Diablo 4 DLC: How To Get Rakanoth’s Wake And Harmony Of Ebewaka Uniques?
Diablo 4 Vessel of Hatred expansion has introduced a fresh new Spiritborn class as well as several new Uniques, including Rakanoth’s Wake and Harmony Of Ebewaka specialized for Spiritborn.
This article focuses on these two new Diablo 4 Items. Especially for those players who have chosen Spiritborn as their class, please keep reading.
How To Get Rakanoth’s Wake Unique Boots?
Rakanoth’s Wake is characterized by appearing in most of Spiritborn’s best late game builds. It rarely appears randomly in Overworld. Instead, players are required to head into a specific endgame activity, completing requested tasks and leveling to required rank to get this Unique boots as a drop in the game. To increase the chance of a drop, it is recommended to use items such as Seething Opals of Equipment.
As a set of unique boots offered to Spiritborn, this means that players have a chance to get this item when their Spiritborn reaches level 40. Moreover, if you are satisfied the conditions lie below, this Unique item shares much more opportunity to be generated.
- Torment 1 or higher difficulties.
- The class being played is max level (60).
- A Seething Opal of Equipment is active.
Moreover, most of Unique items can be farmed from one of Lair Bosses or activities in the endgame. And running Infernal Hordes serves as the best farming activity for Rakanoth’s Wake. To unlock Infernal Horde, you are required to complete the questline of “The Eyes of the Enemy” at World Tier 3: Nightmare difficulty. And then, you are given an Infernal Compass, which is used to open the portal to Infernal Horde.
Which Builds Use Rakanoth’s Wake?
Rakanoth’s Wake serves as a powerful boost for most of the boost, especially for those players who have used Spiritborn’s Brillance passive. But more than that, it also can be applied to those builds that depend on non-physical damage, such as Poison builds. Here lies the conclusion of those popular builds which use Rakanoth’s Wake:
- Evade Eagle Build
- Quill Volley Eagle Build
- Soar Gorilla Build
- Stinger Centipede Build
- Touch of Death Centipede Build
All Rakanoth’s Wake Affixes
- + [10–23.5%] Movement Speed
- + [1–8.8%] Cooldown Reduction
- + [21 - 35%] Resistance to all Elements
- + [47–75] Non-physical Damage
When performing a skill features a cooldown, you explode and cause Fire Damage.
How To Get Harmony Of Ebewaka Helm?
Similar to Rakanoth’s Wake Boots, Harmony Of Ebewaka Helm is also required to hit late-game power spikes of Spiritborn, so it is best to farm it in the first place.
As a Unique Helm, Harmony of Ebewaka serves as a drop from any monster in higher difficulties (Torment 1+), which means that a tough fight will repeatedly launch between you and Beast in the Ice.
Whether Tormented or Standard versions, Harmony of Ebewaka can drop as a reward. But considering the fact that the cost to summon Beast in the Ice in Standard version is one-third of the cost in its Tormented variation, it is reasonable to deal with the boss in standard version.
Although Harmony of Ebewaka can drop as a reward in the game, the chance is low, and it is far less efficient than farming directly. Alternatively, you can actively participate in Helltide Events that are active on the map, which will show up every hour and farm as many Cinders as possible that are required to open chests.
If you are to believe in your good luck, then try it at Purveyor of Curiosity. However, the rarity of equipment obtained through this channel is random, ranging from Magic to Mythic Unique items. Therefore, there is a certain risk, making this transaction not so cost-effective.
Harmony Of Ebewaka Affixes And Effects
Some useful stats like damage reduction and Velocity ranks upgrade always remain huge attraction among players, but the real shining point of Harmony Of Ebewaka offers comes to all abilities an additional spirit-type tag rewards. And the specific tag information is based on your second Spirit Hall bonus.
- [+26] to all Stats
- [+50.7%] Damage
- [19.5%] Damage Reduction
- [17.6%] Critical Strike Chance
Based on your final Secondary Spirit Hall choice, the skills come to additional Jaguar, Gorilla, Centipede, or Eagle skills. All of your skills deal [+30%] damage per Spirit Type they have.
Which Builds Use Harmony Of Becky?
