Diablo 4 DLC: How To Complete Pit Of Anguish Quest?
A ton of fresh content and features introduced by Diablo 4 Vessel of Hatred expansion bring new excitement to us, and Pit of Anguish remains one of the standout challenges that players have to solve out and to push their character’s performance to the next level.
Keep reading to know more about Pit of Anguish quest and the method to complete it. And it also serves as a great channel for you to claim in-game resources, be it Diablo 4 Gold or beneficial items.
How To Start Pit Of Anguish Quest?
Pit of Anguish is essentially a side quest in Nahantu. Completing this quest is beneficial for you to further into the endgame. It is also essential to unlocking Torment difficulties, which are indispensable to claiming even more overwhelming gear and rewards.
Your adventure kicks off finding Kyros, an NPC nestles in Upper Kurast, Nahantu. And you can see him sitting on stairs southeast of World Tier Statue. Make a conversation with him will automatically trigger the quest and begin a journey into Pit of Anguish.
Then you are required to head to Festering Dark Stronghold and the specific location is marked on the map. You need to fight your way through, defeating hordes of enemies along the way. As you get closer to your destination, the number and difficulty of the enemies you fight will increase dramatically. So it’s best to stay alert.
Once inside, find Reliquary Lantern in an instance which is designed to lead your way through the dark corridors of stronghold and lighten the location of enemies.
Keep going until you are trapped in a dark or obstructed area and miss the disorientation. To advance, you have to place Reliquary Lantern on Warding Braziers scattered throughout the stronghold. And these braziers will be enough to illuminate these areas.
Mastering your timing and positioning is key to getting through the stronghold, as you will encounter enemies that will catch you off guard from time to time.
At the end of the stronghold comes boss Maleficium with powerful attacks. This horrible boss’s weak spot are Warding Braziers, which are scattered throughout the arena. Maleficium cannot be harmed unless he is within the range of the light cast by Braziers.
Since Warding Braziers will inevitably fade out after a short time, pay attention to keep it lit as the fight progresses. Stay mobile and keep away from the boss’s devastating attacks in time, and try to drive it into the lighted area.
Once Maleficium being successfully defeated, go back to Kyros and pick up your next objective. And you are demanded to investigate the Pit of Anguish that nestles in north of the stronghold. Upon arriving, you’ll witness tons of corpses indulging in this area. Interacting with these corpses will trigger waves of enemies, so be ready for battle at all times.
Along the way, a corpse will drop a special Diablo 4 Item called Jeweled Finger of Ezra-Kan, which is quite essential for you to complete the quest. Pick it up and before going back to Kyros.
Rewards For Completing Pit Of Anguish
In Vessel of Hatred expansion, each challenging quest completed will reward players with game resources with high value, and Pit of Anguish quest is the same. The rewards are ranging from crafting materials, Unique items, along with Reputation with key factions. After defeating the main enemies who show up in the stronghold and Pit itself, there are additional rewards, such as valuable gear to help you go over increasingly tough challenges.
In addition, the previously mentioned Jeweled Finger of Ezra-Kan can also unlock more quest lines and rewards, a necessity for any Diablo 4 player who takes the game seriously.
Unlocking Torment Difficulties
It is widely acknowledged that the introduction of Torment difficulties serves as one of the thrilling mechanics in Vessel of Hatred DLC, which is targeted at offering harder challenges and even more affluent rewards.
An additional mention here is Artificer’s Pit, a dungeon nestles in Cerrigar within Emerald Chase zone of Scosglen. Because Artificer’s Pit is the only way to unlock Torment difficulties.
Pit is divided into 200 levels, with each level scaling in difficulty, supporting it a great channel to evaluate your skills and gear. As you push forward into Pit, new Glyphs will be automatically unlocked, the key to enhancing your character’s strength and potential.
Here lies Torment difficulty you can unlock by reaching the corresponding Pit levels.
- Level 20: Unlocks Torment 1 difficulty
- Level 35: Unlocks Torment 2 difficulty
- Level 50: Unlocks Torment 3 difficulty
- Level 65: Unlocks Torment 4 difficulty
Tips For Conquering Pit Of Anguish
To conquer this challenging quest, the most important thing is to make full use of the resources in Vessel of Hatred DLC. Pay attention to health potions and cooldowns to support you keep active in this exhausting and long battle.
Pit of Anguish is bound with fast and deadly enemies. So it’s best to keep active to avoid being overwhelmed.
