Diablo 4 Season 7 Obducite Farming: Which Method Is The Most Efficient? - Nightmare Dungeons vs Infernal Hordes vs Kurast Undercity
As we all know, Obducite is one of the important materials you need when entering Diablo 4 Season 7 endgame, they can help you quickly upgrade your equipment in order to clear higher Pits or simply dominate Torment 4 and do your favorite grinding activities. Whatever the reason, we all need it, and accumulating a lot of Obducite quickly is the goal of almost every player!
As you know, there are 3 sources to get Obducite in Diablo 4. The first and most popular is of course Nightmare Dungeons, then Infernal Hordes, and last but not least is Kurast Undercity using Tribute of Refinement. But which one is the fastest way to get as much Obducite as possible in the shortest time? Here, we will try to answer this question.
Nightmare Dungeons
First of all, as you know, Nightmare Dungeons have always been one of the best sources of Obducite in Diablo 4, and this is also true in Season 7. But did you know that not all Nightmare Dungeons are the same?
It turns out that the amount of XP and Obducite you can get is based on the ranking of Nightmare Dungeon, which depends on the size, layout, and monster density of the dungeon. Therefore, some Nightmare Dungeons are better for you to farm materials than others. However, this ranking changes from season to season, so we will introduce 8 so-called S-tier Nightmare Dungeons in Season 7 that are your best choice for Obducite.
For the ranking of these dungeons, we followed two important factors. The first is based on how fast you can clear the dungeon, for this we assume that 3 minutes is the best time for you to clear Nightmare Dungeons, and the other influencing factor is based on the amount of Obducite you can get.
Of course, we know that there are many factors that can change the results, but please note that here we exclude the results of encountering Butcher or finding multiple Goblins, so Obducite you can actually get is definitely more considerable than we expect.
In the final list of Nightmare Dungeons, you can see that the 8 most suitable dungeons for farming are:
- Ancient’s Lament
- Sarat’s Lair
- Deserted Underpass
- Mariner’s Refuge
- Uldur’s Cave
- Sirocco Caverns
- Forsaken Quarry
- Caldera Gate
The good thing about these 8 dungeons is that their layouts are very simple, which means that they either have only one layer like Uldur’s Cave, Forsaken Quarry, Mariner’s Refuge, Sarat’s Lair, and Ancient’s Lament, or if there are 2 layers, the layout feels like walking a straight line, allowing you to clear the dungeon very quickly, just like Deserted Underpass, Sirocco Caverns or Caldera Gate dungeons.
The most important thing is that the density of monsters in these dungeons is very high, some of these dungeons are what we call spider-themed dungeons, you know when you kill a spider more spiders will spawn, so these dungeons are the best. Not only can you collect more Obducite from them, but you also have the opportunity to make a good profit of Diablo 4 Gold by group clearing a lot of mobs, killing two birds with one stone!
In addition to these, we also found Feeding Grounds, Light’s Watch, and Blind Burrows. The problem with Feeding Grounds and Light’s Watch is that they are both large dungeons, unless you have an excellent fast farming build, it will take you a long time to clear them, and you don’t get much Obducite from these dungeons compared to other dungeons.
Blind Burrows is another spider dungeon, very similar to Sarat’s Lair, but Sarat’s Lair is better because it is completed faster. So, if you can choose, it is recommended that you always choose Sarat’s Lair or any other dungeon first.
So, taking into account the time it takes to clear a dungeon, teleport back to town, and the loading times, you can earn up to 1,500 Obducite every 4-5 minutes if you farm these dungeons as quickly as possible. That means on average you can run about 12 dungeons per hour and get a total of 18,000 Obducite.
The problem here, though, is that these Dungeon Keys are random drops, and even if you can craft them, that can affect your farming efficiency.
Infernal Hordes
The second method brings us to our beloved Infernal Hordes. Obducite has been given an enormous boost this season, with Hellborne option appearing more often than ever before. This is great because even if you have a really bad speed farming build like Blood Wave Necromancer, you should still get 800 to 900 Burning Aether every 10 waves, for an average of 4,500 Obducite per run.
