Diablo 4 DLC: Which Act Is Considered The Most Boring By Players?
Each act in Diablo 4 is fascinating with its rich story and challenges. They are not a short and simple adventure. In fact, they are designed to be quite substantial and varied, and it usually takes more than one night to complete the entire content.
The length of each act varies, which also means that some parts may be more time-consuming or more challenging than others, but overall the whole storyline is full of appeal and players can enjoy the process of each link.
It is worth noting that Diablo 4 also contains numerous side quests to explore, and completing these quests can sometimes earn Diablo 4 Gold, which is also helpful for improving the strength of the character. However, it is recommended that you should focus on completing the main quests first. The character level cap is 50 before the main quest, so directly jumping into the side quests may cause progress to be blocked.
Below, I will take you to understand the overall ranking of each act.
6. Act 3
The third act is the only chapter in Diablo 4 that feels boring to players, and it is also the longest act in the entire game. It contains 16 main quests that may just let players run from one location to another, lacking substantial content and depth. This design makes the game boring in this part, and players can’t even be blamed for choosing to play podcasts to kill time, because the story itself seems meaningless.
However, this chapter is not completely without highlights. There are some interesting characters that need to be developed, such as Lillith and Elias. Their story background and motivations could have added more depth and appeal to the game.
However, instead of using these more lengthy acts to provide players with more background information about these two opponents, it ends up feeling like a waste of time. This may be because the development team focused too much on the development of the storyline during the creation process, and ignored the playability and fun of the game.
5. Act 4
The fourth act is a relatively compact chapter in Diablo 4, consisting of six main quests, which provides players with enough content to make an informed judgment. In stark contrast to the lengthy third act, the pace of this chapter is significantly accelerated, which is very beneficial for maintaining the player’s interest and motivation.
Many characters that appeared in the early stages of the game appear again in this chapter, bringing players a familiar yet fresh experience. The last battle is a duel with Andariel, and this boss battle is particularly important because it involves multiple characters from the previous acts. If more time is given to unfold the stories of these characters, the entire chapter may be richer and more fascinating.
For players who are eager to advance the plot, you may be surprised at how quickly you complete this chapter. In addition, Mounts are also introduced in the fourth act, which provides great convenience for players when traversing the vast game world, especially horses are very useful for long-distance travel.
4. Act 1
The first act contains 19 main quests, which not only bring players into fierce battles faster but also provide players with flexible game order choices.
There is an epilogue before the battle begins. In the short prologue, the protagonist wakes up in a dark woods and prepares to embark on a journey to Kyovashad. From here, players are allowed a certain amount of freedom in the order in which they complete the quests. For example, some may complete Acts 2 and 3 before completing the introductory chapter.
A key highlight of this act is that it introduces players to some of the key characters in the game, with Neyrelle’s story being particularly prominent. Her bond with her mother and her backstory gives the character a deep emotional foundation, allowing players to become more engaged with her journey.
3. Act 2
In Diablo 4’s second act, players will face 17 main quests. The climax of this act is the battle against the greatest enemy of the main quest, Astaroth. This epic boss battle is not only a contest of strength, but also a conflict of emotions.
There is a fascinating thread in the story that tells of Donan’s relationship with two druids and their journey together to defeat Astaroth when they were young. Unfortunately, over time, the two druids came under the influence of Lilith, who brought Astaroth back for this decisive battle.
Donan’s tragedy is that Astaroth was brought back using his son as a vessel, which makes Donan take on the stakes of the end of the world on a more personal level. This deep emotional entanglement and moral dilemma adds more depth and complexity to the game.
2. Act 5
In Diablo 4’s fifth act, players will face 22 main quests. This act is a major turning point in the game, uniting the characters from the first half and really allowing the story to begin to develop. Although it is a long chapter, numerous events occur, and players need to move to various corners of the map to complete various quests.
A major focus of this chapter is Elias and his apparent immortality. Players will encounter Tree of Whispers and eventually help find Elias’s weakness. This process is full of challenges and surprises, and gives players a deeper understanding of Elias’ true identity.
