Diablo 4 Season 4: Why Bash Barbarian Stands Out Among The Builds?
With Diablo 4 Season 4 Loot Reborn update in full swing, there have been many changes to classes in the new season. Among them, Barbarian has more ways to play than ever before, but one of them is the most interesting.
Barbarian has experienced many ups and downs in Diablo 4. In the past three seasons, powerful builds like Double Swing and Rend Barbarian destroyed the meta game. However, with Loot Reborn update, a new build has taken over, and that is Bash Barbarian.
In this guide, we will talk about what makes Bash Barbarian so good, and all the tips you need to know to build this build.
Basic Skill
Unlike most builds, Bash Barbarian focuses on its basic skill, Bash. This build can clear the vast majority of seasonal content and defeat the new bosses introduced in Season 4.
What’s more important is that Bash will deal damage and stun enemies every four hits. If you have enough Diablo 4 Gold reserves, you can also make it a powerful boss killer with the right upgrades.
Speaking of upgrades, Bash has a mandatory upgrade mechanic, and there are two optional upgrades to choose from, including:
- Enhanced Bash: When you damage a stunned enemy with Bash, you will gain 20% of your maximum health as Fortify.
- Battle Bash: When you damage a stunned enemy with Bash, you will generate 5 additional Fury.
Enhanced Bash can be used as a defensive skill, and Fortify will help you resist most attacks, giving you enough time to get out of danger. Of course, if you need extra Fury, Battle Bash can also meet your needs.
Active Skills
In addition, you will also need to fill your remaining skill slots. These skills are especially necessary before reaching the endgame.
If you are surrounded by monsters, Leap is the perfect way out. If you don’t damage any units, Enhanced Leap will increase your movement speed by reducing the cooldown of skills. If you do damage the enemy, Mighty Leap will add a slowing effect when landing, ensuring that they can’t catch up with you.
In addition, War Cry and Challenging Shout will increase your damage and damage reduction, respectively. Enhanced War Cry grants you Berserking. And Power War Cry further increases your damage when there are at least six enemies near you.
Enhanced Challenging Shout grants you maximum health when casting, while Tactical Challenging Shout grants you Fury every time you are attacked.
Then, Steel Grasp is perfect for taking down some troublesome enemies. Enhanced Steel Grasp makes affected enemies Vulnerable on impact. Fighter’s Steel Grasp grants us Berserking accordingly after we damage the enemy.
Note that Wrath of the Berserker is the ultimate skill of this build. Prime Wrath of the Berserker grants you increased movement and Fury generation, and Supreme Wrath of the Berserker grants increased damage during Berserking every time you spend 50 Fury points.
Passive Skills
Usually, passive skills grant you various buffs, and passives are also divided into a key passive and several secondary passives that support your build.
First, let’s talk about the key passive skill of this build, Unconstrained. It increases the duration of any Berserking effect by 5 seconds while increasing its damage by 100%.
Since this build relies on Berserking and you being able to maintain its duration, Unconstrained fits perfectly with its buffs.
Next, let’s look at the rest of the passive skills:
- Aggressive Resistance: Gain damage reduction when Berserking is applied.
- Battle Fervor: Every time your Brawling skill deals damage to an enemy, you gain Berserking effect.
- Booming Voice: This increases the duration of your Shout skills.
- Concussion: When using Bludgeoning 2H weapons skill, you have a chance to stun an enemy. This effect triggers on Lucky Hit.
- Counteroffensive: When your Fortify is over 50% of your maximum health, the damage you deal is increased.
- Guttural Yell: When you use Shout skills, your damage reduction is increased.
- Imposing Presence: This increases your maximum health by a certain amount.
- Martial Vigor: You have increased damage reduction against elite enemies.
- Wallop: When using Bludgeoning weapons skill, you deal increased damage to stunned or vulnerable enemies.
Arsenal System
Arsenal System is a unique class mechanic for Barbarians that unlocks when you reach level five. Each Arsenal choice will increase certain types of weapon expertise based on the weapons you frequently use. These expertises you gain will give you certain weapon bonuses. This is also a great way to increase Barbarian damage. For Bash Barbarian, the following expertise options are not to be missed:
- Two-handed Axe Expertise: You deal extra damage to vulnerable enemies.
