Diablo 4 Season 7 New Changes And Features: How Much New Game Experience Will You Get In The New Season?
Some time ago, Diablo 4 Season 7 was officially announced, with the theme of Season of Witchcraft. A lot of new game content has been added, such as Witchcraft Powers, which pays tribute to Witch Doctor class in D3, and new gear, etc., which will make players curious and look forward to this new season.
However, since many new contents in this season have been modified by the developers, many players are not clear about the specific details, which may be detrimental to the thorough exploration of D4S7. So in order to avoid this situation, this guide will list the most important features and changes to the gameplay in Diablo 4 Season 7 for you, so that you can start exploring at will when you enter the new season.
1. New Seasonal Powers
The first thing I have to introduce is the theme of this new season, which is also Witchcraft Powers that can change the gameplay the most. They are unique passive activation skills with various effects. You can unlock these powers at new altars in the improved Tree of Whispers in Season 7, each of which corresponds to a different Witchcraft ability tree.
In addition, you also need to complete whisper bounties and defeat new Headrotten enemies to obtain the exclusive seasonal currency - Restless Rot, in order to gain the favor of Coven to fully unlock the very powerful seasonal power. Among all Witchcraft Powers, the most powerful are Lost Powers, which you need to unlock at Forgotten Altars. You can put one or two of them in your build to enhance your character’s damage ability or defense ability.
I believe that with the powerful help of this Witchcraft Powers, some correct builds may allow you to complete many game contents very smoothly and easily, even endgame, so that you can get Diablo 4 Gold and other loot from it very easily.
2. Class Changes
It is worth mentioning in Season 7 that Spiritborn class, the darling of the previous DLC, has been weakened here in order to achieve harmony and balance among the classes in the entire game. This may be a little annoying for players who like to use this class to explore most of the game content, but from the perspective of overall game balance and build diversity, it is beneficial for players to make more new builds with different abilities based on the current stage of improvements to adapt to all explorations.
As for other Classes in the base game, first of all, Druid’s Shred has received a buff to increase poison damage, and other skills have also added a lot of functions that can perfectly synergize with poison damage effects, making this elemental damage another possibility in this Class build that focuses on physical damage. Necromancer’s Blood Mist and Blood Wave have also received some powerful buffs, and the latter has a Unique that can be cleverly matched.
Although Sorcerer’s performance in D4’s testing of this new season was not satisfactory, it has received some very important passive enhancements and some changes to the recast action function in the official season, which is very worth a try. Rogue also received some new functions from Death Traps and Caltrops; Barbarian’s Hammer of Ancients, Whirlwind, and Iron Maelstrom have all received some degree of enhancement.
3. Paragon Board
Paragon Board has already undergone a major overhaul last season, and it has changed again in Season 7. First of all, as some players have already experienced, you can share the experience of Paragon Board between all characters. Secondly, all experience on Paragon Board can be transferred to Eternal Realm, and the upper limit has been increased from 200 to 300. At the same time, many of the nodes have been redesigned or enhanced.
This means that your exploration in the endgame stage may produce a lot of new builds to adapt to this new mechanism. In addition, the developers have added Armory so that you can switch between different builds at will, including skills, gear and Paragon Points. This change is something that D4 players have wanted for many years, because it will prevent players from spending a lot of time and Diablo 4 Gold to rebuild or change their builds when facing battles of different difficulties.
4. Tree Of Whispers
As just mentioned, Tree of Whispers plays a new role in Season 7 - not only can you exchange Favors here for Caches that can provide you with high-value D4 Items, you will also get new seasonal powers from here. In addition, the newly added Headrotten enemies to the game also come from here, so Tree of Whispers may be the center of this season.
It is worth mentioning that the reward system in the previous Tree has also been enhanced. Your chances of getting Ancestral Collections from it have been greatly improved, which may reduce your pressure to grind and farm these high-value items in those very difficult bosses, making you more willing to explore the rest of the game content.
5. New Dungeons And Enemies
In Season of Witchcraft, you will see that Sanctuary is full of new enemies. For example, Heads near the Tree of Whispers are gone, replaced by Headrotten enemies. In addition, a new seasonal dungeon called Rootholds has been added to the game, which you can enter through Whisper Wood Sigils obtained from Whisper Caches and Silent Chests.