“Beneath the Wine-Dark Sea” quest is a particular highlight of this chapter. In this quest, players are teleported to Epiphysis via a coffin, and this teleportation method is reminiscent of the weirdness of Diablo’s fantasy aesthetic. Even though it’s dark, sometimes players are transported to another world by lying in a coffin, which adds to the mystery and interest of the game.
Also Read: Long-Term Diablo 4 Promotions & Giveaways - Real And Valid
1. Act 6
Although the number of quests included in Diablo 4’s Act 6 is relatively small, with only ten main quests, this chapter is undoubtedly the climax of the entire game. In this act, players will go deep into the heart of Hell while enjoying cinematic visuals and narrative techniques.
For players who criticized the previous acts for perhaps lacking purpose and depth in expanding the world and lore, Act 6 provides a swift and powerful turn. In this chapter, the character of Lilith finally gets some much-needed character development, and her motivations and backstory become clearer and more engaging. Especially her conversation with Inarius.
In the second stage of the boss battle with Lilith, Lilith destroys parts of the game area, making the battle space smaller and smaller until there is almost no room to move. After spending a long time with characters such as Donan, Neyrelle, and Lorath, Act 6 makes players feel that they are a united team fighting together against the armies of Hell.
Knowing this basic information will help you better prepare for the upcoming challenges. In addition, in order to complete these activities more easily, you can pay attention to Giveaway channel in iGMeet discord, which will release information about Diablo 4 related products from time to time. Remember to be more active in the discord group.
Nov-03-2024
-
Diablo 4 Season 9 PTR Rogue ...
With the end of Diablo 4 Season 9 PTR last week, some players have tried out the game content that has been greatly changed, such as the new mechanics and greatly improved loot drops and spawn rates, which have all been well received by players. Unfortunately, from the feedback of players, many of the combos and some passive skills that Rogue class previously had with super high damage capabilities have been greatly weakened. Although this has not had much impact on its original flexibility, it has also caused some builds to be far less effective than in previous seasons. In order to meet the wishes of players who are keen on the super high mobility and deadly elemental damage capabilities brought by Rogue and still want to maximize its effectiveness in Season 9, this guide recommends the 3 best Rogue builds that have been tried in D4 S9 based on community feedback, actual player testing and some information from PTR. These builds have different game styles. Whether you want to pass the level quickly or enjoy casual play, you can find the most suitable one among them. By the way, some of the attributes and statistics introduced here are likely to change in Season 9 Sins of the Horadrim, which will be officially released on July 1. Everything is subject to the official release. 1. Barrage Rogue Since Diablo 4 focuses on the challenge of players in Nightmare Dungeons in Season 9, the first best build recommended here is Barrage Rogue build that can effectively clear this monster-dense area. After you put Barrage and Shadow Imbuement into your build, your character has super strong continuous blasting potential, in which you can quickly farm Diablo 4 Gold and some high-quality loot. Not only that, after choosing Dash and Caltrops, which have super high mobility skills, this build will have good survivability. But it is worth noting that it can only focus on fighting group enemies and is at a disadvantage when fighting against high-health bosses or single-target damage output. In addition, you also need to accurately control the cooldown of Shadow Imbuement during the battle to maximize its effect. So it will be more suitable for you to use it when you farm those group monsters in the middle and late stages to enter the endgame content faster. Recommended Gear Word of Hakan (Unique Amulet): Allows you to automatically apply all Imbuements when casting Barrage. Grasp of Shadow (Unique Gloves): Helps you spawn additional shadow clones after hitting an enemy with Marksman or Cutthroat skills. Aspect of Branching Volleys: Allows you to perform spread shots with Barrage fire, increasing the area of effect. Umbrous Aspect: Generates Dark Shroud after you cast a critical hit to increase your defense. 