Diablo 4 DLC: How To Choose The Most Suitable Mercenary? - Ranking Of Four Mercenaries
Diablo 4 DLC Vessel of Hatred has been launched for a while now, and most players must have explored most of the mechanisms and content in the expansion. On this basis, you will definitely not be unfamiliar with the mercenary mechanism.
As an important mechanism in Diablo 4 DLC, mercenaries can serve as effective auxiliary NPCs to help players fight. They have their own unique skills and specialties, which can help players deal with different enemies and combat scenarios. Although unlocking them requires Diablo 4 Gold and some slightly complicated steps, their value is worth it.
There are 4 mercenaries in Vessel of Hatred, namely Raheir, Aldkin, Varyana and Subo. Players can choose and unlock up to 2 of them as their helpers in the game. Although the system will not limit your choice, you must want to choose as powerful or suitable mercenaries as possible.
Based on this, we have ranked these four mercenaries from low to high according to their specific performance in Vessel of Hatred for players’ reference and selection.
4. Aldkin
Before the mercenary mechanism was officially launched, Aldkin was anticipated because of his interesting design. Unfortunately, his performance in actual combat was not outstanding. His main skill, Blasphemous Fate, allows him to transform into a demon for 22 seconds and gives him new abilities.
However, during his transformation, not only nearby enemies but also your game character will become vulnerable, and then consume your resources when you cause damage to the enemy. And his transformation is random. So if these problems cannot be optimized, then using Aldkin will be a bit of a loss.
Even if the build or skills you use in battle do not depend on the amount of resources, Aldkin is still unsatisfactory as a companion. Although his Flame Surge skill tree has a chance to cause high damage to the enemy, when facing the higher level Torment difficulty, the damage he outputs is even far less than your own output.
Aldkin does get some pleasant benefits in Haunt skill tree, such as daze, slow or stun, which debuff enemies, but other mercenaries can do similar things. Aldkin may be effective in the early game, but his equipment lacks practicality and his overall potential is low, which makes him the lowest ranking of the four mercenaries.
3. Varyana
Varyana’s core skill Massacre allows both your game character and Varyana to stack massacres when killing enemies, and gain additional movement speed bonuses when stacking to a certain level. This effect can be stacked up to 100 times, at which point the movement speed can even increase by 20%.
If you are using a Build or Class with poor mobility and lack of speed, the benefits provided by Varyana’s skills are undoubtedly helpful. But if you already have strong mobility, Varyana is not the best choice among mercenaries for you.
In Varyana’s Cleave skill tree, she can bleed enemies, giving you another attack speed buff, and applying vulnerability, or a debuff that reduces the amount of damage dealt to nearby enemies. In her Shockwave skill tree, Varyana knocks down enemies multiple times, giving you different combat bonuses by knocking down those she controls.
But no matter which skill tree, Varyana is still more focused on enhancing the player’s mobility rather than damage output. Although both skill trees provide enough utility, if you need a mercenary with stronger damage, Varyana is relatively ordinary. However, if you are mainly lacking in movement speed or mobility skills, you can definitely add her to your team.
2. Subo
From a practical point of view, Subo is very similar to Varyana, and he can also provide players with some damage, crowd control and other buffs. However, what makes Subo special is his main skill Seeker.
This skill marks all nearby enemies and game materials on the minimap. Every 20 seconds Subo will mark a random enemy, and killing a marked enemy will help you restore 50% of your resources and reduce the cooldown of Seeker by 10 seconds. This skill is very useful if you want to farm Diablo 4 Gold or other game materials during Helltide.
In fact, no matter which mercenary, they are not designed as helpers for damage output, so their usefulness depends on how much they help in providing support. Whether it is other buffs or the help provided by Seeker skills, Subo has become the second-ranked mercenary.
Of course, Subo is not completely unable to provide damage buffs. For example, his Wire Trap skill tree provides slowing, knocking down and immobilization effects, while Molotov series has slowing, knocking down and increasing continuous damage effects. And if you hire him while playing a Poison or Bleed-based Build, the effect will be even better.
1. Raheir
Raheir is currently the most powerful mercenary in Diablo 4 DLC Vessel of Hatred. He can provide players with considerable damage reduction effects, as well as healing, enhancements, and debuffs. He can be said to be a powerful mercenary because he is very comprehensive.
