New World Season 5: Follow This Guide For The Fastest Way To Unlock 8 New Artifacts In Season Of The Guardian
Artifacts are rare items found in New World. These items provide unique perks that can change the way you play the game. With the arrival of New World Season 5, 8 new artifacts have been added to the game. These Artifacts can be found in Expeditions, Open World, PVP Reward Track and more!
In this guide, we’ll cover the fastest way to find these 8 new Artifacts in Season of the Guardian, and explain the new method of obtaining Artifacts on Season 4 Reward Track. Let’s get started now!
New Way To Get Season 4 Artifacts
First, let’s review some of Season 4’s Artifacts, which now have new ways to obtain them.
Winged Leather Shoes
The first thing we want to mention is Medium Footwear, Winged Leather Shoes, which increases your base haste duration by 50%. This artifact now drops from Open World boss Helianthus, who can be found in Wild Legion.
Quickdraw Gloves
And then we also have Light Gloves, Quickdraw Gloves. This glove enhances your reflexes and allows for quick weapon draw and lightning-fast reactions in combat. This Artifact now drops from Open World boss Ipomoea, who you can find in Elysian Wilds.
I need to remind you that if you hope to defeat these Open World Bosses and get artifacts as quickly as possible, it is crucial to spend some New World Coins to get a decent gear!
Pity System
It is also worth noting that a new Pity System has been added to artifacts this season, which guarantees a certain number of kills to obtain artifacts. This is a great new addition for those less fortunate players out there. However, the exact number used by Pity System has not been disclosed.
How To Get All New Artifacts?
But now let’s take a look back at 8 Artifacts featured in New World Season of the Guardian.
Free Version Of Season 5 Season Pass
First, we will have the two artifacts that can be obtained from the free version of Season 5 Season Pass.
Creed Boots: First up, we have Light Footwear, Creed Boots, which deal 15% extra damage and 25% critical chance as long as you don’t hit the target within 20 seconds. It drops at level 20 in the free version of Season 5 Season Pass. But a new way to get it will be revealed in Season 6.
Phoenix: And then we also have Amulet Jewelry, Phoenix. When you take fatal damage, it will help you avoid death and become invincible for 4 seconds, after which you die. It drops at level 80 in the free version of Season Pass. Likewise, new ways to obtain it will be revealed in Season 6.
Trial Bosses
Next we have some Artifacts that will drop from Trial Bosses in New World.
Nature’s Wrath: First up, we have Medium Chest Armor, Nature’s Wrath, which makes empower expires 200% faster but deals 20% more damage. This artifact is dropped by Zygoramet boss in Spriggan Arena.
Venom: Next we get Venom Spear, which lets you inflict poison on enemies when making a melee attack with either weapon, and increases weapon damage by 20%. This artifact is dropped from Siren Queen boss in Siren Queen Trial in Spire of Melpomene.
Gilli’s Gravity Gauntlets: Then we have Heavy Glove, Gilli’s Gravity Gauntlets. Whenever you take damage, you gain an empowerment charge, increasing the damage of your next attack by 3%. Avarice drops this artifact in Eternal Pool Arena.
Other Methods
Finally, we look at Artifacts that can be dropped in different ways.
Sin: First, we have Sin Hatchet, which will increase the duration of your debuffs by 25% and increase the damage done to the target by 2% for each debuff. This artifact is dropped from Open World Boss, Colossus of Memnon, located in Brimstone Sands.
Ironheart: Next we have Heavy Legwear, Ironheart. When not in heavy load-out, it increases your maximum health by 20%. This artifact can be obtained at the third checkpoint on PVP track as long as your track level reaches 29.
Tempest Fury: Finally we have Great Axe, Tempest Fury. It gives you 3% movement speed for 3 seconds after a successful attack. Also, Whirlwind no longer needs to hit a target to continue spinning, and can spin up to 12 times. This artifact is a reward for completing Winter Rune Forge Trial and can be obtained up to twice per week.
All in all, this guide covers all the new Artifacts dropped in Season 5. What are your favorite new Artifacts? Happy gaming!
Apr-09-2024
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New World Season 5: How To ...