Although this brand new Harmony of Ebewaka Unique is exclusive to Spiritborn class, it appears in mountains of popular build, such as
- Centipede Touch of Death Spiritborn
- Quill Volley Eagle Spiritborn
- Crushing Hand Gorilla Spiritborn
- Thrash Jaguar Spiritborn
Also Read: Long-Term Diablo 4 Promotions & Giveaways - Real And Valid
The above is an introduction to the newly introduced Uniques applicable to Spiritborn class - Rakanoth’s Wake Boot And Harmony Of Ebewaka Helm. If you are desperate for the method for more valuable items, welcome to enter iGMeet discord and join the discussion. And there are raffles held from time to time on Giveaway channel, where delicate items in the game are given away for a limited time. Thanks for reading.
Oct-20-2024
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Diablo 4 Season 9 Unique It ...
Horadric Spells in Diablo 4 Season 9 look more fun than Boss Powers, at least they are more flexible. But don’t be too happy, becasue as usual, many unique items that performed too well in Season 8 or exceeded the developers’ expectations will be nerfed. In addition, the damage of a very important mechanism, Overpower, will be nerfed to 20% of its original value! This means that many builds that rely on this mechanism will be severely hit. Players are also surprised by this, but they are surprised why this mechanism was nerfed until in season 9. Function of Overpower is to allow some classes with high health to cause damage. The higher the character’s health, the higher Overpower damage that can be caused. The problem is that it performs a little too well, resulting in the builds that use this mechanism in the first few seasons 9 almost notifying the build rankings of Diablo 4. After all, who can refuse a build with high damage and high health? General Unique Itmes Banished Lord’s Talisman: Overpower Damage reduced by 5% Locran’s Talisman: All elemental resistance reduced by 2% Paingorger’s Gauntlets: Unique effect damage reduced by 25% Rakanoth’s Wake: All elemental resistance reduced by 15% Shard of Verathiel: Unique effect damage limit reduced by 50% Yen’s Blessing: All elemental resistance reduced by 15% The reduction of general unique Diablo 4 items basically represents the focus of Season 9, which is Overpower and elemental resistance. The reduction of these two aspects will reduce the survivability of Season 9 characters and indirectly increase the difficulty of the game. However, players can drink elixirs before entering the dungeon to improve their survivability, and exploring the dungeon will get materials and Diablo 4 gold so that players can make new elixirs. Barbarian Unique Items Arreat’s Bearing: Reduced all elemental resistance by 15% Ramaladni’s Magnum Opus: Reduced Overpower Damage by 5% Twin Strikes: Made some visual adjustments to allow players to more accurately trigger effects Ugly Bastard Helm: Requires Wrath of the Berserker to activate unique effects The biggest nerf for Barbarian is Ugly Bastard Helm. This unique helm is one of the most important components of many builds. Previously, its special effect was triggered as long as the Barbarian was Berserking, and this change will reduce the damage of related builds by at least 40%. Druid Unique Items Mjölnic Ryng: Reduced the damage increase during Cataclysm from 40%-100% to 20%-40% Although only one unique item of Druid was nerfed, this nerf feels like an enormous blow to Cataclysm Druids. With Overpower and Mjölnic Ryng both nerfed, the damage cap of Cataclysm Druid in Season 9 will be greatly reduced. However, there is also good news for Druid, the damage of some of his skills has been greatly enhanced. Necromancer Unique Items Bloodless Scream: Removed the Lucky Hit effect, and changed to cause fear and freezing to the surrounding ground after 800 attacks. Deathless Visage: Echo damage is reduced to half of the original. Indira’s Memory: Damage bonus is reduced to half of the original. Necromancer is a class that relies more on Overpower. After its nerf, its overall strength is definitely not as good as before. The few unique items nerfed in Season 9 are more common in Necromancer builds, but the next season will further enhance Necromancer as a summoner build, so if you plan to farm Diablo 4 gold, Necromancer is still one of the best classes. Rogue Unique Items Eaglehorn: Penetrating Shot, no longer penetrates walls but bounces back. Eyes in the Dark: Death Trap damage increased by 50%, but this unique effect has a 10s CD added to it. Rogue has not changed much overall. Some of its skills have been enhanced, but Passive and Legendary Aspects have been weakened. Although Eyes in the Dark has increased damage, the 10s CD added also causes Rogue’s combat rhythm to slow down. Sorcerer Unique Items Esu’s Heirloom: Reduced all elemental resistance by 2%. Fractured Winterglass: Reduced all elemental resistance from 10.0 - 12.0% to 8.0 - 10.0%. Sorcerer has had some skills slightly improved in Season 9, with Lightning Spear having a significant damage increase. Lightning Spear Sorcerer build will undoubtedly be stronger until in Season 9. Other skills have had their damage capped or have had their triggering changed, which has weakened Sorcerer a bit. Spiritborn Unique Items Sepazontec: Reduced the damage of unique items by 20%. Spiritborn was a bit forgotten in Season 9. Spiritborn is very fast, which is a significant advantage when exploring dungeons and can farm quickly, but Rogue also has this advantage. Spiritborn didn’t change much in Season 9, and even if it was remembered, it was just a nerf. Whether Spiritborn can surpass Season 8 in Season 9 depends on whether it can effectively use Horadric Spells. After losing Boss Powers, most classes in Season 9 have been nerfed a lot. Which classes can overcome the impact of the nerf and become the best class in Season 9, and we have to continue to observe in Season 9 PTR.May-26-2025
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Diablo 4 Season 7 Spiritbor ...
