Diablo 4 Season 9 Reliquary Battle Pass Rewards: Why Are Players Unsatisfied With The Changes?
Diablo 4 Season 9’s Reliquary Battle Pass follows the style of Season 8, splitting the original Battle Pass into four parts. The developers explained that they wanted players to use Platinum for whatever they wanted, but the fact is that it made everything more complicated.
The new Reliquary Battle Pass is far less simple and intuitive than the original Battle Pass, and players have also reported that it gives them fewer rewards.
Season 9 Reliquary Battle Pass
Reliquary Battle Pass is divided into three different categories, and all but the free Battle Pass requires Platinum to unlock. Unlike Diablo 4 Gold, Platinum can only be got by topping up and cannot be dropped in the game.
- The free part of the battle pass is Sins of the Horadrim Reliquary, and you can also get each one free item in Weapon, Beast, and Armor Reliquaries.
- Premium Battle Pass (1,000 Platinum) includes the rewards from Free Battle Pass, plus all three Reliquary rewards, which unlock The Iron Demon Armor Set.
- Deluxe Battle Pass Bundle (2,800 Platinum) includes all the rewards, plus The Iron Demon Armor Set, plus two additional cosmetic items, Chains of the Iron Demon (Back Trophy) and Scapegoat (Pet).
Most of the rewards in the battle pass are cosmetic, which simply change the appearance of your Diablo 4 items and do not provide any improvements to your character. If you don’t like the cosmetics in the Reliquary Battle Pass, then there is no need to unlock Premium or Deluxe Battle Pass.
How To Unlock The Rewards On The Battle Pass?
To unlock the content in the battle pass, you need to complete quests or kill demons to earn Favor tokens. Favor tokens replace the previous battle pass progress. After you get enough Favor tokens, you can unlock any unlockable item.
But the drop rate of Favor Tokens is far lower than that of Diablo 4 gold. You can only get one or two Favor Tokens at a time. And Favor Tokens have a stacking limit, you can only stack up to 99. However, they will not disappear with the end of the season, and you can use them to unlock the battle pass of the next season.
Season 9 Reliquary Battle Pass Rewards:
Free Battle Pass (Sins of the Horadrim Reliquary)
- 6 Favor Tokens: Door of the Iron Demon (Town Portal)
- 2 Favor Tokens: Nightslayer’s Crossbow (Cosmetic Crossbow)
- 2 Favor Tokens: Nightslayer’s Mace (Cosmetic Mace)
- 2 Favor Tokens: Nightslayer’s Dualaxe (Cosmetic Glaive)
- 8 Favor Tokens: Eventine (Horse Mount)
- 5 Favor Tokens: Nightslayer’s Barding (Horse Armor)
- 5 Favor Tokens: 100 Platinum
- 5 Favor Tokens: 100 Platinum
- Bonus Reward: Claws of the Iron Demon (Cosmetic Gloves)
Weapons Reliquary (Premium)
- 2 Favor Tokens: Free Nightslayer’s Bomb (Cosmetic Focus)
- 3 Favor Tokens: Premium Torch of the Iron Demon (Cosmetic Sorcerer Staff)
- 3 Favor Tokens: Premium Greataxe of the Iron Demon (Cosmetic Two-Handed Axe)
- 3 Favor Tokens: Premium Ax of the Iron Demon (Cosmetic Ax)
- 3 Favor Tokens: Premium Brand of the Iron Demon (Cosmetic Sword)
- 3 Favor Tokens: Premium Greatsword of the Iron Demon (Cosmetic Two-Handed Sword)
- 3 Favor Tokens: PremiumFork of the Iron Demon (Cosmetic Polearm)
- Bonus Reward: Fetters of the Iron Demon (Cosmetic Boots)
Beasts Reliquary (Premium)
- 2 Favor Tokens: Free Nightslayer’s Stiletto (Cosmetic Dagger)
- 10 Favor Tokens: Premium Ferrukal, Thrall of Iron (Cat Mount)
- 7 Favor Tokens: Premium Ferrukal’s Saddle (Cat Armor)
- 5 Favor Tokens: Premium The Iron Flame (Mount Trophy)
- 6 Favor Tokens: Premium Little William (Pet)
- 8 Favor Tokens: Premium The Scarred Mare (Horse Mount)