Welcome to this new guide to New World. In Season 5, I recommend you focusing on farming all the new artifacts early on, and I have discovered a simple method to farm for the Phoenix artifact specifically. That’s what I want to share with you today. Let's get started! In previous Seasons, it was often worth going for targets that have 2 mob types so you can check off multiple boxes in that regard. But now, you can often check off multiple weapon types at once or multiple stamps with a single weapon type, which I think is a lot more effective. In order to maximize that, you just need to kill quickly and have a lot of mobs around you. Farming Location Phoenix is on the Season Pass and requires you to get to Level 80. People have been using the usual farming spots, but I found that the ones that I was familiar with from previous seasons didn’t feel that effective for farming this season. The place I chose is likely familiar for many of players - the Windsward. Firstly, it boasts numerous mobs that are easily visible from a distance, comprising 2 types: ancients and beasts. Moreover, there are additional beasts just outside the temple, so you can complete those 2 fairly easily. Stamp Collection & Strategy There are also 2 named mobs fairly close to each other in this area. Killing named enemies counts as a shield activity, so that’s the major way that we’re getting stamps in that regard. For the leaf stamps, we are going to use the Void Gauntlet. This one just requires you to get 10 mob kills with the Void Gauntlet. You can also do this a bit quicker by just dropping an Oblivion on a mob and then using another weapon, so you can get multiple at once. If you’re extra lucky, you are asked to kill 10 enemies with a magical weapon because that one counts as a sword, but you can complete it at the same time as the Void Gauntlet one, so you get 2 stamps out of that. The other stamps that you want to look for on the sword side are the one-handed kills, two-handed kills, and the ranged weapon kills, which include Blunderbuss, Bow, and Musket. This is also where you’re looking for ancients and beasts kill. Prepare a certain amount of New World Coins in advance can help you defeat them faster. Flask The flask or bottle stamp is the only one that takes a bit more preparation because one way that you can easily get this is by salvaging Tier 5 items. The mobs here don’t drop Tier 5 items, so you need to bring a lot of those with you if you want to be fully prepared. If you want another method, but I’m sure you can also just grab the resources for Tier 5 consumables that can be crafted at your camp and craft some of those instead. I think it’s a bit more effort because you always have to go back to your camp. Logging Axe & Skull Stamps That still leaves us with the Logging Axe stamp and the Skull stamp. My approach was to pretend they don’t exist. You never need to complete more than 3 stamps in a row because you can just use a Wild Stamp at that point and clear out the fourth one, so mostly you just end up not doing them. Though, there are some exceptions. If you’re really short on stamps and you get really unlucky with your rolls, then you might need to go for the 'Gather 500 resources' at some point and chop some trees nearby. I think it slows you down, but maybe there’s a situation where this is necessary.Apr-11-2024
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New World Season 5: In-Dept ...
Now that New World Season 5 has released the highly anticipated 5.0.1 update, it's time to delve deep into the patch notes and explore the myriad of changes and additions it brings to the game. Let's dissect each aspect of this update to gain a comprehensive understanding of how it affects the New World experience. In the general release notes, several fixes have been implemented. One addresses an issue where patch deltas could occasionally be larger than necessary, leading to extended client download times. This was a problem I personally encountered, but from now on, patches should be more reasonably sized for download. Additionally, a common game crash that emerged with the initial release of New World Season 5 has been resolved, along with a prevalent server crash. In order to enjoy a smoother gaming experience, we can prepare some New World Coins in advance before the game starts. In-Game Experiences In terms of in-game experiences, a fix has been applied for a situation where players could become stuck in a falling state. Another issue, where player characters would cease animating when falling off ledges or in the midst of upper body animations like spell-casting, has been rectified. Furthermore, a rare problem preventing runes from appearing in the Winter Forge Rune puzzle has been addressed. Slayer Script In terms of combat, significant updates have been made to the Slayer Script. This overhaul transitions the combat and background system to native C++, facilitating easier debugging. Regarding the Slayer script adjustments, various exploits have been addressed. For the Spear weapon, an exploit requiring weapon swapping and dropping to gain additional damage has been rectified. Similarly, several exploits related to the bow weapon, which involved third-party software or action canceling to boost damage, have been fixed. Another exploit involving