Diablo 4: Find A Endgame Build That’s Right For You In Season 5!
Diablo 4 Season 5 is just around the corner, and players are now exploring new limits and mastering the endgame in PTR to take on the tough challenges that Sanctuary has to offer. If you’re a seasoned veteran, you know that the true strength of a class lies in its endgame build.
Whether you’re exploring Tier 100 Nightmare Dungeons or Pit of Artificers, or even facing off against other endgame events, the right build can be the difference between victory and defeat.
This guide will introduce some of the endgame builds you can choose from, so you can explore more easily after you choose your build, and even face some previously tough bosses, which will become a piece of cake!
Bone Spear Necromancer
Bone Spear Necromancer is a great endgame build for players who want to be a ranged powerhouse. You get a very fast attack speed, critical hits, and limitless essence, allowing you to deal with some deadly damage from a safe distance.
Bone Spear Necromancer’s active abilities are:
- Bone Spear: A basic damage skill that allows you to attack with your main spear and its curved part. Poison is important when fighting bosses
- Decrepify: Combined with Lucky Hit Chance, it reduces the cooldown and keeps you safe during random stuns
- Blood Mist: Allows you to reposition while remaining invincible in hard battles
- Bone Storm: Shield Assault increases damage reduction, critical hit chance, and survivability
If you use a Book of Dead, you will choose between Skirmishers and Defenders depending on your critical hit chances and resistance requirements. Bone Spear build allows you to keep a safe distance while attacking with Bone Spear.
In addition, you can use Blood Mist to reposition yourself, which is especially useful when you are in a sticky situation, so you can escape and prevent enemies from attacking you again.
Rapid Fire Rogue
Rapid Fire Rogue is very versatile and can provide you with high single target damage. If you equip it with the right Diablo 4 Items, you can deal with enemies that are grouped together. It can also position yourself very cleverly and eventually become a deadly sniper.
Rapid Fire Rogue’s active skills are:
- Rapid Fire: A damage skill that can fire multiple targets in a straight line
- Heartseeker: Can be used to keep combos and well-placed units away from enemies
- Shadow Step: A tool to escape solid objects surrounded by large animals
- Caltrop: Reduces enemy movement and increases damage
In this build, you need to manage your resources effectively, so that you can ensure that you can continuously output high damage and accumulate combo points to help you increase your burst damage. In the end, you may get a lot of extra arrows to maximize your damage!
Ball Lightning Sorcerer
Of all the endgame builds, Ball Lightning Sorcerer has the biggest visual impact. Not only does it look great, it also provides single-target damage and AOE coverage. Although unlike the previous two builds, you need to be in melee range, but once you get the hang of it, this build may give you a big surprise.
Ball Lightning Sorcerer’s active skills are:
- Ball Lightning: This is a powerful damage ability that activates and damages other locations
- Unstable Current: Increased damage against stable enemies
- Teleport: Gives mobility, helps with crowd control, and stuns enemies
- Ice Blades: Reduces cooldowns and grants more effective cold stacks
When using Ball Lightning Sorcerer, you can also choose to use Ice Blade Enchantment and Fire Bolt Enchantment to add icing on the cake to this build. They can reduce cooldowns and increase burn-related bonuses, respectively.
Here, continue to use Ball Lightning to maximize the overall damage, and you can also pick up some Crackling Energy to maintain your mana. In addition, Teleport can easily get you out of trouble.
Double Swing Barbarian
Double Swing Barbarian is a melee build that enables you to swiftly maneuver in combat in endgame builds, while also possessing exceptional single target damage and area damage. This guerrilla style of warfare is very suitable for endgame adventures.
Double Swing Barbarian’s active skills are:
- Bash: This skill generates rage and advances the skill tree
- Double Swing: Basic ability that summons rage and spawns a Dust Demon
- Rallying Cry: Increased movement speed, becomes unstoppable, boosts and rage
- Charge: Provides a source of mobility, stupor, insanity and uncontrollability
One-handed Sword is great for improving your resource management, and one-handed Mace is great for dealing with large damage multipliers to stunned enemies.