- 5 Favor Tokens: Premium Bridle of Scars (Horse Armor)
- Premium Bonus Reward: Bonds of the Iron Demon (Cosmetic Pants)
Armor Reliquary (Premium)
- 2 Favor Tokens: Free Nightslayer’s Scythe (Cosmetic Two-Handed Scythe)
- 15 Favor Tokens: Premium Nightslayer Spiritborn Armor (Cosmetic Armor Set)
- 15 Favor Tokens: Premium Nightslayer Necromancer Armor (Cosmetic Armor Set)
- 15 Favor Tokens: Premium Nightslayer Druid Armor (Cosmetic Armor Set)
- 8 Favor Tokens: Premium Gates of the Iron Demon (Town Portal)
- 15 Favor Tokens: Premium Nightslayer Rogue Armor (Cosmetic Armor Set)
- 15 Favor Tokens: Premium Nightslayer Barbarian Armor (Cosmetic Armor Set)
- 15 Favor Tokens: Premium Nightslayer Sorcerer Armor (Cosmetic Armor Set)
- Premium Bonus Reward: Crest of the Iron Demon (Cosmetic Helm) and Cage of the Iron Demon (Cosmetic Chest Armor)
Compared to previous battle passes, Season 9 gives players less Platinum. The rewards for Season 7 battle pass still gave players 700 Platinum, but the Season 9 Reliquary Battle Pass doesn’t give that much.
Another point that players complain about is the bundle. Players can use 500 Platinum to unlock a single Reliquary, and 1500 Platinum is required to unlock three Reliquaries.
However, players can use 1000 Platinum to unlock Premium Battle Pass, which is undoubtedly a more economical choice. However, once the player has unlocked one of Reliquary in advance, he can no longer unlock Premium Battle Pass, which is definitely a rather weird design.
Many players have expressed dissatisfaction with the new Reliquary Battle Pass, both in terms of perfunctory content and unreasonable unlocking methods. The developer said that they have heard the feedback from players, but it may take until Season 10 or even 11 to make improvements.
Jul-02-2025
-
Diablo 4 Season 9 (4 Best N ...
Excited! The much-anticipated Season 9 Sins of the Horadrim is expected to enter Diablo 4 at 10:00 AM PST on July 1, bringing some new game mechanics, a significantly improved Nightmare Dungeons, and some changes to existing classes. Among the six classes at this stage, Necromancer has always been recognized as the top class by players with its super strong damage ability, both in leveling content and endgame content. Although S9 has weakened its Overpower, Soul Rift and Blood Wave to some extent, it is relatively stable overall. Therefore, choosing a stronger class from the beginning and picking some suitable build options for it will make your exploration in the new season more efficient. With that in mind, this guide will recommend some of the best Necromancer builds you can try, based on previous PTRs and recent developer updates and patch notes, as well as some things to keep in mind when using them. 1. Necromancer Builds Focused On Summon Minions The most popular Necromancer builds have always relied on summoned minions to perform dual attacks, and with the help of the exclusive Unique added to Diablo 4 Season 9, the effectiveness of this type of build will be greatly improved. What needs to be paid attention to here is that you need to change your minions from Skeletal Warriors and Golems to Skeletal Mages, so that they can be converted into Skeletal Arch-Mages with more powerful damage capabilities in subsequent difficult battles with Diablo 4 Gold. In this type of build, you can choose Ring of Mendeln and Blood Moon Breeches to match Skeletal Mages accordingly, such as increasing the attack speed, skill level and damage capabilities of the minions. But since Necromancer class itself has some poor survival attributes, you may need to put some Mythic Uniques in it to increase your character’s tankiness. Or use Horadric Spell combos added in Season 9 to improve this situation. Here are the ones I can recommend to you: Smoldering Ember+Bloody Charm+Fractured Core+Invigorating Helix and Cosmic Anomaly+Corpse Explosion, they will make your minions more and more, and the combat ability will become stronger and stronger. But the specific attributes and statistics may have to wait for the official release of the new season to be determined. 