His main skill, Valiance, has a great support effect. When you take damage that reaches 15% of your current health, Raheir’s skill will offset the damage you take and knock down nearby enemies, while you will be invincible on the battlefield for 0.5 seconds.
In addition, most of Raheir’s skills in both skill trees have certain practical or support effects. For example, his shield charge line can bring you a variety of benefits such as strengthening, deceleration, additional armor, damage reduction taunts, and which ones you can get depends on the specific skills you choose. This makes Raheir’s practicality shocking, easily surpassing other mercenaries and becoming the first.
The above is our ranking of the four mercenaries based on their overall performance. Of course, the ranking is just a reference. In actual combat, players need to make a comprehensive choice based on their own needs and situations to select the mercenary that suits them best.
In addition, if you want to know more about Diablo 4 DLC content, you can enter iGMeet Discord to communicate with others. The channel is currently holding the fifth giveaway event for Diablo 4 Season of Hatred Rising, which will last until November 11.
On the last day of this lottery, 20 players will be drawn to share 5000 Andariel Materials, 5000 Duriel Materials, 20000 Living Steel and 20000 Exquisite Blood on average. You can participate by leaving your favorite reaction emoji! Believe in your luck, and act quickly!
Nov-05-2024
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Diablo 4 Season 8 Mythic Un ...
Mythic Uniques are the most powerful unique items in Diablo 4. Each Mythic Unique has a description of its personality and lore. Mythic Uniques Items are items that can change the way you play the game. They can almost redefine your build. But is this true? Not entirely. There are currently 12 Mythic Uniques Items in the game, and only some of them are very powerful items. So when you get a Mythic Unique Item in the next season, it’s best to see if it is useful for your build before deciding whether to equip it. How To Get Mythic Uniques? Mythic Uniques Items always drop as Ancestral 800 Items, which means they will have at least one higher affix. Mythic Uniques can be increased in power at a Blacksmith, but cannot be Tempered. 1. Monster Drops Mythic Uniques only drop from Torment Difficulty monsters, and higher Torment Tier, the higher the chance of a monster dropping Mythic Uniques Items. But in general, it is still a bit unreliable to get Mythic Uniques Items by farming Monsters. Torment Difficulty monsters may drop unique items and gold, but the chance of dropping Mythic Uniques Items is too low. 2. Boss The theme of Season 8 is Boss Powers. In order to raise the rank of Boss Powers to the highest level, players will have to farm Bosses. Torment difficulty bosses have a much higher chance of dropping Mythic Uniques Items than normal monsters. 3. Resplendent Spark It takes 4 Resplendent Sparks to craft a Mythic Uniques Item, and it is also possible to craft a Mythic Unique Cache with 2 Resplendent Sparks and 50,000,000 Gold. Only 1 Resplendent Spark is obtained from disenchanting a Mythic Uniques Item. 1 Resplendent Spark is obtained from defeating Echo of Lilith and any Tormented Boss for the first time, and 2 each season. Certain Mythic Uniques can be exchanged for 2 Resplendent Sparks runes and 5,000 Diablo 4 Gold at Jeweler. Mythic Uniques Item Tier Tier 4 Shattered Vow: You can execute enemies that have sustained damage greater than their remaining health. Nesekem, the Herald: Marks an enemy every 2 seconds for your next [1 - 10] attacks. Marked enemies become vulnerable, and your attacks against them are guaranteed to deal critical hits and suppress. Ahavarion, Spear of Lycander: After killing an elite enemy, gain a random Shrine effect that lasts for 20 seconds. This effect can only be triggered once every 30 seconds. Tier 4 Mythic Uniques Items represent items that are flawed in their design and will not work or even hinder a build. For example, the unique effects of Shattered Vow are difficult to trigger in combat. If you are unlucky enough to get one of these, disenchant them into a Resplendent Spark or exchange them for gold. Tier 3 Melted Heart of Selig: When the equipped character takes damage, each 1% of maximum health lost is converted into 2 resources. Andariel’s Visage: Lucky Hit has a 20% chance to trigger Poison Nova, dealing 4,500 poison damage to enemies in the area over 5 seconds. Tyrael’s Might: At full health, your skill unleashes a holy barrage that deals 195 damage. Tier 3 Mythic Uniques Items are items that have some use value. They are useful for a few builds, but they are still replaceable. For example, Tyrael’s Might can only be triggered when the health is full, and the damage is not high. It is suitable for Sorcerer class or builds with strong health regeneration, but as a body armor, it can only be used as a transition. Tier 2 The Grandfather: Your Critical Strike