Although each new season will provide you with some new enemies and dungeons to keep you fresh in the game, it is different in S7. The rewards and game experiences they provide you are not available in previous seasons, which may subvert your stereotype of this game that can only be played for grinding.
6. New Gear
As with all seasonal updates of Diablo 4, the developers will add new Legendary Aspects and Uniques to Classes in the game to increase the diversity of build types and maintain the balance between all classes. In addition, Runewords, which were newly added in the last season, have also received some fresh blood.
However, what is emphasized here is not them, but a new gem - Occult Gems, which can increase your basic armor value by 160 points and increase resistance to all elemental damage by 8%. Besides this benefit, it also has additional synergistic benefits to your new Witchcraft Powers when you place it in a jewel slot in your build, such as increased damage capabilities of the power, increased effectiveness against hexed enemies, and enhancements to attributes in the build.
The above are the specific features in Diablo 4 Season 7 that have significant changes to the overall gameplay and game experience. I hope that with the help of these changes and new features, you can better explore this new Season of Witchcraft and get a different gaming experience from it.
By the way, if your game progress is slow due to lack of gold or items in the new season, you can try to participate in the giveaway channel in iGMeet Discord, where game product giveaways are held from time to time, which will make your exploration smoother. I wish you a happy game!
Jan-22-2025
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Diablo 4 Season 6: How To G ...
Sepazontec Ancestral Unique Quarterstaff is a must-have weapon for Spiritborn in Diablo 4 Season 6 and will form the basis of many endgame builds. Angelbreath is an important item in the game, especially for upgrading Health Potions. Gathering enough Angelbreath is also one of the seasonal objectives in Season 6. Players will need to prepare some by level 30, and while it is not common, this guide will provide you with some methods to easily farm Angelbreath in the demon-infested Sanctuary. How To Get Sepazontec Ancestral Unique Quarterstaff? Sepazontec Ancestral Unique Quarterstaff is a rare weapon that can be obtained in a variety of ways, including defeating enemies, destroying pots, and opening chests, although the drop rate is very low. The chance of dropping this weapon increases in higher difficulty content, such as world bosses and nightmare dungeons. Certain bosses, such as Duriel, King of Maggots in Gaping Crevasse area, and Andariel in eastern Kehjistan, also have a chance to drop Sepazontec and some Diablo 4 Gold, but they only appear at Torment 1 or higher. For players who don’t want to fight bosses to obtain this weapon, using Murmuring Obols at Purveyor of Curiosities may be a simpler option. This provides a relatively easy way for new players to try to obtain this powerful equipment. Murmuring Obols You can obtain Murmuring Obols through a variety of ways, including participating in World Events, completing Cursed Object Events in Dungeons, collecting in Gathering Legions Zone Events, exploring Pit of Artificers, and obtaining Murmuring Caches through side quests. Note that you can only carry a maximum of 500 Murmuring Obols at a time, so make sure to use them before you reach this limit. In addition, you can also increase your carry limit by finding Altars of Lilith on the map. At Purveyor of Curiosities in any major settlement, you can spend 100 Murmuring Obols to get a random staff, which may include a Sepazontec Ancestral Unique Quarterstaff. How To Summon Duriel, King Of Maggots? You need to first defeat Varshan and Grigorie to obtain Mucus-Slick Egg and Shards of Agony required to summon Duriel, King of Maggots. Once you have two Mucus-Slick Eggs and two Shards of Agony, you can go to Gaping Crevasse to find a Pestilent Altar and sacrifice them to complete the summon. Mucus-Slick Eggs After reaching Torment 1, go to Malignant Burrow next to Tree of Whispers in Hawezar. There, you will find an altar that can be sacrificed for 4 Malignant Hearts to summon Varshan. These Malignant Hearts can be obtained from the treasure of Whispering Tree or from Grotesque Debtor enemy. After defeating Varshan, he will drop some Mucus-Slick Eggs. Shards Of Agony Grigorie spawns in Hall of the Penitent