Diablo 4 added a new class called Spiritborn last season, which provides players with a lot of interesting play styles to explore. One of them is that the character stands at a distance and uses a large area of poison to damage all enemies, and Centipede build path in the game is very suitable for this play style. Although this build path is slower than Jaguar and Eagle builds, it has become one of the most popular and easiest Spiritborn builds to use because of its ability to clear the entire screen of enemies in a few seconds with Damage over Time, burst damage, and auto-execution effects. In addition, the powerful play style of Spiritborn Centipede Leveling Build allows most players to climb the difficulty level of combat easily in D4 and easily reach the endgame. However, given that Spiritborn has received a lot of changes in Season 7, this guide will recommend some Witchcraft Powers, skills, and gear that are suitable for this build based on the current balance changes, so that you can make an optimal build as quickly as possible. Spiritborn Changes In Season 7 First, let’s take a look at some of the balance changes that Spiritborn has received in D4S7. We are happy that although some abilities of these classes have been greatly weakened, some key parts of the Spiritborn Centipede build that you need to use have not been affected by the debuffs. Among them, Stinger and Enhanced Stinger, which can deal damage, have increased. In Touch of Death, Swarms now ignore enemies that are Invulnerable in favor of other enemies that pose a greater threat, making it easier to use your damaging abilities in combat. For defense, The Devourer build grants you a 150% healing bonus for every damage dealt at level 5, which greatly increases your safety in those very difficult encounters. The centerpiece of the build, Centipede in Spirit Hall, has also received some buffs. When you hit an enemy with your Centipede skill, that enemy deals 2% less damage and moves 10% slower. It also adds 70% Poison Damage for an additional 6 seconds, stacking up to 8 times. These skills and stat buffs make Spiritborn Centipede build a powerful one this season, so as long as you choose the right build options for it and invest Diablo 4 Gold in its upgrades and enhancements, you’ll have more fun exploring than ever before. About Witchcraft Powers As the most significant new feature in Diablo 4 Season 7, the powerful abilities of Witchcraft Powers may make many players eager to add it to their own builds, but it is important to be careful to choose those that have the greatest benefits to the build. The following are Witchcraft Powers that can be selected in Spiritborn Centipede build, but since the details of each player’s play style are different, you can also choose the power that suits your exploration. Piranhado: When an enemy is Hexed and affected by the aura, it summons a Piranhado that will pull enemies towards it. Hex of Flames: A lucky hit inflicts a Hex of Flames, dealing with extra Fire Damage to enemies. If triggered by a Critical, Fire Damage explodes, and triggers Hex requirements. Aura of Siphoning: Deals Poison damage to nearby enemies and heals for a percentage of your health, and triggers Growth and Decay requirements. Aura of Misfortune: Increases movement speed and slows nearby enemies, and the affected enemies’ attacks may also be nullified. Soul Harvest: When used on cooldown, it briefly increases a percentage multiplier to your primary core stat for each nearby enemy. Active Skills Since Centipede skills combine sustained damage with healing, with high burst damage and Vulnerable application, Spiritborn Centipede build will revolve around Scourge and the Devourer. The former is used to spread poison over a wide area, and the latter is used to execute enemies that