damage is increased by 100% [x], and the other attributes of this weapon can be higher than normal. Doombringer: Your Lucky Hit has a 25% chance to deal up to 900 Shadow damage to nearby enemies, and reduce the damage they deal by 20% for 5 seconds. Tier 2 Mythic Uniques Items are items that can be very powerful in some builds, but they are not widely used. They are used to pursuing extremes. You can use them in some Overpower Builds or in Hardcore mode. Tier 1 Ring of Starless Skies: Consuming a Primary Resource reduces the resource cost of the equipped character’s skills and increases their damage by 3 seconds. Harlequin Crest: Equipped character gains 20% damage reduction. And all skill levels +4. Heir of Perdition: Gain Lilith’s Favor, increasing your damage by 60% [x]. When Slaughtering a monster, you can briefly steal Lilith’s Favor from nearby allies. Shroud of False Death: Gain 40% [+] movement speed and Stealth effect if you haven’t attacked in the past 2 seconds. Tier 1 Mythic Uniques Items are the strongest and are considered must-have items in many builds. Many top-level builds require these Mythic Uniques Items. It is not yet known whether Season 8 will add new Mythic Uniques Items. Mythic Uniques Items mentioned above are all Uniques Items currently in the game. Except for Tier 1 items, other unique items are relatively not too powerful unless they are useful for your Build.Mar-31-2025
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Diablo 4: Find A Endgame Bu ...
Diablo 4 Season 5 is just around the corner, and players are now exploring new limits and mastering the endgame in PTR to take on the tough challenges that Sanctuary has to offer. If you’re a seasoned veteran, you know that the true strength of a class lies in its endgame build. Whether you’re exploring Tier 100 Nightmare Dungeons or Pit of Artificers, or even facing off against other endgame events, the right build can be the difference between victory and defeat. This guide will introduce some of the endgame builds you can choose from, so you can explore more easily after you choose your build, and even face some previously tough bosses, which will become a piece of cake! Bone Spear Necromancer Bone Spear Necromancer is a great endgame build for players who want to be a ranged powerhouse. You get a very fast attack speed, critical hits, and limitless essence, allowing you to deal with some deadly damage from a safe distance. Bone Spear Necromancer’s active abilities are: Bone Spear: A basic damage skill that allows you to attack with your main spear and its curved part. Poison is important when fighting bosses Decrepify: Combined with Lucky Hit Chance, it reduces the cooldown and keeps you safe during random stuns Blood Mist: Allows you to reposition while remaining invincible in hard battles Bone Storm: Shield Assault increases damage reduction, critical hit chance, and survivability If you use a Book of Dead, you will choose between Skirmishers and Defenders depending on your critical hit chances and resistance requirements. Bone Spear build allows you to keep a safe distance while attacking with Bone Spear. In addition, you can use Blood Mist to reposition yourself, which is especially useful when you are in a sticky situation, so you can escape and prevent enemies from attacking you again. Rapid Fire Rogue Rapid Fire Rogue is very versatile and can provide you with high single target damage. If you equip it with the right Diablo 4 Items, you can deal with enemies that are grouped together. It can also position yourself very cleverly and eventually become a deadly sniper. Rapid Fire Rogue’s active skills are: Rapid Fire: A damage skill that can fire multiple targets in a straight line Heartseeker: Can be used to keep combos and well-placed units away from enemies Shadow Step: A tool to escape solid objects surrounded by large animals Caltrop: Reduces enemy movement and increases damage In this build, you need to manage your resources effectively, so that you can ensure that you can continuously output high damage and accumulate combo points to help you increase your burst damage. In the end, you may get a lot of extra arrows to maximize your damage! Ball Lightning Sorcerer Of all the endgame builds, Ball Lightning Sorcerer has the biggest visual impact. Not only does it look great, it also provides single-target damage and AOE coverage. Although unlike the previous two builds, you need to be in melee range, but once you get the hang of it, this build may give you a big surprise. Ball Lightning Sorcerer’s active skills are: Ball Lightning: This is a powerful damage ability that activates and damages other locations Unstable Current: Increased damage against stable enemies Teleport: Gives mobility, helps with crowd control, and stuns enemies Ice Blades: Reduces cooldowns and grants more effective cold stacks When using Ball Lightning Sorcerer, you can also choose to use Ice Blade Enchantment and Fire Bolt Enchantment to add icing on the cake to this build. They can reduce