Diablo 4 Season 7 Rogue Leveling Build: How To Choose Skill And Equipment?
In Diablo 4, there are six classes: Barbarian, Druid, Necromancer, Spiritborn, Sorcerer and Rogue. Compared with other classes, Rogue has a short attack range and low defense. The only outstanding feature is that Rogue has good mobility. Rogue players can focus on melee combat or combine melee and ranged combat. But in any case, this requires a certain level of proficiency.
Rogue builds can play a reliable role in all aspects, but because Rogue’s defense is not high, it is possible to be surrounded by monsters and killed by the enemy if you are not careful. Therefore, for Rogue players, the experience in the early stage of the game is different from that of other classes. Even if it is not a strong Sorcerer, Sorcerer’s Firewall can ensure that he can deal with monsters in a safe area and easily obtain gold, materials, gem fragments and other resources from the enemy. Therefore, the following will introduce how to level Rogue quickly.
Skills
If Rogue wants to level up quickly, the main idea is to rely on AOE skills to clear monsters quickly. Therefore, the following Rogue Leveling Build is recommended for you:
- Twisting Blades Rogue
- Dual Core Rapid Fire Flurry Rogue
- Penetrating Shot Rogue
- Dance of Knives Rogue
- Barrage Rogue
The basic skill recommended for players to choose for Rogue is Puncture. Puncture allows your throwing knives to fly a not too far distance, but in any case this extends your attack range, and more importantly, it can slow down the opponent in the third attack. This allows Rogue to contain monsters and always stays within a safe range. The basic skill, Fundamental Puncture, is a perfect improvement to Puncture, which allows Rogue’s throwing knives to hit more enemies. This can greatly improve your efficiency in farming monsters. Whether it is Leveling or farming Diablo 4 Gold, you can’t do without this skill.
Barrage is the core skill that Rogue should choose. Players need to improve the rank of Barrage as much as possible, which may allow Rogue to fire multiple arrows at a time. At the same time, these arrows have a chance to rebound after hitting the enemy. Barrage has different enhancement options. At the beginning, players can choose Advanced Barrage, which can give you a higher chance of hitting a critical strike. After you gain Precision skill, the enhancement skill can be switched to Improved Barrage. This skill allows the player’s third attack to make the monster Vulnerable.
Shadow Step and Dash are the mobility skills that Rogue should choose. Dash can slow down the enemy being hit and can also cause some damage to them. When Rogue uses Shadow Step, he can quickly move behind the opponent, which is conducive to Rogue make a lot of damage. There is no order in which these two skills should be learned. Their main function is to avoid some particularly large damage and allow Rogue to move to a safe position.
Shadow Imbuement and Cold Imbuement are active skills that Rogue needs to point out. The cooldown of these two skills is not long, and you can use them in rotation. For both skills, you only need to set them to Rank 1, but you still need to make additional enhancements to them.
Also Read: How To Get Dorian Pet Which Has Special Season-Specific In Diablo 4 Season 7?
Witch Powers
Rogue is very good at debuffing enemies, so there are many Witch Powers that work well with Rogue. You can choose from the following Witch Powers:
- Hex of Shattering
- Hex of Flames
- Aura Specialization
- Aura of Siphoning
In Season 7, players can carry 6 different Witch Powers for their characters, divided into 1 unique Witch Power and 5 ordinary Witch Powers. In addition to Witch Powers mentioned above, players can freely combine them.
Equipment
In order to leveling up quickly, Rogue’s equipment selection needs to consider whether it can cause AOE damage to monsters or hit more enemies. Other equipment can be simplified, but for Rogue who needs to level up quickly, Aspect of Branching Volleys is an indispensable weapon.
Aspect of Branching Volleys can increase the chance of arrow splitting by 30% to 60% and also increase the chance of arrow rebound by 50% to 80%! This weapon can greatly increase your efficiency in farming gold or clearing monsters.
To get Aspect of Branching Volleys, you need to go to Shadowed Plunge Dungeon in Hawezar, and after completing this dungeon, unlock Codex of Power. Then you can get it.
