Diablo 4 Patch Revitalizing Sorcerer Builds for Maximum Power
The dark and treacherous world of Diablo 4 is ever-evolving, and with the imminent release of Patch 1.1.1, the realm is set to undergo significant changes. Among the many updates, the patch focuses on enhancing the prowess of Sorcerer skills that have long been overlooked. As the diabolical adventure continues, players are eager to embrace the rebalanced sorceress abilities, giving rise to new and powerful builds. This article explores the top three most potent Sorcerer builds in Diablo 4 after the much-anticipated Patch 1.1.1.
Exploring the Realm of Sorcerer Builds in Diablo 4
As the current meta predominantly revolves around cold damage builds, with players often leaning towards ice shards and Blizzards, Patch 1.1.1 seeks to breathe new life into lighting and fire-based sorcerer builds. With the forthcoming changes, Sorcerers can expect a broader array of viable options. Let's delve into the top three Diablo 4 1.1.1 Sorcerer builds for the upcoming season.
1. Chain Lightning Sorcerer: Surging with Unlimited Mana
The Chain Lightning Sorcerer stands as a prime example of a revamped and potent sorcerer build. While the buffs may not necessarily augment damage output to a great extent, they introduce the enticing prospect of virtually limitless mana without relying on basic attacks. The recharging aspect, a core component of this build, will be reworked to restore mana each time the chain lightning bounces, revolutionizing mana generation during encounters with multiple foes. Another key enhancement comes from the increased chance of crackling energy formation when the destructive chain lightning achieves critical hits, growing from 25% to 30%.
The synergy between various aspects is crucial to this build's success. With the elementalist aspect on an amulet, achieving 100% crit chance becomes feasible, resulting in multiple crackling energy orbs forming with each cast of chain lightning. Furthermore, the invigorating conduit within the skill tree contributes to mana generation, enabling players to harness the power of crackling energy effectively. Aspects like the unbroken tether and greater chain lightning further amplify the build's potential by increasing bounces and stacking damage.
2. Ball Lightning Sorcerer: Energized and Devastating
The Ball Lightning Sorcerer represents a mesmerizing force within the Sorcerer's arsenal. A particular aspect of this skill, gravitational aspect, undergoes a significant transformation in Patch 1.1.1. Previously causing ball lightning to orbit the player while diminishing damage by around 10%, the update brings about a dramatic reversal. The same aspect now magnifies damage by up to 25%, translating into a notable 39% increase in total ball lightning damage.
The invigorating conduit, paired with wizard's ball lightning, empowers players to engage in relentless and generous spellcasting. As the rejuvenated Ball Lightning Sorcerer takes the center stage, the realm of Diablo 4 is poised to witness a formidable contender in the Sorcerer's repertoire.
3. Fireball Sorcerer: Embracing Fiery Devastation
In the wake of Patch 1.1.1, Fireball Sorcerer receives a resurgence, promising to be a formidable choice for those who seek destruction through flames. One of the central challenges for this build revolves around the Gloves of the Illuminators, which currently imposes a damaging penalty of 55%. However, the update endeavors to rectify this limitation by reducing the penalty to 35%. This adjustment allows for a substantial increase in total fireball damage, paving the way for more efficient and destructive gameplay.
Moreover, the enhanced fireball aspect undergoes critical modifications. The radius increase, which typically scaled with distance traveled, will now offer a consistent 50% boost. This change addresses the issue of the overlapping area, ensuring that enemies can be struck more effectively and efficiently. Additionally, the aspect of three curses now complements fireball, resulting in significant damage amplification.
Embrace the Future of Sorcery in Diablo 4
As Diablo 4 continues to evolve, the potential for sorcerers grows more captivating with each patch. The impending Patch 1.1.1 introduces a refreshing wave of balance adjustments, offering players an opportunity to explore new, exciting, and powerful sorcerer builds. Whether harnessing the crackling energy of chain lightning, commanding the forces of ball lightning, or invoking fiery devastation through fireballs, Diablo 4 players have an array of enchanting options to master. The dark corners of Sanctuary are about to become even more thrilling as sorcerers rise to their full potential.
Aug-17-2023
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Diablo 4 Season 4 Unveiled: ...