Of course, you do better to take advantage of the surrounding environment and resources, especially Warding Braziers. Use them strategically to suppress enemies and keep the battle in your favor.
The above is about how to complete Pit of Anguish in Diablo 4 Vessel of Hatred expansion. Want to know the knack of accomplishing other quests? Then enter iGMeet discord for answers. From time to time, in-game resources will be given away to players in the terms of raffles in its giveaway channel. Please do not miss it. Thanks for reading.
Nov-06-2024
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Diablo 4 DLC: How To Find T ...
In Diablo 4 DLC Vessel of Hatred, players will need special Items and Equipment to Kill Enemies more efficiently and advance the game’s Plot and Quests while they are on various Adventures and Battles. In fact, Tenets of Akarat scattered throughout Nahantu are such a key Item. Tenets of Akarat are similar to Altars of Lilith. Only by finding and collecting most of Tenets of Akarat can players increase their Reputation in the new Zone of the game. From then on, you can get some Diablo 4 Gold and Skill Points. However, unlike Altars of Lilith, players need to solve some related Puzzles to start looking for and getting Tenets of Akarat, and Attribute improvements they provide are time-limited, not permanent. Based on this, we not only provide players with how to solve 4 Tenets of Akarat Puzzles, but also provide the specific Locations where 10 main Tenets appear, so that players can find them more quickly in the game. What Is Tenets Of Akarat Puzzle? As mentioned earlier, although Tenets of Akarat and Altars of Lilith have some similarities, their differences are also worth players’ careful handling. One of them is that when facing Tenets of Akarat, players cannot directly claim it and solve it, but need to Release Tenets from Mephisto’s Black Ichor. In order to Release Tenets, you will face 4 Tenets of Akarat Puzzles, which are: Activating all 3 Statues in time Destroying Ichor with your Attacks Defeating Enemies that spawn from Statue Matching Statues in Background Although there are four Puzzles, fortunately, players only need to solve one of them at a time to continue the game process, rather than facing four Puzzles at the same time. Among them, Puzzle of Activating all three Statues in time is more common and easier. How To Solve Tenets Of Akarat Puzzle? 1. Activating All 3 Statues In Time To complete this Puzzle, you first need to find 3 Lion Statues near Tenets, and then Activate them in time before they go out. Players will have plenty of time to find Statues, so they can plan their future actions. After completing all the steps, Tenets can be Released from Ichor. 2. Destroying Ichor With Your Attacks Solving this Puzzle means that after the player Kills all Enemies around Tenets, some golden balls will appear on the game interface. This means that you still need to continue Attacking Tenets itself. If Health Bar appears, use your Basic Skills to Attack it until Tenet is Released. 3. Defeating Enemies That Spawn From Statue Some Tenets will have Red Lion Statues near them. After activating these Statues, numerous Shades of Hatred will appear. Killing them can effectively Release Tenets. 4. Matching Statues In Background This Puzzle and the associated Tenets are the hardest to find. There are three Lion Statues in hard-to-reach places on Map that light up in a specific order. Players need to find a way to get around these Statues and Activate them in the order they light up to Release associated Tenets. Five Hills Tenets Of Akarat After introducing Tenets of Akarat Puzzle, the next most important thing is to know where Tenets usually appear. In fact, Tenets usually appear in groups of five, and each group is concentrated in the same Zone. Five Hills is the first Zone. 1. Lower Kurast In the lower district of South Of Kurast, there is a dilapidated building. Enter it and you will find a Tenet inside. However, before you can get it, you need to Kill surrounding Enemies and then Attack Black Ichor to Release Tenet. 2. Vale Of Long Mists There is a Putrescent Larder Dungeon in the middle of Five Hills Zone, and there is a stream to the west of Dungeon where players can find a Tenet. Here you need to Activate Red Lion Statues to Release Shades of Hatred, and then Defeat them to Release Tenets. 3. Clouded Forest There is an Ancient Ruin located both east of Feeding Grounds Dungeon and in the southeast corner of Five Hills where players can find a Tenet. 4. Reflection’s Edge Find Glowing Lion Statues on Map, then Activate matching Lion Statues nearby to Release and obtain Tenets. 