Elden Ring: What Did We Discover Through Shadow Of The Erdtree DLC Preview Event?
Recently, a lot of Elden Ring fans were invited to Paris for a preview of Shadow of the Erdtree DLC.
How can you preview an expansion for what is already one of the largest and most flexible games ever? When what players like and dislike is largely dependent on specific choices in terms of builds, an expansion as massive as Shadow of the Erdtree, coming two years after Elden Ring, only makes things more complicated and impossible to describe with any degree of generality.
Here, we’ll analyze some reports of players’ preview experiences and discuss some of the weapon arts, environments, bosses and difficulty that will be added to the expansion!
Before Entering
First, I have to say that it feels almost impossible to effectively preview Shadow of the Erdtree. I’d wager that a large portion of even its most devoted fanbase has yet to personally experience everything that Lands Between has to offer.
For example, the parts of the game that people have experienced, which areas they enjoyed, and what problems they may have had in the base game all depend on countless personal choices made in terms of highly specific builds.
Now, with Shadow of the Erdtree coming on June 21, 2024, we’ve suddenly expanded that initial dilemma: more zones, tougher bosses, more gear to experiment with, and more variables by which your own experience will subtly change. As a result, you might feel that your personal experience is harder to convey to an audience with any real generalizability.
New Content Available For Preview
Anyway, let’s take a look at what’s available in Shadow of the Erdtree preview event.
We have three classes to choose from: Warrior, Knight, and Sorcerer, and each class is set to level 150. The team says this is just an arbitrary number they settled on for the preview, and that you can access the class after defeating Radahn and Mohg, with different stats prioritized differently for different classes.
We have access to two large, separate areas of the huge new world that Erdtree offers: Castle Ensis and Belurat Castle Settlement, and have three hours to do and see what we can.
However, this simplified campaign structure does nothing to prepare players for what’s coming. Add to that the inherent weirdness of any preview, you’re in a strange place, aware that you’re being watched.
The biggest difficulty is how to begin to convey what actually happened in that narrow preview window. So this preview won’t be a completely comprehensive analysis of everything in the expansion, just an accurate recollection of what players experienced and were impressed by. Still, there’s so much to dig into here!
DLC Is Difficult
I think one of the first things you notice when jumping into a DLC is that it’s going to be hard for most players.
Almost every player in Early Access booted up Elden Ring in the first few days, either to get to DLC access points or just to brush up on the control mechanics. If you haven’t already, I recommend doing so to regain muscle memory of Elden Ring’s unique and sometimes unforgiving pace. It’s also worth stocking up on some Elden Ring Runes and consumables in advance.
As we wandered across this vast new plane, it was hard not to be struck by the scenery before us. Ephemeral Graves dotted the landscape, stretching as far as you could see, and the light from the cracks in Erdtree illuminated it. A far cry from the alluring golden glow of the original game, a dreamlike, beautiful, and intimidating picture.
But be careful, because just when you’re enjoying all this, an enemy suddenly appears from nowhere and knocks us down with a single fierce attack.
Players need to bravely fight this new opponent, but there are dangers all around, and some people were killed before they even reached the two custom areas we were allowed to explore.
In short, from the beginning, Shadow of the Erdtree is an experience that requires constant vigilance. The already occasionally unbearable brutality of its base game is increased tenfold, and this brutality has not really weakened in the three-hour preview. Ordinary enemies will increase their own strength and attack you in groups, and the most insignificant enemies will usually punish you quickly because you underestimated them.
Seriously, although you can enter DLC after defeating the two must-kill bosses, if you haven’t raised the vigor level to a reasonable level, you’re dying here.
Even though Warrior class I’ve been using for most of this has been upgraded to level 55, the highest of all the available builds, it’s still tough. And since we’re heading into the full version of New Game+, things will inevitably get more challenging.
New Weapon And Skill Selection
Tougher than any of the enemies, however, is the choice paralysis I felt for a while during the preview. While most spells are obviously limited to Sorcerer, there are a number of new weapons for any build to try, including a variety of Axes, Spears and Swords, as well as a host of weapons that are becoming popular favorites in the form of new Martial Art skills. If used correctly, they can quickly wear down an enemy’s stance.