cooldowns and increase burn-related bonuses, respectively. Here, continue to use Ball Lightning to maximize the overall damage, and you can also pick up some Crackling Energy to maintain your mana. In addition, Teleport can easily get you out of trouble. Double Swing Barbarian Double Swing Barbarian is a melee build that enables you to swiftly maneuver in combat in endgame builds, while also possessing exceptional single target damage and area damage. This guerrilla style of warfare is very suitable for endgame adventures. Double Swing Barbarian’s active skills are: Bash: This skill generates rage and advances the skill tree Double Swing: Basic ability that summons rage and spawns a Dust Demon Rallying Cry: Increased movement speed, becomes unstoppable, boosts and rage Charge: Provides a source of mobility, stupor, insanity and uncontrollability One-handed Sword is great for improving your resource management, and one-handed Mace is great for dealing with large damage multipliers to stunned enemies. This requires you to try to keep your attack speed high and use Double Swing to maximize damage, plus Bash generates damage enhancements, and finally you can use a Rallying Cry to keep yourself active. Lightning Storm Druid Lightning Storm Druid provides you with excellent AOE damage and high mobility, which is very suitable for you to use when you are facing a large group of enemies. This build also has strong defensive capabilities, which can make it easier for you to clean up the enemies in the later stages of the battle. Lightning Storm Druid’s active skills are: Lightning Storm: The main damage ability needed for this build. Increases power when channeled Trample: A movement ability that grants invincible status Wolf, Raven, Poison Creeper: Provides utility and increases damage of base skills Deliberating Roar: Reduces, buffs, and heals enemy damage In addition to the above skills, you can use additional spirit boons in this Druid class. For example, Wariness (Deer), Avian Wrath (Eagle) and Energize (Wolf). You can combine the above skills with each other. For example, after using Lightning Storm to inflict serious injury on the enemy, you can employ Trample and Poison Creeper to control the crowd of them. Hopefully, after you've read all the endgame builds in this guide, it will help you get the best experience in battle! Let's look forward to the official release of Season 5 on August 6th!Jul-02-2024
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Diablo 4 Season 4: Temperin ...
Hello, everyone. I hope you can upgrade items during the leveling process in Diablo 4 Season 4. The following information in this guide will be useful for you before you reach World Tier 4. If you start to your endgame build tinkering, I will explain what tempering is and how to use it in the game. We will also discuss enchanting your gear. When it comes to Tempering or Enchanting the gear you own, investing in Diablo 4 Gold will make your gear even more perfect. And lastly, I will share with you my logic when it comes to the order of upgrading mechanics. Make sure to check out this last chapter of this passage so you don’t waste tons of gold in the process. So let’s get into it. How Tempering Works in Diablo 4? First, what is tempering? Diablo 4 Season 4 changed a lot of stuff around the loot stats and upgrading items. One of such changes is the addition of tempering, which is a new system of upgrading your items. Prior to Season 4, you would find loot with all the stats already available on the item. And then you would just change one single stat through the enchanting process and upgrade the item to make the stats higher. In Season 4, however, you drop items with less amount of stats available on them than before. Rare items have 2 Affixes, 3 legendaries, and 4 Uniques but then you can add powerful Affixes on an item with tempering. So what tempering does is basically add up to two new powerful affixes to item. However, before you reach World Tier 4 and start dropping in Ancestral item Rarity. You will be able to add only one Affixes. The number of times you can temper an item is limited. And depends on Rarity of the item. Early items will have a limit of three attempts and then we have Ancestral items which drop at World Tier 4. And those allow us to temper 5 times. Important to note is that tempering can be done only for rare and legendary items. Uniques cannot be tempered also bear in mind that when you roll tempered Affixes, you do not have an option to keep the old one. The new Affixes always override the old one. And so there is a risk factor here, especially when you are on your last temper attempt available. So starting the tempering process, you have to go to Blacksmith and click the first tab. The process does not cost any gold but requires a couple of materials. You will get tons of necessary materials as you play the game. I salvage most of my rares and Legendaries I also temper a lot so far. And I was never short on materials for tempering my gear. Whenever