As the clock ticks into 2024, the Diablo 4 community is buzzing with anticipation for what the year holds. Blizzard has officially dropped the curtain on their plans for the Diablo 4 roadmap in 2024, and the leaks for Season 4 have ignited a flame of excitement. Let's delve into the revelations and changes that await Sanctuary. Diablo 4 Season 4 Leaks - A Glimpse into the Future The Birth of Diablo 4: While Diablo 4 made its debut in June 2023, the journey is far from complete. Blizzard hints at a transformative period spanning 6 to 9 months, gearing up for the birth of Diablo 4 in 2024. A crucial year that promises major improvements in itemization and gameplay systems with the advent of Season 4. Season 4: Unveiling Major Changes: Season 4, poised to kick off in late March or mid-April 2023, brings not just routine updates but a substantial overhaul. Major itemization changes akin to Loot 2.0 in Diablo 3 will redefine how players engage with gear. The Codex of Power system, a point of contention for many, will witness a revamp. High-rolled Aspects can be extracted and upgraded to base versions, freeing up precious stash space. New Content and Themes: Seasons continue to run on a 3-month cycle, and Season 4 promises fresh incentives. New endgame content, alongside themes specific to each season, adds layers of excitement. The exact theme for Season 4 remains shrouded in mystery, promising an element of surprise to keep players on their toes. Diablo 4 Expansion Leaks - Vessel of Hatred Unveiled Annual Expansions: Blizzard has committed to annual expansions for Diablo 4, and the first, named "Vessel of Hatred," is scheduled for a late 2024 release. Situated in the jungle region south of Sanctuary, called Nahu, this expansion promises an enriched storyline and a host of new elements. Vessel of Hatred is expected to elevate the level cap, introduce a new class (potentially a Spirit Barbarian), and expand the game with new zones, quests, and gear. Content Reveal: Blizzard plans a major reveal of the expansion's content in early summer 2024, possibly at Gamescom in August. This signals an exciting period for Diablo enthusiasts, who can expect a cascade of new features, challenges, and lore to dive into. Diablo 4 Updates & Changes 2024 - A Glimpse into Sanctuary's Evolution The Gauntlet - Weekly Challenges: A game-changing addition, The Gauntlet, promises to inject fresh excitement into the Diablo 4 experience. Starting with Season 3, players face weekly challenges in a specific dungeon. With a non-linear path, participants can craft their route, accumulating points and competing for top ranks. A dynamic approach to endgame content that ensures unpredictability and replayability. Helltide Waves Rework: Season 3 brings improvements to Helltide waves, addressing player concerns. Helltide waves will now have hourly rotations, eliminating long waiting times. The reduced downtime, coupled with extended availability (22 hours a day, 7 days a week), aims to enhance player engagement with this content. It's a significant step toward creating a smoother and more accessible Helltide experience. Endgame System Evolution: A mysterious addition to the upcoming season is a new endgame system. While details are scarce, Blizzard promises a streamlined version of the Abattoir of Zir, accessible to all players, regardless of their server. Comparisons to Diablo 3's Greater Rifts spark curiosity, hinting at dynamic maps and a timer penalty for deaths rather than expulsion. Affixes Overhaul: A much-needed overhaul awaits Diablo 4's item system. Affixes, the bread, and butter of item customization, will undergo simplification. The clutter of hundreds of affixes will make way for a more digestible system, where numbers in character sheets convey meaningful information. This promises a smoother experience in understanding and utilizing item potential. Power Codex Management: The Power Codex, a repository of potential, is set for a facelift. Currently limited to low ARD versions, the new interface will allow players to manage all aspects and power levels directly. This tackles the issue of inventory congestion caused by stockpiling powerful aspects, streamlining the gaming experience. Group Dynamics Enhancement: In the realm of community-building, Diablo 4 is set to enhance its social aspects. Introducing a group search mode, akin to Diablo 3 or, preferably, World of Warcraft, promises a livelier multiplayer experience. This addition, expected in 2024, aligns with the vision of fostering a more interconnected Diablo community. Conclusion The Diablo 4 roadmap for 2024 unfolds like a saga, promising a transformative year for players. With Season 4 leaks and updates, along with the grand reveal of the Vessel of Hatred expansion, Diablo 4 enthusiasts can look forward to a year brimming with challenges, rewards, and a rejuvenated Sanctuary. As we await the unfolding chapters, the Diablo community stands at the precipice of an exciting new era in Sanctuary's evolution. Stay tuned for more updates, and prepare to dive deeper into the abyss in 2024!Jan-18-2024
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Diablo 4 Season 2 Patch 1.2 ...