This requires you to try to keep your attack speed high and use Double Swing to maximize damage, plus Bash generates damage enhancements, and finally you can use a Rallying Cry to keep yourself active.
Lightning Storm Druid
Lightning Storm Druid provides you with excellent AOE damage and high mobility, which is very suitable for you to use when you are facing a large group of enemies. This build also has strong defensive capabilities, which can make it easier for you to clean up the enemies in the later stages of the battle.
Lightning Storm Druid’s active skills are:
- Lightning Storm: The main damage ability needed for this build. Increases power when channeled
- Trample: A movement ability that grants invincible status
- Wolf, Raven, Poison Creeper: Provides utility and increases damage of base skills
- Deliberating Roar: Reduces, buffs, and heals enemy damage
In addition to the above skills, you can use additional spirit boons in this Druid class. For example, Wariness (Deer), Avian Wrath (Eagle) and Energize (Wolf).
You can combine the above skills with each other. For example, after using Lightning Storm to inflict serious injury on the enemy, you can employ Trample and Poison Creeper to control the crowd of them.
Hopefully, after you've read all the endgame builds in this guide, it will help you get the best experience in battle! Let's look forward to the official release of Season 5 on August 6th!
Jul-02-2024
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Diablo 4 Season 8 Belial&rs ...
Dear Diablo fans, I believe you all know that the theme of Season 8 is the boss season, and since S8 preheating, the most concerned character among players is Belial who returned from Diablo 3. To be honest, the image of this Lord of Lies has long been deeply rooted in the hearts of the people, so many players are excited about his strong return. This lesser evil has finally received the attention he deserves under the new engine and modern narrative. But after experiencing it, I just want to say that how much we expected Belial’s arrival, how disappointed we were with him. Today, we will compare the image of Belial in Diablo 3 and why the developers’ previous portrayal of Lord of Lies is far better than Diablo 4 Season 8. Background Of Belial In Diablo 3 Let’s go to the great city of Kehjistan, Caldeum, Jewel of the East. It has been conquered by Belial, one of the last lords of Hell. Our goal is to liberate the city. Before we get to that, let’s take a look back at Diablo 3, specifically Act II. Belial is the mastermind behind the chaos in Caldeum, and his influence is evident from the moment you step into the city. The rumors and the feeling that almost everyone around you is an illusion are all manifestations of his manipulation of people’s hearts and minds. Mind you, he didn’t just appear out of nowhere, he planned this all carefully. He disguised himself as Emperor Hakan II of Kehjistan, a seemingly benevolent ruler trying to help his people. But it was a perfect lie that took advantage of the people’s desperation. He used the power of deception to turn the people in the city against each other, sowing distrust and chaos from within. In fact, the entire story revolves around this scene. As you continue to follow clues and witness strange events, the tension rises. When Belial finally removes his disguise, it is a shocking and dramatic moment. He has not only transformed, but also revealed his true face as the architect of all the lies you have encountered. Even during the fight with him, he constantly tries to trick you with illusions and ground effects, which reinforce his persona - a master of deception! Belial does exist, but his actual power has always been in his manipulation. His dialogue is arrogant, sarcastic, and full of half-truths. He is a true Lord of Lies, because this is the only boss whose most powerful weapon is not violence, but psychological warfare. He is elusive and you never know when he will suddenly attack you. Belial’s Appearance In Diablo 4 Contradicts Its Theme Now, let’s see how Belial performs in Diablo 4 Season 8. The name itself is exciting! What will we see? Belial we see is just a glorified world boss, a mob leader for random ambushes, and a babbling, conceited villain who will insult you. So, where are the lies in Belial? Where is the deception? In Diablo 4, Belial is an openly aggressive character. He sends out Apparitions to break his enemies, rather than mentally manipulating them with clever lies. He reappears randomly every 5 seconds. So instead of Lord of Lies, we get a haunting nuisance! The developers say