2. Blood Wave Necromancer Build Yes, you read that right. Although Blood Wave has been weakened a bit in this new season, it is still very stable and can be the focus of your attention. However, what I can recommend here is to try to use Blood Wave with Cosmic Anomaly. In this combination, the combination of Alien that can perform continuous explosions and Blood Wave skill that can deal extremely high bleed damage, making it extremely efficient at clearing out groups of enemies in Nightmare Dungeons, Helltide, and Infernal Horde. Additionally, choosing some Horadric spells that can increase your bleeding damage and attack speed will help your character smoothly and easily kill all low to mid-level monsters and bosses within a safe ranged attack area, allowing you to earn more loot. For the gear you can put in it, Kessime’s Legacy is a recommended option. Similarly, this Blood Wave Necromancer build will also need some Mythic Uniques to complete safe exploration objectives. 3. Blood Spear Necromancer Build Of course, Blood Spear with the same damage type is also an important skill you should pay attention to in Diablo 4 Season 9. However, to deal the most damage, you’ll need the help of Uniques like Memory of Indira, Path of Trag’Oul, and Face of the Undying. So it will cost a little more than Blood Wave in terms of the amount of D4 Gold invested. But this is not without a way out. You only need to use Smoldering Ember, Fractured Core, Bloody Charm, and Tranquil Stone to form your Horadric Spell to create a perfect combination of Bone Prison with strong control ability and Bone Spear with strong penetration ability. Thanks to this combination, you can see those enemies trapped in the solid Bone Prison in the battle, and then defeat them directly with those projectiles that are enough to disintegrate the enemy instantly. This process basically does not exceed 10 minutes, so you can use it as the most important rotation in the leveling stage where efficiency is more valued. 4. Necromancer Builds Focused On Damage Over Time This type of Necromancer Build seemed to be very popular before Season 5, but gradually faded out of the spotlight due to the changes in various skills and item attributes. However, the addition of Horadric Spells has brought this type of build back to life. For example, use Corpse Explosion skill with Decompose and Blight to cause a lot of continuous shadow damage, and then use a Horadric Jewel called Tyrant Bane to cause more continuous damage until the enemy disappears. This is very useful for kiting strategies when dealing with enemies or bosses with vigorous defenses and high health: you just need to watch the enemy’s attack moves at every step and dodge in time, and wait for them to slowly die. These are Necromancer builds worth trying in Diablo 4 Season 9 Sins of the Horadrim, which is expected to be released on July 1. And after the new season starts, here will continue to provide you with quest guides or build guides in S9 so that you can easily create a powerful build that suits you best. I wish you a happy game!Jun-29-2025
-
Diablo 4 Season 5: How To F ...