Diablo 4 fans, mark your calendars for October 17th because Season 2 is coming with a massive patch, Update 1.2.0. Blizzard has unveiled the complete patch notes for this upcoming update, promising significant changes to the game. This article delves into the key aspects of the patch, discussing new Unique Items, Legendary Aspects, Paragon Glyphs, gameplay updates, and more to prepare you for what lies ahead in Diablo 4 Season 2. Unique Items One of the major highlights of Patch 1.2.0 is the introduction of new Unique Items, each with its own unique abilities and attributes. These items are set to add new layers of complexity to character builds, introducing exciting gameplay dynamics. Let's take a closer look at some of these intriguing additions: - Tassets of The Dawning Sky (Generic Unique Pants): These pants grant a damage resistance bonus when hit by non-physical damage, offering additional survivability. - Tuskhelm of Joritz The Mighty (Barbarian Unique Helm): For Barbarians, this helm enhances damage, generates Fury, and reduces cooldowns. - Dolmen Stone (Druid Unique Amulet): This amulet affects the behavior of your skills, causing your Boulder to spin when casting Hurricane. - Scoundrel’s Leathers (Rogue Unique Chest): While granting unlimited energy from Inner Sight, this chest piece adds a chance for core skills to produce traps. - Blood Moon Breeches (Necromancer Unique Pants): These pants give your minions a chance to curse enemies and amplify damage to cursed foes. - Blue Rose (Sorcerer Unique Ring): With this ring, there's a chance to unleash explosive Ice Spikes upon a Lucky Hit, dealing additional cold damage. - Godslayer Crown (Generic Unique Helm): Stunning, freezing, or immobilizing elite enemies attracts nearby foes, and you deal more damage to them for a short duration. - Flickerstep (Generic Unique Boots): These boots reduce the cooldown of your ultimate ability each time you dodge an enemy's attack. - Tibault’s Will (Generic Unique Pants): These pants offer increased damage when unstoppable, along with a primary resource boost. - X’Fal’s Corroded Signet (Generic Unique Ring): On Lucky Hits, your continuous damage effect can burst, dealing damage to nearby foes. - Soulbrand (Unique Generic Chest): Your Healing Potions provide a healing barrier for a duration, enhancing your durability. - Banished Lord’s Talisman (Unique Generic Amulet): After spending a certain amount of primary resources, your next core skill becomes a devastating critical hit, significantly boosting damage. These new Unique Items are set to shake up character builds and strategies in Season 2, offering exciting choices for players looking to customize their characters for different gameplay styles. Legendary Aspects Legendary Aspects introduce powerful abilities that can be found on Boots and Amulets. These aspects significantly impact gameplay, offering new advantages for players to explore. Here are the Legendary Aspects you can expect to encounter: - Aspect of Slaughter (Generic Mobility Aspect): This aspect provides a movement speed bonus that diminishes after taking damage. - Aspect of Elements (Generic Offensive Aspect): It enhances damage and provides different damage types for a limited time, alternating between two sets of damage types. - Wanton Rupture Aspect (Barbarian Offensive Aspect): Rupture damage by enemies no longer deals blood damage, allowing for new strategies. - Raw Might Aspect (Druid Offensive Aspect): After hitting a certain number of enemies with the Werebear skill, your next Werebear attack deals extra damage and stuns enemies. - Aspect of Artful Initiative (Rogue Offensive Aspect): When you spend energy, an explosive cluster of Stun Grenades is released, dealing damage and stunning enemies. Additionally, your Grenade ability becomes more potent. - Aspect of The Long Shadow (Necromancer Offensive Aspect): Lucky Hits trigger the generation of essence, enhancing your essence-related skills. - Battle Caster’s Aspect (Sorcerer Offensive Aspect): After a Lucky Hit, your Conjuration skill gains additional levels, increasing its effectiveness. These Legendary Aspects open up new strategies and approaches to combat, allowing players to tailor their characters more precisely to their preferred playstyles. Paragon Glyphs Paragon Glyphs have seen significant changes in Patch 1.2.0, affecting different character classes. These glyphs influence the strength and performance of specific skills, adding a layer of customization to character progression. Here's a glimpse of the Paragon Glyphs for various classes: - Barbarian - Twister: This glyph enhances the damage of Dust Devils based on the points of strength purchased. After creating Dust Devils, you deal increased damage for a short duration. - Barbarian - Rumble: This glyph increases the damage of