- Two-handed Mace Expertise: You deal extra critical hit damage while Berserking.
- One-handed Sword Expertise: Your attack speed increases after killing a crowd controlled enemy.
- One-handed Mace Expertise: You deal more damage to stunned enemies.
With these expertises, you can switch between multiple weapons to deal with different situations, so it will be valuable to always have these weapons equipped.
Legendary Aspects
The best Aspect choices for this build revolve around enhancing your Basic Skills.
- Aspect of Adaptability: Your Basic Skills deal bonus damage while your Fury is above 50%. Basic Skills also generate bonus Fury when your Fury is below 50%.
- Aspect of Disobedience: You gain armor stacks every time you deal damage of any kind.
- Aspect of Giant Strides: You gain a reduction in the cooldown of your Leap skill based on how many enemies you damage with that skill.
- Aspect of Might: After casting a Basic Skill, you gain damage reduction.
- Aspect of the Moonrise: When you damage an enemy with a Basic Skill, you gain Attack Speed stacks. After gaining five stacks, you gain Vampiric Bloodrage, increasing your movement speed and the damage dealt by Basic Skills.
- Mangler’s Aspect: When you damage a Vulnerable enemy, you have a chance to stun them.
- Rapid Aspect: Your Basic Skills increase your attack speed.
- Vengeful Aspect: When you turn an enemy into Vulnerable, your critical strike chance increases.
Unique Items
Finally, let’s talk about some of the key unique items you’ll need to complete this build.
First up is Paingorger’s Gauntlets. Every time you damage an enemy with a non-basic skill, you mark that enemy. When you use a basic skill on a marked enemy, the damage you deal is increased and affects all other marked enemies.
On the other hand, Ramaladni’s Magnum Opus is also very key. With it equipped, you lose two Fury points per second, but in exchange, your skills deal additional damage for every point of Fury you currently have.
That’s all you need to know about making Bash Barbarian worth trying in Season 4. Follow this guide and you’ll be able to find great ways to optimize your Barbarian and get the best power bonuses.
May-28-2024
-
Diablo 4 Season 9 Unique It ...
Horadric Spells in Diablo 4 Season 9 look more fun than Boss Powers, at least they are more flexible. But don’t be too happy, becasue as usual, many unique items that performed too well in Season 8 or exceeded the developers’ expectations will be nerfed. In addition, the damage of a very important mechanism, Overpower, will be nerfed to 20% of its original value! This means that many builds that rely on this mechanism will be severely hit. Players are also surprised by this, but they are surprised why this mechanism was nerfed until in season 9. Function of Overpower is to allow some classes with high health to cause damage. The higher the character’s health, the higher Overpower damage that can be caused. The problem is that it performs a little too well, resulting in the builds that use this mechanism in the first few seasons 9 almost notifying the build rankings of Diablo 4. After all, who can refuse a build with high damage and high health? General Unique Itmes Banished Lord’s Talisman: Overpower Damage reduced by 5% Locran’s Talisman: All elemental resistance reduced by 2% Paingorger’s Gauntlets: Unique effect damage reduced by 25% Rakanoth’s Wake: All elemental resistance reduced by 15% Shard of Verathiel: Unique effect damage limit reduced by 50% Yen’s Blessing: All elemental resistance reduced by 15% The reduction of general unique Diablo 4 items basically represents the focus of Season 9, which is Overpower and elemental resistance. The reduction of these two aspects will reduce the survivability of Season 9 characters and indirectly increase the difficulty of the game. However, players can drink elixirs before entering the dungeon to improve their survivability, and exploring the dungeon will get materials and Diablo 4 gold so that players can make new elixirs. Barbarian Unique Items Arreat’s Bearing: Reduced all elemental resistance by 15% Ramaladni’s Magnum Opus: Reduced Overpower Damage by 5% Twin Strikes: Made some visual adjustments to allow players to more accurately trigger effects Ugly Bastard Helm: Requires Wrath of the Berserker to activate unique effects The biggest nerf for Barbarian is Ugly Bastard Helm. This unique helm is one of the most important components of many builds. Previously, its special effect was triggered as long as the Barbarian was Berserking, and this change will reduce the damage of related builds by at least 40%. Druid Unique Items Mjölnic Ryng: Reduced the damage increase during Cataclysm from 40%-100% to 20%-40% Although only one unique item of Druid was nerfed, this nerf feels like an enormous blow to Cataclysm Druids. With Overpower and Mjölnic Ryng both nerfed, the damage cap of Cataclysm Druid in Season 9 will be greatly reduced. However, there is also good news for Druid, the damage of some of his skills has been greatly enhanced. Necromancer Unique Items Bloodless Scream: Removed the Lucky Hit effect, and changed to cause fear and freezing to the surrounding ground after 800 attacks. Deathless Visage: Echo damage is reduced to half of the original. Indira’s Memory: Damage bonus is reduced to half of the original. Necromancer is a class that relies more on Overpower. After its nerf, its overall strength is definitely not as good as before. The few unique items nerfed in Season 9 are more common in Necromancer builds, but the next season will further enhance Necromancer as a summoner build, so if you plan to farm Diablo 4 gold, Necromancer is still one of the best classes. Rogue Unique Items Eaglehorn: Penetrating Shot, no longer penetrates walls but bounces back. Eyes in the Dark: Death Trap damage increased by 50%, but this unique effect has a 10s CD added to it. Rogue has not changed much overall. Some of its skills have been enhanced, but Passive and Legendary Aspects have been weakened. Although Eyes in the Dark has increased damage, the 10s CD added also causes Rogue’s combat rhythm to slow down. Sorcerer Unique Items Esu’s Heirloom: Reduced all elemental resistance by 2%. Fractured Winterglass: Reduced all elemental resistance from 10.0 - 12.0% to 8.0 - 10.0%. Sorcerer has had some skills slightly improved in Season 9, with Lightning Spear having a significant damage increase. Lightning Spear Sorcerer build will undoubtedly be stronger until in Season 9. Other skills have had their damage capped or have had their triggering changed, which has weakened Sorcerer a bit. Spiritborn Unique Items Sepazontec: Reduced the damage of unique items by 20%. Spiritborn was a bit forgotten in Season 9. Spiritborn is very fast, which is a significant advantage when exploring dungeons and can farm quickly, but Rogue also has this advantage. Spiritborn didn’t change much in Season 9, and even if it was remembered, it was just a nerf. Whether Spiritborn can surpass Season 8 in Season 9 depends on whether it can effectively use Horadric Spells. After losing Boss Powers, most classes in Season 9 have been nerfed a lot. Which classes can overcome the impact of the nerf and become the best class in Season 9, and we have to continue to observe in Season 9 PTR.May-26-2025
-
Diablo 4 Season 8 Boss ...
The delay of Diablo 4 Season 8 to April 29 is somewhat frustrating. But the good news is that the developers will bring major changes in Season 8. Previously, the developers claimed that an “old friend” would return in Season 8. Players have been speculating and guessing about this. Now the answer has been revealed. It is Belial, the boss in Diablo 3. Changes There has been such a saying in Diablo 4 player community. The fun of Diablo 4 is to level up and obtain equipment before clearing the game constantly. Once the endgame is reached, the character basically becomes invincible, and even the boss is difficult to challenge. Therefore, in the endgame of Diablo 4, even if the player obtains a lot of Diablo 4 Gold, unique weapons or legendary equipment, it is difficult to have the excitement of the game’s pioneering period. In other words, the game becomes boring due to the excessive performance of the character in the late game. To change this situation, the developers announced that they will introduce the following changes in the next season: Players will reach level 60 more slowly, and Torment will become more difficult Three new bosses will be added to the game in Season 8, including