I think better builds should be able to get around 1200 Aether on average, since they will be completing Infernal Hordes in a shorter time. This means that in one hour you should get between 17,000 and 20,000 Obducite. If we compare this amount to the 18,000, you can get in Nightmare Dungeon, you can almost say they are about the same.
Kurast Undercity
We come to the last contender, which is Kurast Undercity with Tribute of Refinement. As you know, Kurast Undercity just appeared last season, and you can get Mythic Uniques, materials, and Obducite from it, depending on the type of Tribute you use.
To get Obducite, you need Tribute of Refinement, and according to our data, these Tributes are currently the best source for Obducite. In 30 minutes, we did a total of 8 dungeon runs and got a whopping 16,000 Obducite. Note that these runs took place at Torment level 4, but we are not sure if Torment level makes a difference in Obducite drops.
As you can see, our farming method was to ignore all enemies and activate Beacons, and if for some reason we didn’t reach the highest level in the last part, we killed some enemies, just to make sure we always had maximum coordination.
Once again, the build we used was not optimized for fast clearing, so you also got that amount of Obducite with your build. This means that if you use a fast farming build, in 1 hour you can easily get even close to 30,000 Obducite! Ridiculous!
However, there is a minor problem, and that is finding Tribute. You need to complete Dark Citadel, get Tree of Whispers caches, or you can always do Infernal Hordes and exchange the remaining Aether for Obducite, Gem Fragments, and you will definitely get 1 Tribute of Refinement.
That’s it! Finally, please tell us which method is better for you? Do you have a scavenging build that helps you farm Obducite faster? Do you have any other better farming tips to share? See you next time!
Feb-16-2025
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Diablo 4 Season 8 Best Buil ...
Every class has been affected by Season 8 of Diablo 4. Some unique items in season 7 have been greatly weakened, which may make some builds that rely on these unique items unpopular in season 8. The main changes in the 2.2.0 PTR patch are the addition of a new mechanic that caps the ultimate skill damage by 200%, and the rework of Rogue’s unique equipment Fists of Fate. The effect of Fists of Fate applying random control to enemies has been removed, and it has been replaced with Vuluerability. So let’s take a look at the power changes of these builds based on the performance of the 2.2.0 PTR patch. Barbarian As one of the most destructive builds in the game, Mighty Throw and Steel Grasp have been changed to no longer provide cooldown reduction, but increase damage by 125-250%. The new unique gloves Bane of Ahjed-Den can also greatly increase the damage of Mighty Throw. Although Mighty Throw Barbarian build is not the best Barbarian build, it has been buffed to be powerful enough for the endgame. HotA Barbarian build was not nerfed in Season 8, so it is still very powerful. You can upgrade your character to level 60 with a normal upgrade build, and then use Diablo 4 Gold to reset your skills and switch to HotA Barbarian build. Here are the recommended Barbarian builds for Season 8: HotA Barbarian Build Mighty Throw Barbarian Build Whirlwind Barbarian Build Leapquake Barbarian Build Necromancer Blood Wave Necromancer is obviously what the developers didn't want, and they nerfed the build in Season 8, making Blood Wave’s damage lower. The developers greatly buffed Necromancer summons in Season 8, making Skeleton Mage, Golem Damage, and Skeleton Warrior more powerful. However, over-reliance on summons will expose the fragile characteristics of Necromancer. If the boss can quickly deal with summons, then