Diablo 4 Season 8 Belial’s Return April Competitors: Who Are They?
April will be a very competitive month. There are three games of the same type, including Diablo 4, that will be updated this month. Diablo 4 is at the end of this month, Path of Exile 2 is at the beginning of this month, and poor Last Epoch is sandwiched in between them.
All three games will usher in a new season in April, and all players will have to start from scratch. Whether it is Diablo 4 Gold, Last Epoch Gold or POE 2 currency, they will be reset to zero. There is a lot of new content waiting for players to experience.
Diablo 4 has the best graphics and the largest fan base, but this does not mean that Last Epoch and Path of Exile 2 cannot pose a threat to it. In fact, the fan bases of these three games overlap a lot, so they face fierce competition.
Diablo 4 Season 8
The new content of Diablo 4 Season 8 is mainly the new pinnacle boss Belial and the new season power Boss Powers. In PTR, this is a more powerful force than Witch Powers in Season 7, and can even serve as an important way to output damage. Therefore, it is obvious that in the builds of Season 8, Boss Powers are more important than Witch Powers.
But players should not be too happy too soon. Boss Powers can only be obtained through the seasonal event Apparition Incursions in Season 8. Similarly, if you want to upgrade Boss Powers, you also need to farm Apparition Incursions again and again. There are very few upgrade materials available in the early stage of the game. Even if you reach Torment 1, it takes a long time to upgrade Boss Powers to the maximum rank.
To make matters worse, the developers increased the difficulty and reduced the drop rate of legendary items in Season 8. As a result, players will be much slower in the early stage of the game, whether upgrading or farming Diablo 4 Gold, than in Season 7.
For casual players, such changes make them not very satisfied. They don’t have many opportunities to get legendary items. Now that the drop rate is reduced, it will be more difficult for them to get legendary items in the new season. In addition, many players are also dissatisfied with the developer’s delay in releasing Season 8.
POE 2 Patch 0.2.0
Path of Exile 2 is definitely the strongest competitor of Diablo 4. Although it still lags behind Diablo 4 in terms of graphics, the gameplay depth of Path of Exile 2 is much deeper than that of Diablo 4. It has a rich skill combination and replaces the gold economy in Diablo 4 with a currency system. In comparison, the skill tree bound to the class and the equipment crafting system with great restrictions in Diablo 4 are not good enough.
But this also makes Path of Exile 2 very complicated. New players need to learn for a long time to understand the role of various mechanisms. Players who like simple things may prefer Diablo 4.
The current game content of Path of Exile 2 is not complete. The game currently only opens the first three acts and the endgame content. In the 0.2.0 patch, the seventh class Huntress and the new endgame boss battle will be added. The new boss is related to Tetzcal, the Blazing Guardian.
In addition, new weapons and new unique items will be added to the game. It can be said that the ambition of Path of Exile patch 0.2.0 is very big. However, Path of Exile 2 is currently only a semi-finished product. Players who want to experience POE 2 with 12 classes and a complete 6 acts may have to wait until 2026.
Last Epoch Season 2
If you plan to find a balance between Path of Exile 2 and Diablo 4, then this balance may be Last Epoch. Last Epoch has a more interesting class system and a complete plot than Diablo 4. Because it is a small studio, the art of Last Epoch cannot be compared with Diablo 4 and Path of Exile 2.
The official name of Last Epoch Season 2 is The Tombs of the Erased. The main content of the second season is to add some end-game content, introduce a new faction called Woven, and remake of Sentinel class. Last Epoch may not pose too much threat to Diablo 4, but it can be an excellent substitute for Diablo 4.
In addition, the original release date of Last Epoch Season 2 was April 2. But since the release date of the new patch of Path of Exile 2 was postponed to April 4, Last Epoch did not intend to compete with it directly, so the release date was postponed for 2 weeks. This is undoubtedly a wise decision.
In addition to the above two games, the pixel-style game Legacy of Baal inspired by Diablo 4 will also be officially launched on Steam in the second quarter. It certainly does not pose any threat to Diablo 4. But it can let you find a little fun while waiting for the eighth season.
There is still nearly a month before Diablo 4 season 8 is launched. If you are already tired of the seventh season, then these two Diablo-like games can enrich your April.
Mar-30-2025
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Diablo 4 Season 7 Obducite ...