Belial from Diablo 3 Re-adjust the drop rate of legendary equipment Difficulty The developers intend to increase the difficulty of the game in Season 8 greatly. In Season 7, half of the players reached the highest difficulty of the game, Torment 4, which was far beyond their expectations. The development team estimated that the number of players was only 10%. Therefore, in order to reach this number, the difficulty in Season 8 will be greatly increased, making Torment 4 like “real hell”. I hope that the developers will not only make changes in the numerical value, because the simple numerical change will not satisfy the players. Because the monsters that were originally easy to kill suddenly have extremely high health and attack power in the next difficulty, which will make players feel that their upgrades are not rewarded, giving players a sense of frustration. It would be better to introduce some mechanical changes. Boss I’ve always felt that Diablo 4 doesn’t have enough bosses, especially compared to Path of Exile 2. Fortunately, Season 8 will add three new end-game bosses: Urivar, Harbinger of Hatred, and Belial, the Lord of Lies. Belial, the Lord of Lies, will serve as the game’s pinnacle boss. He must have left a deep impression on players of Diablo III’s multi-stage second act battle, and in the final stage, this hideous demon’s huge body took up most of your screen. Diablo IV’s lead season designer Deric Nuñez told players: “He is climbing his way to the top of the lair boss ladder. He is the new exalted pinnacle challenge within the ladder. He is the highest challenge, the highest reward.” The theme of Season 8 should be bosses. After defeating a boss, players will unlock the boss’s skills and use them. It is said that there will be 24 boss skills for players to collect, experiment with, and combine. Honestly, playing a boss is way more fun than playing a witch. I’m already excited about Season 8. In addition to the new boss powers, the team also announced that the boss summoning conditions will be simplified in Season 8. Summoning bosses no longer requires a variety of summons. These messy summons really pollute the player’s inventory. Boss Ladder system will be removed and replaced by Lair Key system. Each boss requires its own Lair Key, and the main purpose of these keys is to unlock the loot after defeating the boss. Without a Lair Key, even if you defeat the boss, you can’t even get any Diablo 4 Gold in the treasure chest. In addition, Apparition Incursions will be introduced in Season 8. In simple terms, this is a boss rush mode. You need to defeat 10 random bosses in sequence. This is definitely a difficult challenge, and wish you good luck. Learn More: Diablo 4 New Expansion Will Be Delayed Until 2026! Drop Rates During Diablo 4 campfire chat, the developers were apparently a bit surprised by the record-breaking pace at which players reached max level in Season 7, so in Season 8, the team’s goal is to slow down the pace of players’ play throughs and then reduce the drop rate of legendary items to make the power increase more enjoyable for players. It’s hard to see that exciting orange glow from a pile of Diablo 4 Gold anymore. According to design director Colin Finer, the purpose of these changes is to make players “more rewarding and satisfying as you go through these levels.“ It seems that the developers are working hard to make Diablo 4 more playable, whether it is introducing new bosses or increasing the difficulty, and it is for this purpose. But for players, the changes in Season 8 are not all pleasing. Some players are dissatisfied with the adjustment of loot drop rate. Players reported that the drop rate of Ancestral legendary items in this game is already very low, and this probability will be reduced in Season 8, which makes Ancestral legendary items even rarer. And the affixes of Ancestral legendary items are always unsatisfactory. Players seem to never get the corresponding level of equipment as they grow up. They are tired of this change that makes things worse. The above are the changes that Diablo 4 will bring in Season 8. Which changes do you think are good and which changes will ruin the game? Are you looking forward to Season 8?Mar-10-2025
-
Diablo 4 Season 7 Spiritbor ...