Beyond that, the new combat options, such as the wealth of new weapon arts, make me feel like any of them could become a new favorite if we had more time to practice. But unfortunately, we had to look at the class requirements of the available content as much as possible before I could thoroughly master all of this stuff.
Given the challenges of the above content, this strategy requires honing in on the builds that work for the time being. For me, that would come in the form of Backhand Blade, as this weapon seems to be the most satisfying choice between damage output, range, and reach, and its associated weapon art, Blind Spot, further enhances this ability.
Plenty Of Areas To Explore
If you only have three hours to see what’s on offer in DLC, efficiency is important, as the two areas we were allowed into look at least as densely populated as some of the larger castle areas in the base game.
Castle Ensis, for example, seems to be the more difficult of the two castles, and it reminded me of Raya Lucaria Academy, with its emphasis on Sorcerers and Magic. The more densely populated Belurat Castle reminded me of the decay and decay of Leyndell.
You’ll be carefully examining every visible nook and cranny before moving on, as you can guarantee there’s something waiting to pounce on you compared to the base game.
Why The New Expansion Is Worth The Wait?
If there’s anything exciting about this preview, it’s not necessarily any single design element, enemy, or gear, but the fact that in a few weeks we’ll suddenly have all new Elden Ring to decipher, a whole new world full of secrets waiting to be uncovered.
FromSoftware really seems to have used the two years since the base game’s release to make this happen. While players have three hours to explore two enormous areas of this world, they definitely haven’t seen everything these two areas have to offer.
By the end of the preview, you’ll realize that these two areas are just a tiny dot on the much larger map of this expansion. There’s so much more that you can’t even imagine, which is incredibly exciting.
What do you think of this new expansion? Are there any other things you’ve discovered that were surprising? Anyway, let’s look forward to Shadow of the Erdtree in a few weeks!
Jun-05-2024
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Elden Ring DLC: How To Find ...
Elden Ring features a blue NPC named Ranni the Witch. She is considered one of the most fascinating characters in Lands Between, as she grants players the ability to use Spirit Calling Bell, which gives them access to Spirit Ashes. As players continue their adventures in Liurnia of the Lakes, she will reappear with a series of quests for players to complete. To complete Ranni’s questline, players must travel to a hidden location called Nokstella, Eternal City, a hidden underground city filled with a variety of interesting enemies, mysterious lore, and fantastic scenery. However, getting there can be a hard process. This guide will detail how to reach Nokstella, Eternal City and collect the many valuable resources hidden there, such as Elden Ring Runes and items used to upgrade Spirit Ashes. Path 1 Step One: Starting Ranni’s Questline Starting Ranni, Witches’ long questline is the easiest way to get to Nokstella, Eternal City. First, you need to collect an item from Ranni. You will then need to make your way through Caria Manor, eventually defeating Royal Knight Loretta and fighting Glintstone Dragon Adula before visiting her in the tower at Ranni’s Rise in Three Sisters area of Liurnia of the Lakes. After successfully defeating the ghost of Loretta and confronting Adula, you will meet Ranni. After speaking with her, you will need to pledge your allegiance to Ranni, and only then will she give you the quest to retrieve Fingerslayer Blade from Nokron. Step Two: Getting Fingerslayer Blade For Ranni Go to Redmane Castle in the southeastern corner of Caelid to find and defeat Starscourge Radahn. Once you defeat this Scarlet Rot-infested demigod, his control over the universe will weaken, causing a comet to crash-land near Ancestral Woods, thus opening the way to the underground city of Nokstella. After making your way through the city and dealing with various skeletons, Nokstella warriors, and giant metal balls, you will fight the Mimic Tear boss. You will then open a Site of Grace called Mimic Tear at the base of a large bridge. Crossing this bridge, you will see a crack in the stone railing and a path leading down a hill. Follow the path down the hill and then up another hill and you will reach Ancestral Woods Site of Grace. You will then need to deal with Albinauric enemies as you make your way through the city. Finally, you will come to an area with another giant spherical enemy. Going out the front door of this area will take you to a path leading to another building and a series of Silver Tear enemies. The last Silver Tear in front of the building will turn into a giant. After defeating it, continue forward and find and open the chest under the giant skeleton to reveal Fingerslayer Blade. Step Three: Getting To Nokstella, Eternal City Once you have Fingerslayer Blade, give it to Ranni and you will gain access to