Earthquakes based on the points of strength purchased. It also boosts damage against Crowd Control enemies and bosses while Earthquakes are active. - Druid - Electrocution: Your Lightning Bolts and Dancing Bolts deal more damage based on points of Willpower. Enemies hit by your Lightning Bolts take increased damage. - Druid - Tectonic: Tectonic increases critical damage for Earth skills and adds Lucky Hit Chance based on Dexterity points. - Necromancer - Exhumation: This glyph boosts the damage of Corpse skills based on Intelligences purchased. Consuming a corpse enhances health and reduces damage taken. - Necromancer - Desecration: The Desecrated Ground deals more damage based on Willpower points. Additionally, while standing on Desecrated Ground, you deal more Shadow damage. - Rogue - Explosive: Stun Grenades deal increased damage based on Dexterity points. However, casting Stun Grenades briefly reduces your damage. - Rogue - Nightstalker: This glyph increases Shadow damage based on Intelligences and reduces the cooldown of Shadow Imbuement when entering the Stealth state. - Sorcerer - Stalagmite: Your Ice Spikes deal more damage based on Intelligences. They also gain an additional critical strike chance. - Sorcerer - Invocation: This glyph increases critical damage for Conjuration skills based on Dexterity points. It also reduces damage taken for a limited duration when enemies are damaged by your Conjuration skills. These Paragon Glyphs empower players to refine and customize their character builds, allowing for more tailored playstyles and strategic choices. Gameplay Updates Update 1.2.0 brings several gameplay improvements and quality-of-life enhancements, refining the overall gaming experience: - The patch adds more cursor icon options, including higher contrast icons, found in the Accessibility Options menu. This change makes it easier for players to customize their visual experience. - A significant quality-of-life addition is the ability to mark items as favorites. Once an item is marked as a favorite, it cannot be sold or recycled for in-game currency. This feature helps players avoid accidentally disposing of valuable items. - The storage system has received attention with the ability to mark items as trash or favorites, making item management more convenient. A search and filter system is also introduced to help playersOct-17-2023
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The Ultimate Guide to Magic ...
Diablo 2 Resurrected has captivated players with the excitement of finding rare items through Magic Find (MF) farming. Unearthing elusive and powerful gear is an exhilarating experience, especially after a long search. In this comprehensive guide, we will explore the best Magic Find items and gear across various equipment slots, providing valuable insights to improve your MF farming efficiency. D2R Best MF Helms 1. Harlequin Crest with Topaz (Best Option) The Harlequin Crest, also known as Shako, offers a solid 50 Magic Find and can be further enhanced with a Topaz gem to reach 74. Apart from its exceptional MF, the helm also provides valuable attributes such as life, Mana, damage reduction, making it a popular choice for many players. 2. Tarnhelm & 3 Socketed Helmet with Topaz (Budget Options) Tarnhelm is a budget-friendly helm with inherent Magic Find. Alternatively, players can opt for a 3 socketed helmet and insert Topaz gems, granting a total of 72 Magic Find. This becomes an excellent choice, especially during the beginning stages of ladder play when gems are readily available. 3. Griffin's Eye (MF+DPS Option) For Magic Find characters looking to balance damage and casting rate, Griffin's Eye is a suitable choice. However, for dedicated MF gear, Shako remains the optimal selection. D2R Best MF Armor 1. Enigma (Best Option) Enigma is a game-changer, providing a remarkable 94 Magic Find, in addition to numerous other benefits based on the character's level. Its versatility makes it a staple for virtually all Magic Find builds, including Sorceresses who benefit from the +2 to all skills and increased strength. 2. Skullder's Ire Skullder's Ire serves as a reliable option for Magic Find, and players can further boost its capabilities by socketing a Topaz gem, effectively increasing its Magic Find. 3. 4 Socketed Armor with Perfect Topazs (Budget Options) For those seeking more budget-friendly choices, a 4 socketed armor filled with Perfect Topaz gems can provide nearly 100 Magic Find, making it a viable alternative to specialized Magic Find armor. D2R Best MF Belts 1. Goldwrap While the Arachnid Mesh is often preferred for casters due to its skill bonuses, Goldwrap is an excellent option for pure Magic Find characters, offering significant Magic Find without compromising survivability. D2R Best MF Boots 1. War Travelers War Travelers are a go-to choice for Magic Find, boasting up to 50 Magic Find and providing additional attributes such as strength and vitality. 