Diablo 4 added a new class called Spiritborn last season, which provides players with a lot of interesting play styles to explore. One of them is that the character stands at a distance and uses a large area of poison to damage all enemies, and Centipede build path in the game is very suitable for this play style. Although this build path is slower than Jaguar and Eagle builds, it has become one of the most popular and easiest Spiritborn builds to use because of its ability to clear the entire screen of enemies in a few seconds with Damage over Time, burst damage, and auto-execution effects. In addition, the powerful play style of Spiritborn Centipede Leveling Build allows most players to climb the difficulty level of combat easily in D4 and easily reach the endgame. However, given that Spiritborn has received a lot of changes in Season 7, this guide will recommend some Witchcraft Powers, skills, and gear that are suitable for this build based on the current balance changes, so that you can make an optimal build as quickly as possible. Spiritborn Changes In Season 7 First, let’s take a look at some of the balance changes that Spiritborn has received in D4S7. We are happy that although some abilities of these classes have been greatly weakened, some key parts of the Spiritborn Centipede build that you need to use have not been affected by the debuffs. Among them, Stinger and Enhanced Stinger, which can deal damage, have increased. In Touch of Death, Swarms now ignore enemies that are Invulnerable in favor of other enemies that pose a greater threat, making it easier to use your damaging abilities in combat. For defense, The Devourer build grants you a 150% healing bonus for every damage dealt at level 5, which greatly increases your safety in those very difficult encounters. The centerpiece of the build, Centipede in Spirit Hall, has also received some buffs. When you hit an enemy with your Centipede skill, that enemy deals 2% less damage and moves 10% slower. It also adds 70% Poison Damage for an additional 6 seconds, stacking up to 8 times. These skills and stat buffs make Spiritborn Centipede build a powerful one this season, so as long as you choose the right build options for it and invest Diablo 4 Gold in its upgrades and enhancements, you’ll have more fun exploring than ever before. About Witchcraft Powers As the most significant new feature in Diablo 4 Season 7, the powerful abilities of Witchcraft Powers may make many players eager to add it to their own builds, but it is important to be careful to choose those that have the greatest benefits to the build. The following are Witchcraft Powers that can be selected in Spiritborn Centipede build, but since the details of each player’s play style are different, you can also choose the power that suits your exploration. Piranhado: When an enemy is Hexed and affected by the aura, it summons a Piranhado that will pull enemies towards it. Hex of Flames: A lucky hit inflicts a Hex of Flames, dealing with extra Fire Damage to enemies. If triggered by a Critical, Fire Damage explodes, and triggers Hex requirements. Aura of Siphoning: Deals Poison damage to nearby enemies and heals for a percentage of your health, and triggers Growth and Decay requirements. Aura of Misfortune: Increases movement speed and slows nearby enemies, and the affected enemies’ attacks may also be nullified. Soul Harvest: When used on cooldown, it briefly increases a percentage multiplier to your primary core stat for each nearby enemy. Active Skills Since Centipede skills combine sustained damage with healing, with high burst damage and Vulnerable application, Spiritborn Centipede build will revolve around Scourge and the Devourer. The former is used to spread poison over a wide area, and the latter is used to execute enemies that have been poisoned. When these two skills are active, Withering Fist and Stinger must be matched with them as they are essential damage tools, and Touch of Death plays the most important role as a source of poison in the entire build. At this point, the damage capabilities in Spiritborn Centipede build are complete, but since this is a ranged-focused build, you will still need Armored Hide to help you get rid of enemies that can cause you to control you and gain some additional defensive capabilities. Once you have unlocked these skills, you should consider how to upgrade your Diablo 4 Gold in the least and make your build the most powerful. You can upgrade in this order: (2/5) Withering Fist, (5/5) Stinger, (5/5) Scourge, (1/5) Armored Hide, (3/5) Touch of Death, and finally (5/5) Devourer. In this way, you can unlock Key Passive at level 25, but only if you have collected all Altars of Lilith in the season and gained bonus skill points from them. Otherwise, you will only be able to unlock it at level 35. Gear In fact, gear isn’t that important when you’re using a Spiritborn Centipede Leveling build, because your most important task here is to level up as quickly as possible to get to the endgame. But once you start getting Legendary Aspects from combat around level 30, things start to change, and you’ll need to start looking for the best gear to go with it. In this case, you should be particularly interested in Legendary Aspects that can significantly buff the skills in your build, such as Menacing (Utility). It allows Scourge to affect enemies around you for 5-9 seconds. Or Tormentor’s, which allows poisoned enemies to take an additional 50%-250% Thorns damage per second. Besides damage ability, defense ability is also what you need to pay attention to. At this time, you can choose Umbral, which will allow you to gain 1-8 Primary Resources when controlling the enemy. For the rest of Inevitable Fate (Offensive) or Pestilence, you can choose it according to your needs. For Diablo 4 Items that need to be placed in the construction, your focus should also be gear that can enhance Damage, Damage Over Time, Resource Cost Reduction, Cooldown Reduction, and Movement Speed. Given that there are too many choices for this type of item in the game, there is no specific recommendation here. I will only introduce you to three rings that are very worth trying. You can refer to them. Mother’s Embrace (Ring): If your core skill hits 4 or more enemies, the cost of your primary resources will be refunded. Wound Drinker (Ring): Generate 1-7 Vitality each time you deal thorn damage. And gain Toxic Skin’s Passive while wearing this ring. Ring of the Midday Hunt (Ring): Increases maximum vigor by 50% and generates 1-7 vigor per kill. While you have Ferocity, all poison damage is dealt for 33% of its normal duration. For the new Occult Gems added to Diablo 4 Season 7, you can choose Moonlight Ward and Hungering Void for your Spiritborn Centipede Leveling build. Condemned grants you Damage Reduction and Maximum Resistance buffs to all elements for each level of your Unique Witchcraft Power, while the latter periodically pulls enemies towards you, making your available poison damage more effective. The above are the build options you can choose for Spiritborn Centipede Leveling build in Diablo 4 Season 7. Once again, the recommendations here are based on their descriptions in the game, and you can adjust them according to your unique play style. In addition, if there is a lack of gold or items in the game, you can get some through the giveaway channel in iGMeet Discord to make your exploration of the new season more comfortable and smooth. Also Read: Diablo 4 Promotions & GiveawaysJan-26-2025
-
Diablo 4 Season 7 Witch Pow ...