Renna’s Rise. Climb to the top of the castle and use the portal there, and you will make it all the way to Ainsel River. First, go through Uhl Palace Ruins and then through the tunnel system that leads to Nokstella, Eternal City. Path 2 To reach Nokstella Eternal City via this path, you will need to deal with a pretty tough double boss fight. To do this, you need to return to Ancestral Woods Site of Grace, then go east, cross the road and enter a small forest area, after finding the spirit jellyfish continue to the right, you will eventually come to an area with numerous spirit jellyfish on the edge of a cliff. Keeping to the left wall will bring you to the edge of the cliff, jump down and continue along the path. You will reach another Site of Grace, continue forward into a tower and then enter Siofra Aqueduct. Go through this area all the way to the end. You will fight a Valiant Gargoyle & Valiant Gargoyle. These two fast-moving bosses are extremely difficult to deal with because of their powerful sweeping attacks and poisonous AoE. Successfully killing these bosses will grant you access to a new Site of Grace at the base of the waterfall, as well as a coffin that, when interacted with, will teleport you to Deeproot Depths. Heading north in this area, you’ll eventually find another coffin that will transport you to Ansel River Main, from where you can enter Nokstella, Eternal City. You can also reach Deeproot Depths by traversing Subterranean Shunning Grounds in Leyndell and fighting Mohg, Omen. After defeating the boss, go through a secret passage behind his reward chest to enter Deeproot Depths without having to travel to Nokron. This path will lock you into the Flame of Frenzy ending, though. Whichever path you choose to get here, be well prepared, as each step is filled with challenges and dangers. In addition, to make it easier to complete the above tasks, you can follow Giveaway channel in iGMeet discord, which will post information about Elden Ring product giveaways sometimes. Hopefully, this guide will help you get to Nokstella, Eternal City, and have fun exploring it!Sep-17-2024
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Elden Ring DLC: How To Figu ...
Elden Ring does not actually explain the game to players specifically, but only makes an introduction of a simple set of explanation and the vague direction they’re supposed to head in without any details being provided. This gives players a lot of freedom to play the game in their own way and at their own pace and explore the mysteries hidden in it without being restricted. Many players said that they enjoyed this mode and often immersed themselves in it. However, due to the lack of detailed explanations, many players did not know the more nuanced mechanics. Although players can experience the game at their own pace, getting known as obscure mechanics could offer you more fresh game experience, and gain an advantage over other players. Now let’s take a closer look at these 5 obscure mechanics. 5. Buff Stacking The game does not explain the specific use of buffs. Based on their gaming experience, many players believe that different buffs can be combined which is not entirely correct. Because only some buffs can be combined with others to enhance performance. There are five varieties of buffs in the game: aura, body, weapon, regeneration, and unique, separately. Under the normal circumstance, Tarnished can only own one buff from each category (exclude unique buffs, which can stack with one another without limitation). Once players establish the combination of buffs they require, the difficulty of the game will plummet. 4. Counter Attacking There are many types of attacks in Elden Ring, such as simple attacks, vigorous attacks, powerful weapon skills, and guard counters. However, counter-attack is not being described in detail. In fact, if the player attacks the enemy with counter-attack, the damage output will be greater than usual. Combing with Spear Talisman, which will enhance the degree of damage, the damage output of counter-attack will increase by 45%. There are two conditions for an attack to be viewed as a counter-attack. In the first place, the player must employ a weapon that deals with piercing damage. Secondly, Tarnished have to attack an enemy while they are in the middle of an attack animation. 3. Feinting Feinting is one of the obscure mechanics that being barely known. Maybe many players don’t know the existence of this mechanism, or even if they know about it, they have never actually used. Feinting provides another type of attack to the player’s arsenal, enlarging the possibilities and chance of attack, and also creating the false impression of opponents in PvP. Considering the fact that multitude of people do not figure out the function of it, feints offer much help in the aspect of catching other players off-guard. 