Necromancer player will be helpless. In addition, summons are not very smart and sometimes ignore some monsters, causing them to run in front of Necromancer. Therefore, Necromancer build that relies on summons is not very stable. However, Necromancer is very good at upgrading and farming gold in the early game, which is an advantage of this class. Let’s take a look at Necromancers worth recommending in season 8: Blood Wave Necromancer Build Blood Spear Necromancer Build Bone Spirit Necromancer Build Sever Affliction Necromancer Build Sorcerer Sorcerer has been comprehensively enhanced in Season 8, whether it is the new unique item or Boss Powers, Sorcerer has benefited from it. This makes Sorcerer have many choices in Season 8. The unique helmet Hail of Verglas enhances the effect of Ice Shards, making this skill more like a machine gun. Aspect of Contamination increases the damage taken by Chilled or Staggering enemies by 25-40%. These changes make Ice Shards Sorcerer one of the best builds in Season 8. The original Sorcerer had a hard time dealing with bosses due to its lack of survivability, but now Ice Shards increases the Sorcerer’s single-target DPS, making this class an advantage in both single and group fights. Here are the recommended builds for the Sorcerer: Ice Shards Sorcerer Build Fire Bolt Sorcerer Build Chain Lightning Sorcerer Build Frozen Orb Sorcerer Build Blizzard Sorcerer Build Rogue It is a difficult problem for Rogue in choose build in Season 8. Many builds that rely on Fists of Fate have almost lost their power due to the rework of Fists of Fate. Rogue players have to focus on traps and poison. The new unique gloves Band of Ichorous Rose enhances the power of Rogue Poison Traps, so Rogue players can try related builds. Rogue builds rely more on unique items and various props. After the opening of Season 8, Rogue players may not have so many items to use. You can enter Diablo 4 Items Giveaways In iGMeet Discord. This channel will hold raffles from time to time and bring various prizes to players. Here are the recommended Rogue builds: Death Trap Rogue Build Rapid Fire Rogue Build Dance of Knives Rogue Build Druid Druid’s best build, Cataclysm Druid build, has been weakened. Players need to calculate the CD time of skills more accurately to arrange how to release skills. The new unique items Gathlen’s Birthright and Legendary Aspect added in Season 8 have limited enhancements to Druid. Gathlen’s Birthright requires 200 to 400 Critical Strikes to trigger the unique effect, which is too harsh. Therefore, this new unique item is probably not used by many players. In summary, the overall strength of Druid’s build in Season 8 has not changed much. The following is the recommended build for Druid in Season 8: Cataclysm Druid Build Lacerate Druid Build Bouldercane Druid Build Lightning Storm Druid Build Spiritborn The new unique items of Spiritborn have brought some insignificant enhancements to it. The unique effect of the unique amulet Sunbird’s Gorget requires players to collect feathers to trigger it. This enhancement method is not stable and cannot send Spiritborn Builds to the top tier. Quill Volley Spiritborn build is still the best Spiritborn build at present. Below are the recommended Spiritborn builds; Quill Volley Spiritborn Build Razor Wings Spiritborn Build Crushing Hand Spiritborn Build Payback Spiritborn Build The above are the recommended builds for Season 8 for each class. In Season 8, all players need to start from scratch and collect Boss Powers. Boss powers are very powerful and may become an important part of builds. Players can try to reset the skill tree with gold and then find the best combination of Boss powers and various skills.Mar-27-2025
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Diablo 4 Season 7: How To P ...