5. Tangles The last Five Hills Tenet is hidden in a bush east of Samuk Waypoint. Looking around bushes will reveal a pit with Tenets inside. However, to Release Tenets, you need to find all three Lion Statues near Tenets and Activate them in time. Seven Stones Tenets Of Akarat Another set of Tenets is located in Seven Stones Zone. Finding them still requires players to have good patience and keen observation. 6. Resting Void There is a Cave in Seven Stones Zone, northeast of Razak’s Descent Dungeon. Players can find Tenets in the north of this Cave. Here, players need to Activate three Lion Statues in time to Release Tenets. 7. Spiritcall Forest There is a Jungle northeast of Samuk Waypoint, next to a small waterfall, where Tenets are located. Tenets can be Released by looking for Glowing Lion Statues behind Tenets and Activating them in a specific order. 8. Spiritcall Forest There is a ruin just south of Chakir Mini-Zone Stronghold, where a Tenet is hidden. Players need to find and Activate Lion Statues before they go out to Release Tenet. 9. Nether Valley Near the northernmost end of Seven Stones, players can find a Tenet among a large Zone of vines and rocks. Activate Red Lion Statue and Kill Shades of Hatred to Unlock Tenets. 10. Nether Valley There is a large pit in the northwest of Murmuring Spiral Dungeon that contains 10th Tenet, hidden under some vines. Release Tenet by clearing out surrounding Enemies and Attacking Black Ichor. That’s the solution to Tenet Puzzle and where the 10 main Tenets appear. If you want to know more about Tenets of Akarat, you can join iGMeet Discord. Here you can also have a chance to win game prizes through the giveaway channel!Oct-07-2024
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Diablo 4: Are You Looking F ...
Diablo 4’s second Public Test Realm (PTR) will be officially launched from June 25 to July 2, providing players with an opportunity to test the fresh changes and features of Season 5 in advance. Then the developers will adjust the feedback from players and finally present the best Diablo 4 Season 5 to players! The following are the new events you can experience in Season 5 PTR. I believe you will definitely be impatient, right? Then let’s have a look! Eternal Questline: Eyes Of The Enemy Season 5 tells a new story - enemies are eliminated, changes occur within the alliance, and you will find an unexpected friend emerging from the shadows. So there will also be a new Questline in PTR. It mainly occurs after Main Questline event, and can be used in Seasonal and Eternal Realms, and there is no need to worry that it will disappear after the end of Season 5. It will remain in Eternal realm. Season 5’s Main Questline requires you to travel to Hawezar in World Tier III and investigate the unrest among the inhabitants of the city there. Once you’ve completed it, you can fight the Infernal Hordes, a new game activity added in Season 5. It’s important to note that this quest only needs to be completed once on your account and does not require a new character to perform. Fighting With Infernal Hordes Some players found Helltides very difficult in previous seasons, but in Season 5, it’s just waiting for the horror to begin. In Realm of Hatred, you’ll fight against the seemingly ever-growing Hell’s Legions, and beware that they’re getting stronger every day. You can kill the demons in Infernal Hordes activity, and after completing it, you can get Burning Aether, which will help you unlock more powerful weapons or more rewards. In addition, you can fight a powerful Fell Council. Enter Realm Of Hatred With Infernal Compass So how can you enter Realm of Hatred? You need to use a tool called Infernal Compass. There are two ways to get this Diablo 4 Item - the first is that you have a chance to get them as rewards after defeating Endgame Bosses, Helltides, Nightmare Dungeons, and Whispers. The second way is a little easier. Just complete the latest Eternal quest to get them. Infernal Hordes What you need to pay attention to in Infernal Hordes is that it is time-limited, and each wave only lasts 90 seconds. When you finish a wave, you can collect Burning Aether, which can be used in Infernal run. After each wave of 90 seconds is over, you need to kill the remaining enemies and choose between three Infernal Offers. After making your choice, the next wave of attacks begins. After you successfully kill all the attacks in all waves in Tier, you can fight the Fell Council! After defeating it, you will also receive Burning Aether, which can be exchanged for Spoils of Hell. Infernal Offer As mentioned earlier, after each wave, there will be three different Infernal Offers that can provide you with Boons and