I wanted to change my stuff during the leveling process, besides materials, you also need manuals, which are a list of few stat outcomes for tempering. One of the Affixes from the manual will be randomly added during the tempering process. You find manuals by just simply playing the game. They drop just like any other loot. These manuals have different Rarities. And these Rarities is impact the range of values of the stats available with the manual. Basically, the higher Rarity of manual, the better the stats possible manuals are also split into six categories. And these categories work like categories of aspects. Every item type has different possible tempering categories. So for gloves, you can add a utility or offensive category. For pens, you have only defensive or utility categories and so on. The good thing is that once you find the manual, it’s unlocked permanently. So you don’t need to search for it again and again, which is neat. Enchanting in Diablo 4 Season 4 Now let’s briefly discuss enchanting your items. Enchanting is a process which modifies one Affixes available on your gear. To this process cannot change the row-based stats of item like damage dealt on weapons or base armor on gloves. Affixes to be changed are marked with dots and are located under this horizontal line. To enchant your item, you need to go to the occultist and click on the fourth tab. Once you put the item you want to enchant, you can click the icon in the top right corner of enchanting window. To see the potential outcomes of the process. This is super useful to help you understand what stats you can actually get and what are the ranges. When you enchant any item, you get three choices, two new stats and an option to retain the initial Affixes. The enchanting process takes few materials and a substantial amount of gold, the tricky case that every time you enchant the same item. The cost of the process increases, the price of gold can reach insane amounts. So be mindful of it. Upgrading Gear Efficiently During Leveling And let me explain the thought process I use for upgrading any item that I want to use. I think applying this logic may save you a lot of gold during the leveling process. Since we can modify our gear a lot in Season 4. I look mainly for Legendary item drop with good base row power and two out of free stats that are fitting my build. I don’t care for Legendary Power since I can change it easily now with Codex of Power. By the way, the aspects are now permanently unlocked when salvaging an item. And the highest value salvaged will be always available in a Codex of Power, not just the lowest base value like before. I also don’t need perfect free out of free stats because I can swap out one Affixes with an enchanting process. I will always start the process of tinkering an item with tempering. This is because we have a limited number of tempering attempts and the stats available through the tempering process are particularly powerful for build crafting. So if we don’t get the stat from the manual that we wanted with tempering, the item is potentially a bust. This is especially the case for weapons and other item types with offensive category manuals available on them. They are game changers for items, at least for my build. So now let me give you a specific example to showcase this process. I am playing a Frozen Orb build with my Sorceress. Let’s say I found gloves that I want to use that have two good stats on them. First, I go to Blacksmith for tempering. On gloves I can put stats from either utility or offensive category, I found a manual from offensive category called Frost Finesse which has amazing damage boost potential for my build. Especially cold damage and vulnerable damage are very good stats for me. Since Frozen Orb has a 40% chance to make enemies vulnerable and is, of course, cold-based skill. So if I don’t manage to get either of these stats with tempering. I would not use those glows. Similarly to weapons, I want to get a specific stat in tempering that gives me a chance to cast Frozen Orb twice. So by not enchanting nor swapping Legendary Powers first. I potentially save a lot of gold on an item that I wouldn’t use, anyway. But let’s say, I get the tempering that I wanted. I start with the enchanting process to try to get the first start on gloves to improve my build. In case I have bad luck and enchanting gets too expensive. I have done three options. First, I can settle for the sub powerful stat. Next, I can just continue investing gold or I can just stick to gloves that I already have. And lastly, if I get the stats that I wanted on the item. I swap the legendary power to the one I want. Modifying legendary powers should be done last. As it involves no RNG and it’s quite an expensive process to begin with. These are my detailed instructions on how to do Tempering, Enchanting and Upgrading Gear in Diablo 4. I hope these are useful to you.May-24-2024
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Diablo 4 Season 4: How To O ...