have been poisoned. When these two skills are active, Withering Fist and Stinger must be matched with them as they are essential damage tools, and Touch of Death plays the most important role as a source of poison in the entire build. At this point, the damage capabilities in Spiritborn Centipede build are complete, but since this is a ranged-focused build, you will still need Armored Hide to help you get rid of enemies that can cause you to control you and gain some additional defensive capabilities. Once you have unlocked these skills, you should consider how to upgrade your Diablo 4 Gold in the least and make your build the most powerful. You can upgrade in this order: (2/5) Withering Fist, (5/5) Stinger, (5/5) Scourge, (1/5) Armored Hide, (3/5) Touch of Death, and finally (5/5) Devourer. In this way, you can unlock Key Passive at level 25, but only if you have collected all Altars of Lilith in the season and gained bonus skill points from them. Otherwise, you will only be able to unlock it at level 35. Gear In fact, gear isn’t that important when you’re using a Spiritborn Centipede Leveling build, because your most important task here is to level up as quickly as possible to get to the endgame. But once you start getting Legendary Aspects from combat around level 30, things start to change, and you’ll need to start looking for the best gear to go with it. In this case, you should be particularly interested in Legendary Aspects that can significantly buff the skills in your build, such as Menacing (Utility). It allows Scourge to affect enemies around you for 5-9 seconds. Or Tormentor’s, which allows poisoned enemies to take an additional 50%-250% Thorns damage per second. Besides damage ability, defense ability is also what you need to pay attention to. At this time, you can choose Umbral, which will allow you to gain 1-8 Primary Resources when controlling the enemy. For the rest of Inevitable Fate (Offensive) or Pestilence, you can choose it according to your needs. For Diablo 4 Items that need to be placed in the construction, your focus should also be gear that can enhance Damage, Damage Over Time, Resource Cost Reduction, Cooldown Reduction, and Movement Speed. Given that there are too many choices for this type of item in the game, there is no specific recommendation here. I will only introduce you to three rings that are very worth trying. You can refer to them. Mother’s Embrace (Ring): If your core skill hits 4 or more enemies, the cost of your primary resources will be refunded. Wound Drinker (Ring): Generate 1-7 Vitality each time you deal thorn damage. And gain Toxic Skin’s Passive while wearing this ring. Ring of the Midday Hunt (Ring): Increases maximum vigor by 50% and generates 1-7 vigor per kill. While you have Ferocity, all poison damage is dealt for 33% of its normal duration. For the new Occult Gems added to Diablo 4 Season 7, you can choose Moonlight Ward and Hungering Void for your Spiritborn Centipede Leveling build. Condemned grants you Damage Reduction and Maximum Resistance buffs to all elements for each level of your Unique Witchcraft Power, while the latter periodically pulls enemies towards you, making your available poison damage more effective. The above are the build options you can choose for Spiritborn Centipede Leveling build in Diablo 4 Season 7. Once again, the recommendations here are based on their descriptions in the game, and you can adjust them according to your unique play style. In addition, if there is a lack of gold or items in the game, you can get some through the giveaway channel in iGMeet Discord to make your exploration of the new season more comfortable and smooth. Also Read: Diablo 4 Promotions & GiveawaysJan-26-2025
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Diablo 4 Season 7: How To P ...