For other equipment, you need to pay attention to the properties of the items. In the early stages of the game, you don’t have so many ways to slow down enemies and move quickly, so equipment selection can focus on improving defense. After you have some basic skills, you can choose equipment that improves agility, movement speed, maximum health, attack speed, and armor. But be careful not to rush into the monster group rogue rashly. After all, Rogue does not have the defense of the Barbarian. After you have all the key skills, equipment selection needs to focus on choosing effects such as reducing cooldown time and increasing skill damage.
The above is how Rogue should choose the right skills and equipment in the early game. Rogue is a class that requires proficiency. It may be a bit difficult to deal with monsters in the early stages of the game, but after Rogue level is increased and you already have some good equipment, your Rogue will be very fast in clearing monsters. At the same time, Rogue can also impose various debuffs on the enemy, so it is very popular in the team.
Feb-05-2025
-
Diablo 4 Season 8 Boss  ...
In 2.2.0 PTR released on March 11, I believe that players must have learned about the new powers in Season 8. The theme of Season 8 will be Boss Power! That’s right, when you defeat Bosses, in addition to gold, materials, and equipment, you will also gain their powers! This news is much more shocking than Witch Power! This time Boss Powers and Witch Powers are somewhat similar but different in detail. Any Boss killed in Sanctuary will grant you a Boss Power. Magic Powers Powers can be obtained at any difficulty. Lair Boss Powers are unlocked by defeating them at Torment 1 or higher. Boss Powers There are a total of 24 Boss Powers in Season 8, which are divided into three qualities: Magic Powers: 10 Rare Powers: 9 Legendary Powers: 5 Players can only carry 1 Boss Power and 3 modifiers at a time. All 24 Boss Powers can be used as primary powers or modifiers. Primary Boss Powers work by enhancing the abilities of your class. Modifiers are used to amplify Boss Powers. These Boss Powers will be a great help when farming Diablo 4 Gold, exploring dungeons, or challenging The Pit. Legendary Powers Andariel’s Flaming Skull Source: Andariel, Maiden of Anguish. Main: After standing for 1 second, summon a skull for 4 seconds that spins around you and spews flames, burning enemies for 1,200% damage over 3 seconds. Modifier: Damage over time effects that burn enemies deal 21% more damage. For 5 seconds after activating Main Boss Power, all your other attacks will burn enemies for 1,800% damage over 3 seconds. Belial’s Eye Beams Source: Belial, Lord of Lies. Main: After drinking a healing potion, gain 75% damage reduction for 2 seconds and summon eye beams that corrupt enemies for 1,750% damage over 3.5 seconds. Your healing potions will then become inactive for 5 seconds. You can drink healing potions at full health. Modifier: Activate your main Boss power to gain 2 seconds of unbreakable Stealth. While Stealth, you deal 11% [x] more Overpower Damage. Duriel’s Burrow Source: Duriel, King of Maggots. Main: You now burrow underground when you Evade, incapacitating nearby enemies for 5 seconds and dealing 200% damage when you enter and leave. While burrowed, you deal 200% damage every 0.25 seconds. Evade’s cooldown is increased by 4 seconds, and Evade’s cooldown reduction effect is 50%. Modifier: Activating your main Boss power increases your chance to dodge by 21% [+] for 2 seconds. Whenever you dodge an attack, you incapacitate nearby enemies for 3 seconds. Lilith’s Wind Of Hate Source: Echo of Lilith. Main: When casting a skill, attack