In the upcoming Diablo 4 Season 7 update on January 21, developers will bring new powers, new weapons, new pets and other Diablo 4 Items to players. It is not clear whether there will be new classes, but Witch Power will be the theme of this season. Overview Of Witch Power In the seventh season of Diablo, the creators brought 24 different witch powers to players. And these 24 witch powers are divided into four schools and two different qualities. Four schools: Eldritch witch power Growth & Decay witch power Psyche witch power Lost witch power Each school has a unique power, and the rest are Normal Powers. Players can carry up to 6 witch powers at a time, five of which are Normal Powers and one is a unique power. These witch powers will bring different effects to players, some of which enhance the player’s attributes, and some of which allow players to cause additional damage to monsters. Witch Powers are enhanced at certain levels, gaining additional effects. For example, when Poison Frog Servant reaches level 5, it will give your Poison Frog the ability to taunt. If you want to grow quickly in Season 7, You can enter the iGMeet Discord, where there are some random Diablo 4 giveaways. How To Get Witch Powers? All Witch Powers have corresponding altars: Altar of the Eldritch Altar of the Psyche Altar of Growth Forgotten Altars Altar of the Eldritch, Altar of the Psyche, and Altar of Growth can all be found in the Whispering Tree, while Forgotten Altars can appear in any dungeon. To obtain these powers you must first increase your Seasonal Reputation with The Coven. Increasing your reputation will allow you to learn more Witch Powers, as well as obtain crafting materials and Diablo 4 Items. After you obtain Witch Powers, you can upgrade them. The item required to upgrade Witch Powers is Restless Rot, and the main way to obtain Restless Rot is to participate in Headhunt. Headhunt is the main activity of Season 7, which usually appears around the Sanctuary. All Witch Powers: Eldritch Witch Powers Doom Orb (unique) A sphere of pure Eldritch energy surrounds you. This sphere will actively attack distant enemies and return, dealing some fire damage. Rank 5: Damaging or killing a boss increases Doom Orb’s damage by 5%. When it reaches 100%, it explodes and re-condenses after three seconds. Enemies caught in the explosion will take 5200 damage. Abyssal Resonance When 250 resources are consumed, an explosion occurs, dealing Shadow damage. Each subsequent explosion within 10 seconds increases the size and damage of the explosion by 130%. Stacks up to 3 times. Rank 10: Before the third explosion, it pulls enemies towards you. Firebat Servants Every 2 seconds, a group of fire bats rushes towards the enemy, dealing fire damage. At higher ranks: Enemies hit 5 times by Firebats are stunned for 3 seconds. Hex Of Flames Lucky Shot: While you cast Hex of Flames on an enemy, each time you damage the target, you deal 1,600 additional Fire damage. Rank 7: When your Hex of Flames deals critical damage, it explodes. Purging Touch Headrotten takes more damage from Eldritch Witch Powers. Rank 10: This effect applies to all monsters. Shaken Soul Eldritch Witch Powers make enemies vulnerable for a period of time. Rank 10: Psyche Damage and Growth & Decay now also cause this effect but for half the duration. Wave Of Woe Enemy hit by a skill is hit by Wave of Woe. Wave of Woe deals Shadow damage to enemies, and enemies of the same type are also affected by this damage. Rank 5: Increases the amount of reflection by 15% each time, and can be reflected at least 5 times. Can attack the same target multiple times. Growth & Decay Witch Power The Cycle (unique) Dealing damage with a skill has a 15% chance to cause a flower to grow from the ground. This flower poisons a nearby enemy or heals a nearby teammate for 6% of their maximum health. The flower then withers. This skill