2. Hyper Armor The amount of hits Tarnished can bear before flinching is an important thing for players to pay attention to. The result is calculated by combining the poise of all armor pieces that they are currently wearing. Talismans also have a certain impact on the result. But there is another number that needs to be counted. That number is Hyper Armor itself. Each attack that a player performs will offer them a certain amount of Hyper Armor, serving as an additional poise on top of what their armor is that they already own. Under normal circumstances, the size and weight of the weapon also have a bearing on Hyper Armor. For example, larger weapons have Hyper Armor on most attacks, but some smaller weapons only have Hyper Armor on some attacks. You can get some weapons equipped with more Hyper Armor by devoting some Elden Ring Runes. By the way, charged attacks and some weapon skills will have more Hyper Armor. 1. I-Frames I-Frames are a mechanism that helps players dodge. If there are some I-Frames, the player will become invincible during the dodge process. Since Fast rolls have more I-Frames than Medium rolls, dodging attacks will become more simple and easy. In a similar way, heavy rolls own fewer I-Frames than both Medium and Fast rolls, making it much more difficult to dodge attacks in the situation of being encumbered. However, what many people do not master is that there are other methods to embrace I-Frames in Elden Ring. Mounting and dismounting Torrent while standing gives the player I-Frames while lasting for a short period. In addition, the following weapon skills also promise players I-Frames: Ash of War: Quickstep Ash of War: Bloodhound’s Step Ash of War: Vow of the Indomitable Ash of War: Raptor of the Mists Bloodhound’s Finesse Skill Dynast’s Finesse Skill If you are a loyal fan of Elden Ring, you can log in to iGMeet discord. There will be some lucky draws in Giveaway channel, and you can also get more real-time information about the game. The above is about sharing some little-known but useful mechanisms in Elden Ring. I hope it can give some inspiration for you.Aug-27-2024
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Elden Ring: The Base Game B ...
There are a lot of new fun and powerful builds in Shadow of the Erdtree that come with excitement, especially when facing some extremely tough challenges, such as boss difficulties. As you know, they are not completely new content in DLC, they are still at least as powerful as before. Today we will talk about a build from the base game, which completely destroys DLC. These will be something you can at least build up before stepping into Shadow of the Erdtree, and then feel as powerful as possible from that position. Ancient Dragons’ Lightning Strike Ancient Dragons’ Lightning Strike, which is pretty much the most powerful thing in Elden Ring base game, it requires a one-charge spell to be cast somewhere near the boss, and as long as the setup is correct, the boss will be defeated. If you want to RNG multiple lightning strikes on them, it sometimes takes a couple of tries, there’s no real trick to it, just get it to line up, this isn’t really different in Shadow of the Erdtree, bosses have more health,but there are ways to increase this damage further in Shadow of the Erdtree Blessing Level system. Just because of DLC itself, it might take an extra cast, just to show how strong it is. Optimize Spell Damage This is largely just the base game version of the build, with only minor upgrades. You want the spell itself, you ideally want two Gravel Stone Seals, one in each hand, as they enhance Dragon Cult Incantation Spells by 15%, and this stacks, but you usually only get one of these per play, maybe try using Elden Ring Items in exchange for a second Gravel Stone Seal if you want to stack damage quickly. Another alternative offhand is the dagger with Endurance Weapon skill, so you can actually cast spells more consistently as well. On top of that, you also need to put a Light Straight Sword in your actual offhand, just to actually put seppuku on. Because we’re going to use this to trigger White Mask and Lord of Blood, increasing all damage we deal by 30% for 20 seconds after doing this. When And How To Spellcasting? You only need to use this before starting a boss fight, because if the fight ends with no spells in 20 seconds, then, you’ll still be glad you had it in the first 20 seconds because the boss is probably almost dead, after that, you can use Godfrey Icon Talisman, for 15% increased charged spell damage, or Lightning Scorpion Charm, for 12% increased lightning damage. Then Flock’s Canvas Talisman, for 8% increased spell damage. Of course, you also have the lightning damage boost in your flask. You can even use it with an upgraded Boosts Poise or Ironjar Aromatic. The damage will be high. So much so that the guaranteed casting itself has an enormous benefit to general stats. For this, you mainly just need to reach 80 Faith, otherwise you need the stamina to get some heavier armor. This is the version built from the base game, and it completely smashes Shadow of the Erdtree from start to finish. The vast majority of his powers also appear before you touch Madding Hand and enter the realm, and while his basics haven’t changed since the release of DLC, they’re actually getting better with every new addition to the game, so you can even improve them on your journey through DLC.Jul-11-2024
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Elden Ring: A Detailed Guid ...