enemies with a spike wave that lasts for 2 seconds, dealing 250% physical damage. Each time Wind of Hate hits an enemy, enemies take 60% [x] more damage, up to a maximum of 300% [x]. Modifier: Hitting an elite enemy with the main Boss power creates a Blister Clone with 10% of their maximum health for 15 seconds. Killing a Blister removes 5.25% of Elite’s health. Elites can have up to 3 Blisters active at once, excluding World Bosses. Harbinger Of Hatred’s Volley Source: Harbinger of Hatred. Main: After damaging a vulnerable enemy, fire a piercing projectile for 1.3 seconds that deals 400% Fire damage and applies Vulnerability. Deal 40% [x] bonus damage to vulnerable enemies. Modifier: Casting a basic skill at max resources consumes all resources, making all nearby enemies vulnerable. Activating the main Boss power increases vulnerability by 11% [x] for 5 seconds. Rare Powers Beast in the Ice’s Sleet Source: Beast in the Ice. Primary: After casting 3 skills that apply crowd control or stagger effects, fire a hail spike that deals 800% Cold damage and Freezes enemies for 2 seconds. Modifier: your main Boss power now Freezes enemies, and it damages by 2.5% [x]. Belial’s Crystal Decoy Source: Belial Lair Ambush. Main: When you cast an Agility, Defensive, or Macabre skill, a crystal is created that taunts enemies and explodes after 3 seconds for 600% Shadow damage. Modifier: Activating your main Boss power causes nearby enemies to be feared for 0.75 seconds and deal 50% Shadow damage to them. Varshan’s Life Steal Source: Echo of Varshan. Main: Whenever you lose 25% of your maximum health, attach a life steal beam to attackers, restoring 10% of your maximum health and dealing 1200% Corrosive damage to them over 3 seconds. Modifier: Activating your main Boss power deals 200% Corrosive damage over 2 seconds to nearby enemies. Grigoire’s Lightning Square Source: Grigoire, the Galvanic Saint. Main: After casting a core ability, lightning shoots outward for 1.2 seconds, dealing 300% Lightning damage per hit. Modifier: Each time you activate, damage an enemy with your main Boss power, stunning enemies hit for 0.25 seconds. Lord Zir’s Blood Pool Source: Lord Zir. Main: After you damage an enemy, create a pool of blood that deals 400% Bleeding damage per second for 4 seconds. You can have up to 3 active blood pools. Modifier: Activating your main Boss power heals you for 5.5% of your maximum health over 3 seconds. Urivar’s Lobbed Bombs Source: Urivar. Main: After casting your ultimate, drop 4 bombs that deal 800% Fire damage and reduce the cooldown of your ultimate by 5 seconds. Modifier: Killing an enemy with your main Boss power reduces the cooldown of your ultimate by 0.2 seconds. Ashava’s Poison Breath Source: Ashava the Pestilent. Main: Hitting an enemy affected by Damage Over Time creates a wave of acid that deals 400% Poison damage over 4 seconds. Poison increases by 10% for every 1% of the target’s current health taken by Damage Over Time. Modifier: Each time activated, damaging an enemy with your main Boss power also deals 45% Poison damage over 3 seconds. Avarice’s Explosive Ore Source: Avarice the Gold Cursed. Main: When you gain excess main resources, create a block of ore. After 2.5 seconds, the ore explodes, dealing 700% Fire damage. You can create up to 3 blocks of ore at a time. Modifier: Activating your main Boss power consumes all of your primary resources, increasing its damage by 1.5% [x] for each resource point consumed. Wandering Death’s Chest Beam Source: Wandering Death. Main: While channeling a skill, create a beam that deals 300% Frostbite damage per second. Enemies hit take 50% [x] increased damage for 1 second. Modifier: your main Boss power instantly executes non-Boss enemies below 15% health. When you execute an enemy, you gain 25 primary resources. In Season 8, killing a World Boss will now grant Rare Powers in addition to gold and large chests, with no difficulty limit. Magic Boss Powers Allek’s Talons Source: Allek Apparition. Main: Casting a basic skill deals 200% spark damage to enemies hit for 4 seconds. Modifier: Gain 5% increased movement speed, and for every 1% cooldown reduction, increase movement speed by 0.5%, up to a maximum of 11%. Beastmaster’s Training Source: Beastmaster Apparition. Main: Whenever you cast a summon skill or call in a mercenary for reinforcement, one of your summons or mercenaries taunts an enemy and gains 40% reduced damage. Modifier: Your summons deal 5% [x] more damage, and for every 1% extra critical damage you gain from items and paragons, increase it by 0.25% [x], up to a maximum of 17% [x]. Blackmailer’s Sabotage Source: Blackmailer Apparition. Main: Casting a core skill while shielded knocks down nearby enemies for 1.1 seconds. This effect cannot occur more than once every 5 seconds on the same enemy. Modifier: Whenever you gain a fortify, gain 20% more shield. Flesh Reaper’s Disruption Source: Flesh Reaper Apparition. Main: Damaging a vulnerable enemy removes the vulnerability, then stuns them and surrounding enemies for 0.5 seconds. This stun applies 100% stagger to Bosses. Modifier: Gain 5% [x] vulnerability, increasing by 0.25% [x] for every 1% bonus to crowd control duration, up to 10.5% [x]. Hatred’s Embrace’s Haste Source: Hatred’s Embrace Apparition. Main: Casting a Shadow or Fire skill increases movement speed by 1.1% for 3 seconds, up to 11%. Modifier: Gain 5% [+] critical strike chance, increasing by 0.5% [+] for every 1% Shadow resistance, up to 22.5% [+]. Kirma’s Sparks Source: Kirma Apparition. Main: When you dodge, deal 200% Spark damage over 4 seconds to close enemies. Modifier: Your dodge cooldown is reduced by 5%, and for every 1% increase in Lightning Resistance, your dodge cooldown is increased by 0.2%, up to a maximum of 11%. Outlaw Sharpshooter’s Eye Source: Outlaw Sharpshooter Apparition. Main: Deal direct damage to a ranged enemy, slowing them and nearby enemies by 40% for 5 seconds. Modifier: The farther away an enemy is from you, the more damage you deal to them, up to a maximum of 10.5% [x]. Sinerat’s Flames Source: Sinerat Apparition. Main: Use mobility skills to burn close enemies, dealing 200% Burn damage over 4 seconds. Modifier: Increases damage from all elements by 5% [x]. For every 1% increase in elemental resistance, increase the damage of that element by 0.2% [x], up to a maximum of 15.5% [x]. Skerg’s Toxins Source: Skerg Apparition. Main: When an enemy applies Damage Over Time effect to you, inflict 1000% Poison Damage to them over 4 seconds. Modifier: When you take damage from Damage Over Time effect, you have a 5% chance to be healed, with a bonus of 50% increased Poison Resistance, up to a maximum of 12%. Torusk’s Rage Source: Torusk Apparition. Main: Damaging a disabled enemy makes them and surrounding enemies Unstoppable, but increases your damage, attack speed, and movement speed by 10.5% [x] for 3 seconds. Modifier: Gain 5% [+] attack speed, and for every 1% damage dealt to controlled enemies, the attack speed will increase by 0.25% [+], up to a maximum of 10.5% [+]. The above are Boss powers of Season 8. There should be some changes before Season 8 is officially launched. But this should only be an adjustment to the numerical aspects, and there should not be too many changes in other aspects. Let us wait and see.Mar-12-2025
-
Diablo 4 Season 7 Gold Farm ...