Diablo 4 Season 5 brings a ton of new content to players, including a fabulous new rogue-lite endgame activity titled Infernal Hordes, which is playable in both the seasonal and eternal realms. At the moment, Infernal Hordes‘ spoils of hell serve as one of the best ways to farm new legendary and unique items in Diablo 4. The condition for players to open these loot boxes is that players should own amounts of Burning Aether in exchange for them. Burning Aether is a new currency that has been added to Diablo 4 season 5. 20 Burning Aether will provide players of Spoils of Equipment, a chest with unique Legendary or unique Mythic items. And with 60 Burning Aether, it’s possible to get Spoils of Greater Equipment, serving as a guarantee to get Greater Affix. Therefore, Burning Aether plays an important role in the entire game journey. So how to obtain Burning Aether? This article will introduce it in detail. Normal Ways To Acquire Burning Aether Players could farm Burning Aether in Diablo 4 Season 5 through the way of killing Aether enemies in Infernal Hordes activity. Aether Fiends and Aether Lords will make appearance in every wave. Once they appear on the battlefield, system will offer you an audio cue to remind you it comes the chance to get Burning Aether. But when referring the best way to farm Burning Aether is through acquiring appropriate Infernal Offers after finishing each wave, which serve as unique boons in Infernal Hordes. To give some examples, One particular Infernal Offer can yield 1-3 Aether after completing each wave, whereas another can help promote the odds of Aether’s drop rates from Aether Lords. Players can accumulate these Infernal Offers. Be sure to choose the right Infernal Offers that can generate Burning Aether, so that the amount of Burning Aether you have will be qualitatively improved. 100 Burning Aether will be farmed when you have completed the final wave, so that you can open those spoils of hell. Once you have completed all the waves and slayed Fell Priest bosses, three different Spoils of Hell chests will be sent to you and you can open them. Diablo 4 Gold, materials, and equipment will be included in these chests. And every material and equipment Spoils of Hell will require players 20 Burning Aether to open. So please farm and save Burning Aether as much as possible. A New Way To Acquire Burning Aether According to a player’s sharing, we found a new way to farm Burning Aether. This new method is quite simple, which is participating in the events of Hellborne and Elite. According to the feedback from relevant players, this method is very effective. They earn 972 Burning Aether and 142 million gold in tier 8 through this way, which is really impressive. In addition, if you want to get more information about Diablo 4, about joining iGMeet discord. Various lottery events will be held from time to time in Giveaway channel. For example, 10 players will be drawn on September 2nd to evenly distribute 1,000 Duriel materials, 1,000 Andariel materials, 5,000 Stygian stones and 5,000 Exquisite Blood. Active participation will have a chance to win the grand prize. The above is the relevant sharing of how to farm Burning Aether. Thank you for reading.Aug-27-2024
-
Diablo 4 Season 1 Leveling ...
With the eagerly awaited Diablo 4 Season 1 - Malignant just around the corner, it's essential to be prepared with the best leveling builds for each class. A solid leveling build optimizes your character's progression and efficiency during the leveling process, enabling you to tackle challenges and quests with ease as you advance through the game. By focusing on specific strengths and playstyles, these builds ensure you level up more quickly and smoothly, enhancing your overall Diablo experience. No. 1 Barbarian - Hammer the Ancients (HotA) For Barbarians, the Hammer the Ancients build is the top choice for Diablo 4 Season 1 leveling. This build revolves around obtaining the offensive aspect of ancestral forces early on, which significantly boosts AOE damage and overall offensive capabilities. You can find this aspect in the Sunken Ruins dungeon in Scosland, with a suggested level of 15. However, skilled players may attempt it at lower levels in hardcore mode with caution. No. 2 Rogue - Twisting Blades Twisting Blades stands as the best leveling build for Rogues in Diablo 4 Season 1. This versatile build can effortlessly transition into the end-game, making it a wise choice for long-term progression. Additionally, players may