It has been almost two months since the release of Diablo 4 Season 6 and DLC Vessel of Hatred. If you have experienced them or paid attention to the relevant news, you will know that both works have received a lot of praise during the release period. However, as time goes by, Season 7 is not far away from you. In order to make you better adapt to the next season and fix some deficiencies in Season 6 and DLC, the game developer announced through a recent campfire chat that Diablo 4 2.1 PTR will be opened on December 3. In this way, relevant data and feedback can be collected to ensure the balance, functionality and suitability of the new content. Among all the known updates of 2.1 PTR, the changes of the new class Spiritborn are undoubtedly the most eye-catching. As a new class launched in Vessel of Hatred, it has always shown stronger performance than other classes. Although this allows players who play Spiritborn to no longer need to obtain some additional weapons, effectively saving Diablo 4 Gold, it destroys the balance of the game. With that in mind, we’ll take a look at the overall changes coming to 2.1 PTR, with an emphasis on Spiritborn’s various tweaks. 2.1 PTR Overview While Season 6 brought some welcome additions, the game’s developers say Season 7 will once again pack a ton of new content. The next season is expected to launch in January 2025, and in a campfire chat, the game’s producers revealed much of what you can expect in the new year, and a detailed description of the newly released PTR patch. New Features And Highlights The 2.1 PTR will be available from December 3 to December 10, 2024. Major highlights include the new Armory - an area in town where you can save or swap character builds with other players. The second new addition is Witchcraft powers, including Eldritch, Psyche, and Growth and Decay. Also coming soon is the dreaded Headrotten, a new enemy available to you in Headhunt sub-area. Moreover, thanks to 2.1 PTR, Diablo 4 will later feature weaponized amphibians that you can summon using Witchcraft. In addition, if you defeat Headrotten boss in 2.1 PTR, you will get new insertable Occult gems, new runes, many legendary aspects, and new unique items that all classes can use. Promote Communication Between Players And Officials In fact, if you and more other players participate in the experience of 2.1 PTR and are willing to submit relevant feedback, it will be beneficial for the official construction of the seventh season of the game, and you will get a better experience in the next season. Based on this, you can share your views through the in-game feedback tool or visit Diablo 4 PTR forum. Related: Diablo 4 Promotions & Giveaways With Season 6 coming to an end on January 21, you will first get familiar with the new features of Season 7 after participating in PTR. Although all elements of PTR are still under development and may change, it is certain that most of the fresh content will be waiting for you in the full version in early 2025. Adjustments And Changes To Spiritborn Since its launch, there have been feedbacks that Spiritborn, as a new class, has too much power. In response to this, the game developers first made preliminary adjustments in the mid-term update of Season 6, and said that they would further optimize in Season 7 to ensure the balance of the game. Therefore, 2.1 PTR is the pre-test content of Season 7, which naturally includes various changes to Spiritborn. Skills Adjustments Spiritborn can use many skills. In order to balance the abilities of this class, some of its available skills have been adjusted as follows: Enhanced Thunderspike: Vitality generation increased from 5 to 7. Accelerated Thunderspike: Vulnerability duration increased from 2 seconds to 3 seconds. Sharp Thrash: Ferocity gain increased from 1 to 2. Stinger: Damage increased from 70% to 77%. Enhanced Stinger: Damage increased from 50% of base damage to 60%. Concussive Stomp: Damage increased from 40% to 50%. Enhanced Concussive Stomp: Maximum barrier increased from 30% of maximum health to 40%. Invasive Payback: Cooldown reduced from 15 seconds to 8 seconds. Touch of Death: The group ignores invincible enemies. Razor Wings: Maximum active Razor Wings increased from 12 to 15. Changes To Spirit Hall As one of the important mechanisms available to Spiritborn, Spirit Hall has also received many changes. Take Centipede Primary Spirit Hall as an example. In the past, when you hit an enemy with Centipede skill, its damage would be reduced by 2.5%, and it would be slowed by 10% for 3 seconds, which could be stacked up to 8 times. When you enter 2.1 PTR, hitting an enemy with Centipede will reduce its damage by 2%, slow it by 10%, and cause 70% poison damage in 6 seconds, which can be stacked up to 8 times. In addition, the delay before the rewards of Eagle Secondary Spirit Hall are reset has been increased from 2 seconds to 4 seconds. In fact, the entire 2.1 PTR update content covers all aspects and is very rich. It is completely worth your experience. After all, this will also help you prepare for Season 7 in advance. In addition, if you want to accumulate more game materials recently, you can enter iGMeet Discord, where the eighth giveaway event for Diablo 4 Season 6 is being held. It is worth noting that today is the last day of the event. We will draw 20 players to get an average of 5000 Andariel Materials, 5000 Duriel Materials, 20000 Living Steel and 20000 Exquisite Blood!Dec-01-2024
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Best Classes & Builds for H ...