his purpose is to control reality, but the way he’s presented, he seems to be everywhere, and the fight starts the moment we see him. This really undermines his identity as a master of deception. He’s no longer a manipulator behind the scenes, but a guy who speaks his mind and keeps talking. This completely subverts his core identity as a master of deception. Remember in Diablo 3, you had to uncover him off as a liar? But in Diablo 4, he's literally screaming at you at the top of his evil voice: I'm Belial, the Lord of Lies, come fight me to the death! Honestly, it’s too direct and completely lacks the subtlety that makes his character so fascinating. Additionally, the developers used the same Belial model from Diablo 3, which is a minor issue, but it only exacerbates the feeling of reused material and the lack of creative direction for the character. And the threat Belial poses is quickly neutralized! He was supposed to be one of Great Evils, an important character, but now feels like a stepping stone to other goals. And the foreshadowing of him in season 8 also felt less impactful. The player is just told that he is affecting everything, but we don’t feel the insidious nature of his lies like we did in Caldeum. It’s just a new boss ladder, a new set of abilities, and Belial as the protagonist. Why Did Belial Perform So Poorly? So, what went wrong? I think it’s because the developers seem to prioritize season mechanics, Boss Ladder and Boss Power over a powerful Belial and character-driven story. They just want Belial to be a recurring boss and a way to farm Diablo 4 gold, which makes him feel less like a unique threat and more like a glorified elite monster. Diablo 3 understood that Belial’s power came not from his size or direct combat prowess, but from his ability to warp perceptions and sow discord. He was terrifying not only physically, but psychologically. Instead, Diablo 4 simply tried to make him a more active villain, robbing him of his unique and terrifying essence. This missed a great opportunity to expand his story in a meaningful way. Instead of a cunning, manipulative enemy that could really mess with your mind, we got a boastful brawler. You May Like: Will Sorcerer's Hydra Skill In Diablo 4 Season 9 PTR Continue To Be Strong Or Adjusted? While the new Boss Powers are cool, they don’t make up for the story damage to such an iconic character. Ultimately, for me, Belial in Diablo 4 is no longer the same. He went from a master of manipulation to a generic demon boss who only taunts. This is a perfect example of how a lack of focus on the core identity of even a beloved character can lead to a disappointing portrayal. So what do you think? Do you like Belial’s return in Diablo 4, or do you think he’s better now than in Diablo 3? See you next time!May-29-2025
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Diablo 4 Season 7 Gold Farm ...
Gold is almost the most common currency you can get in Diablo 4. You can find it everywhere in Sanctuary, and many players can even get a small bag of gold from the moment they start the game. Therefore, many players who have just entered the game may wonder, since gold is so common, why do we need to worry about our gold inventory being exhausted? In fact, on the one hand, although there are many ways to get gold, there are only a few ways to earn a lot of gold coins. On the other hand, as we slowly enter the end stage of the game and continue to improve our equipment and builds, we often go bankrupt because of two activities, namely, using Masterworking at Blacksmith to increase the value of the existing affixes of the item, and enchanting equipment at Occultist. Many players are even willing to spend a billion Diablo 4 Gold to keep trying, just to find the perfect affix combination for an item. This is simply a gambler! But why do you need such perfect equipment in Diablo 4? In fact, the answer is simple. Only by upgrading your build to the highest level can you start The Pit advancement more efficiently. The Pit is where every little detail or improvement counts, and if you want to go as high as possible in The Pit, or even take a place in Diablo 4 world rankings and become famous, you will need near-perfect gear and character builds. With that said, where can you get D4 gold in a short time? In this guide, we will cover the best activities or methods to get gold in Diablo 4 Season 7. Farming Headhunt Zones Recently, we tracked the most popular farming activities in Diablo 4, and believe it or not, the top one was Headhunt Zones and completing Whispers as quickly as possible. To farm Headhunt