As we all know, Obducite is one of the important materials you need when entering Diablo 4 Season 7 endgame, they can help you quickly upgrade your equipment in order to clear higher Pits or simply dominate Torment 4 and do your favorite grinding activities. Whatever the reason, we all need it, and accumulating a lot of Obducite quickly is the goal of almost every player! As you know, there are 3 sources to get Obducite in Diablo 4. The first and most popular is of course Nightmare Dungeons, then Infernal Hordes, and last but not least is Kurast Undercity using Tribute of Refinement. But which one is the fastest way to get as much Obducite as possible in the shortest time? Here, we will try to answer this question. Nightmare Dungeons First of all, as you know, Nightmare Dungeons have always been one of the best sources of Obducite in Diablo 4, and this is also true in Season 7. But did you know that not all Nightmare Dungeons are the same? It turns out that the amount of XP and Obducite you can get is based on the ranking of Nightmare Dungeon, which depends on the size, layout, and monster density of the dungeon. Therefore, some Nightmare Dungeons are better for you to farm materials than others. However, this ranking changes from season to season, so we will introduce 8 so-called S-tier Nightmare Dungeons in Season 7 that are your best choice for Obducite. For the ranking of these dungeons, we followed two important factors. The first is based on how fast you can clear the dungeon, for this we assume that 3 minutes is the best time for you to clear Nightmare Dungeons, and the other influencing factor is based on the amount of Obducite you can get. Of course, we know that there are many factors that can change the results, but please note that here we exclude the results of encountering Butcher or finding multiple Goblins, so Obducite you can actually get is definitely more considerable than we expect. In the final list of Nightmare Dungeons, you can see that the 8 most suitable dungeons for farming are: Ancient’s Lament Sarat’s Lair Deserted Underpass Mariner’s Refuge Uldur’s Cave Sirocco Caverns Forsaken Quarry Caldera Gate The good thing about these 8 dungeons is that their layouts are very simple, which means that they either have only one layer like Uldur’s Cave, Forsaken Quarry, Mariner’s Refuge, Sarat’s Lair, and Ancient’s Lament, or if there are 2 layers, the layout feels like walking a straight line, allowing you to clear the dungeon very quickly, just like Deserted Underpass, Sirocco Caverns or Caldera Gate dungeons. The most important thing is that the density of monsters in these dungeons is very high, some of these dungeons are what we call spider-themed dungeons, you know when you kill a spider more spiders will spawn, so these dungeons are the best. Not only can you collect more Obducite from them, but you also have the opportunity to make a good profit of Diablo 4 Gold by group clearing a lot of mobs, killing two birds with one stone! In addition to these, we also found Feeding Grounds, Light’s Watch, and Blind Burrows. The problem with Feeding Grounds and Light’s Watch is that they are both large dungeons, unless you have an excellent fast farming build, it will take you a long time to clear them, and you don’t get much Obducite from these dungeons compared to other dungeons. Blind Burrows is another spider dungeon, very similar to Sarat’s Lair, but Sarat’s Lair is better because it is completed faster. So, if you can choose, it is recommended that you always choose Sarat’s Lair or any other dungeon first. So, taking into account the time it takes to clear a dungeon, teleport back to town, and the loading times, you can earn up to 1,500 Obducite every 4-5 minutes if you farm these dungeons as quickly as possible. That means on average you can run about 12 dungeons per hour and get a total of 18,000 Obducite. The problem here, though, is that these Dungeon Keys are random drops, and even if you can craft them, that can affect your farming efficiency. Infernal Hordes The second method brings us to our beloved Infernal Hordes. Obducite has been given an enormous boost this season, with Hellborne option appearing more often than ever before. This is great because even if you have a really bad speed farming build like Blood Wave Necromancer, you should still get 800 to 900 Burning Aether every 10 waves, for an average of 4,500 Obducite per run. I think better builds should be able to get around 1200 Aether on average, since they will be completing Infernal Hordes in a shorter time. This means that in one hour you should get between 17,000 and 20,000 Obducite. If we compare this amount to the 18,000, you can get in Nightmare Dungeon, you can almost say they are about the same. Kurast Undercity We come to the last contender, which is Kurast Undercity with Tribute of Refinement. As you know, Kurast Undercity just appeared last season, and you can get Mythic Uniques, materials, and Obducite from it, depending on the type of Tribute you use. To get Obducite, you need Tribute of Refinement, and according to our data, these Tributes are currently the best source for Obducite. In 30 minutes, we did a total of 8 dungeon runs and got a whopping 16,000 Obducite. Note that these runs took place at Torment level 4, but we are not sure if Torment level makes a difference in Obducite drops. As you can see, our farming method was to ignore all enemies and activate Beacons, and if for some reason we didn’t reach the highest level in the last part, we killed some enemies, just to make sure we always had maximum coordination. Once again, the build we used was not optimized for fast clearing, so you also got that amount of Obducite with your build. This means that if you use a fast farming build, in 1 hour you can easily get even close to 30,000 Obducite! Ridiculous! However, there is a minor problem, and that is finding Tribute. You need to complete Dark Citadel, get Tree of Whispers caches, or you can always do Infernal Hordes and exchange the remaining Aether for Obducite, Gem Fragments, and you will definitely get 1 Tribute of Refinement. That’s it! Finally, please tell us which method is better for you? Do you have a scavenging build that helps you farm Obducite faster? Do you have any other better farming tips to share? See you next time!Feb-16-2025
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Diablo 4 Season 7: What Cha ...