choose between two variations: the classic Twisting Blades build or the Shadow Trap variation. Both are potent and effective, offering different playstyles to suit individual preferences. The blade dancer's offensive aspect from the dungeon Jalal's Vigil in Shazam is a valuable addition to maximize the build's potential. No. 3 Necromancer - Bone Spear Necromancer Embrace the Bone Spear Necromancer build, a formidable Season 1 leveling choice that seamlessly transitions into the end-game. This build boasts high damage output and provides a smooth progression experience. Early on, maintaining the Golem may help solo players overcome challenges. Obtaining the splintering offensive aspect from Guulrahn Slums in the Dry Steppes is crucial to enhance the build's power. No. 4 Druid - Tornado & Pulverized Builds Druids have two exceptional leveling options for Season 1: the Tornado build and the Pulverized build. The Tornado build requires no legendary drops, making it a reliable choice for early leveling. It offers great tools without relying on any legendary powers. The Pulverized build, on the other hand, excels in AOE damage and survivability, providing an equally strong leveling experience. For both builds, certain aspects like the resource aspect of the umbral and the shock wave offensive aspect can enhance their potential. No. 5 Sorcerer - Chain Lightning Last but not least, the Chain Lightning build takes the top spot for Sorcerers in Diablo 4 Season 1. This build can be quickly established, with the core chain lightning being available early on in the second group of abilities. For players who have already taken care of their renown beforehand, leveling becomes even smoother. While the recharging aspect from Zenith in Fractured Peaks is helpful, it is not essential for the build's success. In conclusion, the Diablo 4 Season 1 leveling tier list offers valuable insights into the best leveling builds for all classes. These optimized builds enable players to progress through the game efficiently and effectively, ensuring an enjoyable and rewarding gaming experience. As the season approaches, aspiring Nephalem warriors can prepare to embark on their journey through Sanctuary with the confidence of a formidable leveling build at their side. Prepare your weapons, hone your skills, and embrace the power of your chosen class as you rise to greatness in Diablo 4's Season 1 - Malignant!Jul-27-2023
-
‘Diablo 4’ Patch Notes ...
The much-anticipated update to Blizzard's iconic action-RPG, Diablo IV, is here, featuring significant balance adjustments to the Classes in a bid to enhance the gaming experience and maintain the health of the game. Addressing the community, the game developers have clarified their vision behind the latest changes: to ensure an even more enjoyable, better balanced gameplay experience across the board. The updates can be broadly divided into three categories: Reduction in Class Build Power: Some Class builds and synergies were identified as being excessively powerful, to an extent that it was affecting the overall health of the game. Therefore, their effectiveness has been significantly reduced in this update. A notable instance was situations where players could endure extraordinarily high damage for extended periods, which did not align with the intended combat design in Diablo IV. Boost in Skill and Build Effectiveness: The developers recognized that certain skills and builds were not performing as effectively as they had envisioned. In response to this, buffs have been introduced to bolster their strength, enhancing the gaming experience for users employing these tactics. Paragon Glyphs Tweaked: The Paragon Glyphs were found to be providing an excessive boost to player power. To ensure a balanced gameplay, their overall effectiveness has been toned down in the new update. Here’s the list of changes to all classes: BARBARIAN -- Some pretty huge hits to Whirlwind Barbs, especially Gohr’s, which was creating a zillion explosions with activation and de-activation 1.Challenging Shout (Skill) - Damage Reduction gained from Skill Ranks reduced from 4% to 2% 2.Bold Chieftain’s Aspect - Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds. Maximum Cooldown reduction from 12 to 6 seconds. 3. Aspect of the Dire Whirlwind - Increased Critical Strike Chance per second reduced from 5-10% to 3-8%. Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%. 