Gold is almost the most common currency you can get in Diablo 4. You can find it everywhere in Sanctuary, and many players can even get a small bag of gold from the moment they start the game. Therefore, many players who have just entered the game may wonder, since gold is so common, why do we need to worry about our gold inventory being exhausted? In fact, on the one hand, although there are many ways to get gold, there are only a few ways to earn a lot of gold coins. On the other hand, as we slowly enter the end stage of the game and continue to improve our equipment and builds, we often go bankrupt because of two activities, namely, using Masterworking at Blacksmith to increase the value of the existing affixes of the item, and enchanting equipment at Occultist. Many players are even willing to spend a billion Diablo 4 Gold to keep trying, just to find the perfect affix combination for an item. This is simply a gambler! But why do you need such perfect equipment in Diablo 4? In fact, the answer is simple. Only by upgrading your build to the highest level can you start The Pit advancement more efficiently. The Pit is where every little detail or improvement counts, and if you want to go as high as possible in The Pit, or even take a place in Diablo 4 world rankings and become famous, you will need near-perfect gear and character builds. With that said, where can you get D4 gold in a short time? In this guide, we will cover the best activities or methods to get gold in Diablo 4 Season 7. Farming Headhunt Zones Recently, we tracked the most popular farming activities in Diablo 4, and believe it or not, the top one was Headhunt Zones and completing Whispers as quickly as possible. To farm Headhunt Zones efficiently, you basically need to jump from one zone to another, and when you get 2 Tree of Whispers Caches in one zone, it means you need to visit the next zone. The reason why this method is so good is that all Tree of Whispers Caches will drop another Cache called Gifts of the Tree in it, which has a lot of gold. Through Whispers Caches, the gear that can be sold, and the gold found in these areas, we managed to collect 128 million gold in 30 minutes. The best thing is that entering these areas is free, so this is undoubtedly the best method for us. Grinding Tormented Bosses The remaining two methods of farming gold can be said to be a tie, between doing Infernal Hordes and farming Tormented Bosses and selling all Ancestral Unique items you don’t need. So, which one should you do? If you have enough boss summoning materials, then your first choice is definitely farming bosses. In this test, when we farmed top bosses such as Andariel and Duriel, they both gave us more than 30 million gold in 8 to 12 minutes. Of course, on top of that, Ancestral Unique items they drop are also quite valuable. However, please note that not all Ancestral Uniques have the same selling value. For example, if we spent the same amount of time farming Grigoire or Beast in the Ice, we would have earned only half as much as we did on Duriel. However, Echo of Varshan was a pleasant surprise, among the mini-bosses, Varshan was the only one that required the least materials to summon. So, with only 115 Malignant Hearts, we killed her 28 times, which brought us a staggering 49 million gold in just 12 minutes! What’s more, the cool thing about Varshan is that the rotation rate is very fast, and once you kill her, you can summon her again almost immediately. This means that among all Tormented Bosses, Varshan is the best farming option. So start grinding those Malignant Hearts in Helltides and Headhunt Zones now. Running Infernal Hordes Finally, we will take a look at Infernal Hordes. Honestly, running Infernal Hordes is a bit like gambling, because you need a little luck to get the best Infernal Offerings and collect as many Burning Aethers as possible. On top of that, you need a good fast farming build that can kill enemies as fast as possible while dealing with the constant onslaught of demons coming at you. If you manage to get a build that can do that, you’ll get around 30 million gold per 10 wave runs, maybe even more. During this test, we used Blood Wave Necromancer endgame build, which is not meant for these types of farming activities, so you will definitely do much better than what we did. In this case, our best result was getting 1267 Aether and 42 million gold, even after spending 200 Aether in Spoils of Greater Equipment. But we were very lucky, and we got almost all Hellborne Offerings. Other than that, we averaged around 750 to 800 Aether per 10 wave runs. Another good thing worth mentioning is that if you’re lucky, you can even find some Mythic Uniques. So if you have Infernal Hordes Keys and want to take a break from Headhunt Zones or farming Tormented Bosses, go try them because they are a great way to get gold quickly. In addition to these methods, we have also tried farming Helltides, Undercity, Nightmare Dungeons, but can only say that the gains obtained from these methods are nothing compared to the above three. Anyway, these are the 3 most efficient gold farming methods that we think are worth trying at the moment, and we hope this helps you. If you have a better method, don’t forget to share it with us! Good luck!Feb-19-2025
-
Diablo 4 Season 7 Occult Ge ...