character movement velocity during certain ranged attacks, allowing players to reposition at a higher speed while crouching, has been resolved. For the issues causing delays in casting abilities, like the Ice Storm Mastery of Ice Gauntlet, and the Berserking Purge ability of hatchet failing to cleanse crowd control effects have been corrected. Problems with the Sword and Shield weapons allowing unchanged heavy attacks as the third action in the list of Trinket Chains has been addressed. Furthermore, fixes have been implemented for the Heartrune of Stoneform's explosion at the end of its ability duration and for the accuracy of non-hit scan weapons' projectiles, ensuring they follow expected trajectories indicated by aiming crosshairs. Artifact Changes Here are some changes related to artifacts in the 5.0.1 patch note: They addressed an issue with the Tempest Fury artifact, ensuring that it consistently provides extra spins while attacking. Another issue fixed was with the Lifetaker artifact, resolving an error related to the type of damage it dealt, making it valid and functional. Other Fixes There are also some fixes for the economy, progression, and gear in the New World 5.0.1 patch note. Crafting Recipes that previously failed to produce the intended item, such as research projects or camp skins, have been rectified. In addition to this, Diamond Gypsum, which became unattainable because of a previous issue, can now be obtained again. It is available in ritual pouches acquired by closing major corruption breaches across the open world. These ritual pouches provide various alchemic crafting materials, potions, some coin, and a single Diamond Gypsum, with a daily limit of 3.Apr-16-2024
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New World: The Fire Staff B ...
Greetings, fellow players! In today's discussion, we're diving deep into the reasons why Fire Staff builds stand out in New World Season 5. Our focus will be on the Nature's Wrath, a pivotal element within these builds. I'll meticulously examine every aspect to showcase the formidable power of this newly introduced artifact and some excellent gems, along with highlighting some remarkable synergies with the Fire Staff. So, without further ado, let's delve into it! About Nature's Wrath The Nature's Wrath, which is a new artifact if you haven't played in New World Season 5, that increases your base damage by 20% at the cost of never being able to gain a temporary Empower, the weird interaction with this, with Fire Staff, is that it actually has no net nerf to Fire Staff. It is very necessary to carry some New World Coins with you so that you can deal with other situations. Because 3 sources of Empowers in Fire Staff are all not temporary Empowers, they're conditional Empowers, and conditional Empowers are not stripped by this effect. So, Fire Staff can essentially gain 20% base damage for free, which results in it doing more damage. For the Nature's Wrath, you have to make a choice there where you're trading off some sort of burst that you would be getting from Empower for more consistency that you'd be getting from base damage. Empower for most weapons that are Elemental. You can typically have 14% associated with the damage ring of the Elemental. In this case, it would be a fire damage ring, and 7% associated with a Powerful Honing Stone, which brings you to 14. Add on the 10% that you'd be getting from a Runeglass by putting in a Runeglass in all your armor, you're up to 24. And then you add on these 2 extra 5%, then you're up to 34. You can add on the extra 20% that you get from Runes of Helios, and you're over that Empower cap. Runeglass Gems Another thing that kind of compounds with this problem is the advantage of Runeglass that Elemental damage-oriented weapons have. Runeglass from an elemental variant does Empower, and it has no active cooldown. It is a bigger value than it is for melee-oriented classes. Melee-oriented classes gain 1% base damage. It has a 1 second activation cooldown, versus something like the Fire Staff gains 2% in power, and it has no activation cooldown. So, Fire Staff is twice as powerful in terms of pure stats alone. Because you're gaining base damage, you need more Empower to get near that cap to maximize your damage overall. This is like a wonderful source of that everyone takes as a sacrifice to your armor rating. You drop from 2.5% on a typical gem to 2% for the armor rating. Elemental weapons inherently have an advantage with this, and people are using this with the Fire Staff to do incredible amounts of damage. They can essentially hit the Empower cap. Jasper Gem The Jasper is fixed in terms of Runeglass. Jasper is the best way to increase your Empower in New World Season 5. All you have to do is put it into your gem slot, and you will gain 24% Empower, which will consistently put you at or near the Empower cap for most weapons. This allows you to deal more damage than base damage. Essentially, maximizing each individual bucket results in more damage. That's why it's usually beneficial for certain weapons to not solely invest in base damage. It's better to maximize power. It's something that people can do to maximize damage on their builds in the game.Apr-23-2024
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New World: Can Aeternum Con ...