2. Loath Track Loath Track boots, though rare, offer 23% Better Chance of Getting Magic Items along with valuable stats like increased walk run and hit recovery, making them an attractive option for Magic Find enthusiasts. D2R Best MF Amulets Amulets serve as a flexible slot where players can prioritize kill speed, survivability, or other valuable affixes. While there are no easy-to-get go-to options specifically for Magic Find, players can find amulets with decent Magic Find percentages alongside other useful stats. D2R Best MF Weapons 1. The Oculus The Oculus is a popular choice for Sorceresses, providing 50 Magic Find, making it a go-to option for many players. Its versatility extends across various characters, offering up to 80 Magic Find. 2. Six-Ist Phase Blade & Six-Ist Crystal Sword Magic Find weapons are often used in the off-hand for characters like Barbarians. Utilizing a Six-Ist Phase Blade or Six-Ist Crystal Sword can yield up to 180 Magic Find, boosting a character's overall Magic Find potential. 3. Blade of Ali Baba Blade of Ali Baba is a more accessible early-game Magic Find weapon, offering an 81% Better Chance of Getting Magic Items with the option to insert two sockets for even more Magic Find. D2R Best MF Shields 1. Rhyme Shield While Spirit is the preferred shield for many casters, Rhyme Shield serves as a suitable early-game option for melee characters. Alongside 25 Magic Find, it provides valuable stats such as Cannot be Frozen, which is essential for melee builds. D2R Best MF Gloves 1. Chance Guards Chance Guards are an absolute must-have for Magic Find characters, providing up to 40 Magic Find. These gloves are widely used by Barbarians to maximize their MF while maintaining high casting rates. D2R Best MF Rings 1. Nagelring Nagelring is the primary choice for Magic Find rings, granting 30 Magic Find. Although rarer MF rings exist, Nagelring's ease of access and reliability make it the go-to option for most players. D2R Best MF Charms 1. Magic Find Small Charms Magic Find suffixes appear exclusively on Small Charms. While Grand Charms and Large Charms can provide Gold Find through prefixes, the overall Magic Find from using three MF Small Charms generally surpasses the alternatives. 2. Gheed's Fortune Grand Charm Gheed's Fortune is a unique Grand Charm that can reach up to 40 Magic Find, becoming a crucial addition to any Magic Find character's inventory. With this comprehensive guide, players can now optimize their Magic Find farming in Diablo 2 Resurrected by equipping the best MF gear across various equipment slots. Whether seeking optimal end-game options or budget-friendly alternatives, understanding the potential of each item allows players to create powerful Magic Find characters and increase the likelihood of discovering rare and valuable items in the world of Diablo 2 Resurrected. Happy farming!Jul-27-2023
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‘Diablo 4’ Patch Notes ...
The much-anticipated update to Blizzard's iconic action-RPG, Diablo IV, is here, featuring significant balance adjustments to the Classes in a bid to enhance the gaming experience and maintain the health of the game. Addressing the community, the game developers have clarified their vision behind the latest changes: to ensure an even more enjoyable, better balanced gameplay experience across the board. The updates can be broadly divided into three categories: Reduction in Class Build Power: Some Class builds and synergies were identified as being excessively powerful, to an extent that it was affecting the overall health of the game. Therefore, their effectiveness has been significantly reduced in this update. A notable instance was situations where players could endure extraordinarily high damage for extended periods, which did not align with the intended combat design in Diablo IV. Boost in Skill and Build Effectiveness: The developers recognized that certain skills and builds were not performing as effectively as they had envisioned. In response to this, buffs have been introduced to bolster their strength, enhancing the gaming experience for users employing these tactics. Paragon Glyphs Tweaked: The Paragon Glyphs were found to be providing an excessive boost to player power. To ensure a balanced gameplay, their overall effectiveness has been toned down in the new update. Here’s the list of changes to all classes: BARBARIAN -- Some pretty huge hits to Whirlwind Barbs, especially Gohr’s, which was creating a zillion explosions with activation and de-activation 1.Challenging Shout (Skill) - Damage Reduction gained from Skill Ranks reduced from 4% to 2% 2.Bold Chieftain’s Aspect - Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds. Maximum Cooldown reduction from 12 to 6 seconds. 