In Diablo Season 7, Witch Powers is the theme of this season. Occult Gems are also new items in Season 7. They can be used with Witch Powers to exert greater power. Unlike Witch Powers, Occult Gems require players to collect materials to craft. And crafting Occult Gems does not require gold, but many fragments, and you also need to participate in Headhunts and collect Fugitive Heads. Occult Gems are more powerful than ordinary gems, and their performance is much better than traditional gems. Each Occult Gem can provide your character with high armor and other effect bonuses. Occult Gems There are three different types of mysterious gems: Magic Rarity Rare Rarity Legendary Rarity The higher the rarity, the better the effect of these Occult Gems. At the same time, each gem can provide your character with 8% of all resistances and 160 armor. To make Occult Gems of different rarity, you need Occult Gems of the previous rarity as raw materials. Magic Rarity Occult Gems need Fugitive Heads to make. If you want to make Occult Gems quickly, you need to participate in Headhunts a lot. Not only can you get Fugitive Heads in this event, you can also get a lot of fragments and Diablo 4 Gold. Magic Rarity Occult Gems 1. Wicked Pact Common Eldritch Powers are 25% more potent. Requires: 1,000 Restless Rot 50,000 Amethyst Fragments 1 Fugitive Head 2. Heart Of Anima Common Psyche Powers are 25% more potent. Requires: 1,000 Restless Rot 50,000 Sapphire Fragments 1 Fugitive Head 3. Toadling’s Wish Common Growth & Decay Powers are 25% more potent. Requires: 1,000 Restless Rot 50,000 Emerald Fragments 1 Fugitive Head 4. Phantom String Deal 15% increased Overpower Damage to Hexed enemies. Requires: 1,000 Restless Rot 50,000 Skull Fragments 1 Fugitive Head 5. Elder Sigil Agility, Corpse, Incarnate, Mastery, Weapon Mastery, and Wrath skills deal 25% increased direct damage to Hexed enemies. Requires: 1,000 Restless Rot 50,000 Ruby Fragments 1 Fugitive Head 6. Vulture Talon While you have an Aura active, DoT effects tick 50% faster. Requires: 1,000 Restless Rot 50,000 Topaz Fragments 1 Fugitive Head 7. Pointed Finger Summons deal 15% more direct damage to Hexed Elites. Requires: 1,000 Restless Rot 50,000 Diamond Fragments 1 Fugitive Head Rare Rarity Occult Gems 1. Killing Wind While you have three or more Eldritch powers equipped, gain 15% Critical Strike Chance and 25% Movement Speed. Requires: 75,000 Skull Fragments 1 Elder Sigil 1 Wicked Pact 2. Cornucopia While you have three or more Growth & Decay powers equipped, generate 30% more Barrier and Fortify, and gain 30% more Thorns. Requires: 75,000 Skull Fragments 1 Vulture Talon 1 Toadling’s Wish 3. Hungering Void As you have an Aura active, pull Nearby enemies toward you every 8 seconds. Requires: 75,000 Skull Fragments 1 Elder Sigil 1 Wicked Pact 4. Vile Phylactery Fatal damage is prevented when you have a Summon Witch Power. You then gain a Barrier equal to 100% of your Max Life, and all Summon Witch Powers are disabled for 6 seconds. Occurs once every 75 seconds. Requires: 75,000 Skull Fragments 1 Toadling’s Wish 1 Pointed Finger 5. Raging Enigma Your Unique Witch Power deals 40% more damage. Requires: 75,000 Skull Fragments 1 Wicked Pact 1 Phantom String 6. Spiral Coin While you have three or more Psyche powers equipped, gain 30% Crowd Control Duration and 20% Lucky Hit Chance. Requires: 75,000 Skull Fragments 1 Heart Of Anima 1 Phantom String Legendary Rarity Occult Gems 1. Dust Stone Enemies take 2.5% more damage for each Aura and Hex affecting them. Requires: 100,000 Diamond Fragments 1 Toadling’s Wish 1 Phantom String 1 Hungering Void 2. Witching Hour Every 1 second, the next Core skill you cast counts as an Eldritch Witch Power when you have three or more Eldritch powers equipped. Requires: 100,000 Diamond Fragments 1 Pointed Finger 1 Phantom String 1 Killing Wind 3. Mind Wreath While you have three or more Psyche powers equipped, your Defensive, Macabre, Trap Skills gain 20% Cooldown Reduction. Requires: 100,000 Diamond Fragments 1 Wicked Pact 1 Pointed Finger 1 Spiral Coin 4. Voice Of The Stars While you have an Aura active, your Ultimate is treated as all Witchcraft Power tags and deals 10% more damage. Requires: 100,000 Diamond Fragments 1 Elder Sigil 1 Heart of Anima 1 Raging Enigma 5. Friend Of The Bog While you have three or more Growth & Decay equipped, gain 8% more Primary Core Stats, 10% Max Life, and Unhindered. Requires: 100,000 Diamond Fragments 1 Wicked Pact 1 Vulture Talon 1 Vile Phylactery 6. Moonlight Ward For each rank of your Unique Witchcraft Power, gain 3% Damage Reduction and 0.5% Maximum Resistance to All