2. Flurry Rogue In Season 9, the developers added a unique helm called Deathmask of Nirmitruq to Rogue, which greatly increases the damage of Flurry’s important skill in the new season, so the combination of it and Trapper variant has become one of the most popular options at present. In this combination, there is stable range damage and control ability, which allows you to fully release the burst damage you have on the group of enemies. According to the recommendation of the player community, the damage caused by Poison Trap and Death Trap will be higher. However, the placement requirements of these traps are very high, and you need to master the placement mechanism and position proficiently in order to maximize the subsequent damage. And because your construction focuses on traps, the mobility of the entire construction may be lower than other constructions. So it may be more suitable for use in battles with smaller arenas such as Nightmare Dungeons and Helltides, or in team PVE for farming experience points or trying construction options. Recommended Gear Deathmask of Nirmitruq (Unique Helm): This is a new Unique added in Season 9. It allows you to increase the damage and movement speed of Flurry by consuming health points when using it, allowing you to overexert. Eyes in the Dark (Pants): When Death Trap hits only one enemy, its damage is significantly increased. Exploit Glyph: It can enhance the damage ability of Flurry to vulnerable targets. Aspect of Surprise: Throwing Stun Grenades when you cast Dodge can perfectly synergize with your trap settings. Aspect of Synergy: Increase the damage of your traps when you use normal attacks. 3. Twisting Blades Rogue In the previous seasons of Diablo 4, Twisting Blades Rogue has always been the first choice for those who are keen to kill enemies quickly and win loot. In PTR, it can be seen that the developers did not weaken it on a large scale, but instead strengthened the duration of Shadow Clone that can match it and improved the energy generation mechanism. This greatly increases the damage and cleaning capabilities of Twisting Blades Rogue build, making it extremely suitable for farming monsters and clearing dungeons quickly. However, it is worth reminding you that you need to invest more D4 Gold in Shadow Clone to make your survivability stronger, and you also need to have a higher level of operation of Twisting Blades to maximize its damage ability. Recommended Gear Condemnation (Unique Dagger): It can make this build generate combo points faster and provide you with additional damage when it is full level. Bladedancer’s Aspect: Twisting Blades spin around you and return, dealing melee damage. Aspect of the Expectant: After using a basic attack, your core skill damage is increased. Aspect of Inner Calm: While stationary, it deals with some damage. The above are the three best Rogue builds worth trying in Diablo 4 Season 9, which are currently recommended for you based on PTR and player feedback. I hope that with their help, you can have the best gaming experience in the new season launched on July 1, and earn more loot and rewards in the newly added mechanisms to enhance your status among players. I wish you a happy game!Jun-08-2025
-
Diablo 4 Season 8 New Uniqu ...
In Season 8 of Diablo 4, a ton of items will be added to the game. The good news is that boss summoning items are being removed in Season 8, making your backpack a lot cleaner. In Season 8, each class will have a new unique item and a new Legendary Aspect. This will definitely have an impact on the performance of each build. Let’s take a look at what items are added to each class. Barbarian Ancestral Unique Gloves: Bane Of Ahjad-Den [8.0 - 12.5]% Cooldown Reduction + [4 - 6] to Mighty Throw + [114.0 - 150.0]% Critical Strike Damage + [7 - 10] Fury per Second Every 12 seconds, your next Mighty Throw will immediately detonate a pulse, dealing Fire damage, and dealing [400.0 - 600.0]% [x] bonus damage. Aspect Of Delayed Extinction Allowed Item Types: 1H Weapon 2H Weapon (Power increased by 100%) Gloves Amulet (Power increased by 50%) Ring Mighty Throw and Steel Grasp now gain multiplicative damage from Cooldown Reduction instead of Cooldown, and