Hardcore mode in Diablo 4 is not for the faint of heart. It's a permadeath difficulty mode where your characters and their items are permanently deleted when they die. However, for those seeking a truly challenging and rewarding experience, Hardcore mode is the way to go. In Season 1 of Diablo 4, choosing the right class and build is crucial for survival. Below, we've updated the best classes and builds for Hardcore mode based on the changes in patch 1.1.3. 1. Rogue: Barrage Build (S Tier) The Rogue remains the top choice for Hardcore mode in Diablo 4 Season 1. With high mobility and defensive skills, the Rogue is challenging to kill and can deal substantial damage. The Barrage Rogue build is particularly effective for Hardcore. It's a ranged, multishot specialist that excels at dealing damage from a distance. Here's what you need for this build: Skills: - Barrage: Your primary damage-dealing skill. - Twisting Blades: Apply Vulnerable debuff to enemies. - Shadow Strike: Mobility and repositioning. - Concussive Shot: Stun enemies. - Concealment: Grants temporary invisibility for immunity to damage. Gear: - The Barber (Weapon): Boosts Barrage skill damage. - Caged Heart of the Vile Apothecary: Chance to spawn health globes on enemy kills. - Caged Heart of Tempting Fate: Chance to avoid death. Tips: - Stay aware of your surroundings and use Shadow Strike for repositioning. - Stun enemies with Concussive Shot before engaging. - Utilize Concealment for healing or buffing. - Patience is key; avoid unnecessary risks. 2. Sorcerer: Ice Shards Build (A Tier) The Sorcerer is a ranged class that deals substantial damage from a distance. While not as tanky as some other classes, the Ice Shards Sorcerer build remains a viable Hardcore option. This build focuses on using Ice Shards for damage and crowd control. Here's what you need: Skills: - Ice Shards: Main damage skill. - Frost Nova: AoE skill with a stun effect. - Blizzard: Creates a damaging ice field. - Teleportation: Mobility for escaping danger. - Elemental Barrier: A shield that absorbs damage. Gear: - Caged Heart of the Winter: Increases cold attack damage. - Caged Heart of the Tempest: Boosts critical hit chance and damage. - The Barber (Weapon): Enhances cold attack damage. Tips: - Maintain awareness of your surroundings. - Crowd-control enemies with Frost Nova and Blizzard. - Use Elemental Barrier for protection. - Teleportation helps you escape or reposition. 3. Necromancer: Bone Spear Build (A Tier) The Necromancer offers versatility with crowd control and damage-dealing abilities. The Bone Spear Necro build is a powerful option for Hardcore. It centers around the Bone Spear skill, which deals massive damage and makes enemies vulnerable to critical strikes. Here's what you need: Skills: - Bone Spear: Main damage skill. - Corpse Explosion: AoE damage based on nearby corpses. - Bone Armor: Boosts armor, resistance, and bone attack damage. - Bone Prison: Crowd control by trapping enemies. - Command Skeletons: Summons skeletons to fight for you. Tips: - Maintain distance from enemies. - Use Bone Prison for crowd control. - Maximize survivability with Bone Armor. - Utilize summoned skeletons as tanks. 4. Druid: Pulverize Build (B Tier) The Druid is a versatile class known for its tankiness and damage output. The Pulverize Druid build offers both melee damage and survivability, making it suitable for Hardcore mode. Here's what you need: Skills: - Pulverize: Primary damage skill with area effect. - Debilitating Roar: Weakens enemies. - Maul: Powerful attack with a stun effect. - Frenzied Charge: Mobility skill. - Spirit Wolf: Summons a wolf companion. Tips: - Keep your health high. - Use Debilitating Roar to weaken foes. - Stun enemies with Maul. - Summon the Spirit Wolf for support. 5. Barbarian: Whirlwind Build (B Tier) The Barbarian excels in melee combat and deals significant damage. The Whirlwind Barbarian build offers both damage and tankiness, though it's riskier in Hardcore compared to some other classes. Here's what you need: Skills: - Whirlwind: Primary damage skill with area effect. - War Cry: Increases damage and survivability. - Leap: Mobility for closing the gap. - Call of the Ancients: Summons warriors to fight alongside. - Ignore Pain: Reduces damage taken. Gear: - Bul-Kathos' Oath (Weapon): Enhances Whirlwind skill. - Helm: Crown of the Primus for shout bonuses. - Aquila Cuirass (Chest Armor): Reduces damage above a resource threshold. - Magefist (Gloves): Increases Fire damage and attack speed. Tips: - Maintain high health. - Use War Cry for increased power and survivability. - Close the gap with Leap. - Summon Ancients for support. - Activate Ignore Pain when taking heavy damage. While the Rogue and Sorcerer remain top choices for Hardcore in Season 1, the other classes offer viable options with their respective builds. Each class brings unique strengths and playstyles, catering to different preferences. Ultimately, success in Hardcore mode depends on careful play, awareness, and the right build for your chosen class.Sep-19-2023