In the ongoing Diablo 4 Season 7 PTR, players will experience the changes brought by the new season to the game content in advance. Among them, the changes that players can feel most easily are the changes to each class. In Patch 2.1, we can roughly understand that most of the abilities of Spiritborn have been hit very obviously, but Rogue has improved some key attributes. This will not only change the player’s game style accordingly, but also have a greater impact on the development of subsequent builds. So this guide will give you a detailed introduction to the changes that Spiritborn and Rogue in Diablo 4 will undergo in Season 7, so that you can change your game style as soon as possible in the next season to face the new game content. Spiritborn Although Spiritborn has been hit very obviously overall, there are still improvements in some of its skills. For example, Enhanced Thunderspike, Vigor gain it provides you have increased from 5 to 7, which means that you will generate more and more Vigor in battle, and those skills that require Vigor when casting can be used continuously. In addition, Endurance will generate double Vigor! If you combine these two skills with skills that can deal super high damage with Vigor, you will be able to clear most enemies and easily get Diablo 4 Gold from them. For those skills that can deal damage, some improvements have also been made. For example, Thorns damage caused by Bastion has been tripled, which can make the enemy suffer a very painful movement process. After talking about the enhanced skills, let’s take a look at the nerfed parts. Legendary Aspects are the first. The three Legendary Aspects possessed by Spiritborn have been weakened to a certain extent. The most serious of them is Sticker-thought Aspect, which has been directly removed from the list, which greatly reduces Spiritborn’s ability in some battles. And Spirit Halls, which are very important to Spiritborn, have also been weakened. Centipede Primary Spirit Hall will increase Poison damage it casts next season, but the damage reduction will be reduced, and each hit will only have 2% damage reduction. Similarly, when Spiritborn uses Eagle Secondary Spirit Hall, the delay before reset is extended to 4 seconds, which means that the combo ability that this Class is proud of will be greatly affected. Among Uniques, some have been improved for the better, and some have been changed for the worse. For example, after you equip Band of First Breath, your Vigor will not spawn, but your damage ability will get some benefits from it. But Rod of Kepeleke is the opposite, and its critical hit damage has been weakened to insignificance. So players who like this Unique in the current season may need to change their builds in time. Rogue As I mentioned earlier, Rogue class has received a major upgrade in Season 7, not only gaining greater mobility but also integrating lethality and skill into more powerful gear, especially Assassin’s Stride Boots. With the help of these boots, your movement speed will increase by 100% after casting a movement skill! And the damage caused by Shadow Imbued with your movement skills will also be increased, which means that you can also cause incredible explosive damage to those Elites or Bosses while moving quickly. But I have to remind you that this kind of powerful Unique requires you to spend a lot of effort to cultivate it in the game. You can also get it directly by trading with suppliers or other players in the game. This means you may need a lot of Gold. If you want, you can participate in the regular draws in iGMeet Discord and get some emergency Diablo 4 Gold from it to make your exploration process easier. For Rogue’s Legendary Aspects, only two have received buffs. The first is Slice and Dice, which will allow Twisting Blades to cleave in the next season, and their return speed will increase by 45%. The other is Bitter Infection, which will increase the damage caused by Shadow Imbued by 50% and add a ticking sound to remind you of the countdown to the explosion. In addition to the above, Rogue’s active and passive skills have been significantly improved. For example, the extra damage caused by Twisting Blades lasts longer, Rain of Arrows allows you to deal instant damage and crowd control to enemies faster and more smoothly, Shadow Crash can stun enemies faster and more steadily, etc. Besides, Shadow Clone Unique has also received a very significant enhancement: it is triggered faster and more powerful. So in Season 7, you can be full of expectations for Rogue builds, because there are many possibilities waiting for you to try, and each build may become the best helper for you to pass the level. The above are some buffs and nerfs that Spiritborn and Rogue will get in Diablo 4 Season 7 according to Patch 2.1. If you are a lucky player in this PTR, I believe you should feel the effect of these changes. I hope you can build a strong Spiritborn or Rogue build in the next season to cope with game content of various difficulties. I wish you a happy game!Dec-10-2024
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Diablo 4 Season 6: Is Parag ...