After the developers announced New World Aeternum, they subsequently announced Console Beta. This is a re-release of the original game with some changes, new content, and a release on consoles. The original console closed beta was originally scheduled to open on July 11 and last until July 17, giving invitees their first taste of New World on consoles. However, two weeks ago, the team announced a delay to July 25 to July 31 to ensure the best console closed beta experience for players. Console Closed Beta Delay May Just Be A Premonition Of Doom When announcing this delay, it seemed that the team just needed more time to shape the beta and be ready to make a first impression, even if it was only in the beta. But such an explanation did not convince the players, and inevitably, the players began to predict doom again. After all, it's ridiculous that a company this big can't keep up with deadlines, keeps releasing versions full of new and old bugs, and the cycle continues. I even aspire to reach this level of self-confidence. And I don’t think they ever realized that the problems with the game were caused by their own development work. They seem to follow the principle that success and failure are just random, and all they have to do is keep releasing games until they can have a success like the game’s first release in 2021 again. I think any console user who is considering pre-ordering New World Aeternum should know that the experience of PC version is just like this, delays, false publicity, lack of actual functional content, and obvious bugs that have not been fixed for years. So far, for me, it’s an excellent, fun and irreplaceable game, but it has some problems, and I don’t think this development team has the ability or energy to make it better. Aeternum Closed Beta Overview Anyway, this New World Aeternum Closed Beta will last until July 31st, giving players the opportunity to customize their characters, try unique weapons and explore vast supernatural zones. Please note that Console Closed Beta will be divided into two phases: New Player Experience (Phase 1): July 25, 9 AM PT During this period, players can experience what New World Aeternum Console will bring at launch. Please note that the quality of the game will be slightly adjusted considering the short testing period, and Amazon will disable the standard 72-hour chat cooldown when creating a new character. Phase 1 focuses on new player onboarding and the first-time user experience. Endgame Experience (Phase 2): July 28, 7 AM PT During this optional period, players will be able to create a new character and choose one of the level 65 presets in Aeternum. In addition, Closed Beta period will provide players with a variety of endgame gear, powerful weapons, maximum level attribute points, and complete weapon mastery. At the same time, players can also use the level 65 preset to create a new character during this period, or continue to invest New World Coins to obtain new gear and upgrade the original character during Phase 1. Once you’re ready, you can take on the endgame content to try out builds, skills, and get a better idea of what playstyle you might choose. In addition, the developers have scheduled three endgame content tests for July 28-30, including Influence Races, Outpost Rush, and testing Lawless PvPvE zone. To participate in these tests, you must join North American server and test at the scheduled time. Game Modes Are Boring While New World Aeternum does a commendable job of bringing PC experience to console players, it won’t make any non-MMO fans into hardcore fans. It still retains the typical qualities of MMOs and may not attract new audiences. Let’s take combat as an example, which is the core pillar of the game. In New World, attacking enemies is the primary task of the player, but the combat in the game is boring for players holding controllers. Players’ attacks are powerless, enemies are either as soft as sponges or fall down in two hits, and players’ health is very high, so there are no consequences for making mistakes and players rarely need to improvise. Most of the game we played boiled down to locking on to a target, hacking and slashing, and then moving on to the next one. And the extremely monotonous mission structure only makes the situation worse. Almost every mission follows the following pattern: talk to an NPC, go to the quest marker, attack some enemies or collect some resources, and then return to NPC. At the beginning of the game, there are so many missions that if you don’t play with a few friends and don’t take it too seriously, it will definitely be boring. Of course, as you go deeper into the game, you will definitely get more and more excited. After all, this is only the opening part of the game. But the actual operation process is probably not worth our long-term obsession. Final Thoughts In the end, New World Aeternum may just be an interesting concept. Bringing the once popular PC MMO to consoles is a bold decision that may bear fruit if done well, but the current testing situation and our lack of trust in the development team have made us have to think that this game will run its course. Aeternum may prove to be a fun way to kill time with friends, as all the basic content has been nailed for the console audience. But overall, I don’t think it has a chance to recreate the glory of New World. What do you think of New World Aeternum Console Closed Beta? Do you think it’s still worth trying? See you next time!Jul-24-2024