Today, I'll be delving into the crucial topic of the newly introduced resources awaiting us in Diablo 4 Season 4. My aim is to provide a thorough breakdown of all the essential resources you'll need to acquire, along with the optimal strategies for obtaining them. Let's dive in! Obducite, Ingolith, Neathiron The first important resources that I want to discuss are Obducite, Ingolith, Neathiron. For that, you just need to run Pit of Artificers. From Tier 1 to Tier 30, you're going to receive Obducite. You just need to run it, and pretty much you're going to receive Obducite at the end. From Tier 31 to at least Tier 60, you're going to receive Ingolith. You can change to it and it will be in up to Tier 60. From Tier 60 and onwards, you're going to receive Neathiron, so everything further is pretty much Neathiron by itself. But here's a trick which is pretty important and which will help you to get it. If you go to The Alchemist, you can craft materials from them. So, for example, if you need a lot of Obite by itself, you can just craft Upthsite from Inth at a pretty nice rate. However, you will need to invest a large number of Diablo 4 Gold in the process. You can also craft Ingolith out of Neathiron. That way, you can get it from the highest resource. So, if you can farm Pit 60 and higher, it's much better to farm Pit Tier 60 and then just break your Neathiron into the lower levels of currency, both Obducite and Ingolith. So, Alchemist and their Transmutation part is your helper in that. Scattered Prisms So, the next set of resources I want to talk about is Scattered Prisms. These resources mostly drop from World Bosses. There are chances to get them randomly, but it's crucial to prioritize defeating World Bosses. A World Boss can yield 1 Scattered Prism, sometimes even 2, though typically it's just 1. Ensure you're not missing out on world bosses and keep your Scattered Prisms ready, as you'll need them to improve the socket amount on your items. If they do drop randomly for you, that's good too, but most of the time, it's from world bosses. Angelbreath Another resource you'll need to actively farm is Angelbreath. You'll require Angelbreath to consistently roll your items, which is crucial for ensuring they meet your standards. The best way to farm Angelbreath is during events in Hell Rift. You can receive up to 10 Angelbreath from completing normal events, which is a significant amount. So, participating in events during your time in the Hell Rift is highly recommended to ensure a steady supply of Angelbreath. Runeshards When we are talking about the Runeshards, we have a few options to farm them. Most of the time, if you need Runeshards immediately, you can just go and get them from Nightmare Dungeons. So, if you finish, for example, Tier 1 to 100 Nightmare Dungeons, you're going to get close to 15 of them, and that's a pretty nice decision. However, I think that it's much more efficient to just farm them from Tortured Gifts of Mysteries. For example, when you're opening them, you're receiving a lot of other items, and one of them will be Angelbreath. On top of that, you're also receiving Forgotten Souls, additional items, and pretty much Runeshards as well. Gemstone Fragments So, another thing which is pretty much important is farming fragments of the gemstones. Right now, unfortunately, there is no proper way to farm them, and they're just dropping everywhere. I also noticed when you're doing bosses like Grigoire and Varshan, for example, the monsters around are dropping a pretty significant amount. Some are also dropping from Blood Maiden, and Blood Maiden could be a decent option to get them. But generally, if you're just playing Diablo 4 Season 4, killing enemies, and running around, at one point, you're going to have enough fragments to pretty much craft all your stones. So, I recommend not to focus too much on them. Resplendent Spark So, the next question is where to get Resplendent Spark. Overall, you get Resplendent Spark from disassembling Uber Uniques. However, there are a few additional ways how you can get it. You need to kill all the tormented bosses, and you will be able to get it from them. You also will need to finish a quest line of this Season 4, and you will be able to get one spark too. On top of that, you're going to get one from Uber Lilith as well. So, all those ways together are going to get you some Resplendent Sparks. And if you drop some Mythic items. You will be able to just disassemble them for more if you don't really need them. Max 925 Gear The last part is about how to farm max level 925 gear. I just recommend to go for Blood Maiden kills, because Blood Maiden kills could be pretty fast if you have a lot of people with you, and she can drop a few oranges items at the same time. They almost always have maximum item power. If you follow these simple methods and get all these new resources. I believe you will find this guide helpful.May-29-2024