In Diablo 4 series of games, Paragon Board is a very important game mechanism. Because, after unlocking it, players can use the corresponding points to further unlock some board nodes, thereby effectively improving the various attributes of their game characters. From the first season to the latest season Season of Hatred Rising, in order to make Paragon Board play a more comprehensive role in the game to help players fight, the game makers are constantly updating and optimizing it. But in Season 6, we found that not every update of Paragon Board brings benefits. After actually experiencing the new Paragon Board mechanism in the new season, many players said that it has become more complicated to manage than in the past, which has hindered players to varying degrees whether they want to plan the use of their Diablo 4 Gold or want to further improve the proficiency of skill operations. Therefore, we will give some improvement suggestions based on some shortcomings reflected by Paragon Board after the current update. The Current Status Of Paragon Board In Season 6 When players upgrade their game characters to level 50 in Season of Hatred Rising, Paragon Board will be unlocked, and players will then receive some corresponding Paragon Points. These points can be used to fill in nodes on the board, thereby unlocking more other nodes related to abilities, attributes, and character characteristics in order to enhance the strength of the character. Currently, there are several types of nodes in the game: Normal Paragon Nodes, Magical Paragon Nodes, Rare Paragon Nodes, or Legendary Paragon Nodes. However, through in-game testing, you will find that most nodes are just “fillers”, and their consumption of points is only to reach the useful nodes you want in the end. Obviously, this not only makes the node upgrade process lengthy but also makes players feel that a considerable part of the points are wasted. After all, their consumption can only be exchanged for a few attribute upgrades. And in terms of the rewards provided by Paragon Board, there are even considerable differences between different Classes. Some Classes have a lot of Rare Paragon Nodes, or Legendary Paragon Nodes to unlock, while others focus on trying to get Glyphs as hard as possible. Of course, Glyphs also provide rewards or special buffs, but Glyphs are difficult to obtain, and it is also a hassle to determine which Glyphs are more worthy to obtain. Because they are arranged by level and alphabetically in the game, if you want to know what each Glyph helps, you have to check them one by one by hovering the mouse over each Glyph. The entire process of collecting and using nodes in Season 6 is currently frustrating, complicated, and a waste of time. Because it hardly provides any substantial progress for players. Improvement Suggestions Based on the shortcomings reflected in the current situation, our main improvement suggestions for Paragon Board are to remove most of the points required for players to unlock nodes, making the path to earning nodes clearer and simpler. This will not only make it easier to earn nodes but also allow players to get more rewards faster. Because in this way, players can achieve the same results as before with fewer nodes, and the relevant views of Paragon Board may also look more intuitive, logical, and simpler. It helps to solve the excessive Paragon Board workload that the original game brought to players. The second suggestion is to redesign Glyphs, because the current related progress system can be said to be meaningless and can hardly provide effective help to players. The improvement idea we provide is to set Glyphs as the center of all unlockable nodes, and make Glyphs the final key content by gradually unlocking other nodes of different levels, making the entire system more logical. In addition, the matching and connection between Classes and Paragon Board may also need to be fully redesigned. For example, Legendary Paragon Nodes should be applicable to each Class, and the benefits of using nodes should not be set too different from each other, to avoid an imbalance in the game experience between players of different Classes and affect the evaluation of the game. Although Paragon Board in the sixth season Season of Hatred Rising is currently insufficient, it is not unchangeable. If the game makers listen to the feedback from players in time and make some effective improvements and optimizations for this mechanism, I believe Paragon Board can provide more help to players. The above is the reflection of some shortcomings of the current Paragon Board mechanism and some improvement suggestions we have envisioned. If you want to know more related content, you can enter iGMeet Discord. Today is the last day of the fourth giveaway event for Diablo 4 Season of Hatred Rising. Hurry up and participate!Nov-03-2024
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Diablo 4 DLC: How To Use Fi ...