Elements. Requires: 100,000 Diamond Fragments 1 Heart of Anima 1 Elder Sigil 1 Cornucopia It takes a lot of fragments to create Occult Gems. In addition to hunting monsters in Headhunt area to obtain fragments, you can also do Infernal Hordes quest and open the material box in this quest. Many of the effects of Occult Gems are directly auxiliary to Witch Powers or are affected by Witch Powers. The two work together to exert greater power in Season 7. Choosing the right combination of Occult Gems and Witch Powers can greatly improve the efficiency of farming gold and defeating Bosses. Players can first confirm which build they want to play in Season 7, then match Witch Powers for it according to the characteristics of the build, and finally choose Occult Gems based on Witch Powers. Occult Gems can only be placed in accessories, and only one can be placed at a time, so choose carefully. Don’t waste fragments to create an Occult Gem you don’t need.Feb-07-2025
-
Diablo 4 Season 6: Is The N ...
It’s been well known that there have been some sort of secret levels in Diablo series since Diablo 1, secret hidden areas that you can access through a strange process. In Diablo 2, this would put you on a level where all the enemies were just cows. It was a pretty crazy thing and caused quite a stir on the internet at the time, at least. In Diablo 3, this extended to Whimsyshire, an Easter egg level that was a direct homage to the previous Secret Cow Level. As you can see, the developers tried to push the concept of hidden levels, with the visual theme and enemy theme being the exact opposite of how Diablo usually works, instead of scary evil demons, it’s just a bunch of colorful areas, which is a very interesting concept. And considering that the base game of Diablo 4 has been out for over a year now and the developers still haven’t revealed the possibility of secret areas, it’s going to be quite a journey to find out if there is a Secret Cow Level in Season 6. Here we will summarize all the progress on this topic, including how the player’s discoveries are connected to it reasonably, what this leads to, and some topics worth discussing. Let’s take a look! How Did Secret Cow Level Work Before Season 6? The recent breakthrough happened after Season 6 and the release of the expansion, and the new content introduced in the game reminded many players of the original three Relics and Cleansing process. The three Relics in the previous game were Bloody Wooden Shard, Intricate Metallic Fragment, and Musty Tome, all of which came from killing cows. Specifically, if you kill 666 cows, you will get one of the above Relics, depending on the region you are in. Hawezar and Kejhistan will give you Bloody Wooden Shard when you kill the last cow, Musty Tome will drop from Scosglen or Fractured Peaks, and Metallic Fragment can only be found in Dry Steppes. Then you have to go to Ked Bardu in Dry Steppes. The main town has a fountain, and to the east there are four bull statues. If you throw all the items into the fountain to cleanse and interact with each statue, then offer Relics to them. You will get an item called Strange Key. A lot of players get stuck here for a long time before finding the next step. Actually, this Strange Key can open a place called Forlorn Hovel, which is located on the head of a bull to the east of Scosglen area. There is a secret seller here, and by spending your Diablo 4 Gold, you can get some key items that advance the level. Did you notice that this piece of the map looks a bit like cows? If you look from the top down, this is why so many people are looking for answers here, and they are correct. If you have the key, then you can enter through this door and you will find a house filled with a lot of cows, and if you kill all of them, you will get Stamina Potion. This is not a noteworthy thing in itself, but considering the way the previous steps work, all assumptions are that this will lead to another step of Cow Level being unlocked, that is, this is where the clues are temporarily exhausted. New Cow Level Clues After nearly a year of nothing new to say about the mystery of Cow Level in the game, people just accepted the fact that, at least at that point, Secret Cow Level was simply inaccessible in Diablo 4 and that all the steps that could be taken had already been tried. With the release of Season 6, data miners have discovered more steps that could eventually lead to Cow Level. Specifically, there’s an entire set of new Relics and a last reward, like Stamina Potion. All of Relics come from the new zone in this update, Nahantu, and are also much more complex than the