Elder Scrolls Online: A Brief Guide To Grind XP By Destroying Dark Anchors
In this guide, I’ll show you an easy way to grind XP in Elder Scrolls Online, which is to destroy Dark Anchors. Dark Anchors are specific locations where Molag Bal’s forces set up “anchors”, each area has 3 anchors.
Dark Anchors are not always active. They’re World Events in Elder Scrolls Online, so you’ll periodically see a group of fanatics start summoning anchors with spells and making them active. You can hear the spell from afar and when the portal opens, the horn will sound, and it’s time to fight to defend Tamriel!
Location Of Anchors
As a quick introduction, I’ll mention that at each location where anchors are present, only one anchor is active at a time. If you discover an anchor, you can observe this on the map. The active anchor has a moving icon, and you’ll also see crossed swords on it.
The Order Of Anchor Activation
First, you must pay attention to the order in which anchors are activated. For Glenumbra, the pattern is as follows: all you need to do is walk from anchor to anchor in the correct order.
One thing to consider, though, is that the time between one anchor activating and the next depends on how quickly the player destroys it. Sometimes the anchor may be active for two minutes, sometimes for ten minutes, or even longer. Therefore, strategies for earning XP may vary depending on how long you play the game.
Because if there is almost no one on the server, you can try to close the anchors yourself and walk from one anchor to another in the correct order.
Improving The speed Of Your Mount Is Very Important
However, oftentimes, especially during peak hours, you may not arrive on time, as many players will close the anchor in a short period. You have to judge for yourself whether you will succeed.
It also depends on how fast your mount is, and whether you’re willing to spend ESO Gold to teleport to another location instead of using Wayshrines. If your mount’s speed, the number of players on the server, or your finances don’t allow you to complete the mission, you’ll have to travel to Wayshrines in a specific mode.
Recommended Skip Anchor Two
Then you only need to skip one anchor, but it doesn’t have to always be the same one. For Glenumbra, the pattern is as follows: If you destroy Anchor One, you need to go to Anchor Three. You will then jump over Anchor Two, which will be destroyed by the player at the time.
Next, go from Anchor Three to Anchor Two, because Anchor One will be opened at this time and other players will destroy the anchor point. After you destroy Anchor Two, head to Anchor One. Normally, Anchor Three would be turned off at that time.
As for Anchor Three, there is often no one nearby in Glenumbra because it is difficult to reach if you don’t know the way. So sometimes you have to wait longer for it to close, although this is not a rule.
I often use Anchor Three’s active time to visit merchants. I’m just here to sell the unwanted items I get when destroying anchors. If you don’t want to run from anchor point to anchor point, you can use one of these.
As far as Glenumbra goes, the reason I recommend Anchor Two is simple. Because there is a boss nearby that you can defeat alone or with others if you are powerful. Of course, if you are a new player, it is a wise choice to team up with them to start the boss battle.
Sell Additional Items To Merchant
In your free time, I recommend looking around for merchants and selling unnecessary items. These merchants are scattered in any corner of the map. But another thing I want to tell you is that it’s worth looking around because you’ll often find chests near anchors.
The last thing I want to tell you is obvious. I recommend using Experience Scrolls to double XP you earn from farming if you have them. Good luck!
Apr-16-2024
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Elder Scrolls Online New Se ...