Banes, which can play a big role in your battle. For example, when Elite damage increases, Elites will give you more Burning Aether. Remember to choose clearly. Infernal Offers will continue to accumulate as you fight Infernal Hordes, and you can activate multiple. Infernal Offers will also help you increase the difficulty of the battle, but will give you more Burning Aether. But be careful, it is better to be moderate, don’t be too aggressive. Burning Aether As just introduced, Burning Aether is mainly obtained by killing Aether Fiends and Aether Lords in Realm of Hatred. In addition, you can also destroy Soulspires and Aetheric Masses, both of which can allow you to obtain Burning Aether. It is important to remind you that Burning Aether is obtained individually, whether you play alone or with friends. This also makes it easier for you to think about how to use it when you are ready to use it at the end of the run. Spoils Of Hell Spoils of Hell are mainly unlocked by Burning Aether, and there will be four different Spoils of Hell for you to choose from. Spoils of Equipment Spoils of Materials Spoils of Gold Spoils of Greater Equipment Fighting With Fell Priests If you are lucky enough to survive Infernal Hordes, Fell Council awaits you. These noble priests were originally created to protect players from Prime Evil Mephisto in Diablo 2. Unfortunately, they were corrupted and assimilated into the demons they had been fighting. There are 5 Fell Council Members in Fell Priests, each with unique abilities. When you start to prepare to fight a Fell Council, they will send 3 members to fight you. This is all random, so you need to be careful of their unique combination of abilities. Once you have done enough damage to Fell Council, especially when their health is low, priests’ attacks will become more frenzied. You must always be vigilant if you want to survive. New Weapons And Items Because the furnaces in Burning Hell burn so vigorously, the weapons they create also have surprising abilities. Many of the new Legendaries, Uniques, and items in Season 5 are created here. These items are mainly dropped from the remains of enemies in the Sanctuary, but they are most likely to be obtained in the Infernal Hordes mentioned above. Experience Endgame Bosses In Season 5 PTR, you no longer need to reset the dungeon to achieve the result of killing the same boss repeatedly. You only need to see the summoning Altar automatically appear after killing a boss and use more resources to kill the boss again. Also, Malignant Hearts are only required to summon Varshan, and Trembling Hands, Blackened Femurs, and Gurgling Heads are no longer required. In addition, Endgame Bosses will drop additional Diablo 4 Gold, making these items no longer rare items. Next, introduce a few Endgame Bosses, so that you can learn more about them and better defeat them in future battles. Beast In Ice Beast in Ice boss fight has now been moved to the standard dungeon, so you don’t need to craft a sigil to enter. However, if you already have Beast in Ice sigils obtained from the Seasonal Realm or Eternal characters, remember to keep them. You don’t need to use any materials to enter the battle with Beast in Ice. Loot Rewards In Season 5 PTR, the Resplendent Spark you get after defeating Tormented bosses is now available in both Hardcore and non-Hardcore. Note that Resplendent Sparks and Scattered Prisms will no longer be automatically looted, but don’t worry about missing them, as any items you didn’t get to pick up will be found in the lost items Stash. Treasure Goblins In previous games, the loot quality of Treasure Goblins has been criticized by players. This time in Season 5 PTR, some improvements have been made. Now you can drop 1-3 Legendary Items and 2-6 Rare Items, and the number of these two items is proportional. The more Legendary Items you get, the more Rare Items you will get. Not only has the quality been improved in a lot of ways that players have wanted, but there are also some specific items that have appeared, such as Common Ore, Herbs, Leather, and Gem Fragments, and even Diablo 4 Gold. For example, in World Tier I, you get 40k Gold; in World Tier IV, you get 150k Gold. In addition to the items just mentioned, Treasure Goblins also drop Forgotten Souls. In addition, in World Tier I and II/World Tier III/World Tier IV, there is a 10/20/30% chance of dropping 1-2 Scattered Prisms. We have introduced so many details about Diablo 4 Season 5 PTR. Let’s look forward to its release on June 25! We look forward to your more feedback to make Season 5 better.Jun-23-2024
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Unlocking Diablo 4 Season 3 ...