3. Aspect of the Dire Whirlwind - Increased Critical Strike Chance per second reduced from 5-10% to 3-8%. Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%. 4. Gohr’s Devastating Grips (Unique Legendary) - Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%. Damage against wreckable objects no longer increases explosion damage. Explosion damage is only increased by the first 100 hits of Whirlwind. DRUID -- This one is a mix of nerfs and buffs. Lightning-based builds in particular got a little bit of a buff, but there are definitely a lot of nerfs in here as well, which I’ve already seen some Druid players complaining about. 1.Pulverize (Skill) - Lucky Hit Chance reduced from 33% to 25%. 2.Lightning Storm (Skill) - Damage increased from 32% to 40%. 3.Grizzly Rage (Skill) - Damage bonus increased from 5/10/15% to 6/12/18%. 4.Obsidian Slam (Specialization) - Kills required for bonus increased from 10 to 20. 5.Calm Before the Storm (Specialization) - Lucky Hit Chance reduced from 15% to 10%. 6.Electric Shock (Passive) - Damage bonus increased from 5/10/15% to 6/12/18%. 7.Shockwave Aspect - Damage reduced from 90-130% to 60-100%. 8.Crashstone Aspect - Critical Strike Damage reduced from 40-50% to 30-40%. 9.Lightning Dancer’s Aspect - Flat damage increased from .5-.6 to .7-.8. NECROMANCER -- Out of all the classes, Necro actually got the most buffs by far. Most of these are focused on minion buffs including damage buffs to both skeletons and Golems, including a huge swing on an Iron Golem skill. I guess they were underperforming compared to the other classes a bit. 1.Blood Lance (Skill) - Damage increased from 67.5% to 80%. 2.Army of the Dead (Skill) - Damage increased from 30% to 45%. Cooldown reduced from 90 to 70 seconds. 3.Blood Wave (Skill) - Damage increased from 90% to 120%. 4.Shadowblight (Passive) - Damage increased from 20% to 22%. 5.Grim Harvest (Passive) - Essence gained reduced from 3/6/9 to 2/4/6. 6.Serration (Passive) - Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%. 7.Death’s Defense (Passive) - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%. 8.Raise Skeleton (Specialization) - Skeleton Warrior attack damage increased by 10%. 9.Golem (Specialization) - Golem attack damage increased by 10%. 10.Blood Golem (Specialization) - Blood Golem Life drain damage increased from 40% to 90%. 11.Blood Golem Life drain healing from enemies hit increased from 4% to 5%. 12.Iron Golem (Specialization) - Iron Golem slam damage increased from 25% to 175%. Iron Golem shockwave damage increased from 30% to 40%. 13.Hulking Monstrosity (Paragon Board) - Golem Life and damage bonus increased from 30% to 40% Life. 14.Cult Leader (Paragon Board) - Golem Life and damage bonus increased from 30% to 40% Life. ROGUE -- A couple buffs here, but the main thing is the decimation of the extremely popular Twisting Blades build, which was already emerging as a strong favorite. Too strong for Blizzard’s taste, and it’s getting hammered pretty hard here. 1.Twisting Blades (Skill) - Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds. Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds. 2.Rapid Fire (Skill) - Damage increased from 24% to 30%. 3.Dark Shroud (Skill) - Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%. 4.Dash (Skill) - Enhanced Dash Critical Strike Damage bonus from 20% to 15%. 5.Caltrops (Skill) - Damage increased from 30% to 40%. 6.Concussive (Passive) - Critical Strike Chance reduced from 5/10/15% to 4/8/12%. 7.Repeating (Affix) - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%. SORCERER -- Sorcerer was barely touched. Either they think it’s pretty balanced or they haven’t had much time to dig into its potential issues yet. But no destroyed builds via nerfs here. 1.Arc Lash (Skill) - Lucky Hit Chance reduced from 30% to 14%. Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds. 2.Teleport (Skill) - Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds. 3.Aspect of Control - Bonus damage reduced from 30-40% to 25-35%. PARAGON BOARDS -- There are some huge, overall changes to Paragon Boards, where Blizzard thought that Glyphs were way, way too strong so they are getting somewhat slaughtered: 1.Rare Nodes - Player Attack Speed nodes reduced by 50%. Glyphs: 1.All Glyph Bonus scaling has been reduced by ~34%, except for the following: 2.Critical Strike Damage Glyphs’ Bonus reduced by ~66%. 3.Vulnerable Glyphs’ Bonus reduced by ~66%. 4.Glyphs' Bonus to Rare nodes reduced by ~50%. 5.Glyphs' Bonus to Magic nodes reduced by ~40%. 6.Glyphs' Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%. Most players are probably not even touching the Glyph system yet, so this is super hardcore speed levelers and their super builds, but I know many are not happy.Jun-06-2023