With the launch of Vessel Of Hatred Expansion, the richness of Builds of each Class in Diablo 4 has reached a new level. This means that players will enable some new Builds for their Characters in the game according to the corresponding Class. As Sorcerer class with moral strength and popularity in Diablo 4 Series of games, it has already had many effective Builds in Combat practice. In Vessel Of Hatred, Firewall Sorcerer Build has been added. Since Firewall Sorcerer Build appeared in the game, it has been enhanced intermittently. It is one of Builds with the most Damage Output in DLC and can provide significant help to players. Therefore, it is necessary for players who like to play Sorcerer Class to learn how to use it. Fighting with Firewall Sorcerer Build will definitely help players get more Diablo 4 Gold as Rewards. Based on this, we will introduce the key points of using Firewall Sorcerer Build in the game for interested players. Firewall Sorcerer Build Overview As a Damage Output-oriented Build, Firewall Sorcerer Build can also be said to be one of the most powerful Upgrade Builds in Diablo 4 Series of games. It mainly causes huge Continuous Damage to Enemy by casting Firewall Spell. In addition, players can also use Burning Key Passive Skill and other Burning Sources to further increase Damage. For example, Skills such as Hydra, Familiar and Incinerate. This can help you win faster in Battles and get some Enemy Drop Rewards, such as Diablo 4 Gold. And with Passive Skills such as Warmth, you can set World On Fire, and your game Character becomes unkillable. This operation does not require much Equipment to perform, and has excellent Damage Output when Upgraded, and copes with the early Torment Difficulty for Endgame Farming and Pinnacle Boss Fights. With some minor tweaks, you can even use this Build in Torment 4, though it will need to be combined with other Skills and Uniques at this stage. This makes Firewall Sorcerer Build less of a Firewall Build. How To Play Firewall Sorcerer Build? For most Combat situations, Firewall Sorcerer Build will first need to spawn Hydra Minions, then Drop as many Firewalls as possible. It is best to Summon as much Fire as possible to Kill most Enemies directly. If any Enemies survive, you can also increase Damage by continuing to cast Familiar or Incinerate to wipe them out. When you are Fighting Elites or Bosses, you can also cast Fire Bolt every five seconds. This will cause Target Hit to receive up to 20% Burn Damage from all Sources. Also, when using Firewall Sorcerer Build, use Teleport whenever you are Stunned or need to Reposition quickly. If you don’t like Teleporting, you can also run Flame Shield or Ice Armor to get more EHP. Related Active And Passive Skills As the name of Build suggests, the main related Skill is Firewall, but there are a few other important related Skills worth knowing. Use Combustion key Passive Skill to increase Burn Damage of Firewall, Hydracan Burns through Summon enhancements, and Fire Bolt can provide up to 20% multipliers on all Burn DOTs with Glinting Upgrade. For other Sources of Burn Damage, try Incinerate and Familiar. Incinerate can release triple Beams, accelerating Target’s Burning DOT. Familiar’s Fire Variant will also Burn nearby Targets when Upgraded, making it a solid foundation for Flamewall. Additionally, completing Build with Teleport gives you a fast Movement Skill and a Source of Unstoppable. In the early Torment stages, you can deal some extra Damage with Paragon. Once you’ve scaled up some Fire Damage, Searing Heat will give you a 60% direct Hit Buff, which can be achieved with Paragon Clusters and Item Tempering. Once you have some Intelligence and Critical Damage on your Gear, you can also Buff your Burn Damage with Burning Instinct. On top of the above, you should also focus on Unlocking Glyph Sockets and Leveling them. Since Glyphs will help you deal with a lot of Damage at the end of the game, don’t ignore them. Gear For Play Firewall Sorcerer Build There are a lot of Gear for Play Firewall Sorcerer Build, but all you really need is Starlight Aspect on your Ring. This Buff will help you Regenerate Mana while Healing your Character. And since Warmth gives a lot of HP to Burning Targets, you’ll be producing Starlight every second. You’ll have endless Mana. As for Buffs provided by Gear needed for DPS, virtually anything that enhances Burning will provide this help, such as Conflagration, Serpentine, and Engulfing Flames. Additionally, placing Flamethrowers on a Two-handed Staff will cause the latter to Fire three Beams, dealing more Damage than using Basic Skill, effectively tripling Damage done. These are some of the main ways and tips for using Firewall Sorcerer Build in Diablo 4 DLC. If you want to learn more, you can enter iGMeet Discord. Here you can not only communicate with fellow Diablo 4 fans but also have the opportunity to get game-related prizes through the giveaway channel! Hurry up!Oct-13-2024