their damage is increased by an additional [125 - 250]% [x] Mighty Throw Barbarian was great in Season 7 due to its high damage, but the best endgame build was HotA Earthquake Barbarian. With these buffs, Mighty Throw Barbarian may become the best endgame build. Druid Ancestral Unique Helm: Gathlen’s Birthright +128 Armor Anima of the Forest grants 15% attack speed + [10.5 - 15.0]% Willpower + [2 - 3to] Humanity + [224 - 296] Armor + [17.5 - 23.0]% Movement Speed in Human Form While in Human Form, critically hitting an enemy with Nature Magic [400 - 200] times grants you Anima of the Forest for 10 seconds. After infusing Anima of the Forest, you will gain Perfect Storm and Earthen Might key passives. Aspect Of Impending Deluge Allowed Item Types: 1H Weapon 2H Weapon (Power increased by 100%) Gloves Amulet (Power increased by 50%) Ring Storm Strike’s damage is increased by 50% [x], and the target takes [20 - 40]% [x] more damage from other spells for 6 seconds. Druids are already very strong in the game, and this buff to Storm Strike makes them more efficient at farming Diablo 4 Gold and clearing dungeons in season 8. Necromancer Ancestral Unique Two-Handed Sword: Sanguivor, Blade Of Zir 496 Damage Per Second [397 - 595] Damage per Hit 1.00 Attacks per Second (Slow) +60.0% Skeleton Mage Damage +60.0% Golem Damage + [160 - 188] Intelligence + [1,222 - 1,316] Maximum Life +2 to Skeletal Warrior Mastery, Golem Mastery and Skeletal Mage Mastery + [32.0 - 50.0]% Chance for Army of the Dead to Deal Double Damage Damage dealt by your summons causes enemies to be affected by Vampiric Curse. Consuming corpses also contributes a soul to Vampiric Curse, which can now stack up to 20 souls. Army of the Dead can now release Vampiric Curse souls, increasing the damage done by Army of the Dead and souls by [5.0 - 10.0]% [x] per soul released. Aspect Of Service and Sacrifice Allowed Item Types: Amulet (Power increased by 50%) 1H Weapon 2H Weapon (Power increased by 100%) Gloves Ring Skeleton Warriors explode upon death, dealing [150 - 300] physical damage to nearby enemies. They lose 25% of their health per second in combat. Skeleton Mages take 90% less damage and deal [50.0 - 100.0]% [x] more damage. Summoning-dependent Necromancers are able to perform well in leveling up and farming gold, but their performance in the endgame is average, not as good as Blood Wave Necromancers, and this may not change in Season 8. Read More: Diablo 4 New Expansion Will Be Delayed Until 2026! Rogue Ancestral Unique Gloves: Bands Of Ichorous Rose 64 Armor +4 Maximum Poison Traps + [18.5 - 27.5]% Poison Trap triggers twice + [10.5 - 15.0]% Attack Speed + [3.0 - 5.0]% Maximum Poison Resistance + [41.5 - 55.0]% Poison Resistance Poison Traps always deal full damage over 3 seconds, and benefit from all upgrades, increasing damage by [50.0 - 100.0]% [x]. Poison Trap also: Benefits from Combo Points Has no Cooldown during Inner Sight Cooldown is reduced by Preparation Aspect Of Contamination Allowed Item Types: Amulet (Power increased by 50%) 1H Weapon 2H Weapon (Power increased by 100%) Gloves Ring When triggered, Poison Trap explodes, dealing [225 - 375] Poison damage. If this explosion is a critical hit, you deal [20 - 40]% [x] Poison damage for 5 seconds. Poison Trap is not a mainstream skill in Rogue and has little impact on Rogue builds. Perhaps it can be slightly enhanced for Death Trap Rogue builds. Sorcerer Ancestral Unique Helm: Hail Of Verglas 128 Armor +7.5% Maximum Cold Resistance +50.0% Cold Resistance + [4 - 6] to Ice Shards + [10.5 - 15.0]% Intelligence + [10.5 - 15.0]% Attack Speed [13.0 - 17.5]% Maximum Life Ice Shards now spread 2 additional shards. Each time Ice Shards damage an enemy, the damage dealt is increased by [1.0 - 1.5]% [x] over 5 seconds, up to a maximum of [50.0 - 75.0]% [x]. Shivering Aspect Allowed Item Types: 1H Weapon 2H Weapon (Power increased by 100%) Gloves Amulet (Power increased by 50%) Ring Depending on how Frozen or Stunned the enemy is, they take up to [20 - 40]% [x] more damage. The Chill you apply is increased by 15%. Ice Sorcerer underperformed in Season 7 and was abandoned by players. The best Sorcerer builds focused on Lightning and Fire builds. This buff may help Ice Sorcerer perform a little better in the endgame. Spiritborn Ancestral Unique Amulet: Sunbird’s Gorget + [16.0 - 25.0]% Movement Speed + [2 - 3] to Acceleration + [2 - 3] to Furnace + [2 - 3] to Potent Pick up a Storm Feather to create a Firestorm around you that lasts for 8 seconds, dealing [225 - 450] Fire damage every 0.5 seconds. For every 5 additional Storm Feathers you pick up, Firestorm grows stronger, increasing its damage by 100% [x], but does not refresh its duration. Firestorm counts as an Eagle, Jaguar, and Storm Feather Skill. Rip And Tear Aspect Allowed Item Types: 1H Weapon 2H Weapon (Power increased by 100%) Gloves Amulet (Power increased by 50%) Ring Rushing Claw deals [10 - 30]% [x] more damage, and is enhanced based on the number of charges you have when you cast it: 1. Restores 15% of your maximum health. 2. Guaranteed suppression. 3. Guaranteed critical hit. 4. Attacks once more. Spiritborn is a very strong class, and performs well in leveling up, farming gold and completing quests. This unique item is undoubtedly another big boost for Spiritborn. The above are the new unique items and Aspects of Season 8. They may have an impact on the next season, but the overall impact is not significant. They just provide players with more choices.Mar-14-2025
-
Diablo 4 Season 8 Predictio ...
During this period, there has been a lot of news about Diablo 4, but unfortunately. It’s not all good news for players. The developers made it clear that they are not busy developing Diablo 5 now, and they will focus on the continued operation of Diablo 4. Well, at least players who own Diablo 4 don’t need to prepare another money. Secondly, the next DLC of Diablo 4 will be officially launched in 2026. Hopefully, this year of preparation time will allow them to produce something really exciting. The eighth season of Diablo 4 will be delayed by two weeks, and players will have to wait until the end of April to wait for Season 8. Well, this may be a good decision for the developers. Because at this time, players have played Path of Exile 2 patch 0.2.0 for a month, and it’s time to draw their attention back to Diablo 4. Date The original end date of Diablo 4 Season 7, which was updated in January 2025, was April 15, and now they have postponed this date. Season 7 will end on April 29. In theory, Season 8 will be launched on the day Season 7 ends, but the official date of Season 8 has not been officially confirmed. The current predicted time is April 29, 2025, at 10 am Pacific Time. The developers assure players that interesting content will continue to be added to the game during this period and the game will not be boring. What Will Change In Season 8? In order to appease players, the developers hinted that they will make some adjustments to the game content in Season 8。 Major Class Balance Update The developers have tried to change the imbalance between each class since the first season. They promised that they will work on improving underperforming classes and adjusting overpowered classes in the next season. However, this is hard to convince players. Because after 7 seasons, Sorcerer’s performance is still unsatisfactory, and Druid is still very strong in all aspects. I think the developers may not be good at finding the balance point between different classes. New Season Mechanic Each season of Diablo 4 introduces a unique character build item (like Malignant Hearts, Blood Harvests, Spiritborn abilities, etc.), and Season 8 is no exception. The developers haven’t revealed details about this, but it may involve new rune words. Improved Loot System Diablo 4’s item drop system has always been a bit unsatisfying for players. The variety of drops is mostly junk that players don’t use, which is not exciting for players. The developers have acknowledged these problems, and they may adjust the item drop rate and affixes in Season 8. Players should be able to focus more on unique items in Season 8 instead of being stuck in endless farming Diablo 4 Gold at the beginning of the game. New Endgame Content The developers hinted that Season 8 may bring a new dungeon or challenge mode. Parts such as Helltides, Nightmare Dungeons, or PVP Fields of Hatred will be expanded and filled. Battle Pass Battle Pass for Season 8 will not change much. It will still have 90 unlockable rewards. It will be divided into two levels: free and premium. The premium Battle Pass includes all the rewards, which usually requires 1,000 Platinum to unlock. Battle Pass mainly includes the following rewards: Platinum (for premium