Since the end of 2024, Elder Scrolls Online has been announcing various new initiatives to show the game’s determination to become better as it enters its eleventh year. Now that 2025 has come to the fourth month, judging from the current performance, ESO has indeed fulfilled some of its promises. First of all, Fallen Banners dungeon DLC and update 45, which have been launched, are the first major new content launched by the game in 2025. They have good overall performance and player reviews. At the 2025 Direct held on April 10, ESO announced some new news through the April roadmap. Next, we will introduce you to three of the main contents. New Season - Seasons Of The Worm Cult In the past few years, the way Elder Scrolls Online has updated the game content on a large scale has been to release a larger expansion or other content every year, but starting in 2025, the game decided to follow the example of some MMORPGs and switch to a seasonal content model. This will shorten the time between new content releases, and the development team will be able to flexibly adjust the next work plan based on player feedback more quickly. Seasons Of The Worm Cult is undoubtedly the product of this change. It has landed on the PTS and is expected to be officially launched in June. From a plot perspective, it introduces a new area, the isle of Solstice, to bring a sequel to Molag Bal storyline in the original game, which takes place ten years later. What you have to do is to investigate the revival of Bal’s Worm Cult in the new area. The isle of Solstice is located near the southern coast of Tamriel and is home to the exiled elves and Argonians. The area has Caribbean-style beaches and tropical forests. While you need to advance the main storyline, the season is expected to bring a series of new events and quests that can provide ESO Gold as rewards to ensure that you have a stable source of gold. The season is expected to last for several months after the launch, which means that you may not see more new Elder Scrolls Online seasons this year, but this is the first season after the mode change, and it is common to need to run-in. In the coming years, seasons may be shorter, and new seasons may be launched in the form of remakes of old content, such as Dark Brotherhood. New Subclasses Mode In June, in addition to the new seasons, you are expected to experience the new subclass feature. It means that no matter which of the seven classes you initially choose in the game, you can also choose skills from up to two other classes’ skill lines to try. Considering the total number of classes and class skills, it is expected to bring more than 3,000 combinations. The addition of this feature was announced at the 2025 Direct not long ago. Although the development team did not reveal more details at the time, it is certain that first of all, this feature will be unlocked when your character level reaches 50, and you also need to keep at least one skill line from the main class. In other words, although a character can theoretically learn all non-main class skill lines, it can only actively use skills from two other class skill lines at a time. In addition, the unlocked subclass skill lines will apply to all characters in your account, and the unlocking of some class skill lines requires double skill points, but as long as you play the game frequently, this point is not difficult to obtain. New Experimental Content Although a lot of new content has been announced, the development team seems not satisfied with this and is still trying more possibilities. For example, they want to launch a new full-server event around this summer, based on the isle of Solstice, and set up a magic barrier called Writhing Wall here to divide Solstice into two. You and other players need to defend the island from the invasion of Worm Cult by collecting resources and finally break through the wall to unlock the second half of Solstice. Another test content worth noting is Cyrodiil Champions, which ended on March 31. This is a test content launched by ESO for the overload problem that has existed in Cyrodiil’s PVP mode for many years. As one of the features of the game, this mode is completely necessary to be optimized. In the test conducted from March 24 to 31, Cyrodiil Champions initially solved the original problem by significantly improving performance and greatly simplifying the skills and attributes of all players in Cyrodiil PVP mode. This not only means the success of the test, but also represents a milestone in the development process of the entire ESO. Even Cyrodiil Champions itself is expected to become a more mature in-game feature. In addition, in order to fully ensure the gaming experience of different player groups, the game’s tutorials and novice areas are also being updated, and Welcome Back system will be launched this summer. ESO development team said that this will be a task-based and reward-oriented system. In short, Elder Scrolls Online has proved to you with practical actions that they are indeed committed to developing the game better, and all you have to do is believe them and enjoy the game!Apr-15-2025
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Elder Scrolls Online: How T ...
In the background story of Elder Scrolls Online, Tel Var Stones are Esoteric fragments of White-Gold Tower found in the corrupted Imperial City. It is used as a currency, mainly used to exchange gear, crafting materials and other items in Imperial City. So, how can you get Tel Var Stones in ESO, and how can you use them? This article may provide you with some reference. How To Get Tel Var Stones? Like Elder Scrolls Online Gold, Tel Var Stones can be deposited into your bank for you to use later. Tel Var Stones mainly come from Imperial City, and you can also get it by claiming daily rewards or killing other players. Here are the detailed ways to get Tel Var Stones. Daily Login Rewards You can log in to ESO every day to claim a certain number of Tel Var Stones. Of course, if you want to use Tel Var Stones to exchange for some good Elder Scrolls Online Items, it is obviously not enough to rely on daily login rewards. You also need to participate in