in Dry Steppes, which is located to the west of Onyx Watchtower. You need to go to the altar and sacrifice twelve Living Steel to summon him. These Living Steel can be obtained through Tortured Gifts opened during Helltides. After defeating Grigorie, he will drop an item called Shards of Agony. How To Summon Andariel? The summoning process for Andriel is similar to Duriel, King of Maggots, but the items required are different. You need two Pincushioned Dolls and two Sandscorched Shackles. These Sandscorched Shackles can be obtained by defeating Lord Zir, which is located in Darkened Way in Fractured Peaks, and twelve Exquisite Blood is required to summon Lord Zir. These Exquisite Blood can be obtained by defeating world bosses, participating in legion events, or from Helltide Blood Maidens. In addition, Beast in Ice is located in Glacial Fissure in Fractured Peaks, and you need to sacrifice twelve Distilled Fears to fight it. You will obtain Distilled Fears after completing Nightmare Dungeons. Once you have gathered all the necessities, you can go to Hanged Man’s Hall near Tarasark portal point for the next step. Also Read: Long-Term Diablo 4 Promotions & Giveaways - Real And Valid How To Get Angelbreath? The best way to obtain Angelbreath is to complete Nightmare Dungeons or participate in Helltide Events. If you choose to obtain Angelbreath by completing Nightmare Dungeons, it is recommended to explore dungeons with a lot of enemies, because this herb will drop from defeated enemies. The more enemies you defeat, the higher the chance of obtaining Angelbreath. However, it may be more efficient for players to collect Angelbreath through Helltide Events. Blood Maidens often drop this herb during this event. Additionally, growing Blood Maidens and collecting shards, followed by opening Helltide Tortured Gift chests, is an effective way to obtain Angelbreath. Blood Maidens during peak hours often attract numerous players, increasing the chances of obtaining Baneful Hearts, which can then be exchanged for rewards. Additionally, completing certain side quests is an easy way to obtain Angelbreath. However, there are more ways to obtain Angelbreath. The newly introduced Mercenaries, Subo, can point out the locations of Ore/Herb bundles. Since Angelbreath drops from Herb nodes, assigning him as the primary Mercenary will help you find these locations more easily during exploration. In Diablo 4 Season 6, obtaining Sepazontec Ancestral Unique Quarterstaff and Angelbreath are important steps to increase your character’s power. Besides the two items mentioned in this article, iGMeet discord has been doing a giveaway for Diablo 4 Season 6. Simply leave your favorite emoji to participate in the draw to get other powerful equipment. Whether it is challenging powerful enemies or completing complex tasks, players need to have sufficient strength and strategy. I hope this guide can help you easily obtain these important items.Oct-15-2024
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Diablo 4 Season 5: Top 5 Ro ...
While Rogue is a brand new class in Diablo 4, some people consider it somewhat similar to the previous agility class, Demon Hunter. They share some commonalities from previous games in the series. However, unlike Demon Hunter, Rogue has the option of using melee attacks instead of just ranged attacks. In addition, this class no longer relies on mana meters because of the introduction of energy-based skills. Nevertheless, many players who like to play Demon Hunter can still reassign skills and abilities to their Rogue to create a subclass with a unique experience. Therefore, this article will introduce the five best Rogue builds you can try in Diablo 4 Season 5. 1) Barrage Rogue Barrage Rogue was already excellent in Diablo 4 Season 4, and this advantage is still maintained in Season 5. Players should use Puncture to build Combo Points and use Barrage as the main attack skill. In previous Seasons, Cold Imbuement or Poison Imbuement were optional skills, but given Poison buffs Rogue received in Season 5, it is recommended that players choose Poison Imbuement, which may greatly improve the efficiency of players in earning Diablo 4 Gold in the game. To increase combat efficiency, use a combination of Caltrops to reposition or slow down the movement of enemies, while using Shadow Step to quickly evacuate in critical situations and deal critical blows in melee range. What makes this build attractive is its ability to smoothly switch between melee and retreat while using the powerful output of Barrage to defeat enemies. Although this build is mainly an AOE class and may not be as efficient as other types against bosses, in Season 5, its performance against bosses has been significantly improved because of the addition of Poison Imbuement. 