As the Midwinter Blight event in Diablo 4 comes to a close on January 2, eager anticipation surrounds the finale of Season 2: Season of Blood, ending on January 23. Diablo enthusiasts brace for the onset of Season 3, with Blizzard dropping tantalizing details that promise a game-changing experience. In this guide, we unravel the mysteries of Diablo 4 Season 3, covering everything from the start date to leaderboards, rewards, events, and crucial preparations. Diablo 4 Season 3 Start Date: The Dawn of a New Era The curtain rises on Season 3 of Diablo 4, scheduled to commence on January 23. With the development team on a Christmas New Year break until January 4, the live stream or season announcement is anticipated around January 8 or 9. As tradition dictates, the end of Season 2 seamlessly ushers in the beginning of Season 3. Mark your calendars for a journey into the unknown as Diablo 4 unveils its latest chapter. Diablo 4 Season 3 Leaderboards: A Competitive Odyssey Fan-driven community leaderboards, a staple in Diablo 4, are set for a transformation. The current setup, associated with the Abattoir of Zir, will give way to an official in-game system dubbed "The Gauntlet." Season 3 will introduce separate leaderboards for each class, alongside two-player, three-player, and four-player leaderboards. These global leaderboards promise a more connected and competitive experience, leaving behind the manual submission woes of the past. Diablo 4 Season 3 Rewards: The Spoils of Victory In the heart of The Gauntlet lies a points system, meticulously crafted for speed-focused gameplay. Weekly resets for solo barbarian leaderboards maintain the thrill of competition. Rewards, tiered across various brackets, ensure a more inclusive experience. As monsters and chests drop Proofs of Might, your score climbs, echoing the rewarding system seen in Diablo Immortal. Season 3 pledges not just prestige for the top-ranked, but acknowledgment for players across different skill brackets. Diablo 4 Season 3 Events: Helltide Unleashed Helltide, a cornerstone event, undergoes a transformation in Season 3. With a duration extended to 55 minutes and a mere 5-minute downtime between cycles, Helltide becomes a near-continuous adventure. This evolution offers players consistent opportunities to delve into demonic realms, collecting souls, Fiend rolls, and other loot without prolonged waits. Diablo 4 Season 3 invites you to embrace the intensified rhythm of Helltide. Diablo 4 Season 3 Class Changes: A Balancing Act The Diablo 4 landscape anticipates potential adjustments to specific builds. Calls for nerfs echo for builds like Ball Lightning Sorc, HoTA Barb, and Shred Druid, perceived as potentially overpowered. The struggling Necromancer class might receive buffs for its weaker builds. Rogue's Twisted Ritual skill, considered overpowered in certain interactions, stands as a candidate for a necessary adjustment. Most notably, the much-debated mechanic of snapshotting gear buffs demands a reconsideration for a fair competition on the leaderboards. Diablo 4 Season 3 Item Level 925 Drops: Unveiling New Horizons Season 3 brings a promise of new sources for item level 925 gear, adding depth to the loot experience. While currently tied to Duriel, these new sources, yet to be explicitly detailed, are underway. Season 3 holds the key to farming 925 gear, rewarding activities like gauntlet runs and leaderboard achievements. Diablo 4 Season 3 Trading: Streamlining the Exchange Console players in Diablo 4 have faced the challenge of tedious gold trades due to input limitations. Blizzard addresses this concern in Season 3 with a new gold input option for controllers. This enhancement simplifies large trades, fostering a more accessible and efficient trading market for console players. How to Prepare for D4 Season 3: A Tactical Approach 1. Crafting Material Stockpile: Gather crafting materials like Death's Tomes, Fiend Materials, and other components for seamless gear upgrades. 2. Strategic Resource Saving: Preserve rare crafting resources like Blood Amber for rerolling high-level items, anticipating increased value in the upcoming season. 3. Gold Farming: Amass gold through loot sales, preparing for robust trading or crafting endeavors in Season 3. 4. Build Planning: Research and plan your class and build for Season 3, ensuring a strategic advantage from the outset. 5. Greater Rifts and Paragon Levels: Maximize experience gains by pushing Greater Rifts and building Paragon levels for a competitive edge in the new season. 6. Alternate Character Gear: Equip alternate characters with backup gear sets, facilitating rapid build experimentation in the evolving Season 3 landscape. As the Diablo 4 community stands at the threshold of Season 3, these insights offer a compass for the uncharted territories that lie ahead. Prepare, strategize, and brace yourself for the relentless challenges of Diablo 4 Season 3, where victory favors the prepared!Jan-18-2024
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Diablo 4 1.1.2 Patch: Enhan ...