It has been almost two months since the release of Diablo 4 Season 6 and DLC Vessel of Hatred. If you have experienced them or paid attention to the relevant news, you will know that both works have received a lot of praise during the release period. However, as time goes by, Season 7 is not far away from you. In order to make you better adapt to the next season and fix some deficiencies in Season 6 and DLC, the game developer announced through a recent campfire chat that Diablo 4 2.1 PTR will be opened on December 3. In this way, relevant data and feedback can be collected to ensure the balance, functionality and suitability of the new content. Among all the known updates of 2.1 PTR, the changes of the new class Spiritborn are undoubtedly the most eye-catching. As a new class launched in Vessel of Hatred, it has always shown stronger performance than other classes. Although this allows players who play Spiritborn to no longer need to obtain some additional weapons, effectively saving Diablo 4 Gold, it destroys the balance of the game. With that in mind, we’ll take a look at the overall changes coming to 2.1 PTR, with an emphasis on Spiritborn’s various tweaks. 2.1 PTR Overview While Season 6 brought some welcome additions, the game’s developers say Season 7 will once again pack a ton of new content. The next season is expected to launch in January 2025, and in a campfire chat, the game’s producers revealed much of what you can expect in the new year, and a detailed description of the newly released PTR patch. New Features And Highlights The 2.1 PTR will be available from December 3 to December 10, 2024. Major highlights include the new Armory - an area in town where you can save or swap character builds with other players. The second new addition is Witchcraft powers, including Eldritch, Psyche, and Growth and Decay. Also coming soon is the dreaded Headrotten, a new enemy available to you in Headhunt sub-area. Moreover, thanks to 2.1 PTR, Diablo 4 will later feature weaponized amphibians that you can summon using Witchcraft. In addition, if you defeat Headrotten boss in 2.1 PTR, you will get new insertable Occult gems, new runes, many legendary aspects, and new unique items that all classes can use. Promote Communication Between Players And Officials In fact, if you and more other players participate in the experience of 2.1 PTR and are willing to submit relevant feedback, it will be beneficial for the official construction of the seventh season of the game, and you will get a better experience in the next season. Based on this, you can share your views through the in-game feedback tool or visit Diablo 4 PTR forum. Related: Diablo 4 Promotions & Giveaways With Season 6 coming to an end on January 21, you will first get familiar with the new features of Season 7 after participating in PTR. Although all elements of PTR are still under development and may change, it is certain that most of the fresh content will be waiting for you in the full version in early 2025. Adjustments And Changes To Spiritborn Since its launch, there have been feedbacks that Spiritborn, as a new class, has too much power. In response to this, the game developers first made preliminary adjustments in the mid-term update of Season 6, and said that they would further optimize in Season 7 to ensure the balance of the game. Therefore, 2.1 PTR is the pre-test content of Season 7, which naturally includes various changes to Spiritborn. Skills Adjustments Spiritborn can use many skills. In order to balance the abilities of this class, some of its available skills have been adjusted as follows: Enhanced Thunderspike: Vitality generation increased from 5 to 7. Accelerated Thunderspike: Vulnerability duration increased from 2 seconds to 3 seconds. Sharp Thrash: Ferocity gain increased from 1 to 2. Stinger: Damage increased from 70% to 77%. Enhanced Stinger: Damage increased from 50% of base damage to 60%. Concussive Stomp: Damage increased from 40% to 50%. Enhanced Concussive Stomp: Maximum barrier increased from 30% of maximum health to 40%. Invasive Payback: Cooldown reduced from 15 seconds to 8 seconds. Touch of Death: The group ignores invincible enemies. Razor Wings: Maximum active Razor Wings increased from 12 to 15. Changes To Spirit Hall As one of the important mechanisms available to Spiritborn, Spirit Hall has also received many changes. Take Centipede Primary Spirit Hall as an example. In the past, when you hit an enemy with Centipede skill, its damage would be reduced by 2.5%, and it would be slowed by 10% for 3 seconds, which could be stacked up to 8 times. When you enter 2.1 PTR, hitting an enemy with Centipede will reduce its damage by 2%, slow it by 10%, and cause 70% poison damage in 6 seconds, which can be stacked up to 8 times. In addition, the delay before the rewards of Eagle Secondary Spirit Hall are reset has been increased from 2 seconds to 4 seconds. In fact, the entire 2.1 PTR update content covers all aspects and is very rich. It is completely worth your experience. After all, this will also help you prepare for Season 7 in advance. In addition, if you want to accumulate more game materials recently, you can enter iGMeet Discord, where the eighth giveaway event for Diablo 4 Season 6 is being held. It is worth noting that today is the last day of the event. We will draw 20 players to get an average of 5000 Andariel Materials, 5000 Duriel Materials, 20000 Living Steel and 20000 Exquisite Blood!Dec-01-2024
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Diablo 4 DLC: How To Comple ...