2) Rapid Fire Rogue Rapid Fire Rogue was one of the effective strategies for traversing The Pit in Season 4, and it looks like it will continue to be one of the strongest builds for Rogue in Season 5 of Diablo 4. Unlike Barrage, Rapid Fire fires a volley of arrows in front of Rogue, which has less AoE but is more focused and powerful, making it very useful for quickly clearing and collecting Diablo 4 Gold on the map. It relies on Heartseeker skill to build combo points, and may continue to do so in Season 5. In addition, players will need to utilize Shadow Step, Caltrops, and Dash to move flexibly. In terms of the choice between Cold Imbuementor and Poison Imbuement, while Cold Imbuementor is still effective, Poison Imbuement is a more suitable option for players because it is a more challenging gameplay and does require players to play at long range like a sniper. 3) Penetrating Shot Rogue Penetrating Shot Rogue is very fun to play when you line up enemies correctly, and this fun has been significantly improved in patch 1.5.0 and has become easier. Penetrating Shot now deals 10% more damage per pierced enemy and has a 25% chance to fire an extra arrow for free when hitting a boss or elites. To make the most of this buff, use Trickshot Aspect to get more free arrows, and Puncture to accumulate Combo Points and Slow/Vulnerable enemies. Meanwhile, combining Dash, Shadow Step, and Caltrops will provide flexible mobility. Poison Imbuement seems more beneficial than Cold considering the buffs. With the ability to effectively manipulate enemy alignment, this build is expected to become a strong contender for the best build for Rogues in Diablo 4 Season 5. 4) Andariel Rogue Andariel Rogue offers a unique gameplay experience in Diablo 4. This build is relatively complex as it relies on Mythics/Unique Mythics, including Andariel’s Visage, Fists of Fate, and the new Umbracrux. Until these items are collected, it can basically be considered a Barrage build. In order to maximize the effectiveness of Andariel, you need to have +30% Lucky Hit Chance and increase the duration of Poison Imbuement by three times through tempering. While it is still possible to attempt this build without these specific items, its effectiveness and efficiency will be greatly reduced. Fortunately, the core gameplay of the build is quite simple, relying mainly on Barrage with Poison Imbuement to output as much damage as possible. Players should use damage to tag enemies, and then move on to find the best time to utilize poison nova procs. The actual rotation of this build contains many details, but it is definitely worth trying if you can gather all the necessary equipment. 5) Twisting Blades Rogue Twisting Blades Rogue is a very interesting choice in Diablo 4 Season 5, especially for Mapping/Speedfarming. However, it performs slightly worse than other builds when fighting against bosses, The Pit, and other difficult content of the game, but the difference is not significant. In this build, players should use Puncture to build Combo Points, while also taking advantage of Vulnerable, and then use Twisting Blades as the primary means of damage output. In the initial stage, players need to focus on Punctures first, but as they become familiar with the skills, they will be able to seamlessly switch between Punctures and Twisting Blades. Poison Imbuement performs well in this build, significantly increasing damage output, which is exactly what players need. Dash, Shadowstep, and Caltrops, players will have an efficient map clearing build. In short, Diablo 4 Season 5 brings a series of interesting build choices to Rogue, which not only adapts to the latest game balance adjustments but also provides players with a diverse gaming experience. As the game develops, we look forward to seeing more innovative and adaptable builds emerge, bringing endless fun and challenges to Diablo 4 players. Finally, a warm reminder: there is a giveaway channel for this game in iGMeet discord. We will post product giveaway information in it from time to time. Remember to be active in the discord group. Maybe there will be equipment you want.Aug-05-2024
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Diablo 4 Season 4: How To F ...