Zones efficiently, you basically need to jump from one zone to another, and when you get 2 Tree of Whispers Caches in one zone, it means you need to visit the next zone. The reason why this method is so good is that all Tree of Whispers Caches will drop another Cache called Gifts of the Tree in it, which has a lot of gold. Through Whispers Caches, the gear that can be sold, and the gold found in these areas, we managed to collect 128 million gold in 30 minutes. The best thing is that entering these areas is free, so this is undoubtedly the best method for us. Grinding Tormented Bosses The remaining two methods of farming gold can be said to be a tie, between doing Infernal Hordes and farming Tormented Bosses and selling all Ancestral Unique items you don’t need. So, which one should you do? If you have enough boss summoning materials, then your first choice is definitely farming bosses. In this test, when we farmed top bosses such as Andariel and Duriel, they both gave us more than 30 million gold in 8 to 12 minutes. Of course, on top of that, Ancestral Unique items they drop are also quite valuable. However, please note that not all Ancestral Uniques have the same selling value. For example, if we spent the same amount of time farming Grigoire or Beast in the Ice, we would have earned only half as much as we did on Duriel. However, Echo of Varshan was a pleasant surprise, among the mini-bosses, Varshan was the only one that required the least materials to summon. So, with only 115 Malignant Hearts, we killed her 28 times, which brought us a staggering 49 million gold in just 12 minutes! What’s more, the cool thing about Varshan is that the rotation rate is very fast, and once you kill her, you can summon her again almost immediately. This means that among all Tormented Bosses, Varshan is the best farming option. So start grinding those Malignant Hearts in Helltides and Headhunt Zones now. Running Infernal Hordes Finally, we will take a look at Infernal Hordes. Honestly, running Infernal Hordes is a bit like gambling, because you need a little luck to get the best Infernal Offerings and collect as many Burning Aethers as possible. On top of that, you need a good fast farming build that can kill enemies as fast as possible while dealing with the constant onslaught of demons coming at you. If you manage to get a build that can do that, you’ll get around 30 million gold per 10 wave runs, maybe even more. During this test, we used Blood Wave Necromancer endgame build, which is not meant for these types of farming activities, so you will definitely do much better than what we did. In this case, our best result was getting 1267 Aether and 42 million gold, even after spending 200 Aether in Spoils of Greater Equipment. But we were very lucky, and we got almost all Hellborne Offerings. Other than that, we averaged around 750 to 800 Aether per 10 wave runs. Another good thing worth mentioning is that if you’re lucky, you can even find some Mythic Uniques. So if you have Infernal Hordes Keys and want to take a break from Headhunt Zones or farming Tormented Bosses, go try them because they are a great way to get gold quickly. In addition to these methods, we have also tried farming Helltides, Undercity, Nightmare Dungeons, but can only say that the gains obtained from these methods are nothing compared to the above three. Anyway, these are the 3 most efficient gold farming methods that we think are worth trying at the moment, and we hope this helps you. If you have a better method, don’t forget to share it with us! Good luck!Feb-19-2025
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Diablo 4 DLC: How To Comple ...
A ton of fresh content and features introduced by Diablo 4 Vessel of Hatred expansion bring new excitement to us, and Pit of Anguish remains one of the standout challenges that players have to solve out and to push their character’s performance to the next level. Keep reading to know more about Pit of Anguish quest and the method to complete it. And it also serves as a great channel for you to claim in-game resources, be it Diablo 4 Gold or beneficial items. How To Start Pit Of Anguish Quest? Pit of Anguish is essentially a side quest in Nahantu. Completing this quest is beneficial for you to further into the endgame. It is also essential to unlocking Torment difficulties, which are indispensable to claiming even more overwhelming gear and rewards. Your adventure kicks off finding Kyros, an NPC nestles in Upper Kurast, Nahantu. And you can see him sitting on stairs southeast of World Tier Statue. Make a conversation with him will automatically