battles. Defeat Imperial City Bosses In Imperial City, Tel Var Stones are mainly dropped from enemy monsters, and the drop amount is often a multiple of four. Therefore, if you want to farm Tel Var Stones in Imperial City, it is recommended that you form a team of 4 or less, and the team members will share Tel Var Stones equally. Before going to Imperial City to start the battle, remember to flip Imperial City flags, which will increase your Tel Var Stones income. Strong enemies will drop more Stones. Tel Var Stones are mainly obtained by killing Patrolling Horror Bosses in the city. Each district of Imperial City has a boss, and they respawn every 15 minutes. If you fight alone, you can get 5,000 to 8,000 Tel Var Stones per boss you defeat, and you can farm them by running around and killing them repeatedly. Besides killing bosses, you can also get a small amount of Tel Var Stones by killing ordinary NPCs. After completing the quest in Imperial City, you will receive Light Tel Var Satchel, Medium Tel Var Sack, or Hefty Tel Var Crate as a reward. Killing NPCs In Imperial City Sewers You can also get Tel Var Stones by finding and defeating NPCs you can see in Imperial City sewers. Keep an eye out for Cunning Scamps, which can get a lot of Tel Var Stones. Farming Tel Var Stones this way is slower than killing bosses directly, and ordinary NPCs don’t drop as many Tel Var Stones as bosses, but it is relatively safer. Killing Other Players In Imperial City This method is more of a test of your PVP skills. In Imperial City, you can get Tel Var Stones by killing other ESO players. Every time you defeat a player, half of his Tel Var Stones will be divided between you and all your teammates who participated in the kill. Of course, this rule also applies to you. If you die, you will lose half of your Tel Var Stones. You will not lose a Stone if you die in the two Group Dungeons in the city or outside Imperial City. So when you are in Imperial City, please be vigilant! Make Good Use Of Tel Var Stones Multiplier Carrying a lot of Tel Var Stones in Imperial City can gain a multiplier. The higher Tel Var Stones multiplier, the more Tel Var Stones you will get when you kill monsters. However, as mentioned above, once you die, you will lose half of your Tel Var Stones. The specific relationship between the number of stones you carry and the multiplier is as follows: Carry 100 Stones: x2 Carry 1,000 Stones: x3 Carry 10,000 Stones: x4 The more Tel Var Stones you carry, the greater the benefits, but the risk also increases. You can decide the number of stones you carry based on your ability, which will help you get more Tel Var Stones faster. What Can You Exchange With Tel Var Stones? You can use Tel Var Stones to trade with Vendors for ESO Items you need, such as gear sets, collectible items, unique runestones, or crafting materials. You can use Tel Var Stones to exchange items at various merchants. The following introduces the three main merchants. Tel Var General Merchant Trading with Tel Var General Merchant is the main way to consume Tel Var Stones. You can use Tel Var Stones to exchange for almost all materials that can be used in Imperial City, including Soul Gems and Sigil of Imperial Retreat, at Tel Var General Merchant. In addition, you can also exchange for crafting materials such as Hakeijo. Tel Var Equipment Lockbox Merchant You can exchange for some random gear set items at Tel Var Equipment Lockbox Merchant. However, the quality of the equipment you get is not guaranteed, it all depends on your luck. Tel Var Jewelry Merchant You can exchange for some golden jewellery items in Imperial City gear sets at Tel Var Jewelry Merchant. That’s all about Tel Var Stones in Elder Scrolls Online. Taking an efficient approach to farming Tel Var Stones will help you quickly exchange for the items you need. If you want to learn more, try to enter iGMeet Discord to participate in the giveaway and you will have a chance to win rich prizes!Dec-10-2024
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Unlocking Planemeld’s Mas ...
Jan-18-2024
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Mastering Group Content in ...
Group content in Elder Scrolls Online (ESO) is a dynamic and engaging aspect of the game that offers immense challenges and rewards. Whether you're new to ESO or looking to sharpen your skills, this comprehensive guide will delve into the world of group content, providing invaluable tips and insights. From understanding roles to mastering buff food and debuffs, we've got you covered with everything you need to succeed in group adventures. Roles in Group Content In ESO, roles are pivotal in group content. Understanding these roles and their unique contributions is essential for efficient teamwork. Here's a breakdown of the primary roles: - Tanks: Tanks are responsible for taunting enemies, aggregating additional foes, and supporting teammates through buffs and debuffs. Their role involves maintaining the boss's attention and protecting the group. - Healers: Healers are tasked with keeping the team's health pools topped off. Additionally, they play a critical role in buffing allies and debuffing enemies to enhance group survivability. - Damage Dealers (DPS): DPS players focus on dealing damage to enemies. Their primary responsibility is to bring down foes swiftly and effectively. Swapping Roles in Group Content In ESO, players can easily swap roles in group content to adapt to the situation. The game's Group and Activity Finder provides a simple interface to switch roles between tank, healer, and DPS. Changing roles can be done without a cooldown, but it's crucial to understand the responsibilities associated with each role when participating in group activities. Resurrection Etiquette An unspoken rule in ESO group content is who should perform character resurrections. Generally, the order of preference starts with DPS players, followed by healers, and finally tanks. This hierarchy is based on the distinct responsibilities of each role. DPS players are the safest choice for resurrecting, as healers can focus on keeping them protected, and tanks can control enemy aggression effectively. Positioning in Group Content