Helltide is a prominent feature in Diablo 4 Season 4 and is now available to all players. Previously, you had to be World Tier 3 or higher to enter Helltide. But with the redesign of Diablo 4 Season 4, all players can participate, regardless of level. These events ostensibly provide you with an endless supply of monsters to kill, but they also mean you can level up quickly and earn high-end gear and more Diablo 4 Gold. In addition, you’ll also earn Diablo 4 Wolf’s Honor during these events, which can help you improve your standing with Iron Wolf mercenaries. If you’re interested, let’s take a look at how it works! Helltide Timing One of the big changes in season 4 is that Helltide will now start every hour and last 55 minutes in each World Tier. This means there will always be a Helltide event somewhere in Sanctuary until the next instance starts over. Except you’re in a brief 5-minute period where you’re trapped by demons and everything is recharged. Helltide Locations Once Helltide begins, it will affect one of five areas of the Sanctuary. These affected areas are marked on the map with a blood-red hue. If you look around the map, you’ll also find a red sword icon surrounded by flames. When you hover your cursor over it, it will say “The Helltide Rises”. In addition to the tag, you can also get more information about the activity, such as the recommended level requirement and the duration of the activity.That’s the area that Helltide is affecting. While tracking Helltides by looking at a map is probably the easiest way for players to do this, they can also use some external sources to track Helltides and the locations of chests within the area. Helltides.com: This is a popular Helltides tracker that will show players where Helltides are, where the chests are, and when and where the next Helltides will appear. It also gives players the option to track World Bosses, which is also very useful. Diablo 4 Lives: This is another tracker that helps players track all events within the game, not just Helltides. It also provides some guides on the best endgame builds for these hard events. WowHead: This is another way for players to track Helltides activity and keep track of things, even if they are not playing the game. How Does Helltide Work? Once you enter said area, you’ll be attacked by an increasing number of enemies and Elite mobs. Keep an eye out for the highlighted stats in the upper right corner of your screen, which will keep you updated on your progress. The top timer shows how much time is left in the current event, the counter below shows how many Aberrant Cinders and Baneful Hearts you’ve collected from enemies you’ve killed, and the bar at the bottom shows your current Threat level. We’ll go into more detail about these stats next. Aberrant Cinders If you have 100 Aberrant Cinders, you can open a Tortured Gift of Mysteries. This will contain consumables, gear, Murmuring Obols, and Baneful Hearts. In addition to the usual Tortured Gift of Mysteries, you can also find Tortured Gifts of Protection (75 Cinders), Tortured Gifts of Jewelry (125 Cinders), and Tortured Gifts of Weaponry (150 Cinders), which all drop special gear. These are large chests covered in skulls that you can find by looking for question mark icons on the map. Each time you open one, you’ll also gain 100 Diablo 4 Wolf’s Honor, which will greatly increase your reputation. Aberrant Cinders automatically reset to zero at the end of each Helltide event, so you’ll want to make sure you spend them before the timer runs out. Baneful Hearts If you have 3 Baneful Hearts, you can begin an Accursed Ritual, which summons a group of demonic enemies and ends with a powerful Blood Maiden. Be sure to dodge the fireballs that Blood Maiden seeks out and her AoE fire waves during the fight. In addition to this, she will summon Hellborne Demons to attack you. Defeating Blood Maiden will drop a large reward. You can find Accursed Altars by looking for three corpses arranged in a circle on the map. While you can place Baneful Hearts on an Accursed Altar, be aware that Accursed Ritual will only start when all three hearts are in place, so save your Baneful Hearts until you have three. Unlike Aberrant Cinders, Baneful Hearts carry over during Helltide events, so you don’t have to worry about the timer. Threat Level The ultimate thing to keep in mind is your Threat meter, as it will gradually increase as you defeat enemies and progress through the three Threat Levels. Each new level brings more attacks, either regular or powerful. When the Threat meter builds to 100% a new mini-event will begin, called the Helltide Raid. You will be marked and more enemies will be unleashed. If you are lucky enough to survive this attack, you will face a Hellborn boss as one of five classes. Therefore, you will need to use all your skills and abilities to defeat them. This battle can be difficult to complete, because any death during Helltide will reset your Threat Level, which means you will need to start over.When Hellborn starts attacking, your Threat Level will be reset, which means you only have one chance to fight this ultimate boss, so be prepared. After reading this guide, do you know a little more about Helltide Events? I hope you have fun exploring Helltide Events!Jun-06-2024
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Diablo 4 1.1.2 Patch: Enhan ...