trigger the quest and begin a journey into Pit of Anguish. Then you are required to head to Festering Dark Stronghold and the specific location is marked on the map. You need to fight your way through, defeating hordes of enemies along the way. As you get closer to your destination, the number and difficulty of the enemies you fight will increase dramatically. So it’s best to stay alert. Once inside, find Reliquary Lantern in an instance which is designed to lead your way through the dark corridors of stronghold and lighten the location of enemies. Keep going until you are trapped in a dark or obstructed area and miss the disorientation. To advance, you have to place Reliquary Lantern on Warding Braziers scattered throughout the stronghold. And these braziers will be enough to illuminate these areas. Mastering your timing and positioning is key to getting through the stronghold, as you will encounter enemies that will catch you off guard from time to time. At the end of the stronghold comes boss Maleficium with powerful attacks. This horrible boss’s weak spot are Warding Braziers, which are scattered throughout the arena. Maleficium cannot be harmed unless he is within the range of the light cast by Braziers. Since Warding Braziers will inevitably fade out after a short time, pay attention to keep it lit as the fight progresses. Stay mobile and keep away from the boss’s devastating attacks in time, and try to drive it into the lighted area. Once Maleficium being successfully defeated, go back to Kyros and pick up your next objective. And you are demanded to investigate the Pit of Anguish that nestles in north of the stronghold. Upon arriving, you’ll witness tons of corpses indulging in this area. Interacting with these corpses will trigger waves of enemies, so be ready for battle at all times. Along the way, a corpse will drop a special Diablo 4 Item called Jeweled Finger of Ezra-Kan, which is quite essential for you to complete the quest. Pick it up and before going back to Kyros. Rewards For Completing Pit Of Anguish In Vessel of Hatred expansion, each challenging quest completed will reward players with game resources with high value, and Pit of Anguish quest is the same. The rewards are ranging from crafting materials, Unique items, along with Reputation with key factions. After defeating the main enemies who show up in the stronghold and Pit itself, there are additional rewards, such as valuable gear to help you go over increasingly tough challenges. In addition, the previously mentioned Jeweled Finger of Ezra-Kan can also unlock more quest lines and rewards, a necessity for any Diablo 4 player who takes the game seriously. Unlocking Torment Difficulties It is widely acknowledged that the introduction of Torment difficulties serves as one of the thrilling mechanics in Vessel of Hatred DLC, which is targeted at offering harder challenges and even more affluent rewards. An additional mention here is Artificer’s Pit, a dungeon nestles in Cerrigar within Emerald Chase zone of Scosglen. Because Artificer’s Pit is the only way to unlock Torment difficulties. Pit is divided into 200 levels, with each level scaling in difficulty, supporting it a great channel to evaluate your skills and gear. As you push forward into Pit, new Glyphs will be automatically unlocked, the key to enhancing your character’s strength and potential. Here lies Torment difficulty you can unlock by reaching the corresponding Pit levels. Level 20: Unlocks Torment 1 difficulty Level 35: Unlocks Torment 2 difficulty Level 50: Unlocks Torment 3 difficulty Level 65: Unlocks Torment 4 difficulty Tips For Conquering Pit Of Anguish To conquer this challenging quest, the most important thing is to make full use of the resources in Vessel of Hatred DLC. Pay attention to health potions and cooldowns to support you keep active in this exhausting and long battle. Pit of Anguish is bound with fast and deadly enemies. So it’s best to keep active to avoid being overwhelmed. Of course, you do better to take advantage of the surrounding environment and resources, especially Warding Braziers. Use them strategically to suppress enemies and keep the battle in your favor. The above is about how to complete Pit of Anguish in Diablo 4 Vessel of Hatred expansion. Want to know the knack of accomplishing other quests? Then enter iGMeet discord for answers. From time to time, in-game resources will be given away to players in the terms of raffles in its giveaway channel. Please do not miss it. Thanks for reading.Nov-06-2024
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Diablo 4 DLC: How To Unlock ...