As the dark and foreboding realm of Diablo 4 continues to evolve, players are eager to embrace the upcoming patch 1.1.2, which promises to introduce improvements to farming efficiency and tackle several pesky bugs that have been plaguing the game. With Blizzard's commitment to sharing patch notes in advance, players can prepare themselves for the changes and enhancements that are set to transform the Diablo 4 experience. Scheduled for release on Tuesday, August 15, across all platforms, patch 1.1.2 is geared towards refining existing mechanics rather than introducing sweeping changes. Malignant Heart Farming Becomes Swifter One of the highlights of patch 1.1.2 is the enhanced Malignant Heart farming experience. Malignant Monsters in Diablo 4 drop Malignant Hearts upon defeat, which can be activated to summon a more challenging version of the same creature. In the past, the activation process consumed five seconds, adding a layer of delay to the gameplay. However, the forthcoming patch trims this activation time to a mere two seconds. This modification is set to expedite the grind for Malignant Hearts, streamlining the process and enhancing overall gameplay efficiency. Trade Channel Revival and Bug Fixes In response to player feedback and the yearning for more interactive experiences reminiscent of the trade chat, patch 1.1.2 introduces a significant change. Players will now start in the Trade channel by default. This alteration aims to infuse more dynamism and engagement within the Diablo 4 community. However, players who prefer a less cluttered interface can easily disable the Trade channel by adjusting the in-game settings, ensuring a customized gameplay experience. Addressing longstanding issues that have dampened the enjoyment of the Diablo 4 universe, patch 1.1.2 aims to rectify the "A Boon in the Tide" quest from the Seasonal Journey. This quest, situated in Chapter 5, presented players with a challenge involving opening a Tortured Gift chest at any Helltide event. Despite attempts, the quest failed to track progress for numerous players, leading to frustration. The upcoming patch seeks to eliminate this issue, enabling players to fully engage with the Seasonal Journey. Mount Skills Bug and Quality of Life Improvements Among the improvements that patch 1.1.2 ushers in is the resolution of a vexing bug that prevented the use of mount skills after leaving a city. This bug perplexed players as they found themselves unable to activate these skills, even though they were technically outside the city limits. The upcoming patch eliminates this inconvenience, ensuring a smoother transition between city life and the treacherous adventures beyond. Read on below for the patch notes: Gameplay updates The wait time for a Malignant Monster to spawn after activating a Malignant Heart in the world has been reduced from 5 to 2 seconds. Players are now in the Trade Channel by default. Navigate to the in-game settings to opt-out. Bug fixes Dungeons and events Fixed an issue where Nightmare Dungeons could be repeated by promoting other party members to leader. Fixed an issue where the Gathering Legions event could stop progressing even after defeating all nearby enemies. Druid Fixed an issue where Boulders cast with the Aspect of Metamorphic Stone equipped would not deal more than 100% damage. Fixed an issue where the Agitated Winds malignant power would trigger when breaking destructible objects. Fixed an issue where the Aspect of the Alpha Werewolf companions could float above the ground. Quests Fixed an issue where the Fury Against Fate quest couldn't be completed. Fixed an issue where Iron Skin Elixirs could be obtained indefinitely by repeatedly accepting and abandoning the Desperate Remedies quest. Fixed an issue where the Call of the Ancients quest would not progress if the party leader was dead when the boss was defeated. Fixed an issue where the Call of the Ancients quest would not progress if Gharl was killed before his dialogue was triggered. Fixed an issue where side quests for crafting items could direct the player to the wrong NPC. UI Fixed an issue where white lines were appearing on the World Map. Fixed an issue where the Season Journey menu could malfunction when finishing a chapter. Fixed an issue where the notification for the World Boss appearance would malfunction if the player hadn't unlocked Whispers of the Dead yet. Fixed an issue where linking an item in chat wouldn't display properly in the Battle.net app. Fixed an issue where the Holding Back the Flood quest marker would display on Dungeon exits but not on the world map. The tooltips for the Caged Heart of Tal'Rasha and Caged Heart of the Great Feast now correctly state that their bonuses are additive instead of multiplicative. The tooltip for the Caged Heart of Determination had its description updated to clarify that it specifically reduces resource draining effects from enemies. Miscellaneous Fixed an issue where the A Boon in the Tide Season Journey objective could not be completed as expected. Fixed an issue where teleporting to a Dungeon entrance could be done while using invincibility-granting skills (Ex: Blood Mist). Fixed an issue where some interactable objects—particularly corpses— could not be interacted with. Fixed an issue where mount skills were sometimes not available after leaving a city. Fixed an issue where the Calculated malignant power would consume the stun effect on non-damaging abilities. Fixed an issue where Druids, Necromancers, and Rogues could not gamble for Helms at the Unsavory Oddities vendor in Fields of Hatred towns. Fixed an issue where you could not replace an equipped Wrathful Heart with another Wrathful Heart. Fixed an issue where the frost effect of the Penitent Greaves didn't display properly in the final campaign boss arena. Fixed an issue where quest items could randomly appear in town. Various stability and performance improvements. Various other miscellaneous fixes to Shop Cosmetics.Aug-17-2023