Understanding positioning is vital in group content. In most situations, tanks should engage enemies by taunting and positioning themselves between the group and the boss. DPS players usually stand behind the boss, while healers take a position behind the DPS but close enough to support the tank. This formation optimizes buffs and points the boss away from the group. Keep in mind that this is a general guideline and that specific encounters may require different formations. Tank First: Group Content Etiquette In ESO, it's essential to observe proper etiquette in group content. When initiating combat with a group of enemies, whether in boss fights or encounters with smaller foes, the tank should be the first to engage. This unwritten rule ensures smoother pulls and enhances group safety. Allowing anyone other than the tank to initiate combat can lead to random targeting by enemies, which can disrupt the flow of the battle. Letting the tank dictate the pace of engagement is crucial in ensuring everyone's survival. Chest Etiquette in ESO Dungeons and Trials in ESO are filled with treasure chests, and understanding how to handle them is important. Unlike overland chests, group content chests can be looted by every group member, and each player receives their unique loot. It's customary to inform your group when you discover a chest by typing "chest" in the group chat and waiting for your teammates to arrive. Even if not everyone decides to loot the chest, standing by it and attacking it occasionally to indicate its location is a considerate practice. Handling Dungeon Quests Every ESO dungeon features an associated quest that offers skill points and gear upon completion. If you're in a pickup group (PUG) and wish to explore a dungeon's story at a leisurely pace, it's advisable not to pick up the quest right away. This is because, with a PUG, the group might be more inclined to complete the dungeon quickly rather than focusing on the storyline. However, if you're only interested in the skill points, it's better to grab the quest and inform your group by typing "doing quest" in the group chat. Some dungeons contain additional bosses related to the quest, so letting your teammates know your intentions is a considerate gesture. "Baby Character" and Group Content In ESO, players often encounter terms like "baby random normals" or "easy random normals." These phrases typically refer to characters below level 45, commonly known as "baby characters." Experienced players frequently offer their services for easy random normal dungeons to lower-level players, even if they're playing with a "baby character." This is because ESO's dungeon queue system selects dungeons that all players in the group can participate in. Base-game dungeons are generally perceived as easier, making them ideal for beginners. As such, new players at level 10 should feel encouraged to participate in group content with the assistance of veteran players. The Importance of Buff Food Using buff food is paramount when engaging in group content in ESO. Buff food can significantly enhance your character's abilities by increasing maximum resource pools, regeneration rates, and more. It's essential to select the right type of buff food to match your character's class and role. Players can choose from a vast array of recipes, so seeking guidance from class-specific builds or content creators is a wise move. In doubt, selecting food that boosts maximum health, maximum resources, and resource regeneration is a safe and reliable choice. Potions: A Key Asset in Group Content Potions play a crucial role in ESO group content. They offer both instant resource replenishment and ongoing resource regeneration. Equipping potions to your quickslots ensures you can access them quickly during combat. The free Crown Tri-Restoration Potion offered for login is an excellent choice for players who are just starting with potions. Learning how and when to use potions is a fundamental aspect of successful group content play. Passives: Enhancing Buff and Debuff Durations Certain passives in ESO can prolong the duration of buff and debuff effects from food and potions: - Gourmand and Connoisseur (Provisioning Skill Line): These passives can add up to 20 minutes to the duration of food and drink buffs. - Rationer (Craft CP Tree): This passive can extend the duration of buffs from food and drink that enhance your character's stats by up to 30 minutes. - Medicinal Use (Alchemy Skill Line): This passive increases the duration of the potion you're using by 30%. These passives are vital for maximizing the benefits of buff food and potions, contributing to better group performance. Buffs and Debuffs in Group Content Buffs and debuffs are temporary character effects applied by abilities, gear sets, or potions. Understanding how these effects interact is crucial for group optimization. It's important to note that two buffs or debuffs with the same name won't stack. However, Major and Minor buffs or debuffs of the same type can stack, offering additional advantages. Group members should collaborate to ensure the most efficient use of these effects, maximizing the group's potential. Stacking Buffs in ESO Group members can stack multiple buffs to achieve a common goal, significantly enhancing their abilities. By carefully coordinating these effects, players can improve their damage output, survivability, and overall group performance. Here is an example: Spell Power Cure: + 430 Weapon and Spell Damage Claw of Yolnahkriin: + 215 Weapon and Spell Damage Powerful Assault: + 289 Weapon and Spell Damage Pearlescent Ward: + 170 Weapon and Spell Damage Spaulder of Ruin: + 260 Weapon and Spell Damage Total Weapon and Spell Damage: 1364 And Spaulder of Ruin can yield a substantial increase in weapon and spell damage. In conclusion, mastering group content in ESO is a rewarding endeavor. Understanding the roles, following group content etiquette, and optimizing your character's capabilities with buff food and potions are all critical components of success. By cooperating effectively with your group, you can conquer challenging dungeons, trials, and other group activities in Elder Scrolls Online.Oct-17-2023