As the dark and foreboding realm of Diablo 4 continues to evolve, players are eager to embrace the upcoming patch 1.1.2, which promises to introduce improvements to farming efficiency and tackle several pesky bugs that have been plaguing the game. With Blizzard's commitment to sharing patch notes in advance, players can prepare themselves for the changes and enhancements that are set to transform the Diablo 4 experience. Scheduled for release on Tuesday, August 15, across all platforms, patch 1.1.2 is geared towards refining existing mechanics rather than introducing sweeping changes. Malignant Heart Farming Becomes Swifter One of the highlights of patch 1.1.2 is the enhanced Malignant Heart farming experience. Malignant Monsters in Diablo 4 drop Malignant Hearts upon defeat, which can be activated to summon a more challenging version of the same creature. In the past, the activation process consumed five seconds, adding a layer of delay to the gameplay. However, the forthcoming patch trims this activation time to a mere two seconds. This modification is set to expedite the grind for Malignant Hearts, streamlining the process and enhancing overall gameplay efficiency. Trade Channel Revival and Bug Fixes In response to player feedback and the yearning for more interactive experiences reminiscent of the trade chat, patch 1.1.2 introduces a significant change. Players will now start in the Trade channel by default. This alteration aims to infuse more dynamism and engagement within the Diablo 4 community. However, players who prefer a less cluttered interface can easily disable the Trade channel by adjusting the in-game settings, ensuring a customized gameplay experience. Addressing longstanding issues that have dampened the enjoyment of the Diablo 4 universe, patch 1.1.2 aims to rectify the "A Boon in the Tide" quest from the Seasonal Journey. This quest, situated in Chapter 5, presented players with a challenge involving opening a Tortured Gift chest at any Helltide event. Despite attempts, the quest failed to track progress for numerous players, leading to frustration. The upcoming patch seeks to eliminate this issue, enabling players to fully engage with the Seasonal Journey. Mount Skills Bug and Quality of Life Improvements Among the improvements that patch 1.1.2 ushers in is the resolution of a vexing bug that prevented the use of mount skills after leaving a city. This bug perplexed players as they found themselves unable to activate these skills, even though they were technically outside the city limits. The upcoming patch eliminates this inconvenience, ensuring a smoother transition between city life and the treacherous adventures beyond. Read on below for the patch notes: Gameplay updates The wait time for a Malignant Monster to spawn after activating a Malignant Heart in the world has been reduced from 5 to 2 seconds. Players are now in the Trade Channel by default. Navigate to the in-game settings to opt-out. Bug fixes Dungeons and events Fixed an issue where Nightmare Dungeons could be repeated by promoting other party members to leader. Fixed an issue where the Gathering Legions event could stop progressing even after defeating all nearby enemies. Druid Fixed an issue where Boulders cast with the Aspect of Metamorphic Stone equipped would not deal more than 100% damage. Fixed an issue where the Agitated Winds malignant power would trigger when breaking destructible objects. Fixed an issue where the Aspect of the Alpha Werewolf companions could float above the ground. Quests Fixed an issue where the Fury Against Fate quest couldn't be completed. Fixed an issue where Iron Skin Elixirs could be obtained indefinitely by repeatedly accepting and abandoning the Desperate Remedies quest. Fixed an issue where the Call of the Ancients quest would not progress if the party leader was dead when the boss was defeated. Fixed an issue where the Call of the Ancients quest would not progress if Gharl was killed before his dialogue was triggered. Fixed an issue where side quests for crafting items could direct the player to the wrong NPC. UI Fixed an issue where white lines were appearing on the World Map. Fixed an issue where the Season Journey menu could malfunction when finishing a chapter. Fixed an issue where the notification for the World Boss appearance would malfunction if the player hadn't unlocked Whispers of the Dead yet. Fixed an issue where linking an item in chat wouldn't display properly in the Battle.net app. Fixed an issue where the Holding Back the Flood quest marker would display on Dungeon exits but not on the world map. The tooltips for the Caged Heart of Tal'Rasha and Caged Heart of the Great Feast now correctly state that their bonuses are additive instead of multiplicative. The tooltip for the Caged Heart of Determination had its description updated to clarify that it specifically reduces resource draining effects from enemies. Miscellaneous Fixed an issue where the A Boon in the Tide Season Journey objective could not be completed as expected. Fixed an issue where teleporting to a Dungeon entrance could be done while using invincibility-granting skills (Ex: Blood Mist). Fixed an issue where some interactable objects—particularly corpses— could not be interacted with. Fixed an issue where mount skills were sometimes not available after leaving a city. Fixed an issue where the Calculated malignant power would consume the stun effect on non-damaging abilities. Fixed an issue where Druids, Necromancers, and Rogues could not gamble for Helms at the Unsavory Oddities vendor in Fields of Hatred towns. Fixed an issue where you could not replace an equipped Wrathful Heart with another Wrathful Heart. Fixed an issue where the frost effect of the Penitent Greaves didn't display properly in the final campaign boss arena. Fixed an issue where quest items could randomly appear in town. Various stability and performance improvements. Various other miscellaneous fixes to Shop Cosmetics.Aug-17-2023