spiritborn. As we all know, Spiritborn is an entirely new class in Diablo series. They have their own lores and are closely related to ancient civilization of Nahantu. We should have learned about this in Act 3 jungles of Diablo 2. The difference between this and other classes in Diablo 4 is that these can delve into a specific fantasy. For example, tanking like a Barbarian, doing mad DPS like a Rogue. But Spiritborn is different, it is more diverse and customizable. The reason is that you integrate four guardian spirits. These four spirits are: Eagle: Attributes are Mobility, Evasion, and Lightning Damage. gorilla: Attributes are Survivability and Physical Damage. Jaguar: Attributes are DPS, Attack speed, and Fire damage. Centipede: Attributes are Poison, Debuffs, and Lifesteal. My favorite is the last one that you can use these attributes to control the battlefield and feed off your foes’ misfortune. Each of spirit guardians is represented by a massive ghostly avatar that grants you power and sometimes appears on the battlefield to help you kill your enemies. For example, when centipede appears, it will spit giant globs of venom at everything in sight. When eagle appears, it swoops in to zap your foes into dust. It’s really cool. The skills and abilities of each spirit guardian are shown in Spiritborn skill tree as color-coded nodes, which you can distinguish based on spectral BFF you choose. These are four completely different styles, and you can also create different divergent builds. So it feels like Spiritborn is a composite of four different classes. You have to choose a primary patron from one of four spirits, but the most notable feature of this build is that you can combine the strengths of your chosen guardian animals with your size. For example, your jaguar build is a bit squishy. You can cross the aisle to your gorilla spirit and add its tanky abilities to your Skill Library to make it more durable. Compared to other specific classes that offer specific fantasies, this is definitely a new direction. At first, I was very worried that this class seemed to have all the stats but could not do anything. But after playing Spiritborn, I no longer have such concerns. After learning more about centipede-eagle build, I think this build is really good. Centipede-eagle build allows me to fill battlefield with life-sapping poison and help me to dash out of reach if things get out of control. You might think that this build must have an identity crisis, but if you have played this build, you will know that it definitely does not. This is what the developer said, which shows the strength of this build. And I really think this build is really great. If you haven’t tried it, you should really try it. I think it’s a good thing if the developer can do the right things well on each route, at least it’s much better than making something that looks good but doesn’t work. I have tried six different builds so far, and I can say that I am very satisfied with this extremely unorthodox class. I really like the different feelings that each spirit brings to me, and this class is so flexible. I can make different builds based on my current need and flight of fancy. It sounds incredible, but it really exists. I don’t know if any of these builds or one of them can be compared with the existing five classes. But so far, I have been very satisfied with the results of Spiritborn in all aspects. The above is all my understanding of this Spiritborn. If there are any additions and updates to Spiritborn in the future, I will update the article again. And you can join iGMeet disscord, which has more giveaway channels about this game and more information, so stay tuned!Jul-18-2024