Players can perform a variety of activities during their pursuit of Neyrelle in the jungles of Nahantu, such as clearing out Dungeons or completing side quests. Side quests provide Renown and help unlock additional rewards such as Skill Points and Paragon Points. This guide will show you how to complete Keening Spirit Quest. In addition, we will also cover Deeds of a Champion Quest, which is a quest that players can only unlock after completing the main campaign of Diablo 4 Vessel of Hatred. This quest marks the beginning of the endgame and requires players to travel to Sanctuary to complete a series of objectives to help them quickly reach level 60. This quest is relatively simple and is a must-do for entering Dark Citadel, a new area that allows players to obtain Unique items. Keening Spirit Quest Guide To begin Keening Spirit quest, you need to speak with Nunir, a resident of Kurast. They will tell you that there is a spirit crying out for help in the jungle. You can find these quest givers in Upper Kurast, near where you start Tenets of Depravity quest in Diablo 4. This spirit is called Banshee, and you can find it in the jungle just south of where the quest starts. To free the spirit, you need to defeat Spirit-Gorged Hollow. It will usually be surrounded by a large group of monsters. Spiritborn’s Centipede builds are great for clearing out these large groups of monsters, and other builds can also complete the quest. Once you defeat Spirit-Gorged Hollow, the quest will automatically complete. As a reward, you will receive some experience, Diablo 4 Gold, crafting materials, equipment, and 30 Renown for Nahantu Region. Normally, players can find distressed spirits simply by patrolling the blue quest area. However, there have been reports of certain bugs that prevent Bashe from appearing, making Keening Spirit quest impossible to complete. If you find Spirit-Gorged Hollow, wait a few moments for the humanoid ghost to appear. Deeds Of A Champion Quest Walkthrough Players will need to complete a series of quests to unlock all Mercenaries, complete the three dungeons in Nahantu, Tenets of Depravity side quest chain, conquer Kichuk Stronghold, eliminate Terror of Five Hills in Undercity, and complete Endgame Activities. Mercenaries In particular, there are three side quests required to get all Mercenaries, or four if you count the main story quest that unlocks the entire system. And clearing Temple of Rot stronghold in Dry Steppes is a necessary step. These quests can be time intensive, but can be completed effectively with proper organization and teamwork. Tenets Of Depravity To complete this objective, simply follow the markers on the map and interact with objects or NPCs. It is best to complete the dungeons close to the objective so that you can complete this part of Deeds of a Champion. Kichuk Stronghold Once you reach Kichuk Stronghold, Lacuni will massacre the townsfolk. You will need to fight off the monsters, and the remaining survivors will ask you to eliminate the remaining creatures in the cave. Once you have destroyed the pillars and collapsed the cave, you will need to defeat Lacuni shaman to return to the surface. Once you have done this, Stronghold will be cleared. Endgame Activities To complete this quest, you will need to have completed Grim Favors for Tree of Whispers, participated in Helltides, and completed level 20 of Pit. Sihek Location After completing certain quests, the player will be given a new order to return to Ormus in Kurast Bazaar and obtain new information, which will ask you to find Sihek and speak with him. He will appear at the entrance of Kurast Undercity, and if he does not appear there, it means that he is still imprisoned in Undercity. This can be easily resolved by completing the main quests in Undercity. To speak with Sihek, you will need to first complete Undercity series of quests. Sihek is researching a cure for Hollow corruption, and can be found in the council chambers after completing it. He will then tell you about the quest to defeat Terror of the Five Hills in Kurast Undercity dungeon. After completing these quests, return to Ormus one last time to claim your hard-earned rewards, including Garb of Baleful Intent, Armor Set, Reins of the Dark Leopard, Scion of Hatred Barding, 2,035,214 XP and 3,000 Gold. In the process of completing Keening Spirit Quest and Deeds of a Champion Quest, players will experience the rich and diverse game content in Diablo 4. Whether it is exploring the jungle, defeating monsters, or unlocking new areas and rewards, these quests will bring endless fun and challenges to players. By participating in these activities, players can upgrade their characters while gaining a deeper understanding of the mysteries of the game world. In addition, pay attention to Giveaway channel in iGMeet discord, and you will have the opportunity to get more Diablo 4-related product giveaway information, adding more surprises to your gaming experience. Start your adventure now. I hope this guide can help you.Oct-10-2024
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Diablo 4 DLC: A Brief Intro ...