Richter Belmont is one of the most iconic Castlevania characters ever to appear in Elden Ring. If you want to get a better start playing as him in Shadow of the Erdtree DLC, which releases on June 21, then this guide is for you. Here we’ll go over Richter Belmont’s play style, gear to use, and the best Talismans to complete this build, as well as tips for using the game and more. Let’s get straight into it! Basics Of The Build Richter Belmont is a descendant of the powerful Belmont Clan, and he wields the legendary Vampire Killer, one of the deadliest weapons in the cleansing of Dracula’s legion. For this build, Richter relies heavily on hard-hitting incantations to deal as much damage as possible, while also having the ability to be agile in combat. If the enemy is resistant to Holy damage, Richter will use whips to make the enemy bleed, making him a well-rounded fighter. Richter Belmont has high Faith and Dexterity. You will be using spell combinations to deal a lot of damage to your enemies, especially when fighting humanoid-type enemies. Weapons Now that the basic play style is covered, let’s move on to Richter Belmont’s equipment. But before we dive in, I will not include all of his possible original movesets, such as his Throwing Axe, Holy Water, so that the build still flows well. Having so many spells and weapons on a build would make it unwieldy to use, so I limited it while trying to maintain the identity of the build. Hoslow’s Petal Whip With that said, let’s start with Richter’s major weapon, which is without a doubt Hoslow’s Petal Whip. We are trying to mimic his Vampire Killer Whip, so Hoslow’s Petal Whip, Giant’s Red Braid, and Regular Whip are the best Whips for the job. If you want to use it effectively, you need 10 Strength, 20 Dexterity, and it scales mostly based on the above stats. Bloodhound’s Step Besides that, it’s a natural Bloodloss Build, which is a huge plus for this build. Hoslow’s Whip is incorporated into Bloodhound’s Step to mimic his quick dash from Castlevania Symphony of Night, allowing him to gracefully dodge enemy attacks and counterattack with his whip with ease. I recommend setting it to Keen Hoslow Whip, though, as we’ll be buffing it later. Erdtree Seal Moving on to his secondary weapon. Since we’ll be using spells, I decided to go with Erdtree Seal. It scales well overall, and it looks like Richter is carrying a cross that fits the theme. This Seal requires 40 Faith to use effectively, which isn’t a problem for Richter. Of course, you can also choose some better Seals, but that’s also more demanding on your Elden Ring Runes budget. Incantations Next, let’s look at Incantations required for this build. Golden Vow The first Incantation in the list is Golden Vow, which increases your damage by 15% and adds 10% damage negation across the board. Since Whip usually needs a damage boost and also increases the damage of spells, Golden Vow is highly recommended for this build. And the cross-like graphic provided by Golden Vow matches Richter’s identity very well. Bloodflame Blade Next is Bloodflame Blade spell. Vampire Killer emits light, and most of the time it applies burning and explosion to enemies, so Bloodflame Blade is the best choice for this job. Not only will it grant whip fire damage and make the whip glow, but it will also help Richter trigger Hemorrhage faster. Discus Of Light One of Belmont’s signature sub-weapons is the cross, which they throw like Boomerangs, and it returns to the user’s hand after throwing. With this idea in mind, I decided to use Discus of Light because it is the closest spell when it comes to emulating Cross Sub-weapon. Discus of Light may seem weak at first glance, but just like Cross Sub-weapon, when Discus returns, it will deal damage to the target twice. If the user is experienced enough, consecutive casts of Discus of Light will deal considerable damage. Aspects Of The Crucible: Horns Moving on to the next spell, which is Aspects of the Crucible: Horns. Richter will perform a charge attack using a whip or kicking enemies. Since Martial Arts are not yet available in the game, I decided to slot in Aspects of the Crucible: Horns. This spell will mimic the mentioned charge attack, and can deal stance damage to the target or even send the target flying, especially against humanoid type ones. I tend to use this spell when closing the distance to the target, and it can be a deadly spell when paired with Wrath of Gold, as stun locks can be inflicted. Wrath Of Gold The next spell is Wrath of Gold, which is Richter’s strongest damage spell. Note that both Aspects of the Crucible: Horns and Wrath of Gold can be charged to deal more damage. Compared to the previous spell, Wrath of Gold is easier to use because of its close-range