occurs every five seconds per enemy. Rank 5: The flower affects all nearby enemies or allies. Aura Of Siphoning Summons an aura of decay that poisons enemies. Rank 10: Restores 1% of your health when Aura of Siphoning deals damage. Decay Augmentation Your Witchcraft Effects deal additional damage over 5 seconds. Rank 10: When damage over time effects exceed 85% of the target’s total health, they are instantly executed. Grow After casting your ultimate, your friendly units gain the power of dark magic. Increases size and damage for 15 seconds. Rank 11: Allied units gain 100% critical strike chance when enlarged. Hex Of Whispers Damaging an enemy is afflicted with the Whispering Curse, causing the next damage dealt to make additional Shadow damage, which then jumps to another enemy, affecting up to 6 enemies. The Whispering Curse can only be applied once every 5 seconds. Rank 7: After bouncing to 6 enemies, the curse returns, empowering you and removing all negative status effects on you. Poison Frog Servant Summons a poison frog servant that lasts three seconds and deals poison damage to enemies. The frog explodes violently upon death, dealing lethal damage, and enemies are affected by the poison. Rank 5: Enemies are pulled toward Poison Frog’s attacks and taunted for 1 second. Soul Harvest Using skills that require a cooldown drains the life of nearby enemies, and each monster killed grants a small boost to your primary attribute that lasts for a few seconds. Rank 9: Soul Harvest will not go on cooldown as long as there are enemies nearby. Psyche Witch Powers Vengeful Spirit (unique) While a Vengeful Spirit minion is active, all damage taken is taken by the soul. Vengeful Spirit minion appears every 19 seconds. Rank 5: When Vengeful Spirit loses all health, it will rush to up to 8 enemies, dealing 2,000 Shadow damage to them. Aura Of Lament The first enemy you attack is affected by the Aura of Lament, slowing it and nearby enemies by 70%. If the initial enemy dies, it will be transferred to a random nearby enemy. The aura can only affect 1 enemy at a time and has a 30 second cooldown. Aura Of Misfortune Chance to interrupt the attack of enemies other than bosses. Rank 5: Increase movement speed by 5%, slow enemies by 30%. Hex Of Shattering Your Witchcraft Effects reduce enemy damage. Rank 8: Headrotten When affected by any curse, damage dealt to it for 5 seconds becomes a Critical Strike. Life Link Links to up to three enemies, transferring damage you take to them. Does not work on other players. Rank 15: After using a Trick, Defense, or Terror skill, any linked damage for 10 seconds becomes a Critical Strike. Twilight Warding Gain a barrier that lasts 5 seconds. Rank 12: Reflects enemy projectiles while active. Lost Witch Powers Piranhado (unique) Enemies affected by curses and auras are pulled toward Piranhado and take physical damage over 12 seconds. 20 second cooldown. Rank 5: Piranhado will actively move toward enemies. Aura Of Specialization Increases the effectiveness of your auras Rank 10: Increases critical hit damage against enemies within the aura by 50%. Breath Of The Coven Increases your attack speed when damaging an enemy with a Witch Power. Lasts 10 seconds, stacks once for each unique witch power. Rank 8: Gain 40% luck hit chance when all Witch Powers bonuses are active at the same time. Hex Specialization Increases the effectiveness of Hex Effects. Rank 10: Increases critical strike chance against enemies affected by Hex Effects by 10%. These are the witch powers for Season of the Witch, and random combinations of these powers may work wonders. Players can try to find the best combination after Season 7 goes live. I hope these contents can help you quickly complete various activities when Season 7 comes, and obtain a large number of Diablo 4 Gold, unique equipment and other items to make your character stronger.Jan-07-2025