I don’t think I need to go into detail about Diablo 4, as it’s not new to everyone. Many people love this ARPG and have become fans of it. The game has already had seasonal content and updates this year. After extensive hands-on with the upcoming character class, Spiritborn, I’m very happy with it and I’m going to play it in my free time. This class blends Diablo's ecosystem with varied classes, opening up a whole extra dimension. On top of that, you can summon a giant spectral gorilla, and you can crush Hulk-smash demons like pink giblets. After exploring Vessel of Hatred’s spooky jungles and dark dungeons, I decided to play Spiritborn class. Also, I focused almost exclusively on Spiritborn character class in a Vessel of Hatred, and then went into Nahantu region to explore. After entering Nahantu region, I started crafting my build and dismember everything in sight. Although I didn’t see any NPCs there, I just got some Diablo 4 Items while exploring the area. However, I think I have a good understanding of Spiritborn. As we all know, Spiritborn is an entirely new class in Diablo series. They have their own lores and are closely related to ancient civilization of Nahantu. We should have learned about this in Act 3 jungles of Diablo 2. The difference between this and other classes in Diablo 4 is that these can delve into a specific fantasy. For example, tanking like a Barbarian, doing mad DPS like a Rogue. But Spiritborn is different, it is more diverse and customizable. The reason is that you integrate four guardian spirits. These four spirits are: Eagle: Attributes are Mobility, Evasion, and Lightning Damage. gorilla: Attributes are Survivability and Physical Damage. Jaguar: Attributes are DPS, Attack speed, and Fire damage. Centipede: Attributes are Poison, Debuffs, and Lifesteal. My favorite is the last one that you can use these attributes to control the battlefield and feed off your foes’ misfortune. Each of spirit guardians is represented by a massive ghostly avatar that grants you power and sometimes appears on the battlefield to help you kill your enemies. For example, when centipede appears, it will spit giant globs of venom at everything in sight. When eagle appears, it swoops in to zap your foes into dust. It’s really cool. The skills and abilities of each spirit guardian are shown in Spiritborn skill tree as color-coded nodes, which you can distinguish based on spectral BFF you choose. These are four completely different styles, and you can also create different divergent builds. So it feels like Spiritborn is a composite of four different classes. You have to choose a primary patron from one of four spirits, but the most notable feature of this build is that you can combine the strengths of your chosen guardian animals with your size. For example, your jaguar build is a bit squishy. You can cross the aisle to your gorilla spirit and add its tanky abilities to your Skill Library to make it more durable. Compared to other specific classes that offer specific fantasies, this is definitely a new direction. At first, I was very worried that this class seemed to have all the stats but could not do anything. But after playing Spiritborn, I no longer have such concerns. After learning more about centipede-eagle build, I think this build is really good. Centipede-eagle build allows me to fill battlefield with life-sapping poison and help me to dash out of reach if things get out of control. You might think that this build must have an identity crisis, but if you have played this build, you will know that it definitely does not. This is what the developer said, which shows the strength of this build. And I really think this build is really great. If you haven’t tried it, you should really try it. I think it’s a good thing if the developer can do the right things well on each route, at least it’s much better than making something that looks good but doesn’t work. I have tried six different builds so far, and I can say that I am very satisfied with this extremely unorthodox class. I really like the different feelings that each spirit brings to me, and this class is so flexible. I can make different builds based on my current need and flight of fancy. It sounds incredible, but it really exists. I don’t know if any of these builds or one of them can be compared with the existing five classes. But so far, I have been very satisfied with the results of Spiritborn in all aspects. The above is all my understanding of this Spiritborn. If there are any additions and updates to Spiritborn in the future, I will update the article again. And you can join iGMeet disscord, which has more giveaway channels about this game and more information, so stay tuned!Jul-18-2024