AOE. We usually use it when dealing with a large group of enemies, or use it as a counterspell in boss fights. Talismans With weapons and spells out of the way, it’s time to look at Richter’s Talismans. The first Talisman on the list is Sacred Scorpion Charm. Since Richter relies on Wrath of Gold for damage, the extra 12% Holy damage provided by this Talisman will be beneficial to this build. In exchange, physical damage taken is increased by 10%. Next up is Godfrey Icon, which increases the charged attack of spells and abilities by 15%. The extra charge attack damage provided by this Talisman applies to your Aspects of the Crucible: Horns and Wrath of Gold, making them very effective in combat. Next up is Flock’s Canvas Talisman. This Talisman further increases the damage of our offensive spells by 8%, and it stacks with your other buffs, so I highly recommend slotting this one. The last one is Green Turtle Talisman, which increases stamina recovery. This is one of the main Talismans we use, because my gameplay and strategy always revolves around ultra-aggressive strategies, so most of the time, my stamina is completely depleted. Therefore, the faster my stamina recovers, the more damage we can do to the enemy. For Richter, he will benefit greatly from this, because you will find yourself always needing stamina, and continuously launching his most deadly combos will usually consume 70% to 80% of his stamina. Stats Moving on to Richter Belmont’s stats. Note that I will standardize all of my builds at around level 200. It is up to you if you want to upgrade your build above 200. Starting with Vigor, 40 points have been allocated to it, feel free to increase it to 45 to 50 if you feel you need more HP to survive. Since we’ll be using Godrick’s Great Rune later anyway, I rarely invest a lot of points into Vigor. Next up is Mind, which has 35 points assigned to it. Since this is FP-hungry build, setting up buffs while constantly using spells will definitely deplete your FP in a short period of time. Talking about Endurance next, we’ve assigned 33 points to it since a lot of stamina is needed when dealing with continuous spells or a lot of whip attacks. 33 points of Endurance can sometimes feel insufficient, so feel free to adjust it to 40 if you feel it’s necessary. At least 10 points in Strength so that you can use Hoslow’s Petal Whip. The next stats on the list are Dexterity and Faith, which are the main stats in this build. I recommend setting Dexterity to at least 61 and Faith to 75 to help you deal a decent amount of damage in whip attacks and spells. If you’re really good at the game, you can sacrifice your Vigor points and allocate them to Endurance and more Faith to get a more ideal result. Finally, make sure you have at least 10 Arcane to use Bloodflame Blade and 13 Intelligence to meet Discus of Light requirement. Gameplay Now that stats are out of the way, let’s move on to Richter Belmont’s gameplay and optimization tips. Optimize Your Opener Burst The first tip on the list is to optimize your Opener Burst. When the fight starts, I usually start by casting Flask of Wondrous Physick, which can deal more holy and physical damage if you have Thorny Cracked Tear slotted in. Next is to cast Golden Vow to deal more damage, then cast Bloodflame Blade. Depending on the boss, I’ll either prepare a spell combo or keep whipping attacks until I bleed. During this time, do your best to counter as many attacks as possible to take advantage of the stacking holy damage buff. Incantation Combo The next tip is to take advantage of Richter’s incantation combo, especially when against humanoid types of enemies. To start the above combo, you can use Discus of Light multiple times to disrupt and lure the enemy, even dealing damage in the process, and follow up with a fully charged Aspects of the Crucible: Horns. If the enemy is hit, it will fly into the air and hit the ground, giving you enough time to perform your next killer move, which is a fully charged Wrath of Gold. It will knock the target back further, and then you can finish it off with a whip jump attack and follow up with a normal whip combo. If this move is used correctly, not only will the enemy take a lot of damage, but it will also allow you to build up blood loss in the process. Mastering Whip Line For some people, using the whip can be a challenging task. Two attacks are usually safe in most cases, while three attacks will get you into trouble most of the time. Therefore, I strongly recommend intentionally using whip attacks to master Whip line. Are you a fan of Richter like me? Do you like this character build? Regardless, with this guide, you will eventually master the power of Belmont family and have fun in the upcoming DLC.Jun-19-2024