Diablo 4 Vessel of Hatred features updates to gameplay and endgame systems. Players will notice the introduction of the new Torment difficulty system when logging in for the first time, which replaces the original World Tiers. Now, ascending Torment tiers are key to exploring end-game content, while also providing a new way to adjust the challenge of the game to suit personal preferences. By clearing a T20 Pit dungeon, completing the campaign, and diving into higher difficulty challenges, players can unlock the most powerful gear in Diablo 4. Welcome Back, Torment Torment is an elective difficulty system introduced in Diablo 4. Players can unlock four Torment difficulty levels in the endgame. Each level significantly increases the challenge by increasing the monster’s damage and health and decreasing the player’s survivability. Torment difficulty enables access to Ancestral items and can be master worked. Therefore, collecting a complete set of Ancestral gear becomes the key to dealing with the hardest Torment difficulties. Torment Difficulty Tiers Players will face four Torment difficulty tiers. As the difficulty increases, the health and attack power of all enemies will increase accordingly. In addition, higher Torment tiers also impose survivability debuffs on player characters. Specifically, in Torment IV, for example, players need to double their armor and resistance in order to survive the endgame. While the effects of these curses can be mitigated through Paragon passives and gems, some top-tier gear may need to be played on Torment III or have higher difficulty to obtain and function. Unlock Torment Tiers Players need to unlock Torment Tiers by completing Pit, a timed dungeon located in Cerrigar. This endgame activity can be attempted after the campaign. Players must complete at least T20 Pit challenge. Higher difficulties require completing correspondingly higher Pit tiers to unlock. It’s unclear whether these unlocks are tied to accounts, but Pit tiers are. Once T20 Pit is cleared, players can immediately begin experiencing the first Torment option. The pit tier corresponding to each torment tier can be used as an indicator to measure difficulty. If your equipment configuration can easily handle T20 Pit, then you should also be able to handle the first Torment difficulty with ease. The difficulty increase from Torment I to Torment II is relatively small. You only need to strengthen the equipment with some Legendary aspects to pass the level smoothly. The difficulty of Torment II is roughly equivalent to the level of T80-100 Nightmare Dungeons in Season 5. If your configuration is strong enough, you can survive this difficulty. Torment III’s difficulty is comparable to Wave 8 Infernal Hordes, which requires players to have an optimized setup. The difficulty of Torment IV is comparable to T100 Pit in Season 5. The enemies here are more powerful than Torment III, and players must have the perfect optimal configuration to deal with them. Torment Difficulty Rewards While increasing the difficulty doesn’t significantly increase rewards like previous World Tiers, it does bring some extra rewards. The most obvious changes are the increased drop chances of Ancestral items and Diablo 4 Gold, which, aside from Mythic Uniques, is one of the best pieces of gear in the game. Torment difficulties do affect the drop rate of Ancestral gear. As the Torment tier increases, the chance of obtaining these Ancestral gear also increases. In personal testing in the pre-release build, although there were not many Ancestral items obtained directly from monsters, the chance of obtaining Ancestral items through caches or activity clears increased significantly. Additionally, in order to experience some of Diablo 4’s endgame content, specifically challenges such as Infernal Hordes and Dark Citadel, players will need to reach at least Torment I. What Are Ancestral Items? Ancestral items are more powerful variations of pre-existing Legendary and Unique gear. These Ancestral gears are available under Torment difficulties. The mechanics are now similar to previous seasons of Diablo 4, but Ancestral items are far more valuable than average Legendary. Its advantages are as follows: 800 Item Power: All Ancestral items have a base damage value of 800, which is the highest value in the game. Greater Affixes: Ancestral gear will have at least one Greater Affix, and random affixes will be boosted by 50%. Masterwork Limit: You can master an Ancestral item up to 12 times. A fully upgraded Ancestral item may be twice as powerful as a regular Legendary, and even more powerful if you’re lucky enough to get multiple Greater Affixes. Uniques may also appear as Ancestral items and enjoy the same benefits. Mythic Uniques now always appear as Ancestral gear. All Ancestral items you find will have at least a white asterisk Greater Affix, indicating that the attribute is more powerful than usual. Greater Affix will maximize its attribute values and increase its strength by 50%. Legendary gear can have up to three Greater Affixes. Uniques can have up to four Greater Affixes. Although you can directly participate in other activities in the game after the campaign is over, increasing the difficulty of the game is an indispensable step in order to obtain Ancestral gear. In addition, you can follow Giveaway channel in iGMeet discord, which will release information about Diablo 4 related product gifts from time to time. Remember to be active in the discord group.Oct-06-2024