track) 27 cosmetic items 4 armor transmogs 3 weapon transmogs 11 emotes Season 8 exclusive mount The free Battle Pass will still include some materials or Diablo 4 Gold rewards, but the best rewards are all in the premium Battle Pass. Players will progress much faster in Season 8 to complete Battle Pass. Compared to Season 7, players need about a quarter less XP to complete the entire Battle Pass in Season 8. Theme Of Season 8 Each season has a theme, such as the theme of Season 7, which is currently ongoing, is Season of Witchcraft. There are many opinions on what the seasonal theme of Season 8 will be. The developer said that an “old friend” will return in Season 8, which may be a clue to the theme of Season 8. King Leoric, Zoltun Kulle, Decard Cain or even Tyrael? Some players speculate that the character returning in Season 8 is Tyrael. It is reported that the appearance set of Season 8 battle pass is Archangel’s Might. Even several special items in Season 8 are related to Tyrael. If this news is true, then Season 8 will definitely make players crazy. There is another guess about the theme of Season 8. Some players disassembled the data of the 2.2 build and found some interesting content: Xiansai. The theme of Season 8 may also be Xiansai. Xiansai is Chinese themed island north of Scosglen. Perhaps the content of Season 8 will be full of the style of the oriental world, which is also a surprise. In any case, any content about Season 8 makes players excited. Season 7 was a great season, and Witch Powers was fun, but it was boring to just farm gold and fight the same bosses. Let’s wait for Season 8 and expect more exciting news.Mar-03-2025
-
Ready to Venture Back into ...
The long-awaited Diablo 4 is set to make a thunderous arrival, promising a thrilling return to the legendary series that began in 1996. With rich storytelling, intriguing gameplay mechanics, and innovative multiplayer components, Diablo 4 is shaping up to be a tour de force in the Action RPG genre. Developed by Activision Blizzard, Diablo 4 will hit the shelves on June 6, 2023, across PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC. Three editions are available for pre-order: Standard, Deluxe, and Ultimate, priced at $69.99, $89.99, and $99.99 respectively, with each edition offering varying levels of in-game bonuses. Continuing the narrative of Diablo 3, Diablo 4 plunges players into a world thirty years on from its predecessor, with the brutalities of Heaven and Hell having cost millions of lives. Lilith, Daughter of Hatred, is set to make a grand return to reclaim her land and save the denizens of Sanctuary. Diablo 4 flaunts an immersive, open world environment, featuring five distinct regions - Scosglen, Dry Steppes, Fractured Peaks, Hawezar, and Kehjistan - each with their unique atmosphere, threats, and rewards. Players can expect to spend a minimum of 35 hours on the game's core campaign, inclusive of side quests and endgame content. The world of Sanctuary will be teeming with interactive elements such as towns, strongholds, and hidden dungeons, each offering unique rewards and experiences. However, the game is fully online, meaning that every player is part of a shared open world where multiplayer activities and PvP combat are part and parcel of the gameplay. Diablo 4 presents players with a choice of five classes: Barbarian, Sorceress, Rogue, Druid, and Necromancer, each with its own strengths and abilities. Beyond class selection, Diablo 4's extensive skill tree allows for comprehensive customization and diverse playstyles. Post-campaign, Diablo 4 offers a plethora of endgame activities. Level progression extends beyond the initial cap of 50 up to 100, introducing the returning Paragon System that grants additional buffs and stat increases. The game also introduces World Tiers, which increase the game's difficulty and rewards, including unlocking access to challenging Nightmare Dungeons. Regular weekly world objectives and seasonal content in the form of a battle pass, combined with the new Mythic tier of armor for endgame, aim to offer players an engaging and long-lasting gaming experience. In sum, Diablo 4 promises to combine rich storytelling with diverse gameplay mechanics and a thriving multiplayer ecosystem. Whether you're new to the franchise or a seasoned veteran, Diablo 4 has something to offer for every Action RPG aficionado.Jun-06-2023