4. Gohr’s Devastating Grips (Unique Legendary) - Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%. Damage against wreckable objects no longer increases explosion damage. Explosion damage is only increased by the first 100 hits of Whirlwind. DRUID -- This one is a mix of nerfs and buffs. Lightning-based builds in particular got a little bit of a buff, but there are definitely a lot of nerfs in here as well, which I’ve already seen some Druid players complaining about. 1.Pulverize (Skill) - Lucky Hit Chance reduced from 33% to 25%. 2.Lightning Storm (Skill) - Damage increased from 32% to 40%. 3.Grizzly Rage (Skill) - Damage bonus increased from 5/10/15% to 6/12/18%. 4.Obsidian Slam (Specialization) - Kills required for bonus increased from 10 to 20. 5.Calm Before the Storm (Specialization) - Lucky Hit Chance reduced from 15% to 10%. 6.Electric Shock (Passive) - Damage bonus increased from 5/10/15% to 6/12/18%. 7.Shockwave Aspect - Damage reduced from 90-130% to 60-100%. 8.Crashstone Aspect - Critical Strike Damage reduced from 40-50% to 30-40%. 9.Lightning Dancer’s Aspect - Flat damage increased from .5-.6 to .7-.8. NECROMANCER -- Out of all the classes, Necro actually got the most buffs by far. Most of these are focused on minion buffs including damage buffs to both skeletons and Golems, including a huge swing on an Iron Golem skill. I guess they were underperforming compared to the other classes a bit. 1.Blood Lance (Skill) - Damage increased from 67.5% to 80%. 2.Army of the Dead (Skill) - Damage increased from 30% to 45%. Cooldown reduced from 90 to 70 seconds. 3.Blood Wave (Skill) - Damage increased from 90% to 120%. 4.Shadowblight (Passive) - Damage increased from 20% to 22%. 5.Grim Harvest (Passive) - Essence gained reduced from 3/6/9 to 2/4/6. 6.Serration (Passive) - Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%. 7.Death’s Defense (Passive) - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%. 8.Raise Skeleton (Specialization) - Skeleton Warrior attack damage increased by 10%. 9.Golem (Specialization) - Golem attack damage increased by 10%. 10.Blood Golem (Specialization) - Blood Golem Life drain damage increased from 40% to 90%. 11.Blood Golem Life drain healing from enemies hit increased from 4% to 5%. 12.Iron Golem (Specialization) - Iron Golem slam damage increased from 25% to 175%. Iron Golem shockwave damage increased from 30% to 40%. 13.Hulking Monstrosity (Paragon Board) - Golem Life and damage bonus increased from 30% to 40% Life. 14.Cult Leader (Paragon Board) - Golem Life and damage bonus increased from 30% to 40% Life. ROGUE -- A couple buffs here, but the main thing is the decimation of the extremely popular Twisting Blades build, which was already emerging as a strong favorite. Too strong for Blizzard’s taste, and it’s getting hammered pretty hard here. 1.Twisting Blades (Skill) - Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds. Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds. 2.Rapid Fire (Skill) - Damage increased from 24% to 30%. 3.Dark Shroud (Skill) - Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%. 4.Dash (Skill) - Enhanced Dash Critical Strike Damage bonus from 20% to 15%. 5.Caltrops (Skill) - Damage increased from 30% to 40%. 6.Concussive (Passive) - Critical Strike Chance reduced from 5/10/15% to 4/8/12%. 7.Repeating (Affix) - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%. SORCERER -- Sorcerer was barely touched. Either they think it’s pretty balanced or they haven’t had much time to dig into its potential issues yet. But no destroyed builds via nerfs here. 1.Arc Lash (Skill) - Lucky Hit Chance reduced from 30% to 14%. Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds. 2.Teleport (Skill) - Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds. 3.Aspect of Control - Bonus damage reduced from 30-40% to 25-35%. PARAGON BOARDS -- There are some huge, overall changes to Paragon Boards, where Blizzard thought that Glyphs were way, way too strong so they are getting somewhat slaughtered: 1.Rare Nodes - Player Attack Speed nodes reduced by 50%. Glyphs: 1.All Glyph Bonus scaling has been reduced by ~34%, except for the following: 2.Critical Strike Damage Glyphs’ Bonus reduced by ~66%. 3.Vulnerable Glyphs’ Bonus reduced by ~66%. 4.Glyphs' Bonus to Rare nodes reduced by ~50%. 5.Glyphs' Bonus to Magic nodes reduced by ~40%. 6.Glyphs' Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%. Most players are probably not even touching the Glyph system yet, so this is super hardcore speed levelers and their super builds, but I know many are not happy.Jun-06-2023