original Cow Kill Counter. You can do it faster, though, if you know how. Those new Relics are Rusted Old Bell, Gibbering Gemstone, and Crooked Staff. Rusted Old Bell Players must travel through Five Hills subzone, visiting 12 different bird statues before Rusted Old Bell appears as a drop from the last statue. Gibbering Gemstone Gibbering Gemstones can be obtained fairly quickly, and players only need to make a Thank emote in front of the three separate statues southwest of Kurast Docks. Crooked Staff This is one of the most difficult clues to get. To obtain Crooked Staff, players must defeat Elite Blood Lightning on the east side of Den in Great Shelf. The trick is that you can’t just defeat this fierce Lacuni and walk away with Relic. You have to completely reset your skills and abilities and disband your Mercenary, using only the basic attack skills that a level 1 character knows. If you want to make things easier, you can lower your difficulty level, as there are no negative effects on doing so. How To Corrupt Relics? Then, in contrast to the original Relics, you are not cleaning them; you are corrupting them. Doing this is also a process. It is recommended to do it on the normal difficulty level as well, and get rid of your Mercenary so that they don’t automatically kill the things you want to keep. After that, you need to head to the location north of Ichorfall on the map to specifically get aggro from the enemies here called Cordycepic Zombie. Most enemies will lose aggro if you get too far from their spawn location, but these specific enemies will keep following you as long as you stay within their aggro range. So basically you just have to slowly pull them from the first enemy on the map to the second identical enemy, and then take those two to the third. If all three Cordycepic Zombies are following you, you need to gather them together and then kill them in the shortest time possible. You then have to throw all three Relics in your inventory onto their bodies and then Corrupt them. You’ll notice that after you do this, a kind of purple flame starts glowing from them, which means it was successful. Also Read: Long-Term Diablo 4 Promotions & Giveaways - Real And Valid Rusted Bardiche You then need to take them to a brazier puzzle at a specific location on the map. They don’t look too interactable when you get here, but if you have the corrupted item, you can actually interact with them to give the item and receive Unusual Key at the end. This allows you to break down a hidden wall in a cellar located at a specific location on the map. When you enter the cellar, click on the wall in the last room and you’ll find a hidden extra room full of murderous cows, as there are also a bunch of killed villagers next to them. Once you kill the cows, you’ll receive Rusted Bardiche. So that’s the new step for potential Secret Cow Levels in Diablo 4, and it’s obviously tied to the previous Relics step. So in theory, if you have Stamina Potion and Rusted Bardiche, be prepared for any new developments, as you can pretty much do any future developments. Is Secret Cow Level Still Possible? Anyway, that’s as far as we can go for now. Now that you know everything there is to know about Cow Levels in Diablo 4, that brings us to another important topic, which is why there’s currently no Cow Level in Diablo 4. Despite the worrying amount of data mining that seems to have revealed some clues, everything so far proves that Diablo 4’s secret level simply doesn’t exist, or at least if it’s coded to exist, we don’t have a way to access it yet. As a player, we are now almost a year and a half past the release of the game, and while there are a lot of dangling clues and puzzle pieces that point to the existence of a Cow Level, functionally speaking, this often resonates throughout Diablo 4, especially the new stages. Although they may want to expand Secret Cow Level into multiple expansions, making you actually pay for each expansion to actually get Cow Level. So who knows when we will actually get Cow Level? If we do get it, maybe it will be a year later, maybe it will be two years later, maybe we will never actually get Cow Level and it will just be a gimmick to rediscover the attention. What do you think about this? Do you think it is possible for us to wait for the real Secret Cow Level in Diablo 4? If you have any related ideas, why not discuss it with like-minded partners in iGMeet discord? More importantly, there are often some giveaways held here, and the latest one will be revealed on November 11th. If you want to join in, please leave your favorite reaction emoji here!Nov-06-2024